JP2022050836A5 - - Google Patents

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Publication number
JP2022050836A5
JP2022050836A5 JP2020156983A JP2020156983A JP2022050836A5 JP 2022050836 A5 JP2022050836 A5 JP 2022050836A5 JP 2020156983 A JP2020156983 A JP 2020156983A JP 2020156983 A JP2020156983 A JP 2020156983A JP 2022050836 A5 JP2022050836 A5 JP 2022050836A5
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JP
Japan
Prior art keywords
disadvantageous
reach
performance
win
advantageous
Prior art date
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Pending
Application number
JP2020156983A
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Japanese (ja)
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JP2022050836A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2020156983A priority Critical patent/JP2022050836A/en
Priority claimed from JP2020156983A external-priority patent/JP2022050836A/en
Publication of JP2022050836A publication Critical patent/JP2022050836A/en
Publication of JP2022050836A5 publication Critical patent/JP2022050836A5/ja
Pending legal-status Critical Current

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Description

本発明の遊技機は、
当たり判定処理で当たりと判定すると、特別遊技を実行する遊技制御手段と、
リーチ演出を実行可能な演出制御手段と、を備える遊技機において、
前記当たりの種類には、有利当たりと、前記有利当たりよりも遊技者に不利な不利当たりと、があり、
前記リーチ演出には、前記有利当たりへの当選よりも前記不利当たりへの当選を意識させる不利リーチ演出と、前記不利当たりへの当選よりも前記有利当たりへの当選を意識させる有利リーチ演出と、があり、
前記演出制御手段は、
演出図柄をリーチ態様にした後に、前記不利リーチ演出として、第1不利リーチ演出又は前記第1不利リーチ演出よりも前記不利当たりに当選し難いことを示唆する第2不利リーチ演出を開始可能であり、
前記第2不利リーチ演出を開始した場合の方が、前記第1不利リーチ演出を開始した場合よりも、前記有利リーチ演出に発展し易いことを特徴とする遊技機である。
The gaming machine of the present invention includes:
A game control means that executes a special game when a win is determined in the hit determination process;
A gaming machine comprising a performance control means capable of executing a reach performance,
The types of wins include advantageous wins and disadvantageous wins that are more disadvantageous to the player than the advantageous wins,
The reach performance includes an unfavorable reach performance that makes the user conscious of winning the disadvantageous win rather than winning the advantageous win, and an advantageous reach performance that makes the user conscious of winning the advantageous win rather than winning the disadvantageous win. There is,
The performance control means is
After setting the presentation pattern to a ready-to-reach mode, it is possible to start, as the disadvantageous reach presentation, a first disadvantageous reach presentation or a second disadvantageous reach presentation that suggests that it is more difficult to win the disadvantageous hit than the first disadvantageous reach presentation. ,
The gaming machine is characterized in that when the second disadvantageous reach performance is started, the development into the advantageous reach performance is easier than when the first disadvantageous reach performance is started.

Claims (1)

当たり判定処理で当たりと判定すると、特別遊技を実行する遊技制御手段と、
リーチ演出を実行可能な演出制御手段と、を備える遊技機において、
前記当たりの種類には、有利当たりと、前記有利当たりよりも遊技者に不利な不利当たりと、があり、
前記リーチ演出には、前記有利当たりへの当選よりも前記不利当たりへの当選を意識させる不利リーチ演出と、前記不利当たりへの当選よりも前記有利当たりへの当選を意識させる有利リーチ演出と、があり、
前記演出制御手段は、
演出図柄をリーチ態様にした後に、前記不利リーチ演出として、第1不利リーチ演出又は前記第1不利リーチ演出よりも前記不利当たりに当選し難いことを示唆する第2不利リーチ演出を開始可能であり、
前記第2不利リーチ演出を開始した場合の方が、前記第1不利リーチ演出を開始した場合よりも、前記有利リーチ演出に発展し易いことを特徴とする遊技機。
A game control means that executes a special game when a win is determined in the hit determination process;
A gaming machine comprising a performance control means capable of executing a reach performance,
The types of wins include advantageous wins and disadvantageous wins that are more disadvantageous to the player than the advantageous wins,
The reach performance includes an unfavorable reach performance that makes the user conscious of winning the disadvantageous win rather than winning the advantageous win, and an advantageous reach performance that makes the user conscious of winning the advantageous win rather than winning the disadvantageous win. There is,
The performance control means is
After setting the presentation pattern to a ready-to-reach mode, it is possible to start, as the disadvantageous reach presentation, a first disadvantageous reach presentation or a second disadvantageous reach presentation that suggests that it is more difficult to win the disadvantageous hit than the first disadvantageous reach presentation. ,
A gaming machine characterized in that when the second disadvantageous reach performance is started, the development into the advantageous reach performance is easier than when the first disadvantageous reach performance is started.
JP2020156983A 2020-09-18 2020-09-18 Game machine Pending JP2022050836A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2020156983A JP2022050836A (en) 2020-09-18 2020-09-18 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2020156983A JP2022050836A (en) 2020-09-18 2020-09-18 Game machine

Publications (2)

Publication Number Publication Date
JP2022050836A JP2022050836A (en) 2022-03-31
JP2022050836A5 true JP2022050836A5 (en) 2023-09-26

Family

ID=80854704

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2020156983A Pending JP2022050836A (en) 2020-09-18 2020-09-18 Game machine

Country Status (1)

Country Link
JP (1) JP2022050836A (en)

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