JP2021183257A5 - - Google Patents
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- JP2021183257A5 JP2021183257A5 JP2021142838A JP2021142838A JP2021183257A5 JP 2021183257 A5 JP2021183257 A5 JP 2021183257A5 JP 2021142838 A JP2021142838 A JP 2021142838A JP 2021142838 A JP2021142838 A JP 2021142838A JP 2021183257 A5 JP2021183257 A5 JP 2021183257A5
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- game value
- information
- game
- information storage
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- 238000000034 method Methods 0.000 claims description 26
- 238000001514 detection method Methods 0.000 claims description 12
- 230000005540 biological transmission Effects 0.000 claims description 6
Description
[形態]
所定の領域を通過した遊技球を検出する複数の所定検出手段と、
前記複数の所定検出手段と電気的に接続され、遊技に対する遊技価値を付与するための処理を実行する遊技価値付与手段と、
前記遊技価値付与手段と電気的に接続され、遊技球を払い出すための払出処理を実行する払出手段と、
前記遊技価値付与手段と各種信号を送信可能な信号線によって電気的に接続され、前記払出処理とは別の異なる処理である所定の処理を実行する処理実行手段と、
を備える遊技機であって、
前記遊技価値付与手段は、
前記遊技に対する遊技価値を付与するための処理に用いられる情報であって、前記所定検出手段の検出に対して参照される参照用情報を記憶する第1参照用情報記憶手段と、
本遊技機への電力の所定の供給が開始された後であって遊技を進行させるための所定処理の実行を開始する前に、前記第1参照用情報記憶手段に記憶されている前記参照用情報に対応した参照用情報信号を前記処理実行手段に対して送信する第1送信手段と、
前記所定検出手段による検出に基づいて取得された情報である入球情報に基づく所定情報信号を前記処理実行手段に対して送信する第2送信手段と、
を備え、
前記処理実行手段は、
前記遊技価値付与手段から送信された前記参照用情報信号に対応した参照用情報を記憶する第2参照用情報記憶手段と、
前記第2送信手段から送信された前記所定情報信号と、前記第2参照用情報記憶手段に記憶された前記参照用情報とに基づいて前記所定の処理を実行する実行手段と、
前記実行手段による前記所定の処理の処理結果に関する情報である処理結果情報を記憶する処理結果情報記憶手段と、
を備え、
前記遊技価値付与手段と、前記処理実行手段とは、本遊技機に対する同一の電源によって動作し、
前記処理実行手段は、一の前記所定の処理を実行した後、次の前記所定の処理を実行するか否かの判断を前記遊技価値付与手段に依らずに行うものであり、
遊技機前面体が開放されて所定状態が発生した場合に、前記遊技価値付与手段から前記遊技機前面体の開放に対応する開放情報が送信され、前記処理実行手段において前記開放情報に対応した情報が記憶され、
本遊技機は、
前記遊技価値付与手段に設けられ、少なくとも前記遊技価値の付与に関する情報を記憶する情報記憶手段と、
前記情報記憶手段の記憶内容を消去するための消去操作手段と、
を備え、
前記消去操作手段によって消去操作が実行された場合に、前記遊技価値付与手段の前記情報記憶手段に対して記憶消去処理が実行されるが、前記処理結果情報を記憶する前記処理結果情報記憶手段に対しては前記記憶消去処理が実行されない
ことを特徴とする遊技機。
[form]
A plurality of predetermined detection means for detecting a game ball that has passed through a predetermined area,
A game value-adding means that is electrically connected to the plurality of predetermined detection means and executes a process for adding a game value to the game.
A payout means that is electrically connected to the game value-adding means and executes a payout process for paying out the game ball.
A process execution means that is electrically connected to the game value-adding means by a signal line capable of transmitting various signals and executes a predetermined process that is different from the payout process .
It is a gaming machine equipped with
The game value-adding means is
A first reference information storage means for storing reference information which is information used in a process for imparting a game value to the game and is referred to for detection of the predetermined detection means.
