JP2021094050A5 - - Google Patents

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JP2021094050A5
JP2021094050A5 JP2019225178A JP2019225178A JP2021094050A5 JP 2021094050 A5 JP2021094050 A5 JP 2021094050A5 JP 2019225178 A JP2019225178 A JP 2019225178A JP 2019225178 A JP2019225178 A JP 2019225178A JP 2021094050 A5 JP2021094050 A5 JP 2021094050A5
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time
saving
gaming state
game state
saving gaming
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JP2019225178A
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JP2021094050A (en
JP7296310B2 (en
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Description

本発明は、パチンコ機、アレンジボール機、雀球遊技機、スロット、封入された遊技球を内部で循環させる封入式パチンコ機(管理遊技機)などの遊技機に関し、より詳しくは、ホール側が適切に情報を処理することができる遊技機に関する。 The present invention relates to a game machine such as a pachinko machine, an arrangement ball machine, a mammoth ball game machine, a slot, and an enclosed pachinko machine (managed game machine) that internally circulates enclosed game balls. It relates to a game machine capable of processing information .

しかしながら、上記のような遊技機は、ホール側が適切に情報を処理することができていないという問題があった。 However, the gaming machine as described above has a problem that the hall side cannot process information appropriately .

そこで本発明は、上記問題に鑑み、ホール側が適切に情報を処理することができる遊技機を提供することを目的としている。 SUMMARY OF THE INVENTION Accordingly, it is an object of the present invention to provide a gaming machine in which the hall side can appropriately process information .

請求項1の発明に係る遊技機によれば、遊技に関する情報を外部へと出力する外部出力手段(例えば、図示しない外部端子)と、
大当たり確率が低確率状態で、特別図柄始動口(例えば、図5に示す特別図柄2始動口45)を有する普通電動役物(例えば、図5に示す開閉部材45b及び図6に示す普通電動役物ソレノイド45c)への入賞が容易となる時短遊技状態を備え、
前記時短遊技状態は、
大当たりを実行することで移行される第1時短遊技状態(例えば、図28(b)又は図28(c)に示す第1時短遊技状態)と、
大当たりを実行することなく移行される第2時短遊技状態(例えば、図28(b)又は図28(c)に示す第2時短遊技状態)と、を有し、
前記第1時短遊技状態(例えば、図28(b)又は図28(c)に示す第1時短遊技状態)へと移行する際、該第1時短遊技状態(例えば、図28(b)又は図28(c)に示す第1時短遊技状態)が開始することを示す開始演出(例えば、図28(b)に示す時短突入演出)を図柄変動中に実行しないようにしてなる一方、
前記第2時短遊技状態(例えば、図28(b)又は図28(c)に示す第2時短遊技状態)へと移行する際、該第2時短遊技状態(例えば、図28(b)又は図28(c)に示す第2時短遊技状態)が開始することを示す開始演出(例えば、図28(b)に示す時短突入演出)を図柄変動中に実行し、
前記第2時短遊技状態(例えば、図28(b)又は図28(c)に示す第2時短遊技状態)へと移行する契機となった図柄変動が終了した該図柄変動の停止中において、少なくとも時短遊技状態フラグを含む前記時短遊技状態に関する所定の情報を設定し(例えば、図59に示す特別図柄確認時間中処理参照)、
前記第1時短遊技状態の時短回数がセットされる場合と前記第2時短遊技状態の時短回数がセットされる場合、いずれも同一の時短回数カウンタ(例えば、明細書段落[0633],[0634]に記載の特別図柄時短回数カウンタ)に時短回数がセットされ、
前記所定の情報に基づき、前記外部出力手段(例えば、図示しない外部端子)から、前記第2時短遊技状態(例えば、図28(b)又は図28(c)に示す第2時短遊技状態)へと遊技状態が切り替わる際に、第2時短遊技状態切替信号(状態移行時情報)と時短遊技状態中情報を併せて出力可能、又は、該第2時短遊技状態切替信号(状態移行時情報)を出力後に該時短遊技状態中情報を出力可能である(明細書段落[0536]参照)ことを特徴としている。
According to the gaming machine according to the invention of claim 1, external output means (for example, an external terminal (not shown)) for outputting game-related information to the outside;
A normal electric role having a special symbol start opening (for example, a special symbol 2 start opening 45 shown in FIG. 5) (for example, an opening and closing member 45b shown in FIG. 5 and a normal electric role shown in FIG. Equipped with a time-saving game state that makes it easier to win a prize to the item solenoid 45c),
The time-saving gaming state is
The first time-saving gaming state (for example, the first time-saving gaming state shown in FIG. 28(b) or FIG. 28(c)) that is shifted by executing the jackpot,
A second time-saving gaming state (for example, a second time-saving gaming state shown in FIG. 28(b) or FIG. 28(c)) that is shifted without executing a jackpot,
When the first time-saving gaming state (for example, FIG. 28 (b) or the first time-saving gaming state shown in FIG. 28 (c)) is shifted to, the first time-saving gaming state (for example, FIG. 28 (b) or FIG. 28(c) first time-saving game state) is started (for example, the time-saving rush effect shown in FIG. 28(b)) is not executed during symbol fluctuation,
When moving to the second time-saving gaming state (for example, FIG. 28 (b) or the second time-saving gaming state shown in FIG. 28 (c)), the second time-saving gaming state (for example, FIG. 28 (b) or FIG. 28 (c) second time-saving game state) to start the start production (for example, time-saving rush production shown in FIG. 28 (b)) is executed during the pattern fluctuation,
The second time-saving gaming state (for example, the second time-saving gaming state shown in FIG. 28(b) or FIG. 28(c)) is stopped during the symbol variation that has ended the symbol variation, at least Set predetermined information about the time-saving gaming state including the time-saving gaming state flag (for example, refer to the special symbol confirmation time during processing shown in FIG. 59),
When the number of time reductions in the first time reduction game state is set and when the number of time reductions in the second time reduction game state is set, the same time reduction counter (for example, paragraphs [0633], [0634] The number of times of time reduction is set in the special pattern time reduction number counter described in ),
Based on the predetermined information, from the external output means (eg, an external terminal not shown), to the second time-saving gaming state (eg, the second time-saving gaming state shown in FIG. 28 (b) or FIG. 28 (c)) When the game state is switched, the second time-saving game state switching signal (information at the time of state transition) and the information during the time-saving game state can be output together, or the second time-saving game state switching signal (information at the time of state transition) It is characterized by being able to output information during the time saving game state after output (see paragraph [0536] of the specification) .

