JP2022063207A5 - - Google Patents

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Publication number
JP2022063207A5
JP2022063207A5 JP2021064705A JP2021064705A JP2022063207A5 JP 2022063207 A5 JP2022063207 A5 JP 2022063207A5 JP 2021064705 A JP2021064705 A JP 2021064705A JP 2021064705 A JP2021064705 A JP 2021064705A JP 2022063207 A5 JP2022063207 A5 JP 2022063207A5
Authority
JP
Japan
Prior art keywords
login
during
predetermined
cumulative
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2021064705A
Other languages
Japanese (ja)
Other versions
JP2022063207A (en
Filing date
Publication date
Priority claimed from JP2020170987A external-priority patent/JP6953599B1/en
Application filed filed Critical
Priority to JP2021064705A priority Critical patent/JP2022063207A/en
Priority claimed from JP2021064705A external-priority patent/JP2022063207A/en
Priority to JP2021159302A priority patent/JP7124192B2/en
Publication of JP2022063207A publication Critical patent/JP2022063207A/en
Publication of JP2022063207A5 publication Critical patent/JP2022063207A5/ja
Pending legal-status Critical Current

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Claims (4)

プレイヤのゲームへのログイン態様を管理するログイン管理部と、
前記ログイン態様が所定の条件を満たした場合に、有償アイテムの購入に関する所定の制限を解除する特典付与部と、を備え
前記条件は、
(1)連続ログイン日数、
(2)所定期間における累計ログイン回数、
(3)所定期間における累計ログイン時間、
(4)所定期間においてログインが少なくとも1回以上あった単位期間の合計数
のうち少なくともいずれか1つに基づく、
ゲームサーバ。
a login management section that manages how players log into the game;
a privilege granting unit that releases a predetermined restriction on purchasing paid items when the login mode satisfies a predetermined condition ;
The above conditions are:
(1) Number of consecutive login days,
(2) Cumulative number of logins during a given period;
(3) Cumulative login time during a predetermined period;
(4) Total number of unit periods in which there was at least one login during the specified period
Based on at least one of
game server.
前記ログイン管理部は、前記特典付与部が前記所定の特典を付与した場合に、
前記プレイヤの前記条件に関わるログイン履歴の少なくとも一部をリセットすることを特徴とする、請求項1に記載のゲームサーバ。
The login management unit, when the benefit granting unit grants the predetermined benefit,
The game server according to claim 1, wherein at least a part of the login history related to the conditions of the player is reset.
コンピュータに、
プレイヤのゲームへのログイン態様を管理するログイン管理処理と、
前記ログイン態様が所定の条件を満たした場合に、有償アイテムの購入に関する所定の制限を解除する特典付与処理と、
を実行させ
前記条件は、
(1)連続ログイン日数、
(2)所定期間における累計ログイン回数、
(3)所定期間における累計ログイン時間、
(4)所定期間においてログインが少なくとも1回以上あった単位期間の合計数
のうち少なくともいずれか1つに基づく、
ゲームプログラム。
to the computer,
Login management processing that manages how players log into the game;
a benefit granting process that releases a predetermined restriction on purchasing paid items when the login mode satisfies a predetermined condition;
run the
The above conditions are:
(1) Number of consecutive login days,
(2) Cumulative number of logins during a given period;
(3) Cumulative login time during a predetermined period;
(4) Total number of unit periods in which there was at least one login during the specified period
Based on at least one of
game program.
プレイヤのゲームへのログイン態様を管理するログイン管理ステップと、
前記ログイン態様が所定の条件を満たした場合に、有償アイテムの購入に関する所定の制限を解除する特典付与ステップと、
を有し、
前記条件は、
(1)連続ログイン日数、
(2)所定期間における累計ログイン回数、
(3)所定期間における累計ログイン時間、
(4)所定期間においてログインが少なくとも1回以上あった単位期間の合計数
のうち少なくともいずれか1つに基づく、
コンピュータによる情報処理方法。
a login management step for managing how players log into the game;
a benefit granting step of canceling a predetermined restriction on purchasing paid items when the login mode satisfies a predetermined condition;
has
The above conditions are:
(1) Number of consecutive login days,
(2) Cumulative number of logins during a given period;
(3) Cumulative login time during a predetermined period;
(4) Total number of unit periods in which there was at least one login during the specified period
Based on at least one of
Information processing method by computer.
JP2021064705A 2020-10-09 2021-04-06 Game server, game program, information processing method Pending JP2022063207A (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2021064705A JP2022063207A (en) 2020-10-09 2021-04-06 Game server, game program, information processing method
JP2021159302A JP7124192B2 (en) 2021-04-06 2021-09-29 Game server, game program, information processing method

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2020170987A JP6953599B1 (en) 2020-10-09 2020-10-09 Game server, game program, information processing method
JP2021064705A JP2022063207A (en) 2020-10-09 2021-04-06 Game server, game program, information processing method

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2020170987A Division JP6953599B1 (en) 2020-10-09 2020-10-09 Game server, game program, information processing method

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2021159302A Division JP7124192B2 (en) 2021-04-06 2021-09-29 Game server, game program, information processing method

Publications (2)

Publication Number Publication Date
JP2022063207A JP2022063207A (en) 2022-04-21
JP2022063207A5 true JP2022063207A5 (en) 2023-10-10

Family

ID=87885070

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2021064705A Pending JP2022063207A (en) 2020-10-09 2021-04-06 Game server, game program, information processing method

Country Status (1)

Country Link
JP (1) JP2022063207A (en)

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2020089562A (en) * 2018-12-05 2020-06-11 株式会社カプコン Game system
JP2020103609A (en) * 2018-12-27 2020-07-09 株式会社バンダイナムコエンターテインメント Computer system and game system

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