JP2022164976A5 - - Google Patents
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- JP2022164976A5 JP2022164976A5 JP2021070108A JP2021070108A JP2022164976A5 JP 2022164976 A5 JP2022164976 A5 JP 2022164976A5 JP 2021070108 A JP2021070108 A JP 2021070108A JP 2021070108 A JP2021070108 A JP 2021070108A JP 2022164976 A5 JP2022164976 A5 JP 2022164976A5
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- light
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- movable body
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Description
本明細書に開示される遊技機は、遊技者に有利な特別遊技状態にすることが可能な遊技制御手段と、所定の演出手段を用いて演出を実行する演出実行手段と、を備え、前記演出手段には、動作可能な可動体と、複数種類の発光色で発光可能な発光部と、が含まれ、前記演出実行手段は、所定のタイミングで、前記特別遊技状態になる可能性が高いことを示唆する演出であって、前記可動体が特定の動作を行う可動体演出を実行可能であり、前記所定のタイミングで前記可動体演出が実行される場合でも実行されない場合でも、前記所定のタイミングよりも前に、前記発光部を発光させる発光演出を実行することがあり、前記発光演出には、前記発光部が第1の発光色で発光してから第2の発光色に変化する第1発光演出と、前記発光部が前記第1の発光色で発光してから、前記第2の発光色への変化を経て、第3の発光色に変化する第2発光演出と、があり、前記発光演出として、前記第1発光演出が実行されたときと前記第2発光演出が実行されたときとで、前記可動体演出が行われる確率が互いに異なる、ことを特徴としている。 The gaming machine disclosed in this specification comprises a game control means capable of bringing a player into a special game state advantageous to the player, and an effect execution means for executing an effect using a predetermined effect means, the effect execution means including an operable movable body and a light-emitting unit capable of emitting light in a plurality of types of light-emitting colors, the effect execution means is capable of executing a movable body effect in which the movable body performs a specific action, which is an effect suggesting that there is a high possibility of the special game state being entered at a predetermined timing, and may execute a light-emitting effect in which the light-emitting unit emits light before the predetermined timing, whether or not the movable body effect is executed at the predetermined timing, the light-emitting effect may include a first light-emitting effect in which the light-emitting unit emits light in a first light-emitting color and then changes to a second light-emitting color, and a second light-emitting effect in which the light-emitting unit emits light in the first light-emitting color, then changes to the second light-emitting color, and then changes to a third light-emitting color, and the probability of the movable body effect being executed differs between when the first light-emitting effect is executed and when the second light-emitting effect is executed .
Claims (1)
所定の演出手段を用いて演出を実行する演出実行手段と、を備え、
前記演出手段には、動作可能な可動体と、複数種類の発光色で発光可能な発光部と、が含まれ、
前記演出実行手段は、
所定のタイミングで、前記特別遊技状態になる可能性が高いことを示唆する演出であって、前記可動体が特定の動作を行う可動体演出を実行可能であり、
前記所定のタイミングで前記可動体演出が実行される場合でも実行されない場合でも、前記所定のタイミングよりも前に、前記発光部を発光させる発光演出を実行することがあり、
前記発光演出には、前記発光部が第1の発光色で発光してから第2の発光色に変化する第1発光演出と、前記発光部が前記第1の発光色で発光してから、前記第2の発光色への変化を経て、第3の発光色に変化する第2発光演出と、があり、
前記発光演出として、前記第1発光演出が実行されたときと前記第2発光演出が実行されたときとで、前記可動体演出が行われる確率が互いに異なる、
ことを特徴とする遊技機。 A game control means capable of creating a special game state advantageous to a player;
A performance execution means for executing a performance using a predetermined performance means,
The performance means includes a movable body that can be operated and a light-emitting unit that can emit light in a plurality of types of light colors,
The performance execution means includes:
A performance indicating that there is a high possibility of entering the special game state at a predetermined timing, in which the movable body performs a specific action, is executable;
Even if the movable body performance is executed at the predetermined timing or not , a light-emitting performance that causes the light-emitting unit to emit light may be executed before the predetermined timing,
The light-emitting performance includes a first light-emitting performance in which the light-emitting unit emits light in a first light-emitting color and then changes to a second light-emitting color, and a second light-emitting performance in which the light-emitting unit emits light in the first light-emitting color, then changes to the second light-emitting color, and then changes to a third light-emitting color.
As the light-emitting performance, when the first light-emitting performance is executed and when the second light-emitting performance is executed, the probability of the movable body performance being executed is different from each other.
A gaming machine characterized by:
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2021070108A JP2022164976A (en) | 2021-04-19 | 2021-04-19 | game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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JP2021070108A JP2022164976A (en) | 2021-04-19 | 2021-04-19 | game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2022164976A JP2022164976A (en) | 2022-10-31 |
JP2022164976A5 true JP2022164976A5 (en) | 2024-04-05 |
Family
ID=83845833
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2021070108A Pending JP2022164976A (en) | 2021-04-19 | 2021-04-19 | game machine |
Country Status (1)
Country | Link |
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JP (1) | JP2022164976A (en) |
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2021
- 2021-04-19 JP JP2021070108A patent/JP2022164976A/en active Pending