本発明によれば、ホール側が適切に情報を処理することができるAccording to the present invention, the hall side can appropriately process information .

1 パチンコ遊技機
45 特別図柄2始動口(特別図柄始動口)
45b 開閉部材(普通電動役物)
45c 普通電動役物ソレノイド(普通電動役物)
1 Pachinko machine
45 Special pattern 2 starting port (special pattern starting port)
45b Opening/closing member (ordinary electric accessories)
45c Ordinary electric accessory solenoid (ordinary electric accessory)

Claims (1)

遊技に関する情報を外部へと出力する外部出力手段と、
大当たり確率が低確率状態で、特別図柄始動口を有する普通電動役物への入賞が容易となる時短遊技状態を備え、
前記時短遊技状態は、
大当たりを実行することで移行される第1時短遊技状態と、
大当たりを実行することなく移行される第2時短遊技状態と、を有し、
前記第1時短遊技状態へと移行する際、該第1時短遊技状態が開始することを示す開始演出を図柄変動中に実行しないようにしてなる一方、
前記第2時短遊技状態へと移行する際、該第2時短遊技状態が開始することを示す開始演出を図柄変動中に実行し、
前記第2時短遊技状態へと移行する契機となった図柄変動が終了した該図柄変動の停止中において、少なくとも時短遊技状態フラグを含む前記時短遊技状態に関する所定の情報を設定し、
前記第1時短遊技状態の時短回数がセットされる場合と前記第2時短遊技状態の時短回数がセットされる場合、いずれも同一の時短回数カウンタに時短回数がセットされ、
前記所定の情報に基づき、前記外部出力手段から、前記第2時短遊技状態へと遊技状態が切り替わる際に、第2時短遊技状態切替信号と時短遊技状態中情報を併せて出力可能、又は、該第2時短遊技状態切替信号を出力後に該時短遊技状態中情報を出力可能である遊技機。
external output means for outputting information about games to the outside;
Equipped with a time-saving game state in which the jackpot probability is low and it is easy to win a prize for a normal electric accessory having a special symbol start port,
The time-saving gaming state is
A first time-saving gaming state that is shifted by executing a jackpot;
a second time-saving gaming state that is shifted without executing a jackpot;
When shifting to the first time-saving gaming state, the start effect indicating the start of the first time-saving gaming state is not executed during symbol fluctuation,
When shifting to the second time-saving gaming state, a start effect indicating that the second time-saving gaming state starts is executed during symbol fluctuation,
While the symbol variation that triggered the shift to the second time-saving gaming state has ended and the symbol variation is stopped, predetermined information regarding the time-saving gaming state including at least a time-saving gaming state flag is set,
When the number of times of time saving in the first time saving game state is set and when the number of times of time saving in the second time saving game state is set, the number of times of time saving is set to the same time saving number counter,
Based on the predetermined information, when the game state is switched to the second time-saving game state from the external output means, the second time-saving game state switching signal and the information during the time-saving game state can be output together, or A gaming machine capable of outputting information during a time-saving game state after outputting a second time-saving game state switching signal .
JP2019225178A 2019-12-13 2019-12-13 game machine Active JP7296310B2 (en)

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JP2021094050A JP2021094050A (en) 2021-06-24
JP2021094050A5 true JP2021094050A5 (en) 2022-09-21
JP7296310B2 JP7296310B2 (en) 2023-06-22

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Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5792490B2 (en) 2011-03-25 2015-10-14 株式会社三共 Game machine
JP2013202292A (en) 2012-03-29 2013-10-07 Heiwa Corp Game machine
JP5893115B1 (en) * 2014-10-30 2016-03-23 京楽産業.株式会社 Game machine
JP6401634B2 (en) 2015-03-04 2018-10-10 株式会社三共 Game machine
JP7061597B2 (en) 2019-11-12 2022-04-28 株式会社藤商事 Pachinko machine
JP7160786B2 (en) * 2019-11-15 2022-10-25 株式会社三共 game machine
JP7017255B2 (en) * 2019-11-26 2022-02-08 株式会社ソフイア Pachinko machine

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