JP2023550747A - 記録セッション中のアプリケーションのユーザ・インターフェイスの変更 - Google Patents
記録セッション中のアプリケーションのユーザ・インターフェイスの変更 Download PDFInfo
- Publication number
- JP2023550747A JP2023550747A JP2023530246A JP2023530246A JP2023550747A JP 2023550747 A JP2023550747 A JP 2023550747A JP 2023530246 A JP2023530246 A JP 2023530246A JP 2023530246 A JP2023530246 A JP 2023530246A JP 2023550747 A JP2023550747 A JP 2023550747A
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- Japan
- Prior art keywords
- user interface
- application
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- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/86—Watching games played by other players
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/14—Digital output to display device ; Cooperation and interconnection of the display device with other functional units
- G06F3/1454—Digital output to display device ; Cooperation and interconnection of the display device with other functional units involving copying of the display data of a local workstation or window to a remote workstation or window so that an actual copy of the data is displayed simultaneously on two or more displays, e.g. teledisplay
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/16—Sound input; Sound output
- G06F3/165—Management of the audio stream, e.g. setting of volume, audio stream path
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
- A63F13/655—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/67—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/0482—Interaction with lists of selectable items, e.g. menus
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04845—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range for image manipulation, e.g. dragging, rotation, expansion or change of colour
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/44—Arrangements for executing specific programs
- G06F9/451—Execution arrangements for user interfaces
-
- G—PHYSICS
- G11—INFORMATION STORAGE
- G11B—INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
- G11B27/00—Editing; Indexing; Addressing; Timing or synchronising; Monitoring; Measuring tape travel
- G11B27/02—Editing, e.g. varying the order of information signals recorded on, or reproduced from, record carriers
- G11B27/031—Electronic editing of digitised analogue information signals, e.g. audio or video signals
-
- G—PHYSICS
- G11—INFORMATION STORAGE
- G11B—INFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
- G11B27/00—Editing; Indexing; Addressing; Timing or synchronising; Monitoring; Measuring tape travel
- G11B27/10—Indexing; Addressing; Timing or synchronising; Measuring tape travel
- G11B27/34—Indicating arrangements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
- A63F2300/577—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for watching a game played by other players
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N20/00—Machine learning
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Multimedia (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Software Systems (AREA)
- Human Computer Interaction (AREA)
- General Health & Medical Sciences (AREA)
- Audiology, Speech & Language Pathology (AREA)
- Health & Medical Sciences (AREA)
- Artificial Intelligence (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Data Mining & Analysis (AREA)
- Evolutionary Computation (AREA)
- Medical Informatics (AREA)
- Computing Systems (AREA)
- Mathematical Physics (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- User Interface Of Digital Computer (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US17/101,181 | 2020-11-23 | ||
