JP2021100575A5 - program - Google Patents

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Publication number
JP2021100575A5
JP2021100575A5 JP2021024935A JP2021024935A JP2021100575A5 JP 2021100575 A5 JP2021100575 A5 JP 2021100575A5 JP 2021024935 A JP2021024935 A JP 2021024935A JP 2021024935 A JP2021024935 A JP 2021024935A JP 2021100575 A5 JP2021100575 A5 JP 2021100575A5
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JP
Japan
Prior art keywords
virtual space
viewing area
program
image
program according
Prior art date
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Application number
JP2021024935A
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Japanese (ja)
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JP2021100575A (en
JP7170077B2 (en
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Publication date
Priority claimed from JP2018175368A external-priority patent/JP6843100B2/en
Application filed filed Critical
Priority to JP2021024935A priority Critical patent/JP7170077B2/en
Publication of JP2021100575A publication Critical patent/JP2021100575A/en
Publication of JP2021100575A5 publication Critical patent/JP2021100575A5/en
Application granted granted Critical
Publication of JP7170077B2 publication Critical patent/JP7170077B2/en
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Claims (9)

報端末装置において実行されるプログラムであって、
記プログラムは
所定の画像を関連付けた仮想空間を特定可能にするための仮想空間データを生成し、当該仮想空間内にオブジェクトを配置る第1手段と、
前記仮想空間に仮想カメラを配置する第2手段と、
前記仮想カメラの視界領域を、前記仮想空間内の領域であって前記情報端末装置に対する前記ユーザの操作に応じた領域に制御する第3手段と、
前記視界領域に対応する映像を表示部に表示する第4手段を実行させ、
前記第1手段は、前記仮想空間データを生成したときからユーザが操作せずとも前記オブジェクトを前記視界領域内に配置される方向に移動させるように仮想空間データを更新するものであり、ユーザの操作に応じて制御される前記視界領域内に前記オブジェクトが配置されていないに、前記オブジェクトが視界領域内に一旦配置されて前記表示部に表示されていたか否かにかかわらず、当該オブジェクトを前記視界領域内に配置される方向に移動させるように仮想空間データを更新する、プログラム。
A program executed in an information terminal device,
Said program
a first means for generating virtual space data for enabling identification of a virtual space associated with a predetermined image, and arranging an object in the virtual space;
a second means for placing a virtual camera in the virtual space;
a third means for controlling a viewing area of the virtual camera to an area within the virtual space according to the user's operation on the information terminal device;
and executing a fourth means for displaying an image corresponding to the viewing area on the display unit;
The first means updates the virtual space data so as to move the object in a direction in which the object is arranged within the visual field region without user's operation after the virtual space data is generated. When the object is not placed within the viewing area controlled according to the operation, the object is displayed regardless of whether or not the object was once placed within the viewing area and displayed on the display unit . A program for updating virtual space data so as to move in a direction to be placed within the viewing area.
記プログラムは
前記オブジェクトを前記表示部に表示させて予め定められた条件を成立させることにより、当該オブジェクトに応じたゲーム処理を行う第5手段と、を実行させる、請求項1に記載のプログラム。
Said program
2. The program according to claim 1, causing execution of fifth means for performing game processing according to said object by displaying said object on said display unit and satisfying a predetermined condition.
前記第4手段は、前記映像に重畳させて前記表示部の所定位置に基準画像を表示し、
前記予め定められた条件は、前記所定位置に前記オブジェクトを表示させることにより成立する、請求項2に記載のプログラム。
The fourth means displays a reference image at a predetermined position on the display unit by superimposing it on the image,
3. The program according to claim 2, wherein said predetermined condition is satisfied by displaying said object at said predetermined position.
前記第4手段は、前記オブジェクトが前記視界領域内に配置されていないときに前記基準画像を表示せず、前記オブジェクトが前記視界領域内に配置されているときに前記基準画像を表示する、請求項3に記載のプログラム。 wherein said fourth means does not display said reference image when said object is not arranged within said viewing area, and displays said reference image when said object is arranged within said viewing area. 4. The program according to item 3. 前記情報端末装置は撮像部を備え、
前記所定の画像は前記撮像部から出力される画像である、請求項1~請求項4のいずれかに記載のプログラム。
The information terminal device has an imaging unit,
5. The program according to any one of claims 1 to 4, wherein said predetermined image is an image output from said imaging unit.
前記第1手段は、前記仮想空間データを生成するときには、前記視界領域以外の領域に前記オブジェクトを配置する、請求項1~請求項5のいずれかに記載のプログラム。 6. The program according to any one of claims 1 to 5, wherein said first means arranges said object in an area other than said viewing area when generating said virtual space data. 前記第1手段は、前記仮想空間データを生成するときには、前記視界領域にかかわらず、前記仮想空間内における予め定められた位置に前記オブジェクトを配置する、請求項1~請求項6のいずれかに記載のプログラム。 7. The first means , when generating the virtual space data, arranges the object at a predetermined position in the virtual space regardless of the field of view area. program as described. 前記第1手段は、前記オブジェクトが前記視界領域内に配置されているときに特定報知を行う、請求項1~請求項7のいずれかに記載のプログラム。 8. The program according to any one of claims 1 to 7, wherein said first means performs specific notification when said object is placed within said viewing area. 前記第1手段は、各所の風景画像を管理するサーバと通信して、所定位置に対応する風景画像を前記所定の画像として取得する、請求項1~請求項8のいずれかに記載のプログラム。 9. The program according to any one of claims 1 to 8, wherein said first means communicates with a server that manages scenery images of various places and obtains a scenery image corresponding to a predetermined position as said predetermined image. .
JP2021024935A 2018-09-19 2021-02-19 program Active JP7170077B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2021024935A JP7170077B2 (en) 2018-09-19 2021-02-19 program

