JP2021126585A5 - - Google Patents

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JP2021126585A5
JP2021126585A5 JP2021099016A JP2021099016A JP2021126585A5 JP 2021126585 A5 JP2021126585 A5 JP 2021126585A5 JP 2021099016 A JP2021099016 A JP 2021099016A JP 2021099016 A JP2021099016 A JP 2021099016A JP 2021126585 A5 JP2021126585 A5 JP 2021126585A5
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game
effect
level
played
situation
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JP2021126585A (en
JP7186978B2 (en
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上述した抽選の結果に基づいて様々な演出を実行し、興趣の低下を抑制しようとする工夫は見られる。 Based on the results of the lottery mentioned above, various productions can be performed to prevent the decline in interest.

しかしながら、さらなる演出に対しての工夫が施された遊技機を望む声も少なからず存在する。 However, there are quite a few voices who desire a gaming machine that has been devised for further production.

本発明は、演出に対して工夫が施された遊技機の提供を目的とする。
An object of the present invention is to provide a gaming machine in which the production is devised .

遊技者が操作可能であり、遊技領域に向けて遊技球を発射する発射装置を備え、前記遊技領域に設けられた入賞口に前記遊技球が入賞すると所定数の賞球が付与される遊技機であって、前記入賞口のうち特定の入賞口に前記遊技球が入賞すると当りに関する抽選を行う抽選手段と、前記抽選手段による抽選の結果に基づいて、複数ある演出の中からいずれかの演出を決定する演出決定手段と、前記演出決定手段によって決定された演出が表示される演出表示手段と、特定の条件を満たした場合に、前記遊技領域に向けて発射された遊技球数と付与された遊技球数とに基づいて所定の算出処理を実行する算出処理手段と、前記算出処理手段による前記算出処理によって算出された結果を表示可能な情報表示手段と、を備えた遊技機であって、前記遊技領域に向けて遊技球を発射し、前記付与された遊技球数を前記遊技領域に向けて発射された遊技球数で除した値が第1水準で遊技可能な遊技状況では前記演出決定手段は特別演出を前記演出表示手段に表示不能とする第1の演出群から演出を決定し、前記遊技領域に向けて遊技球を発射し、前記付与された遊技球数を前記遊技領域に向けて発射された遊技球数で除した値が前記第1水準の値に前記第1水準の値の3%を減算した値よりも下回る値である場合の第2水準で遊技可能な遊技状況では前記演出決定手段は前記特別演出を前記演出表示手段に表示可能とする第2の演出群から演出を決定し、前記第1水準で遊技可能な遊技状況において前記特別演出を含まない前記第1の演出群から演出が決定されるときの平均変動時間は、前記第2水準で遊技可能な遊技状況において前記特別演出を含む前記第2の演出群から決定されるときの平均変動時間よりも短く、前記第2水準で遊技可能な遊技状況において前記特別演出が前記演出表示手段に表示されているときに前記第2水準で遊技可能な遊技状況であることを認識させる表示を行うことを可能とすることを特徴とする遊技機。 A gaming machine that can be operated by a player, is equipped with a launching device that launches a gaming ball toward a gaming area, and is awarded a predetermined number of winning balls when the gaming ball wins a prize in a winning opening provided in the gaming area. Therefore, one of a plurality of effects is produced based on the lottery means for drawing a lottery regarding the winning when the game ball wins in a specific winning opening among the winning openings and the result of the lottery by the lottery means. The effect determining means for determining the effect, the effect display means for displaying the effect determined by the effect determining means, and the number of game balls fired toward the game area when a specific condition is satisfied. A gaming machine provided with a calculation processing means for executing a predetermined calculation process based on the number of gaming balls, and an information display means capable of displaying the result calculated by the calculation process by the calculation processing means. , The above-mentioned effect in a gaming situation where a value obtained by firing a game ball toward the game area and dividing the given number of game balls by the number of game balls fired toward the game area is the first level. The determining means determines the effect from the first effect group that makes it impossible to display the special effect on the effect display means, launches the game ball toward the game area, and transfers the given number of game balls to the game area. A game situation in which a game can be played at the second level when the value divided by the number of game balls fired at the target is lower than the value obtained by subtracting 3% of the value of the first level from the value of the first level. Then, the effect determining means determines the effect from the second effect group that enables the special effect to be displayed on the effect display means, and the first effect that does not include the special effect in the gaming situation that can be played at the first level. The average fluctuation time when the effect is determined from the effect group is shorter than the average variation time when the effect is determined from the second effect group including the special effect in the gaming situation where the second level can be played. In the game situation where the game can be played at the second level, when the special effect is displayed on the effect display means, it is possible to perform a display to recognize that the game situation is the game situation where the game can be played at the second level. A gaming machine characterized by doing.

本発明は、演出に対して工夫が施された遊技機を提供することができる。 The present invention can provide a gaming machine in which the production is devised .

