JP2021037414A5 - - Google Patents

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JP2021037414A5
JP2021037414A5 JP2020205455A JP2020205455A JP2021037414A5 JP 2021037414 A5 JP2021037414 A5 JP 2021037414A5 JP 2020205455 A JP2020205455 A JP 2020205455A JP 2020205455 A JP2020205455 A JP 2020205455A JP 2021037414 A5 JP2021037414 A5 JP 2021037414A5
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identification information
display
determination
specific
predetermined
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JP2021037414A (en
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Priority to JP2020205455A priority Critical patent/JP2021037414A/en
Priority claimed from JP2020205455A external-priority patent/JP2021037414A/en
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Publication of JP2021037414A5 publication Critical patent/JP2021037414A5/ja
Priority to JP2023001602A priority patent/JP2023029531A/en
Priority to JP2024054922A priority patent/JP2024071697A/en
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この目的を達成するために請求項1記載の遊技機は、判別条件の成立に基づいて、判別を実行する判別手段と、その判別手段の判別結果を示すための第1の識別情報を表示可能な表示手段と、その表示手段において前記第1の識別情報を動的表示させてから前記判別手段の判別結果を示すための前記第1の識別情報を表示させることが可能な動的表示手段と、前記表示手段に、特定の判別結果に対応する前記第1の識別情報が表示されたことに対応して、遊技者に有利となる特典遊技を実行する特典遊技実行手段と、を有するものであり、前記特典遊技が終了した後の遊技状態として、第1遊技状態と、その第1遊技状態よりも遊技者に有利な第2遊技状態と、を少なくとも含む複数の中から1の遊技状態を設定する遊技状態設定手段と、所定の報知実行可能な第2の識別情報を少なくとも表示可能な複数の表示領域と、前記判別手段の判別が実行されたことに基づいて、前記複数の表示領域のうち一部の表示領域を用いて前記第2の識別情報を動的表示させ、当該第2の識別情報の動的表示において所定の表示領域に対して予め定められた特定の識別情報を表示させることで前記特定の判別結果となったことを報知し、前記複数の表示領域に対して予め定められた特定の組み合わせの前記第2の識別情報を表示させることで前記特典遊技が終了した後の遊技状態が前記第2遊技状態となることをも報知することが可能な表示制御手段と、を備え、前記表示制御手段は、前記判別手段の判別結果が前記特定の判別結果となった場合に当該特定の判別結果を報知するための前記第2の識別情報が動的表示される期間である第1期間に連続する期間であって前記特典遊技が実行される期間のうちの少なくとも一部であ第2期間において、前記複数の表示領域に前記第2の識別情報が停止表示された状態となるように表示制御可能であり、前記遊技機は、前記複数の表示領域とは少なくとも異なる所定位置において前記特定の判別結果となったことを示すための所定演出を実行可能な構成であり、前記第2遊技状態において前記判別手段による所定の判別がされてから、当該所定の判別を含む複数回の判別がされる期間に渡って継続可能な演出によって、前記所定の判別を少なくとも含む1又は複数の判別で前記特定の判別結果となるかを遊技者に対して示唆可能な構成であり、前記複数の表示領域のうち定の表示領域を用いて、前記第2の識別情報の動的表示とは少なくとも異なる定の報知を行うことが可能な構成である。 In order to achieve this object, the gaming machine according to claim 1 can display a discriminating means for executing discriminating and a first discriminating information for showing the discriminating result of the discriminating means based on the establishment of the discriminating condition. Display means and a dynamic display means capable of dynamically displaying the first identification information in the display means and then displaying the first identification information for showing the discrimination result of the discrimination means. The display means includes a privilege game execution means for executing a privilege game that is advantageous to the player in response to the display of the first identification information corresponding to the specific determination result. There, as a gaming state after the privileged game is completed, one of a plurality of gaming states including at least a first gaming state and a second gaming state that is more advantageous to the player than the first gaming state is selected. The game state setting means to be set, a plurality of display areas capable of displaying at least the second identification information capable of executing a predetermined notification, and the plurality of display areas based on the determination of the determination means being executed. The second identification information is dynamically displayed using a part of the display area, and a predetermined specific identification information is displayed for a predetermined display area in the dynamic display of the second identification information. After the privilege game is completed by notifying that the specific determination result has been obtained and displaying the second identification information of the specific combination predetermined in the plurality of display areas. and a display control unit capable of notifying also that playing state is the second game state, said display control means, when the judgment result of said discriminating means becomes the specific determination result In addition, at least one of the periods during which the privilege game is executed, which is a period continuous with the first period, which is the period during which the second identification information for notifying the specific determination result is dynamically displayed. in part der Ru second period, the second identification information to the plurality of display areas are possible in the display control such that the state of being stopped and displayed, the gaming machine, at least the plurality of display areas It is a configuration that can execute a predetermined effect for showing that the specific determination result has been obtained at different predetermined positions, and after the predetermined determination is made by the determination means in the second gaming state, the predetermined determination is performed. With a configuration that can be continued over a period in which the determination is performed a plurality of times including the determination, it is possible to suggest to the player whether the specific determination result is obtained by one or a plurality of determinations including at least the predetermined determination. There, a display area of a specific one of the plurality of display areas Used, said dynamic display of the second identification information are at least different capable of performing notification of the specific configuration.

