JP2021129619A5 - - Google Patents

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JP2021129619A5
JP2021129619A5 JP2020024873A JP2020024873A JP2021129619A5 JP 2021129619 A5 JP2021129619 A5 JP 2021129619A5 JP 2020024873 A JP2020024873 A JP 2020024873A JP 2020024873 A JP2020024873 A JP 2020024873A JP 2021129619 A5 JP2021129619 A5 JP 2021129619A5
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本発明は、特定演出識別情報を含む複数種類の演出識別情報の可変表示を行って表示結果を導出表示し、遊技者にとって有利な有利状態に制御可能な遊技機に関する。 TECHNICAL FIELD The present invention relates to a gaming machine capable of performing variable display of a plurality of types of effect identification information including specific effect identification information, deriving and displaying display results, and being able to control an advantageous state for a player.

従来の遊技機には、装飾図柄(演出識別情報)の可変表示を実行可能であるとともに、該装飾図柄の可変表示中に擬似連図柄(特定演出識別情報)の仮停止を再可変表示とを含む擬似連演出(特定演出)を実行可能なものがある(例えば、特許文献1参照)。 Some conventional gaming machines are capable of executing variable display of decorative symbols (effect identification information), and also capable of executing pseudo-continuous effects (specific effects) including temporary stoppage of pseudo-continuous patterns (specific effect identification information) and re-variable display during the variable display of the decorative patterns (see Patent Document 1, for example).

特開2016-131876号公報JP 2016-131876 A

しかしながら、特許文献1にあっては、擬似連図柄が仮停止する際に何ら演出が実行されないため、擬似連図柄が仮停止することに対する遊技者の期待感を高めることができないばかりか、擬似連図柄が仮停止したことに対して遊技者の高揚感を高めることができないという問題がある。 However, in Patent Document 1, since no effect is executed when the pseudo continuous symbols are temporarily stopped, there is a problem that the player's expectation for the temporary stop of the pseudo continuous symbols cannot be enhanced, and the player's sense of exhilaration cannot be enhanced due to the temporary stop of the pseudo continuous symbols.

本発明は、このような問題点に着目してなされたもので、遊技者の期待感を高めることができるとともに、遊技者の高揚感を高めることができる遊技機を提供することを目的とする。 SUMMARY OF THE INVENTION It is an object of the present invention to provide a gaming machine capable of enhancing the player's sense of anticipation and heightening the player's sense of excitement.

手段Aの遊技機は、
特定演出識別情報を含む複数種類の演出識別情報の可変表示を行って表示結果を導出表示し、遊技者にとって有利な有利状態に制御可能な遊技機であって、
遊技者から視認可能に設けられた電子部品と、
前記電子部品の周辺に設けられた特定部材と、
透光性を有する部材であって遊技者が該部材を透して前記電子部品及び前記特定部材を視認可能に設けられた透光部材と、
表示手段と、
可変表示として、演出識別情報の可変表示を開始してから表示結果を導出表示するまでの所定タイミングにおいて前記特定演出識別情報を一旦仮停止させた後に可変表示を再開する特定演出を実行可能な特定演出実行手段と、
前記特定演出識別情報が仮停止することを示唆する示唆演出を実行可能な示唆演出実行手段と、
前記特定演出識別情報が仮停止したことを報知する報知演出を実行可能な報知演出実行手段と、を備え、
前記透光部材は、前記電子部品と前記特定部材の前側に設けられており、
前記電子部品は、前記特定部材よりも前記表示手段から離間した位置に設けられ、
前記示唆演出実行手段は、前記示唆演出として、効果表示の表示によって、前記特定演出識別情報とは異なる演出識別情報の視認性を第1低視認状態に一旦低下させた後に、該第1低視認状態よりも更に視認性が低い第2低視認状態に低下させる演出を実行可能であり、