The reference stored in the first reference information storage means after the predetermined supply of power to the game machine is started and before the execution of the predetermined process for advancing the game is started. A first transmission means for transmitting a reference information signal corresponding to the information to the processing execution means, and
A second transmission means for transmitting a predetermined information signal based on the ball entry information, which is information acquired based on the detection by the predetermined detection means, to the processing execution means.
Equipped with
The processing execution means is
A second reference information storage means for storing reference information corresponding to the reference information signal transmitted from the game value adding means, and a second reference information storage means.
An execution means that executes the predetermined process based on the predetermined information signal transmitted from the second transmission means and the reference information stored in the second reference information storage means.
A processing result information storage means for storing processing result information which is information on the processing result of the predetermined processing by the execution means, and a processing result information storage means.
Equipped with
The game value-adding means and the processing execution means are operated by the same power source for the game machine, and are operated by the same power source.
After executing one of the predetermined processes, the process executing means determines whether or not to execute the next predetermined process without depending on the game value-adding means.
When the front body of the gaming machine is opened and a predetermined state occurs, the opening information corresponding to the opening of the front body of the gaming machine is transmitted from the game value adding means, and the information corresponding to the opening information in the processing execution means. Is remembered,
This gaming machine is
An information storage means provided in the game value-giving means and storing at least information related to the game value-giving.
An erasing operation means for erasing the stored contents of the information storage means, and
Equipped with
When the erasing operation is executed by the erasing operation means, the storage erasing process is executed for the information storage means of the game value imparting means, but the processing result information storage means for storing the processing result information On the other hand, the memory erasing process is not executed.
A gaming machine characterized by that.
Claims (1)
前記複数の所定検出手段と電気的に接続され、遊技に対する遊技価値を付与するための処理を実行する遊技価値付与手段と、
前記遊技価値付与手段と電気的に接続され、遊技球を払い出すための払出処理を実行する払出手段と、
前記遊技価値付与手段と各種信号を送信可能な信号線によって電気的に接続され、前記払出処理とは別の異なる処理である所定の処理を実行する処理実行手段と、
を備える遊技機であって、
前記遊技価値付与手段は、
前記遊技に対する遊技価値を付与するための処理に用いられる情報であって、前記所定検出手段の検出に対して参照される参照用情報を記憶する第1参照用情報記憶手段と、
本遊技機への電力の所定の供給が開始された後であって遊技を進行させるための所定処理の実行を開始する前に、前記第1参照用情報記憶手段に記憶されている前記参照用情報に対応した参照用情報信号を前記処理実行手段に対して送信する第1送信手段と、
前記所定検出手段による検出に基づいて取得された情報である入球情報に基づく所定情報信号を前記処理実行手段に対して送信する第2送信手段と、
を備え、
前記処理実行手段は、
前記遊技価値付与手段から送信された前記参照用情報信号に対応した参照用情報を記憶する第2参照用情報記憶手段と、
前記第2送信手段から送信された前記所定情報信号と、前記第2参照用情報記憶手段に記憶された前記参照用情報とに基づいて前記所定の処理を実行する実行手段と、
前記実行手段による前記所定の処理の処理結果に関する情報である処理結果情報を記憶する処理結果情報記憶手段と、
を備え、
前記遊技価値付与手段と、前記処理実行手段とは、本遊技機に対する同一の電源によって動作し、
前記処理実行手段は、一の前記所定の処理を実行した後、次の前記所定の処理を実行するか否かの判断を前記遊技価値付与手段に依らずに行うものであり、
遊技機前面体が開放されて所定状態が発生した場合に、前記遊技価値付与手段から前記遊技機前面体の開放に対応する開放情報が送信され、前記処理実行手段において前記開放情報に対応した情報が記憶され、
本遊技機は、
前記遊技価値付与手段に設けられ、少なくとも前記遊技価値の付与に関する情報を記憶する情報記憶手段と、
前記情報記憶手段の記憶内容を消去するための消去操作手段と、
を備え、
前記消去操作手段によって消去操作が実行された場合に、前記遊技価値付与手段の前記情報記憶手段に対して記憶消去処理が実行されるが、前記処理結果情報を記憶する前記処理結果情報記憶手段に対しては前記記憶消去処理が実行されない
ことを特徴とする遊技機。 A plurality of predetermined detection means for detecting a game ball that has passed through a predetermined area,
A game value-adding means that is electrically connected to the plurality of predetermined detection means and executes a process for adding a game value to the game.