本発明の遊技機によれば、判別条件の成立に基づいて、判別を実行する判別手段と、その判別手段の判別結果を示すための第1の識別情報を表示可能な表示手段と、その表示手段において前記第1の識別情報を動的表示させてから前記判別手段の判別結果を示すための前記第1の識別情報を表示させることが可能な動的表示手段と、前記表示手段に、特定の判別結果に対応する前記第1の識別情報が表示されたことに対応して、遊技者に有利となる特典遊技を実行する特典遊技実行手段と、を有するものであり、前記特典遊技が終了した後の遊技状態として、第1遊技状態と、その第1遊技状態よりも遊技者に有利な第2遊技状態と、を少なくとも含む複数の中から1の遊技状態を設定する遊技状態設定手段と、所定の報知実行可能な第2の識別情報を少なくとも表示可能な複数の表示領域と、前記判別手段の判別が実行されたことに基づいて、前記複数の表示領域のうち一部の表示領域を用いて前記第2の識別情報を動的表示させ、当該第2の識別情報の動的表示において所定の表示領域に対して予め定められた特定の識別情報を表示させることで前記特定の判別結果となったことを報知し、前記複数の表示領域に対して予め定められた特定の組み合わせの前記第2の識別情報を表示させることで前記特典遊技が終了した後の遊技状態が前記第2遊技状態となることをも報知することが可能な表示制御手段と、を備え、前記表示制御手段は、前記判別手段の判別結果が前記特定の判別結果となった場合に当該特定の判別結果を報知するための前記第2の識別情報が動的表示される期間である第1期間に連続する期間であって前記特典遊技が実行される期間のうちの少なくとも一部であ第2期間において、前記複数の表示領域に前記第2の識別情報が停止表示された状態となるように表示制御可能であり、前記遊技機は、前記複数の表示領域とは少なくとも異なる所定位置において前記特定の判別結果となったことを示すための所定演出を実行可能な構成であり、前記第2遊技状態において前記判別手段による所定の判別がされてから、当該所定の判別を含む複数回の判別がされる期間に渡って継続可能な演出によって、前記所定の判別を少なくとも含む1又は複数の判別で前記特定の判別結果となるかを遊技者に対して示唆可能な構成であり、前記複数の表示領域のうち定の表示領域を用いて、前記第2の識別情報の動的表示とは少なくとも異なる定の報知を行うことが可能な構成である。 According to the gaming machine of the present invention, a discrimination means for executing discrimination based on the establishment of a discrimination condition, a display means capable of displaying the first identification information for showing the discrimination result of the discrimination means, and a display thereof. Specific to the dynamic display means capable of dynamically displaying the first identification information in the means and then displaying the first identification information for showing the discrimination result of the discrimination means, and the display means. in response to said first identification information corresponding to the determination result is displayed, and benefits game execution means for executing a privilege game which is advantageous to the player, are those having the benefits game is finished A gaming state setting means for setting one of a plurality of gaming states including at least a first gaming state and a second gaming state that is more advantageous to the player than the first gaming state. , A plurality of display areas capable of displaying at least the second identification information capable of executing a predetermined notification , and a part of the display areas among the plurality of display areas based on the determination of the determination means. Is used to dynamically display the second identification information, and in the dynamic display of the second identification information, a predetermined specific identification information is displayed for a predetermined display area, thereby performing the specific determination. By notifying that the result has been obtained and displaying the second identification information of a specific combination predetermined in the plurality of display areas, the gaming state after the privilege game is completed is the second. The display control means is provided with a display control means capable of notifying that the game is in a gaming state, and the display control means is the specific determination result when the determination result of the determination means becomes the specific determination result. at least a portion der Ru second period of said second identification information period in which the benefits game a successive periods in the first period is a period that is dynamically displayed is performed for notifying the The display can be controlled so that the second identification information is stopped and displayed in the plurality of display areas, and the gaming machine is the specific at a predetermined position at least different from the plurality of display areas. It is a configuration in which a predetermined effect for indicating that the determination result has been obtained can be executed, and after the predetermined determination by the determination means is performed in the second gaming state, a plurality of determinations including the predetermined determination are performed. It is a configuration that can suggest to the player whether one or a plurality of discriminations including at least the predetermined discrimination will result in the specific discrimination result by the effect that can be continued over a period of time, and the plurality of display areas. by using the display area of the specific one of said second identification information The dynamic display of broadcast are at least different capable of performing notification of the specific configuration.