| US17/101,181 US12472441B2 (en) | 2020-11-23 | 2020-11-23 | Modifying user interface of application during recording session |
| PCT/IB2021/059811 WO2022106936A1 (en) | 2020-11-23 | 2021-10-25 | Modifying user interface of application during recording session |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2023550747A true JP2023550747A (ja) | 2023-12-05 |
| JPWO2022106936A5 JPWO2022106936A5 (enExample) | 2024-01-11 |
Family
ID=81657766
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2023530246A Pending JP2023550747A (ja) | 2020-11-23 | 2021-10-25 | 記録セッション中のアプリケーションのユーザ・インターフェイスの変更 |
Country Status (6)
| Country | Link |
|---|---|
| US (1) | US12472441B2 (enExample) |
| JP (1) | JP2023550747A (enExample) |
| CN (1) | CN116472714A (enExample) |
| DE (1) | DE112021006096T5 (enExample) |
| GB (1) | GB2616756A (enExample) |
| WO (1) | WO2022106936A1 (enExample) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US12472441B2 (en) | 2020-11-23 | 2025-11-18 | International Business Machines Corporation | Modifying user interface of application during recording session |
Families Citing this family (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US11930240B2 (en) | 2020-11-11 | 2024-03-12 | Motorola Mobility Llc | Media content recording with sensor data |
| CN114691061A (zh) | 2020-12-29 | 2022-07-01 | 摩托罗拉移动有限责任公司 | 在扩展显示屏幕记录期间管理的个人内容 |
| CN114691060A (zh) | 2020-12-29 | 2022-07-01 | 摩托罗拉移动有限责任公司 | 在设备屏幕记录期间管理的个人内容 |
| CN114915744A (zh) * | 2021-02-09 | 2022-08-16 | 摩托罗拉移动有限责任公司 | 为受限屏幕记录而管理的记录内容 |
| US11989395B1 (en) * | 2021-04-21 | 2024-05-21 | United Services Automobile Association (Usaa) | Interface modification systems and methods |
| US20240146706A1 (en) * | 2022-11-02 | 2024-05-02 | Comcast Cable Communications, Llc | Systems and Methods for Service Entitlement Authorization |
| KR102576664B1 (ko) * | 2023-03-08 | 2023-09-13 | 스튜디오씨드코리아 주식회사 | 그래픽 사용자 인터페이스의 프로토타입 제작 방법 및 그 시스템 |
| US20250053284A1 (en) * | 2023-08-09 | 2025-02-13 | Nvidia Corporation | Feedback based content generation in graphical interfaces |
Citations (12)
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| JP2003330715A (ja) * | 2002-05-08 | 2003-11-21 | Docomo Communications Laboratories Usa Inc | 異種装置プラットフォーム間をマイグレーションするプラットフォーム特定型のグラフィカルユーザインターフェイスのウィジェットのレイアウト |
| JP2006081895A (ja) * | 2004-09-15 | 2006-03-30 | Microsoft Corp | オンラインゲームの観客用システム |
| JP2009532956A (ja) * | 2006-03-30 | 2009-09-10 | エスアールアイ インターナショナル | メディア・ストリームに注釈を付ける方法および装置 |
| JP2010088111A (ja) * | 2008-09-29 | 2010-04-15 | Disney Enterprises Inc | ストリーム提供方法、視聴者参加による対話型シアタシステム、およびストリーム視聴装置 |
| US20120317504A1 (en) * | 2011-06-13 | 2012-12-13 | Microsoft Corporation | Automated user interface object transformation and code generation |
| US20170014159A1 (en) * | 2014-03-14 | 2017-01-19 | Cardiac Assist, Inc. | Image-guided transseptal puncture device |
| US20170168654A1 (en) * | 2015-12-11 | 2017-06-15 | Microsoft Technology Licensing, Llc | Organize communications on timeline |
| JP2018022503A (ja) * | 2013-09-17 | 2018-02-08 | アマゾン テクノロジーズ インコーポレイテッド | 三次元オブジェクト表示のためのアプローチ |
| JP2019047366A (ja) * | 2017-09-04 | 2019-03-22 | 株式会社ドワンゴ | コンテンツ配信サーバ、コンテンツ配信方法およびコンテンツ配信プログラム |
| WO2019067640A1 (en) * | 2017-09-29 | 2019-04-04 | Sony Interactive Entertainment America Llc | PRESENTATION IN VIRTUAL REALITY OF REAL WORLD SPACE |
| JP2019096187A (ja) * | 2017-11-27 | 2019-06-20 | 株式会社ドワンゴ | コマンド処理サーバ、コマンド処理プログラム、コマンド処理システム、コマンド実行プログラムおよびコマンド処理方法 |
| WO2020028390A1 (en) * | 2018-07-30 | 2020-02-06 | Sony Corporation | Automatically setting picture mode for each media |
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| US7918738B2 (en) | 2001-03-27 | 2011-04-05 | Igt | Interactive game playing preferences |