前記報知演出実行手段は、前記報知演出として、前記特定演出識別情報とは異なる演出識別情報を視認不能とする演出を実行可能であり、
前記示唆演出実行手段は、前記特定演出識別情報が仮停止しない場合においても前記示唆演出を実行可能であって、該仮停止しない場合は前記所定タイミングを過ぎた後の所定期間は前記効果表示を継続表示可能である、
ことを特徴とする。
さらに、複数種類の演出識別情報の可変表示を行って表示結果を導出表示し、遊技者にとって有利な有利状態に制御可能な遊技機であって、
遊技者から視認可能に設けられた電子部品と、
前記電子部品の周辺に設けられた特定部材と、
透光性を有する部材であって遊技者が該部材を透して前記電子部品及び前記特定部材を視認可能に設けられた透光部材と、
表示手段と、
可変表示として、演出識別情報の可変表示を開始してから表示結果を導出表示するまでの所定タイミングにおいて、前記演出識別情報とは異なる特殊識別情報を一旦仮停止させた後に可変表示を再開する特定演出を実行可能な特定演出実行手段と、
前記特殊識別情報が仮停止することを示唆する示唆演出を実行可能な示唆演出実行手段と、
前記特殊識別情報が仮停止したことを報知する報知演出を実行可能な報知演出実行手段と、を備え、
前記透光部材は、前記電子部品と前記特定部材の前側に設けられており、
前記電子部品は、前記特定部材よりも前記表示手段から離間した位置に設けられ、
前記示唆演出実行手段は、前記示唆演出として、効果表示の表示によって、前記演出識別情報の視認性を第1低視認状態に一旦低下させた後に、該第1低視認状態よりも更に視認性が低い第2低視認状態に低下させる演出を実行可能であり、
前記報知演出実行手段は、前記報知演出として前記演出識別情報を視認不能とする演出を実行可能であり、
前記示唆演出実行手段は、前記特殊識別情報が仮停止しない場合においても前記示唆演出を実行可能であって、該仮停止しない場合は前記所定タイミングを過ぎた後の所定期間は前記効果表示を継続表示可能である、
ことを特徴とする。
さらに、手段1の遊技機は
特定演出識別情報(例えば、擬似連図柄)を含む複数種類の演出識別情報(例えば、飾り図柄)の可変表示を行って表示結果を導出表示し、遊技者にとって有利な有利状態(例えば、大当り遊技状態)に制御可能な遊技機(例えば、パチンコ遊技機1、75SG001)であって、
遊技者から視認可能に設けられた電子部品(例えば、LED基板303,403,603,803)と、
前記電子部品の周辺に設けられ、該電子部品と同系色に形成された特定部材(例えば、ベース部材301,401,601,801)と、
透光性を有する部材であって遊技者が該部材を透して前記電子部品及び前記特定部材を視認可能に設けられた透光部材(例えば、カバー部材302,402,602,802)と、
遊技者から視認困難または視認不能に設けられた所定電子部品(例えば、第1始動口スイッチ22A、第2始動口スイッチ22B、ソレノイド81,82など)と、
前記所定電子部品の周辺に設けられた所定部材(例えば、第1始動口スイッチ22A、第2始動口スイッチ22B、ソレノイド81,82などを固定する部材など)と、
を備え、
前記透光部材(例えば、カバー部材302)は、前記電子部品(例えば、LED基板303)と前記特定部材(例えば、ベース部材301)とに跨るように形成された装飾パターン(例えば、装飾パターン331)を有し(図10-12参照)、
前記所定部材は、前記所定電子部品と非同系色であり、
さらに、
可変表示として、演出識別情報の可変表示を開始してから表示結果を導出表示するまでの所定タイミングにおいて前記特定演出識別情報を一旦仮停止させた後に可変表示を再開する特定演出(例えば、擬似連演出)を実行可能な特定演出実行手段(例えば、演出制御用CPU120が図7に示す可変表示中演出処理を実行する部分)と、
前記特定演出識別情報が仮停止することを示唆する示唆演出(例えば、仮停止示唆演出)を実行可能な示唆演出実行手段(例えば、演出制御用CPU120が図7に示す可変表示中演出処理を実行する部分)と、
前記特定演出識別情報が仮停止したことを報知する報知演出(例えば、仮停止報知演出)を実行可能な報知演出実行手段(例えば、演出制御用CPU120が図7に示す可変表示中演出処理を実行する部分)と、
を備え、
前記示唆演出実行手段は、前記示唆演出として、効果表示の表示によって、前記特定演出識別情報とは異なる演出識別情報の視認性を第1低視認状態に一旦低下させた後に、該第1低視認状態よりも更に視認性が低い第2低視認状態に低下させる演出を実行可能であり(例えば、図16-33及び図16-34に示すように、画像表示装置5において集中線を密度D1にて表示することによって左右の飾り図柄の視認性を低下させた後、集中線を密度D2にて表示することによって左右の飾り図柄の視認性を更に低下させる部分)、
前記報知演出実行手段は、前記報知演出として、前記特定演出識別情報とは異なる演出識別情報を視認不能とする演出を実行可能であり(例えば、図16-34及び図16-35に示すように、仮停止報知用のエフェクト画像を画像表示装置5の表示領域全体で表示することにより左右の飾り図柄を視認不能とする部分)、
前記示唆演出実行手段は、前記特定演出識別情報が仮停止しない場合においても前記示唆演出を実行可能であって、該仮停止しない場合は前記所定タイミングを過ぎた後の所定期間は前記効果表示を継続表示可能である(例えば、図16-44に示すように、仮停止示唆演出を実行して擬似連図柄が仮停止しない場合は、擬似連図柄が画像表示装置5において非表示となった後も集中線が継続して表示されている部分)、
ことを特徴としている。
この特徴によれば、遊技者から視認可能に電子部品を配置しても、装飾パターンによって電子部品が目立ちにくくなるため、設計の自由度を高めることができる。また、遊技者から視認困難または視認不能な所定電子部品については、所定部材との兼ね合いを考慮せずに汎用品を使用できるため、製造コストを削減することができる。また、示唆演出によって仮停止することに対する遊技者の期待感を高めることができるとともに、報知演出が実行されることにより仮停止したことに対する高揚感を高めることができるとともに、仮停止しない場合に、仮停止の所定タイミング後においても効果表示が継続表示されていることで、仮停止しなかったことを遊技者が認識し易くなるとともに、仮停止しなかったことに対する遊技者の落胆感を和らげることができるようになるので、遊技興趣を向上させることができる。
