JP2021078993A5 - - Google Patents
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- JP2021078993A5 JP2021078993A5 JP2019211306A JP2019211306A JP2021078993A5 JP 2021078993 A5 JP2021078993 A5 JP 2021078993A5 JP 2019211306 A JP2019211306 A JP 2019211306A JP 2019211306 A JP2019211306 A JP 2019211306A JP 2021078993 A5 JP2021078993 A5 JP 2021078993A5
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Description
(1)本発明は、所定契機で取得される抽選情報に基づいて、遊技者に有利な有利遊技の実行の可否を決定可能な決定手段と、相対的に所定の進入領域へ遊技球が進入し難い非時短遊技状態、及び、相対的に所定の進入領域へ遊技球が進入し易い時短遊技状態を含む複数の遊技状態のいずれかを設定可能な遊技状態設定手段と、を備え、前記決定手段は、前記有利遊技を実行しない旨が決定された場合に、当該有利遊技の実行の可否の決定に係る抽選情報と同一の抽選情報に基づいて前記時短遊技状態を設定するか否かを決定可能である遊技機であって、いずれの遊技状態が設定された場合においても、前記時短遊技状態を設定する旨の決定確率は同一であることを特徴とする。 (1) The present invention is a determining means capable of deciding whether or not to execute an advantageous game advantageous to the player based on the lottery information acquired at a predetermined opportunity, and the game ball enters a relatively predetermined approach area. The determination is provided with a game state setting means capable of setting any one of a non-time-saving game state that is difficult to perform and a plurality of game states including a time-saving game state in which a game ball is relatively easy to enter a predetermined approach area. When it is decided not to execute the advantageous game, the means determines whether or not to set the time-saving game state based on the same lottery information as the lottery information related to the determination of whether or not the advantageous game can be executed. It is a possible gaming machine, and the determination probability of setting the time-saving gaming state is the same regardless of which gaming state is set .
本発明に係る遊技機においては、遊技者に有利な有利遊技を実行しない旨が決定された場合に、所定の決定確率で、相対的に所定の進入領域へ遊技球が進入し易い時短遊技状態を設定する旨を決定可能となっている。したがって、有利遊技の実行の決定及び有利遊技の実行を介することなく時短遊技状態を設定することができるため、自由度の高い遊技仕様の設計が可能となり、遊技者の興趣を高めることが可能な斬新な遊技性を付与可能となる。 In the gaming machine according to the present invention, when it is determined not to perform an advantageous game advantageous to the player, a time-saving gaming state in which the gaming ball is relatively easy to enter the predetermined approach area with a predetermined determination probability. It is possible to decide to set. Therefore, since it is possible to set the time-saving game state without determining the execution of the advantageous game and executing the advantageous game, it is possible to design the game specifications with a high degree of freedom, and it is possible to enhance the interest of the player. It is possible to give a novel playability .
Claims (1)
相対的に所定の進入領域へ遊技球が進入し難い非時短遊技状態、及び、相対的に所定の進入領域へ遊技球が進入し易い時短遊技状態を含む複数の遊技状態のいずれかを設定可能な遊技状態設定手段と、を備え、
前記決定手段は、前記有利遊技を実行しない旨が決定された場合に、当該有利遊技の実行の可否の決定に係る抽選情報と同一の抽選情報に基づいて前記時短遊技状態を設定するか否かを決定可能である遊技機であって、
いずれの遊技状態が設定された場合においても、前記時短遊技状態を設定する旨の決定確率は同一であることを特徴とする遊技機。 A decidable means that can determine whether or not to execute an advantageous game that is advantageous to the player based on the lottery information acquired at a predetermined opportunity .
It is possible to set either a non-time-saving game state in which it is relatively difficult for the game ball to enter the predetermined approach area, or a plurality of game states including a time-saving game state in which the game ball is relatively easy to enter the predetermined approach area. With various game state setting means ,
Whether or not the determination means sets the time-saving gaming state based on the same lottery information as the lottery information related to the determination of whether or not to execute the advantageous game when it is determined not to execute the advantageous game. It is a gaming machine that can determine
A gaming machine characterized in that the determination probability of setting the time-saving gaming state is the same regardless of which gaming state is set.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2019211306A JP7366709B2 (en) | 2019-11-22 | 2019-11-22 | gaming machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2019211306A JP7366709B2 (en) | 2019-11-22 | 2019-11-22 | gaming machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2021078993A JP2021078993A (en) | 2021-05-27 |
JP2021078993A5 true JP2021078993A5 (en) | 2022-06-16 |
JP7366709B2 JP7366709B2 (en) | 2023-10-23 |
Family
ID=75963633
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2019211306A Active JP7366709B2 (en) | 2019-11-22 | 2019-11-22 | gaming machine |
Country Status (1)
Country | Link |
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JP (1) | JP7366709B2 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP7030094B2 (en) * | 2019-11-29 | 2022-03-04 | 株式会社ユニバーサルエンターテインメント | Pachinko machine |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2009034179A (en) * | 2007-07-31 | 2009-02-19 | Aruze Corp | Game machine |
JP5840883B2 (en) | 2011-07-22 | 2016-01-06 | 株式会社ソフイア | Game management device |
JP5438875B2 (en) | 2012-08-30 | 2014-03-12 | 高砂電器産業株式会社 | Bullet ball machine |
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2019
- 2019-11-22 JP JP2019211306A patent/JP7366709B2/en active Active