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2018175368A JP6843100B2 (en) 2018-09-19 2018-09-19 Game programs, game methods, and information processing equipment
JP2021024935A JP7170077B2 (en) 2018-09-19 2021-02-19 program

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2018175368A Division JP6843100B2 (en) 2018-09-19 2018-09-19 Game programs, game methods, and information processing equipment

Publications (3)

Publication Number Publication Date
JP2021100575A JP2021100575A (en) 2021-07-08
JP2021100575A5 true JP2021100575A5 (en) 2022-10-04
JP7170077B2 JP7170077B2 (en) 2022-11-11

Family

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Family Applications (2)

Application Number Title Priority Date Filing Date
JP2018175368A Active JP6843100B2 (en) 2018-09-19 2018-09-19 Game programs, game methods, and information processing equipment
JP2021024935A Active JP7170077B2 (en) 2018-09-19 2021-02-19 program

Family Applications Before (1)

Application Number Title Priority Date Filing Date
JP2018175368A Active JP6843100B2 (en) 2018-09-19 2018-09-19 Game programs, game methods, and information processing equipment

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JP (2) JP6843100B2 (en)

Families Citing this family (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112121433B (en) * 2020-09-30 2023-05-30 腾讯科技(深圳)有限公司 Virtual prop processing method, device, equipment and computer readable storage medium
WO2022113329A1 (en) * 2020-11-30 2022-06-02 株式会社コロプラ Method, computer-readable medium, computer system, and information processing device
CN113082700B (en) * 2021-04-15 2024-08-20 网易(杭州)网络有限公司 Information interaction method and device and electronic equipment
CN113289331B (en) * 2021-06-09 2022-12-06 腾讯科技(深圳)有限公司 Display method and device of virtual prop, electronic equipment and storage medium
CN113730912B (en) * 2021-09-03 2024-07-23 网易(杭州)网络有限公司 Display control method and device of target resource and touch terminal

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4742472B2 (en) * 2001-09-07 2011-08-10 フリュー株式会社 Character display device for portable terminal
JP4797439B2 (en) * 2005-05-17 2011-10-19 株式会社セガ GAME DEVICE AND PROGRAM
JP5390115B2 (en) * 2008-03-31 2014-01-15 株式会社バンダイナムコゲームス Program, game system
JP6396027B2 (en) * 2014-02-12 2018-09-26 株式会社バンダイナムコエンターテインメント Program and game device
JP2017187952A (en) * 2016-04-06 2017-10-12 株式会社コロプラ Display control method and program for causing computer to execute the method
JP6523233B2 (en) * 2016-10-26 2019-05-29 株式会社コロプラ Information processing method, apparatus, and program for causing a computer to execute the information processing method

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