The game machine of means A is
A gaming machine capable of performing variable display of a plurality of types of performance identification information including specific performance identification information, deriving and displaying a display result, and controlling to an advantageous state for a player,
an electronic component provided so as to be visible to the player;
a specific member provided around the electronic component;
a light-transmitting member which is a member having light-transmitting properties and is provided so that a player can visually recognize the electronic component and the specific member through the member;
display means;
A specific effect execution means capable of executing a specific effect as a variable display, in which the specific effect identification information is temporarily stopped at a predetermined timing from when the variable display of the effect identification information is started until the display result is derived and displayed, and then the variable display is resumed;
a suggestive effect executing means capable of executing a suggestive effect suggesting that the specific effect identification information temporarily stops;
a notification effect execution means capable of executing a notification effect for notifying that the specific effect identification information has temporarily stopped,
The translucent member is provided in front of the electronic component and the specific member,
The electronic component is provided at a position further away from the display means than the specific member,
The suggestive effect executing means is capable of executing, as the suggestive effect, the effect of temporarily lowering the visibility of the effect identification information different from the specific effect identification information to a first low visibility state by displaying an effect display, and then lowering the visibility to a second low visibility state that is even lower than the first low visibility state.
The notification effect execution means is capable of executing, as the notification effect, an effect in which effect identification information different from the specific effect identification information is made invisible,
The suggestive effect executing means can execute the suggestive effect even when the specific effect identification information does not temporarily stop, and can continuously display the effect display for a predetermined period after the predetermined timing when the temporary stop does not occur.