Claims (1)

判別条件の成立に基づいて、判別を実行する判別手段と、
その判別手段の判別結果を示すための第1の識別情報を表示可能な表示手段と、
その表示手段において前記第1の識別情報を動的表示させてから前記判別手段の判別結果を示すための前記第1の識別情報を表示させることが可能な動的表示手段と、
前記表示手段に、特定の判別結果に対応する前記第1の識別情報が表示されたことに対応して、遊技者に有利となる特典遊技を実行する特典遊技実行手段と、を有した遊技機において、
前記特典遊技が終了した後の遊技状態として、第1遊技状態と、その第1遊技状態よりも遊技者に有利な第2遊技状態と、を少なくとも含む複数の中から1の遊技状態を設定する遊技状態設定手段と、
所定の報知実行可能な第2の識別情報を少なくとも表示可能な複数の表示領域と、
前記判別手段の判別が実行されたことに基づいて、前記複数の表示領域のうち一部の表示領域を用いて前記第2の識別情報を動的表示させ、当該第2の識別情報の動的表示において所定の表示領域に対して予め定められた特定の識別情報を表示させることで前記特定の判別結果となったことを報知し、前記複数の表示領域に対して予め定められた特定の組み合わせの前記第2の識別情報を表示させることで前記特典遊技が終了した後の遊技状態が前記第2遊技状態となることをも報知することが可能な表示制御手段と、を備え、
前記表示制御手段は、前記判別手段の判別結果が前記特定の判別結果となった場合に当該特定の判別結果を報知するための前記第2の識別情報が動的表示される期間である第1期間に連続する期間であって前記特典遊技が実行される期間のうちの少なくとも一部であ第2期間において、前記複数の表示領域に前記第2の識別情報が停止表示された状態となるように表示制御可能であり、
前記遊技機は、
前記複数の表示領域とは少なくとも異なる所定位置において前記特定の判別結果となったことを示すための所定演出を実行可能な構成であり、
前記第2遊技状態において前記判別手段による所定の判別がされてから、当該所定の判別を含む複数回の判別がされる期間に渡って継続可能な演出によって、前記所定の判別を少なくとも含む1又は複数の判別で前記特定の判別結果となるかを遊技者に対して示唆可能な構成であり、
前記複数の表示領域のうち定の表示領域を用いて、前記第2の識別情報の動的表示とは少なくとも異なる定の報知を行うことが可能な構成であることを特徴とする遊技機。
A discrimination means that executes discrimination based on the establishment of the discrimination condition, and
A display means capable of displaying the first identification information for showing the discrimination result of the discrimination means, and a display means capable of displaying the first identification information.
A dynamic display means capable of dynamically displaying the first identification information in the display means and then displaying the first identification information for showing the discrimination result of the discrimination means.
A gaming machine having a privilege game execution means for executing a privilege game that is advantageous to the player in response to the display of the first identification information corresponding to a specific determination result on the display means. In
As the gaming state after the privileged game is completed, one gaming state is set from a plurality of including at least a first gaming state and a second gaming state that is more advantageous to the player than the first gaming state. Game state setting means and
A plurality of display areas capable of displaying at least a second identification information capable of executing a predetermined notification, and
Based on the determination of the determination means is executed, by using a part of the display area among the plurality of display areas is dynamically displays the second identification information, the dynamic of the second identification information By displaying a predetermined specific identification information on a predetermined display area in the display, it is notified that the specific determination result has been obtained, and a predetermined specific combination is displayed for the plurality of display areas. By displaying the second identification information of the above, the display control means capable of notifying that the gaming state after the end of the privileged game becomes the second gaming state is provided.