A payout means that is electrically connected to the game value-adding means and executes a payout process for paying out the game ball.
A process execution means that is electrically connected to the game value-adding means by a signal line capable of transmitting various signals and executes a predetermined process that is different from the payout process .
It is a gaming machine equipped with
The game value-adding means is
A first reference information storage means for storing reference information which is information used in a process for imparting a game value to the game and is referred to for detection of the predetermined detection means.
The reference stored in the first reference information storage means after the predetermined supply of power to the game machine is started and before the execution of the predetermined process for advancing the game is started. A first transmission means for transmitting a reference information signal corresponding to the information to the processing execution means, and
A second transmission means for transmitting a predetermined information signal based on the ball entry information, which is information acquired based on the detection by the predetermined detection means, to the processing execution means.
Equipped with
The processing execution means is
A second reference information storage means for storing reference information corresponding to the reference information signal transmitted from the game value adding means, and a second reference information storage means.
An execution means that executes the predetermined process based on the predetermined information signal transmitted from the second transmission means and the reference information stored in the second reference information storage means.
A processing result information storage means for storing processing result information which is information on the processing result of the predetermined processing by the execution means, and a processing result information storage means.
Equipped with
The game value-adding means and the processing execution means are operated by the same power source for the game machine, and are operated by the same power source.
After executing one of the predetermined processes, the process executing means determines whether or not to execute the next predetermined process without depending on the game value-adding means.
When the front body of the gaming machine is opened and a predetermined state occurs, the opening information corresponding to the opening of the front body of the gaming machine is transmitted from the game value adding means, and the information corresponding to the opening information in the processing execution means. Is remembered,
This gaming machine is
An information storage means provided in the game value-giving means and storing at least information related to the game value-giving.
An erasing operation means for erasing the stored contents of the information storage means, and
Equipped with
When the erasing operation is executed by the erasing operation means, the storage erasing process is executed for the information storage means of the game value imparting means, but the processing result information storage means for storing the processing result information On the other hand, the memory erasing process is not executed.
A gaming machine characterized by that.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2021142838A JP7120684B2 (en) | 2017-07-23 | 2021-09-02 | game machine |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2017142346A JP2019022568A (en) | 2017-07-23 | 2017-07-23 | Game machine |
JP2021142838A JP7120684B2 (en) | 2017-07-23 | 2021-09-02 | game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2017142346A Division JP2019022568A (en) | 2017-07-23 | 2017-07-23 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2021183257A JP2021183257A (en) | 2021-12-02 |
JP2021183257A5 true JP2021183257A5 (en) | 2022-06-07 |
JP7120684B2 JP7120684B2 (en) | 2022-08-17 |
Family
ID=65368188
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
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JP2017142346A Withdrawn JP2019022568A (en) | 2017-07-23 | 2017-07-23 | Game machine |
JP2021142838A Active JP7120684B2 (en) | 2017-07-23 | 2021-09-02 | game machine |
Family Applications Before (1)
Application Number | Title | Priority Date | Filing Date |
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JP2017142346A Withdrawn JP2019022568A (en) | 2017-07-23 | 2017-07-23 | Game machine |
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JP (2) | JP2019022568A (en) |
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2017
- 2017-07-23 JP JP2017142346A patent/JP2019022568A/en not_active Withdrawn
-
2021
- 2021-09-02 JP JP2021142838A patent/JP7120684B2/en active Active