It is characterized by
Further, a gaming machine capable of performing variable display of a plurality of types of effect identification information to derive and display display results, and controllable to an advantageous state for the player,
an electronic component provided so as to be visible to the player;
a specific member provided around the electronic component;
a light-transmitting member which is a member having light-transmitting properties and is provided so that a player can visually recognize the electronic component and the specific member through the member;
display means;
As a variable display, at a predetermined timing from the start of the variable display of the effect identification information to the derivation display of the display result, a specific effect execution means capable of executing a specific effect of temporarily stopping the special identification information different from the effect identification information and then restarting the variable display;
a suggestive effect executing means capable of executing a suggestive effect suggesting that the special identification information temporarily stops;
A notification effect executing means capable of executing a notification effect for notifying that the special identification information has temporarily stopped,
The translucent member is provided in front of the electronic component and the specific member,
The electronic component is provided at a position further away from the display means than the specific member,
The suggestive effect executing means is capable of executing, as the suggestive effect, the effect of temporarily lowering the visibility of the effect identification information to a first low visibility state by displaying an effect display, and then lowering the visibility to a second low visibility state that is even lower than the first low visibility state.
The notification effect execution means is capable of executing an effect that makes the effect identification information invisible as the notification effect,
The suggestive effect executing means can execute the suggestive effect even when the special identification information does not temporarily stop, and can continuously display the effect display for a predetermined period after the predetermined timing when the temporary stop does not occur.
It is characterized by
Furthermore, the gaming machine of means 1 is a gaming machine (eg, pachinko gaming machine 1, 75SG001) that can perform variable display of a plurality of types of performance identification information (eg, decorative symbols) including specific performance identification information (eg, pseudo-continuous symbols), derives and displays display results, and is controllable to an advantageous state (eg, jackpot game state) for the player,
Electronic components (for example, LED boards 303, 403, 603, 803) provided so as to be visible to the player;
a specific member (for example, base members 301, 401, 601, 801) provided around the electronic component and formed in a color similar to that of the electronic component;
a translucent member (e.g., cover members 302, 402, 602, 802) which is a member having translucency and is provided so that a player can visually recognize the electronic component and the specific member through the member;
Predetermined electronic components (for example, first starter switch 22A, second starter switch 22B, solenoids 81, 82, etc.) that are invisible or invisible to the player,
a predetermined member provided around the predetermined electronic component (for example, a member for fixing the first start switch 22A, the second start switch 22B, the solenoids 81, 82, etc.);
with
The translucent member (eg, cover member 302) has a decorative pattern (eg, decorative pattern 331) formed so as to straddle the electronic component (eg, LED board 303) and the specific member (eg, base member 301) (see FIGS. 10-12),
The predetermined member has a color different from that of the predetermined electronic component,
moreover,
As a variable display, a specific effect execution means (for example, a part in which the effect control CPU 120 executes the effect processing during variable display shown in FIG. 7) that can execute a specific effect (for example, pseudo-continuous effect) in which the specific effect identification information is temporarily stopped at a predetermined timing from the start of the variable display of the effect identification information until the display result is derived and displayed.
Suggestive effect execution means (for example, a portion where the effect control CPU 120 executes the effect process during variable display shown in FIG. 7) capable of executing a suggestive effect (for example, a temporary stop suggestive effect) suggesting that the specific effect identification information will temporarily stop;
A notification effect executing means (for example, a portion in which the effect control CPU 120 executes the effect process during variable display shown in FIG. 7) capable of executing a notification effect (for example, a temporary stop notification effect) for notifying that the specific effect identification information has temporarily stopped;
with
The suggestive effect execution means is capable of executing, as the suggestive effect, the visibility of the effect identification information different from the specific effect identification information by displaying the effect display to temporarily reduce the visibility of the effect identification information different from the specific effect identification information to a first low visibility state, and then to reduce the visibility to a second low visibility state that is even lower than the first low visibility state (for example, as shown in FIGS. , a portion that further reduces the visibility of left and right decorative patterns by displaying concentrated lines with a density of D2),
The notification effect execution means is capable of executing, as the notification effect, an effect that renders the effect identification information different from the specific effect identification information invisible (for example, as shown in FIGS. 16-34 and 16-35, the effect image for temporary stop notification is displayed in the entire display area of the image display device 5 to make the left and right decorative patterns invisible),
The suggestive effect executing means can execute the suggestive effect even when the specific effect identification information does not temporarily stop, and if the temporary stop does not occur, the effect display can be continuously displayed for a predetermined period after the predetermined timing has passed (For example, as shown in FIG. 16-44, when the pseudo consecutive symbols do not temporarily stop after the temporary stop suggestive effect is executed, the concentration line is continuously displayed even after the pseudo consecutive symbols are hidden on the image display device 5).
