JP2021003608A5 - - Google Patents

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Publication number
JP2021003608A5
JP2021003608A5 JP2020168622A JP2020168622A JP2021003608A5 JP 2021003608 A5 JP2021003608 A5 JP 2021003608A5 JP 2020168622 A JP2020168622 A JP 2020168622A JP 2020168622 A JP2020168622 A JP 2020168622A JP 2021003608 A5 JP2021003608 A5 JP 2021003608A5
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JP
Japan
Prior art keywords
movable body
display
moved
path
displaying
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Pending
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JP2020168622A
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Japanese (ja)
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JP2021003608A (en
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Priority to JP2020168622A priority Critical patent/JP2021003608A/en
Priority claimed from JP2020168622A external-priority patent/JP2021003608A/en
Publication of JP2021003608A publication Critical patent/JP2021003608A/en
Publication of JP2021003608A5 publication Critical patent/JP2021003608A5/ja
Pending legal-status Critical Current

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Description

本発明は、上記の課題を解決するために以下の構成を採用した。
本発明に係る遊技機は、動作可能な可動体と、前記可動体に設けられた発光手段と、始動条件の成立に基づいて、遊技者にとって有利な特別遊技を実行するか否かを判定する判定手段と、図柄を変動表示させてから前記判定手段の判定結果を示す図柄を停止表示させる図柄表示手段と、変動表示中の演出を制御する演出制御手段と、を備え、前記演出制御手段は、前記可動体を模した示唆表示を表示手段に表示可能であり、第1位置に表示された前記示唆表示を第1方向に移動表示させることによって、前記示唆表示を前記第1位置から第2位置へと移動表示させることが可能な第1経路と、前記第1位置とは異なる第3位置に配された前記可動体を、前記第1方向とは異なる第2方向に移動させることによって、前記可動体を前記第3位置から前記第2位置へと移動させることが可能な第2経路と、を備え、前記第1経路に沿って前記示唆表示を前記第1位置から前記第2位置へと移動表示させてから、前記第2経路に沿って前記可動体を前記第3位置から前記第2位置へと移動させ、前記発光手段は、前記可動体が前記第3位置と前記第2位置との間である所定位置にあるときは消灯状態であり、前記可動体が前記第2位置にあるときは点灯可能状態である
The present invention has adopted the following configuration in order to solve the above problems.
The gaming machine according to the present invention determines whether or not to perform a special game advantageous to the player based on the movable body that can be operated, the light emitting means provided on the movable body, and the establishment of the starting condition. The effect control means includes a determination unit, a symbol display means for displaying the symbol on a variable basis and then stopping and displaying a symbol indicating a determination result of the determination unit, and an effect control means for controlling the effect during the variable display. The suggestion display imitating the movable body can be displayed on the display means, and the suggestion display displayed at the first position is moved from the first position to the second position by moving and displaying the suggestion display in the first direction. By moving the first path that can be moved and displayed to the position and the movable body arranged at the third position different from the first position in the second direction different from the first direction. The movable body is provided with a second path capable of moving the movable body from the third position to the second position, and the suggestion display is displayed from the first position to the second position along the first path. Then, the movable body is moved from the third position to the second position along the second path, and the light emitting means is such that the movable body moves to the third position and the second position. When it is in a predetermined position between and, it is in a light-off state, and when the movable body is in the second position, it is in a lightable state .

Claims (1)

動作可能な可動体と、
前記可動体に設けられた発光手段と、
始動条件の成立に基づいて、遊技者にとって有利な特別遊技を実行するか否かを判定する判定手段と、
図柄を変動表示させてから前記判定手段の判定結果を示す図柄を停止表示させる図柄表示手段と、
変動表示中の演出を制御する演出制御手段と、を備え、
前記演出制御手段は、前記可動体を模した示唆表示を表示手段に表示可能であり、
第1位置に表示された前記示唆表示を第1方向に移動表示させることによって、前記示唆表示を前記第1位置から第2位置へと移動表示させることが可能な第1経路と、
前記第1位置とは異なる第3位置に配された前記可動体を、前記第1方向とは異なる第2方向に移動させることによって、前記可動体を前記第3位置から前記第2位置へと移動させることが可能な第2経路と、を備え、
前記第1経路に沿って前記示唆表示を前記第1位置から前記第2位置へと移動表示させてから、前記第2経路に沿って前記可動体を前記第3位置から前記第2位置へと移動させ、
前記発光手段は、前記可動体が前記第3位置と前記第2位置との間である所定位置にあるときは消灯状態であり、前記可動体が前記第2位置にあるときは点灯可能状態である、遊技機。
Movable movable body and
The light emitting means provided on the movable body and
A determination means for determining whether or not to execute a special game advantageous to the player based on the establishment of the start condition, and
A symbol display means for displaying a variable display of a symbol and then stopping and displaying a symbol indicating a determination result of the determination means.
Equipped with an effect control means that controls the effect during variable display ,
The staging control means can display a suggestion display imitating the movable body on the display means.
By moving and displaying the suggestion display displayed in the first position in the first direction, the suggestion display can be moved and displayed from the first position to the second position, and a first path.
By moving the movable body arranged in a third position different from the first position in a second direction different from the first direction, the movable body is moved from the third position to the second position. With a second path that can be moved,
The suggestion display is moved from the first position to the second position along the first path, and then the movable body is moved from the third position to the second position along the second path. Move,
The light emitting means is in a light-off state when the movable body is in a predetermined position between the third position and the second position, and is in a lit state when the movable body is in the second position. There is a game machine.
JP2020168622A 2020-10-05 2020-10-05 Game machine Pending JP2021003608A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2020168622A JP2021003608A (en) 2020-10-05 2020-10-05 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2020168622A JP2021003608A (en) 2020-10-05 2020-10-05 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2019116515 Division 2019-06-24

Publications (2)

Publication Number Publication Date
JP2021003608A JP2021003608A (en) 2021-01-14
JP2021003608A5 true JP2021003608A5 (en) 2022-07-04

Family

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Family Applications (1)

Application Number Title Priority Date Filing Date
JP2020168622A Pending JP2021003608A (en) 2020-10-05 2020-10-05 Game machine

Country Status (1)

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JP (1) JP2021003608A (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2021003607A (en) * 2020-10-05 2021-01-14 京楽産業.株式会社 Game machine

Family Cites Families (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4403328B2 (en) * 1999-07-14 2010-01-27 株式会社大一商会 Game machine
JP4565668B2 (en) * 2010-03-30 2010-10-20 サミー株式会社 Game machine
JP5723576B2 (en) * 2010-11-18 2015-05-27 株式会社平和 Bullet ball machine
JP5431403B2 (en) * 2011-03-31 2014-03-05 京楽産業.株式会社 Game machine
JP5363606B2 (en) * 2012-04-02 2013-12-11 京楽産業.株式会社 Game machine
JP6030356B2 (en) * 2012-06-29 2016-11-24 京楽産業.株式会社 Game machine
JP5711282B2 (en) * 2013-01-29 2015-04-30 京楽産業.株式会社 Game machine
JP6022528B2 (en) * 2014-12-03 2016-11-09 株式会社藤商事 Game machine
JP5897748B1 (en) * 2015-03-04 2016-03-30 京楽産業.株式会社 Game machine
JP6984869B2 (en) * 2017-07-27 2021-12-22 株式会社サンセイアールアンドディ Pachinko machine
JP7004329B2 (en) * 2019-06-24 2022-01-21 京楽産業.株式会社 Pachinko machine
JP2021003607A (en) * 2020-10-05 2021-01-14 京楽産業.株式会社 Game machine

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