JP2020178748A5 - - Google Patents

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Publication number
JP2020178748A5
JP2020178748A5 JP2019081840A JP2019081840A JP2020178748A5 JP 2020178748 A5 JP2020178748 A5 JP 2020178748A5 JP 2019081840 A JP2019081840 A JP 2019081840A JP 2019081840 A JP2019081840 A JP 2019081840A JP 2020178748 A5 JP2020178748 A5 JP 2020178748A5
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Japan
Prior art keywords
hit
effect
satisfied
gaming machine
predetermined condition
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Pending
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JP2019081840A
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Japanese (ja)
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JP2020178748A (en
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Priority to JP2019081840A priority Critical patent/JP2020178748A/en
Priority claimed from JP2019081840A external-priority patent/JP2020178748A/en
Publication of JP2020178748A publication Critical patent/JP2020178748A/en
Publication of JP2020178748A5 publication Critical patent/JP2020178748A5/ja
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Claims (6)

始動領域に遊技球が進入することを契機として取得される当否判定情報に基づき当否判定を行う当否判定手段を備えた遊技機であって、
前記当否判定手段による当否判定結果が当たりとなることを目指して遊技する遊技状態として、通常遊技状態および当該通常遊技状態よりも前記始動領域に遊技球が進入しやすい特別遊技状態が設けられており、
前記通常遊技状態にて実行されうる対象演出の候補として複数種の候補演出が設けられており、
前記当否判定手段による当否判定結果が当たりとなることで成立しうる所定条件が成立することを契機として、当該所定条件の成立前の前記通常遊技状態では前記対象演出ではなかった前記候補演出が、当該所定条件の成立後の前記通常遊技状態では前記対象演出とされる対象演出増加機能を有することを特徴とする遊技機。
It is a gaming machine provided with a winning / failing determination means for making a winning / failing determination based on the winning / failing determination information acquired when the gaming ball enters the starting area.
As a gaming state in which the game is played with the aim of winning the hit / fail determination result by the hit / fail determination means, a normal game state and a special game state in which the game ball is more likely to enter the starting area than the normal game state are provided. ,
A plurality of types of candidate effects are provided as candidates for the target effects that can be executed in the normal gaming state.
The candidate effect, which was not the target effect in the normal gaming state before the predetermined condition was satisfied, is triggered by the establishment of a predetermined condition that can be satisfied when the result of the hit / fail determination by the hit / fail determination means is a hit. A gaming machine characterized by having a target effect increasing function, which is the target effect in the normal gaming state after the predetermined condition is satisfied.
前記所定条件が成立したときには、新たに前記対象演出とされた前記候補演出を遊技者に示す紹介演出が発生することを特徴とする請求項1に記載の遊技機。 The gaming machine according to claim 1, wherein when the predetermined condition is satisfied, an introduction effect that newly indicates the candidate effect, which is the target effect, to the player is generated. 前記紹介演出は、前記所定条件が成立する契機となった当たりに基づいて実行される当たり遊技中に発生することを特徴とする請求項2に記載の遊技機。 The gaming machine according to claim 2, wherein the introduction effect occurs during a hit game executed based on a hit that triggers the establishment of the predetermined condition. 所定のリセット条件が成立した後、一度も前記所定条件が成立していない初期状態においては、複数種の前記候補演出のうちの一部が、前記対象演出とされることを特徴とする請求項1から請求項3のいずれか一項に記載の遊技機。 A claim, characterized in that, in an initial state in which the predetermined condition is not satisfied even once after the predetermined reset condition is satisfied, a part of the plurality of types of the candidate effects is the target effect. The gaming machine according to any one of claims 1 to 3. 前記初期状態にて前記対象演出とされる前記候補演出の種類は、前記リセット条件成立の度に変化しうることを特徴とする請求項4に記載の遊技機。 The gaming machine according to claim 4, wherein the type of the candidate effect, which is the target effect in the initial state, may change each time the reset condition is satisfied. 前記対象演出は、当否判定結果が当たりとなる蓋然性である信頼度を示唆する演出であることを特徴とする請求項1から請求項5のいずれか一項に記載の遊技機。 The gaming machine according to any one of claims 1 to 5, wherein the target effect is an effect that suggests reliability, which is a probability that the hit / fail determination result will be a hit.
JP2019081840A 2019-04-23 2019-04-23 Game machine Pending JP2020178748A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2019081840A JP2020178748A (en) 2019-04-23 2019-04-23 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2019081840A JP2020178748A (en) 2019-04-23 2019-04-23 Game machine

Publications (2)

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JP2020178748A JP2020178748A (en) 2020-11-05
JP2020178748A5 true JP2020178748A5 (en) 2022-04-28

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JP2019081840A Pending JP2020178748A (en) 2019-04-23 2019-04-23 Game machine

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Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7153701B2 (en) 2020-10-26 2022-10-14 プライムプラネットエナジー&ソリューションズ株式会社 Non-aqueous electrolyte secondary battery

Family Cites Families (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6286785B2 (en) * 2013-09-24 2018-03-07 株式会社ソフイア Game machine
JP5825394B2 (en) * 2014-04-25 2015-12-02 タイヨーエレック株式会社 Game machine
JP5926771B2 (en) * 2014-06-17 2016-05-25 京楽産業.株式会社 Game machine
JP2016158790A (en) * 2015-02-27 2016-09-05 株式会社藤商事 Game machine
JP2016193131A (en) * 2015-04-01 2016-11-17 株式会社大都技研 Game machine
JP6678875B2 (en) * 2016-02-26 2020-04-15 株式会社大都技研 Game table
JP2018089285A (en) * 2016-12-07 2018-06-14 京楽産業.株式会社 Game machine
JP6793614B2 (en) * 2017-09-22 2020-12-02 株式会社三共 Game machine
JP2019058243A (en) * 2017-09-25 2019-04-18 株式会社三共 Game machine

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