It is characterized by
According to this feature, even if the electronic parts are arranged so as to be visible to the player, the decoration pattern makes the electronic parts inconspicuous, so that the degree of freedom in design can be increased. In addition, for the predetermined electronic components that are difficult or invisible to the player, general-purpose products can be used without considering the balance with the predetermined members, so that the manufacturing cost can be reduced. In addition, the player's expectation for the temporary stop can be heightened by the suggestive performance, and the player's sense of exhilaration for the temporary stop can be heightened by executing the notification performance, and when the temporary stop is not made, the effect display is continuously displayed even after the predetermined timing of the temporary stop, so that the player can easily recognize that the temporary stop has not been made and the player's disappointment due to the fact that the temporary stop has not been made can be alleviated, so that the amusement of the game can be improved.

Claims (2)

特定演出識別情報を含む複数種類の演出識別情報の可変表示を行って表示結果を導出表示し、遊技者にとって有利な有利状態に制御可能な遊技機であって、
遊技者から視認可能に設けられた電子部品と、
前記電子部品の周辺に設けられた特定部材と、
透光性を有する部材であって遊技者が該部材を透して前記電子部品及び前記特定部材を視認可能に設けられた透光部材と、
表示手段と、
可変表示として、演出識別情報の可変表示を開始してから表示結果を導出表示するまでの所定タイミングにおいて前記特定演出識別情報を一旦仮停止させた後に可変表示を再開する特定演出を実行可能な特定演出実行手段と、
前記特定演出識別情報が仮停止することを示唆する示唆演出を実行可能な示唆演出実行手段と、
前記特定演出識別情報が仮停止したことを報知する報知演出を実行可能な報知演出実行手段と、を備え、
前記透光部材は、前記電子部品と前記特定部材の前側に設けられており、
前記電子部品は、前記特定部材よりも前記表示手段から離間した位置に設けられ、
前記示唆演出実行手段は、前記示唆演出として、効果表示の表示によって、前記特定演出識別情報とは異なる演出識別情報の視認性を第1低視認状態に一旦低下させた後に、該第1低視認状態よりも更に視認性が低い第2低視認状態に低下させる演出を実行可能であり、
前記報知演出実行手段は、前記報知演出として、前記特定演出識別情報とは異なる演出識別情報を視認不能とする演出を実行可能であり、
前記示唆演出実行手段は、前記特定演出識別情報が仮停止しない場合においても前記示唆演出を実行可能であって、該仮停止しない場合は前記所定タイミングを過ぎた後の所定期間は前記効果表示を継続表示可能である、
ことを特徴とする遊技機。
A gaming machine capable of performing variable display of a plurality of types of performance identification information including specific performance identification information, deriving and displaying a display result, and controlling to an advantageous state for a player,
an electronic component provided so as to be visible to the player;
a specific member provided around the electronic component;
a light-transmitting member which is a member having light-transmitting properties and is provided so that a player can visually recognize the electronic component and the specific member through the member;
display means;
A specific effect execution means capable of executing a specific effect as a variable display, in which the specific effect identification information is temporarily stopped at a predetermined timing from when the variable display of the effect identification information is started until the display result is derived and displayed, and then the variable display is resumed;
a suggestive effect executing means capable of executing a suggestive effect suggesting that the specific effect identification information temporarily stops;
a notification effect execution means capable of executing a notification effect for notifying that the specific effect identification information has temporarily stopped,
The translucent member is provided in front of the electronic component and the specific member,
The electronic component is provided at a position further away from the display means than the specific member,
The suggestive effect executing means is capable of executing, as the suggestive effect, the effect of temporarily lowering the visibility of the effect identification information different from the specific effect identification information to a first low visibility state by displaying an effect display, and then lowering the visibility to a second low visibility state that is even lower than the first low visibility state.