Claims (1)

遊技者が操作可能であり、遊技領域に向けて遊技球を発射する発射装置を備え、 It is operable by the player and equipped with a launcher that launches a game ball toward the game area.
前記遊技領域に設けられた入賞口に前記遊技球が入賞すると所定数の賞球が付与される遊技機であって、 A gaming machine in which a predetermined number of prize balls are awarded when the game ball wins a prize in a prize opening provided in the game area.
前記入賞口のうち特定の入賞口に前記遊技球が入賞すると当りに関する抽選を行う抽選手段と、 A lottery means for drawing a lottery regarding winning when the game ball wins in a specific winning opening among the winning openings, and
前記抽選手段による抽選の結果に基づいて、複数ある演出の中からいずれかの演出を決定する演出決定手段と、 A production determination means for determining one of a plurality of productions based on the result of the lottery by the lottery means.
前記演出決定手段によって決定された演出が表示される演出表示手段と、 The effect display means for displaying the effect determined by the effect determination means, and the effect display means.
特定の条件を満たした場合に、前記遊技領域に向けて発射された遊技球数と付与された遊技球数とに基づいて所定の算出処理を実行する算出処理手段と、 A calculation processing means that executes a predetermined calculation process based on the number of game balls fired toward the game area and the number of game balls given to the game area when a specific condition is satisfied.
前記算出処理手段による前記算出処理によって算出された結果を表示可能な情報表示手段と、を備えた遊技機であって、 A gaming machine provided with an information display means capable of displaying the result calculated by the calculation process by the calculation processing means.
前記遊技領域に向けて遊技球を発射し、前記付与された遊技球数を前記遊技領域に向けて発射された遊技球数で除した値が第1水準で遊技可能な遊技状況では前記演出決定手段は特別演出を前記演出表示手段に表示不能とする第1の演出群から演出を決定し、前記遊技領域に向けて遊技球を発射し、前記付与された遊技球数を前記遊技領域に向けて発射された遊技球数で除した値が前記第1水準の値に前記第1水準の値の3%を減算した値よりも下回る値である場合の第2水準で遊技可能な遊技状況では前記演出決定手段は前記特別演出を前記演出表示手段に表示可能とする第2の演出群から演出を決定し、 The effect is determined in a game situation where a game ball is launched toward the game area and the value obtained by dividing the given number of game balls by the number of game balls fired toward the game area is the first level in which the game can be played. The means determines the effect from the first effect group that makes it impossible to display the special effect on the effect display means, launches the game ball toward the game area, and directs the given number of game balls toward the game area. In the game situation where the game can be played at the second level when the value divided by the number of game balls fired is lower than the value obtained by subtracting 3% of the value of the first level from the value of the first level. The effect determining means determines the effect from the second effect group that enables the special effect to be displayed on the effect display means.
前記第1水準で遊技可能な遊技状況において前記特別演出を含まない前記第1の演出群から演出が決定されるときの平均変動時間は、前記第2水準で遊技可能な遊技状況において前記特別演出を含む前記第2の演出群から決定されるときの平均変動時間よりも短く、 The average fluctuation time when the effect is determined from the first effect group that does not include the special effect in the game situation where the game can be played at the first level is the special effect in the game situation where the game can be played at the second level. Shorter than the average fluctuation time when determined from the second production group including
前記第2水準で遊技可能な遊技状況において前記特別演出が前記演出表示手段に表示されているときに前記第2水準で遊技可能な遊技状況であることを認識させる表示を行うことを可能とする In the game situation where the game can be played at the second level, when the special effect is displayed on the effect display means, it is possible to perform the display to recognize that the game situation is the game situation where the game can be played at the second level.
ことを特徴とする遊技機。 A gaming machine characterized by that.
JP2021099016A 2016-11-18 2021-06-14 game machine Active JP7186978B2 (en)

Priority Applications (1)

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JP2021099016A JP7186978B2 (en) 2016-11-18 2021-06-14 game machine

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JP2016224909A JP2018079201A (en) 2016-11-18 2016-11-18 Game machine
JP2021099016A JP7186978B2 (en) 2016-11-18 2021-06-14 game machine

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JP2016224909A Division JP2018079201A (en) 2016-11-18 2016-11-18 Game machine

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JP2021126585A JP2021126585A (en) 2021-09-02
JP2021126585A5 true JP2021126585A5 (en) 2022-03-24
JP7186978B2 JP7186978B2 (en) 2022-12-12

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2018079189A (en) * 2016-11-18 2018-05-24 株式会社大一商会 Game machine

Family Cites Families (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH06246051A (en) * 1993-02-22 1994-09-06 Sophia Co Ltd Game information announcing device
JPH10118314A (en) * 1996-10-22 1998-05-12 Taiyo Elec Co Ltd Pachinko game machine
JP2001038006A (en) 1999-07-28 2001-02-13 Taiyo Elec Co Ltd Pachinko game machine
JP2003251013A (en) * 2001-12-26 2003-09-09 Aruze Corp Pachinko game machine
JP2004057620A (en) 2002-07-30 2004-02-26 Taiyo Elec Co Ltd Game machine
JP2004329229A (en) * 2003-04-30 2004-11-25 Sanyo Product Co Ltd Game machine
JP4885440B2 (en) 2003-12-11 2012-02-29 株式会社平和 Game machine
JP2006325847A (en) 2005-05-25 2006-12-07 Aruze Corp Game machine
JP5894129B2 (en) * 2013-09-10 2016-03-23 株式会社ユニバーサルエンターテインメント Game machine
JP6608588B2 (en) * 2014-11-07 2019-11-20 山佐株式会社 Game machine
JP6453064B2 (en) * 2014-12-03 2019-01-16 ダイコク電機株式会社 Game machine
JP2018079189A (en) 2016-11-18 2018-05-24 株式会社大一商会 Game machine

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