The display control means is a period during which the second identification information for notifying the specific determination result is dynamically displayed when the determination result of the determination means becomes the specific determination result. in at least a portion der Ru second period of time that the benefits game a successive periods in one period is executed, and a state in which the second identification information to the plurality of display areas is displayed stopped The display can be controlled so that
The gaming machine
It is a configuration capable of executing a predetermined effect for showing that the specific determination result has been obtained at a predetermined position at least different from the plurality of display areas.
After the predetermined determination by the determination means is made in the second gaming state, the predetermined determination is included at least by an effect that can be continued over a period in which the determination is performed a plurality of times including the predetermined determination. It is a configuration that can suggest to the player whether the specific discrimination result is obtained by a plurality of discriminations.
By using the display area of the specific one of the plurality of display areas, a game machine, wherein said dynamic display of the second identification information are at least different capable of performing notification of the specific structure ..
JP2020205455A 2020-12-11 2020-12-11 Game machine Pending JP2021037414A (en)

Priority Applications (3)

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JP2020205455A JP2021037414A (en) 2020-12-11 2020-12-11 Game machine
JP2023001602A JP2023029531A (en) 2020-12-11 2023-01-10 game machine
JP2024054922A JP2024071697A (en) 2020-12-11 2024-03-28 Game machine

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JP2020205455A JP2021037414A (en) 2020-12-11 2020-12-11 Game machine

Related Parent Applications (1)

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JP2017014884A Division JP2018121776A (en) 2017-01-30 2017-01-30 Game machine

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JP2021037414A5 true JP2021037414A5 (en) 2021-08-19

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JP2024054922A Pending JP2024071697A (en) 2020-12-11 2024-03-28 Game machine

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WO2022190627A1 (en) 2021-03-09 2022-09-15 東京応化工業株式会社 Fluid circuit device and cell culture device

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JP2006320659A (en) * 2005-05-20 2006-11-30 Daiichi Shokai Co Ltd Game machine
JP2008301901A (en) * 2007-06-05 2008-12-18 Sanyo Product Co Ltd Game machine
JP5467191B2 (en) * 2008-12-25 2014-04-09 株式会社高尾 Game machine
JP5245067B2 (en) * 2009-06-09 2013-07-24 株式会社ソフイア Game machine
JP6201744B2 (en) * 2013-12-25 2017-09-27 サミー株式会社 Bullet ball machine

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