The notification effect execution means is capable of executing, as the notification effect, an effect in which effect identification information different from the specific effect identification information is made invisible,
The suggestive effect executing means can execute the suggestive effect even when the specific effect identification information does not temporarily stop, and can continuously display the effect display for a predetermined period after the predetermined timing when the temporary stop does not occur.
A gaming machine characterized by:
複数種類の演出識別情報の可変表示を行って表示結果を導出表示し、遊技者にとって有利な有利状態に制御可能な遊技機であって、
遊技者から視認可能に設けられた電子部品と、
前記電子部品の周辺に設けられた特定部材と、
透光性を有する部材であって遊技者が該部材を透して前記電子部品及び前記特定部材を視認可能に設けられた透光部材と、
表示手段と、
可変表示として、演出識別情報の可変表示を開始してから表示結果を導出表示するまでの所定タイミングにおいて、前記演出識別情報とは異なる特殊識別情報を一旦仮停止させた後に可変表示を再開する特定演出を実行可能な特定演出実行手段と、
前記特殊識別情報が仮停止することを示唆する示唆演出を実行可能な示唆演出実行手段と、
前記特殊識別情報が仮停止したことを報知する報知演出を実行可能な報知演出実行手段と、を備え、
前記透光部材は、前記電子部品と前記特定部材の前側に設けられており、
前記電子部品は、前記特定部材よりも前記表示手段から離間した位置に設けられ、
前記示唆演出実行手段は、前記示唆演出として、効果表示の表示によって、前記演出識別情報の視認性を第1低視認状態に一旦低下させた後に、該第1低視認状態よりも更に視認性が低い第2低視認状態に低下させる演出を実行可能であり、
前記報知演出実行手段は、前記報知演出として前記演出識別情報を視認不能とする演出を実行可能であり、
前記示唆演出実行手段は、前記特殊識別情報が仮停止しない場合においても前記示唆演出を実行可能であって、該仮停止しない場合は前記所定タイミングを過ぎた後の所定期間は前記効果表示を継続表示可能である、
ことを特徴とする遊技機。
A gaming machine capable of performing variable display of a plurality of types of effect identification information, deriving and displaying display results, and controlling the game machine to an advantageous state for a player,
an electronic component provided so as to be visible to the player;
a specific member provided around the electronic component;
a light-transmitting member which is a member having light-transmitting properties and is provided so that a player can visually recognize the electronic component and the specific member through the member;
display means;
As a variable display, at a predetermined timing from the start of the variable display of the effect identification information to the derivation display of the display result, a specific effect execution means capable of executing a specific effect of temporarily stopping the special identification information different from the effect identification information and then restarting the variable display;
a suggestive effect executing means capable of executing a suggestive effect suggesting that the special identification information temporarily stops;
A notification effect executing means capable of executing a notification effect for notifying that the special identification information has temporarily stopped,
The translucent member is provided in front of the electronic component and the specific member,
The electronic component is provided at a position further away from the display means than the specific member,
The suggestive effect executing means is capable of executing, as the suggestive effect, the effect of temporarily lowering the visibility of the effect identification information to a first low visibility state by displaying an effect display, and then lowering the visibility to a second low visibility state that is even lower than the first low visibility state.
The notification effect execution means is capable of executing an effect that makes the effect identification information invisible as the notification effect,
The suggestive effect executing means can execute the suggestive effect even when the special identification information does not temporarily stop, and can continuously display the effect display for a predetermined period after the predetermined timing when the temporary stop does not occur.
A gaming machine characterized by:
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JP2002095797A (en) 2000-09-21 2002-04-02 Maruhon Ind Co Ltd Game machine
JP2003190400A (en) 2001-12-27 2003-07-08 Okumura Yu-Ki Co Ltd Pachinko machine
JP5285680B2 (en) 2010-11-26 2013-09-11 株式会社ソフイア Game machine
JP6207580B2 (en) 2015-12-17 2017-10-04 京楽産業.株式会社 Game machine
JP2018114219A (en) 2017-01-20 2018-07-26 株式会社大都技研 Game machine
JP6627095B2 (en) 2017-09-05 2020-01-08 株式会社大一商会 Gaming machine
JP6947618B2 (en) 2017-12-07 2021-10-13 株式会社三共 Pachinko machine
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