JP2021048944A5 - - Google Patents
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- JP2021048944A5 JP2021048944A5 JP2019172480A JP2019172480A JP2021048944A5 JP 2021048944 A5 JP2021048944 A5 JP 2021048944A5 JP 2019172480 A JP2019172480 A JP 2019172480A JP 2019172480 A JP2019172480 A JP 2019172480A JP 2021048944 A5 JP2021048944 A5 JP 2021048944A5
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- 238000005259 measurement Methods 0.000 claims description 2
Description
(1)手段1の遊技機は、
所定条件の成立に基づいて当否判定を実行可能な当否判定実行手段と、
前記当否判定の結果が特定結果となったことに基づいて遊技者に所定の遊技利益が付与され得る特別遊技を実行可能な特別遊技実行手段と、
前記当否判定の結果に基づいて変動演出画像を所定の表示部に表示する変動演出を実行可能な変動演出実行手段と、
時間を計測可能な計時手段と、
前記計時手段による計時の結果に基づいて特別演出画像を所定の表示部に表示する特別演出を実行可能な特別演出実行手段と、を備え、
前記変動演出の演出場面には、少なくとも、第1演出場面と該第1演出場面よりも前記特定結果の期待度が高い第2演出場面とがあり、
前記変動演出の実行パターンとして、前記第1演出場面の変動演出画像を表示した後に前記第2演出場面の変動演出画像を表示する特定変動演出パターンを有し、
前記特別演出実行手段は、前記特定変動演出パターンに基づく変動演出である特定変動演出の実行中に前記特別演出を開始する際、実行中の前記特定変動演出の演出場面が前記第1演出場面である場合、特別演出画像を変動演出画像よりも大きい通常表示態様で表示して、以後、当該特別演出が終了するまで特別演出画像を前記通常表示態様で表示することが可能である
ことを要旨とする。
(2)手段2の遊技機は、手段1の遊技機において、
前記特別演出実行手段は、前記特定変動演出の実行中に前記特別演出を開始する際、実行中の前記特定変動演出の演出場面が前記第2演出場面である場合、特別演出画像を変動演出画像よりも小さい特殊表示態様で表示した後、当該特別演出が終了するまでの所定時期に、特別演出画像を前記通常表示態様で表示することが可能である
ことを要旨とする。
(1) The game machine of means 1 is
a success/failure judgment executing means capable of executing a success/failure judgment based on the establishment of a predetermined condition;
a special game executing means capable of executing a special game in which a predetermined game profit can be awarded to the player based on the result of the success/failure determination being a specific result;
a variable effect executing means capable of executing a variable effect for displaying a variable effect image on a predetermined display unit based on the result of the suitability determination;
a time measuring means capable of measuring time;
a special effect execution means capable of executing a special effect for displaying a special effect image on a predetermined display unit based on the result of time measurement by the time measuring means;
The production scene of the variable production includes at least a first production scene and a second production scene in which the degree of expectation of the specific result is higher than that of the first production scene,
The execution pattern of the variable effect includes a specific variable effect pattern in which the variable effect image of the second effect scene is displayed after the variable effect image of the first effect scene is displayed,
The special effect executing means, when starting the special effect during execution of the specific variable effect which is a variable effect based on the specific variable effect pattern, the effect scene of the specific variable effect being executed is the first effect scene. In some cases, it is possible to display a special effect image in a normal display mode that is larger than the variable effect image, and thereafter display the special effect image in the normal display mode until the special effect ends.
This is the gist of it.
(2) The gaming machine of means 2 is the gaming machine of means 1,
The special effect executing means, when starting the special effect during execution of the specific variable effect, changes the special effect image to a variable effect image when the effect scene of the specific variable effect being executed is the second effect scene. It is possible to display the special effect image in the normal display mode at a predetermined time until the end of the special effect after displaying in the special display mode smaller than
This is the gist of it.
