JP2022169224A - コンテンツ評価装置、コンテンツ評価方法およびコンテンツ評価プログラム - Google Patents
コンテンツ評価装置、コンテンツ評価方法およびコンテンツ評価プログラム Download PDFInfo
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- JP2022169224A JP2022169224A JP2021075115A JP2021075115A JP2022169224A JP 2022169224 A JP2022169224 A JP 2022169224A JP 2021075115 A JP2021075115 A JP 2021075115A JP 2021075115 A JP2021075115 A JP 2021075115A JP 2022169224 A JP2022169224 A JP 2022169224A
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- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61B—DIAGNOSIS; SURGERY; IDENTIFICATION
- A61B5/00—Measuring for diagnostic purposes; Identification of persons
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- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61B—DIAGNOSIS; SURGERY; IDENTIFICATION
- A61B5/00—Measuring for diagnostic purposes; Identification of persons
- A61B5/02—Detecting, measuring or recording pulse, heart rate, blood pressure or blood flow; Combined pulse/heart-rate/blood pressure determination; Evaluating a cardiovascular condition not otherwise provided for, e.g. using combinations of techniques provided for in this group with electrocardiography or electroauscultation; Heart catheters for measuring blood pressure
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- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61B—DIAGNOSIS; SURGERY; IDENTIFICATION
- A61B5/00—Measuring for diagnostic purposes; Identification of persons
- A61B5/16—Devices for psychotechnics; Testing reaction times ; Devices for evaluating the psychological state
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/86—Watching games played by other players
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
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- Engineering & Computer Science (AREA)
- Health & Medical Sciences (AREA)
- Life Sciences & Earth Sciences (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Business, Economics & Management (AREA)
- General Health & Medical Sciences (AREA)
- Animal Behavior & Ethology (AREA)
- Molecular Biology (AREA)
- Surgery (AREA)
- Heart & Thoracic Surgery (AREA)
- Biomedical Technology (AREA)
- Public Health (AREA)
- Veterinary Medicine (AREA)
- Pathology (AREA)
- Biophysics (AREA)
- Medical Informatics (AREA)
- General Business, Economics & Management (AREA)
- Tourism & Hospitality (AREA)
- Human Computer Interaction (AREA)
- Developmental Disabilities (AREA)
- Social Psychology (AREA)
- Primary Health Care (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
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- Marketing (AREA)
- Educational Technology (AREA)
- Hospice & Palliative Care (AREA)
- Psychiatry (AREA)
- Psychology (AREA)
- Strategic Management (AREA)
- Computer Security & Cryptography (AREA)
- Human Resources & Organizations (AREA)
- Economics (AREA)
- Cardiology (AREA)
- Physiology (AREA)
- Optics & Photonics (AREA)
- Measuring Pulse, Heart Rate, Blood Pressure Or Blood Flow (AREA)
- Testing, Inspecting, Measuring Of Stereoscopic Televisions And Televisions (AREA)
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2021075115A JP2022169224A (ja) | 2021-04-27 | 2021-04-27 | コンテンツ評価装置、コンテンツ評価方法およびコンテンツ評価プログラム |
PCT/JP2022/012628 WO2022230440A1 (ja) | 2021-04-27 | 2022-03-18 | コンテンツ評価装置、コンテンツ評価方法およびコンテンツ評価プログラム |
TW111113147A TWI815391B (zh) | 2021-04-27 | 2022-04-07 | 內容評價裝置、內容評價方法以及內容評價程式 |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2021075115A JP2022169224A (ja) | 2021-04-27 | 2021-04-27 | コンテンツ評価装置、コンテンツ評価方法およびコンテンツ評価プログラム |
Publications (1)
Publication Number | Publication Date |
---|---|
JP2022169224A true JP2022169224A (ja) | 2022-11-09 |
Family
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2021075115A Pending JP2022169224A (ja) | 2021-04-27 | 2021-04-27 | コンテンツ評価装置、コンテンツ評価方法およびコンテンツ評価プログラム |
Country Status (3)
Country | Link |
---|---|
JP (1) | JP2022169224A (zh) |
TW (1) | TWI815391B (zh) |
WO (1) | WO2022230440A1 (zh) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP7324554B1 (ja) * | 2023-06-02 | 2023-08-10 | 株式会社ミラティブ | ゲームのライブ配信サーバ及びプログラム |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2003030105A (ja) * | 2001-07-11 | 2003-01-31 | Sony Corp | コンテンツ評価システム、コンテンツ評価装置、コンテンツ評価方法、コンテンツ評価プログラム及びコンテンツ評価プログラム格納媒体 |
JP5203646B2 (ja) * | 2007-07-17 | 2013-06-05 | 株式会社ソニー・コンピュータエンタテインメント | ゲーム案内システム、ゲーム案内装置、ゲームサーバ、ゲーム案内方法、プログラム、及び情報記憶媒体 |
JP5624512B2 (ja) * | 2011-05-02 | 2014-11-12 | パナソニック株式会社 | コンテンツ評価装置、方法、及びそのプログラム |
JP7440020B2 (ja) * | 2019-01-31 | 2024-02-28 | 株式会社センシング | 情報処理方法、端末装置、情報処理装置、及び情報処理システム |
JP7302256B2 (ja) * | 2019-04-19 | 2023-07-04 | 富士通株式会社 | ハイライト動画生成プログラム、ハイライト動画生成方法および情報処理装置 |
JP7505863B2 (ja) * | 2019-04-24 | 2024-06-25 | トヨタ紡織株式会社 | コンテンツ提供システム、コンテンツ提供方法、及びコンテンツ提供プログラム |
-
2021
- 2021-04-27 JP JP2021075115A patent/JP2022169224A/ja active Pending
-
2022
- 2022-03-18 WO PCT/JP2022/012628 patent/WO2022230440A1/ja active Application Filing
- 2022-04-07 TW TW111113147A patent/TWI815391B/zh active
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP7324554B1 (ja) * | 2023-06-02 | 2023-08-10 | 株式会社ミラティブ | ゲームのライブ配信サーバ及びプログラム |
Also Published As
Publication number | Publication date |
---|---|
TW202241342A (zh) | 2022-11-01 |
WO2022230440A1 (ja) | 2022-11-03 |
TWI815391B (zh) | 2023-09-11 |
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