| US7653896B2 (en) | 2004-06-30 | 2010-01-26 | Microsoft Corporation | Smart UI recording and playback framework |
| KR20110115102A (ko) * | 2010-04-14 | 2011-10-20 | 삼성전자주식회사 | 방송 네트워크로 위젯 스트리밍 서비스를 제공하는 방법 및 이를 위한 장치 |
| KR20120119504A (ko) | 2011-04-21 | 2012-10-31 | 한국전자통신연구원 | 게임 스트리밍 서비스 시스템 및 방법 |
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| WO2017058951A1 (en) | 2015-09-30 | 2017-04-06 | Sony Interactive Entertainment America Llc | Systems and methods for providing time-shifted intelligently synchronized game video |
| US9454993B1 (en) | 2015-10-09 | 2016-09-27 | Sports Logic Group, LLC | System capable of integrating user-entered game event data with corresponding video data |
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| CN110314375A (zh) | 2019-06-25 | 2019-10-11 | 努比亚技术有限公司 | 一种游戏场景的录制方法、终端及计算机可读存储介质 |
| TWI731638B (zh) * | 2020-03-27 | 2021-06-21 | 宏碁股份有限公司 | 活動直播系統與方法、用戶裝置與電腦可讀取儲存媒體 |
| US12472441B2 (en) | 2020-11-23 | 2025-11-18 | International Business Machines Corporation | Modifying user interface of application during recording session |
-
2020
- 2020-11-23 US US17/101,181 patent/US12472441B2/en active Active
-
2021
- 2021-10-25 WO PCT/IB2021/059811 patent/WO2022106936A1/en not_active Ceased
- 2021-10-25 GB GB2308935.2A patent/GB2616756A/en active Pending
- 2021-10-25 JP JP2023530246A patent/JP2023550747A/ja active Pending
- 2021-10-25 DE DE112021006096.1T patent/DE112021006096T5/de active Pending
- 2021-10-25 CN CN202180078412.5A patent/CN116472714A/zh active Pending
Patent Citations (12)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2003330715A (ja) * | 2002-05-08 | 2003-11-21 | Docomo Communications Laboratories Usa Inc | 異種装置プラットフォーム間をマイグレーションするプラットフォーム特定型のグラフィカルユーザインターフェイスのウィジェットのレイアウト |
| JP2006081895A (ja) * | 2004-09-15 | 2006-03-30 | Microsoft Corp | オンラインゲームの観客用システム |
| JP2009532956A (ja) * | 2006-03-30 | 2009-09-10 | エスアールアイ インターナショナル | メディア・ストリームに注釈を付ける方法および装置 |
| JP2010088111A (ja) * | 2008-09-29 | 2010-04-15 | Disney Enterprises Inc | ストリーム提供方法、視聴者参加による対話型シアタシステム、およびストリーム視聴装置 |
| US20120317504A1 (en) * | 2011-06-13 | 2012-12-13 | Microsoft Corporation | Automated user interface object transformation and code generation |
| JP2018022503A (ja) * | 2013-09-17 | 2018-02-08 | アマゾン テクノロジーズ インコーポレイテッド | 三次元オブジェクト表示のためのアプローチ |
| US20170014159A1 (en) * | 2014-03-14 | 2017-01-19 | Cardiac Assist, Inc. | Image-guided transseptal puncture device |
| US20170168654A1 (en) * | 2015-12-11 | 2017-06-15 | Microsoft Technology Licensing, Llc | Organize communications on timeline |
| JP2019047366A (ja) * | 2017-09-04 | 2019-03-22 | 株式会社ドワンゴ | コンテンツ配信サーバ、コンテンツ配信方法およびコンテンツ配信プログラム |
| WO2019067640A1 (en) * | 2017-09-29 | 2019-04-04 | Sony Interactive Entertainment America Llc | PRESENTATION IN VIRTUAL REALITY OF REAL WORLD SPACE |
| JP2019096187A (ja) * | 2017-11-27 | 2019-06-20 | 株式会社ドワンゴ | コマンド処理サーバ、コマンド処理プログラム、コマンド処理システム、コマンド実行プログラムおよびコマンド処理方法 |
| WO2020028390A1 (en) * | 2018-07-30 | 2020-02-06 | Sony Corporation | Automatically setting picture mode for each media |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US12472441B2 (en) | 2020-11-23 | 2025-11-18 | International Business Machines Corporation | Modifying user interface of application during recording session |
Also Published As
| Publication number | Publication date |
|---|---|
| WO2022106936A1 (en) | 2022-05-27 |
| CN116472714A (zh) | 2023-07-21 |
| DE112021006096T5 (de) | 2023-10-26 |
| US12472441B2 (en) | 2025-11-18 |
| US20220161145A1 (en) | 2022-05-26 |
| GB2616756A (en) | 2023-09-20 |
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