Claims (2)
前記当否判定の結果が特定結果となったことに基づいて遊技者に所定の遊技利益が付与され得る特別遊技を実行可能な特別遊技実行手段と、
前記当否判定の結果に基づいて変動演出画像を所定の表示部に表示する変動演出を実行可能な変動演出実行手段と、
時間を計測可能な計時手段と、
前記計時手段による計時の結果に基づいて特別演出画像を所定の表示部に表示する特別演出を実行可能な特別演出実行手段と、を備え、
前記変動演出の演出場面には、少なくとも、第1演出場面と該第1演出場面よりも前記特定結果の期待度が高い第2演出場面とがあり、
前記変動演出の実行パターンとして、前記第1演出場面の変動演出画像を表示した後に前記第2演出場面の変動演出画像を表示する特定変動演出パターンを有し、
前記特別演出実行手段は、前記特定変動演出パターンに基づく変動演出である特定変動演出の実行中に前記特別演出を開始する際、実行中の前記特定変動演出の演出場面が前記第1演出場面である場合、特別演出画像を変動演出画像よりも大きい通常表示態様で表示して、以後、当該特別演出が終了するまで特別演出画像を前記通常表示態様で表示することが可能である
ことを特徴とする遊技機。 a success/failure judgment executing means capable of executing a success/failure judgment based on the establishment of a predetermined condition;
a special game executing means capable of executing a special game in which a predetermined game profit can be awarded to the player based on the result of the success/failure determination being a specific result;
a variable effect executing means capable of executing a variable effect for displaying a variable effect image on a predetermined display unit based on the result of the suitability determination;
a time measuring means capable of measuring time;
a special effect execution means capable of executing a special effect for displaying a special effect image on a predetermined display unit based on the result of time measurement by the time measuring means;
The production scene of the variable production includes at least a first production scene and a second production scene in which the degree of expectation of the specific result is higher than that of the first production scene,
The execution pattern of the variable effect includes a specific variable effect pattern in which the variable effect image of the second effect scene is displayed after the variable effect image of the first effect scene is displayed,
The special effect executing means, when starting the special effect during execution of the specific variable effect which is a variable effect based on the specific variable effect pattern, the effect scene of the specific variable effect being executed is the first effect scene. In some cases, it is possible to display a special effect image in a normal display mode that is larger than the variable effect image, and thereafter display the special effect image in the normal display mode until the special effect ends.
A gaming machine characterized by:
ことを特徴とする請求項1に記載の遊技機。 2. The game machine according to claim 1, characterized by:
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2019172480A JP2021048944A (en) | 2019-09-24 | 2019-09-24 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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JP2019172480A JP2021048944A (en) | 2019-09-24 | 2019-09-24 | Game machine |
Publications (2)
Publication Number | Publication Date |
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JP2021048944A JP2021048944A (en) | 2021-04-01 |
JP2021048944A5 true JP2021048944A5 (en) | 2022-09-27 |
Family
ID=75156579
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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JP2019172480A Pending JP2021048944A (en) | 2019-09-24 | 2019-09-24 | Game machine |
Country Status (1)
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JP (1) | JP2021048944A (en) |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5479526B2 (en) * | 2012-05-16 | 2014-04-23 | 京楽産業.株式会社 | Game machine |
JP5763610B2 (en) * | 2012-11-29 | 2015-08-12 | 株式会社三共 | Game machine |
JP6167001B2 (en) * | 2013-10-01 | 2017-07-19 | 株式会社三共 | Game machine |
JP6224535B2 (en) * | 2014-07-17 | 2017-11-01 | 株式会社三共 | Game machine |
JP6069804B1 (en) * | 2015-07-17 | 2017-02-01 | 株式会社サンセイアールアンドディ | Game machine |
JP6897998B2 (en) * | 2019-09-24 | 2021-07-07 | 株式会社サンセイアールアンドディ | Pachinko machine |
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2019
- 2019-09-24 JP JP2019172480A patent/JP2021048944A/en active Pending