JP2016077472A5 - - Google Patents

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JP2016077472A5
JP2016077472A5 JP2014211069A JP2014211069A JP2016077472A5 JP 2016077472 A5 JP2016077472 A5 JP 2016077472A5 JP 2014211069 A JP2014211069 A JP 2014211069A JP 2014211069 A JP2014211069 A JP 2014211069A JP 2016077472 A5 JP2016077472 A5 JP 2016077472A5
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上記問題点を解決する遊技機は、予告対象となる図柄変動ゲームの開始前から予告対象となる図柄変動ゲーム中にわたって予告演出を実行可能な遊技機において、前記予告演出を実行させる予告制御手段と、予告対象となる図柄変動ゲームの開始前であって、かつ前記予告演出の最初に導出される初回演出態様と、該初回演出態様よりも後であって、かつ予告対象となる図柄変動ゲームの開始時に導出される開始時演出態様と、を決定するベース演出態様決定手段と、前記初回演出態様と前記開始時演出態様の間で導出する途中過程の演出態様を決定する途中過程演出態様決定手段と、を備え、前記初回演出態様、前記開始時演出態様、及び前記途中過程の演出態様は、当り期待度に応じてそれぞれ複数種類あり、前記予告制御手段は、前記途中過程の演出態様を複数段階にわたって変化させることが可能であって、前記途中過程演出態様決定手段は、前記初回演出態様を前記途中過程の演出態様を決定するためのベース演出態様とし、該ベース演出態様に基づいて前記途中過程の演出態様を決定し、その決定においては前記初回演出態様以上の当り期待度となる前記途中過程の演出態様を決定し、前記初回演出態様の演出態様の違いにより、決定される前記途中過程の演出態様の種類及び前記途中過程の演出態様として決定される演出態様の決定確率が異なることを要旨とする。 Gaming machine to solve the above problems, in an executable gaming machine announcement attraction over in symbol variation game consisting of before the start of the symbol variation games to be notice target subject object, notice control means for executing the prediction effect If, even before the start of the symbol variation games to be subject target, and the the first demonstration aspects foretold derived first rendition, or after the than the first representation embodiment, and symbol variation games to be subject target A base effect mode determining means for determining a start effect mode derived at the start of the first stage, and a midway process effect mode determination for determining an intermediate process mode to be derived between the initial effect mode and the start effect mode and means, wherein the first representation embodiment, directing aspects of said beginning representation embodiment, and the middle process, there are a plurality of types each in accordance with the per expectation, the announcement control unit, the The effect is produced in the middle course be possible to vary over plural stages, the middle step demonstration mode determining means, based representation embodiment for determining the effect is produced before Symbol middle course of the initial presentation state like, based on the base representation embodiment determines the effect mode of the middle course, in its decision to determine the effect mode of the middle course of the per expectations than the first representation embodiment, directing aspects of said first presentation condition like The gist is that, depending on the difference, the type of effect mode determined in the middle process and the determination probability of the effect mode determined as the effect mode in the intermediate process are different.

上記問題点を解決する遊技機予告対象となる図柄変動ゲームの開始前から予告対象となる図柄変動ゲーム中にわたって予告演出を実行可能な遊技機において、前記予告演出を実行させる予告制御手段と、予告対象となる図柄変動ゲームの開始前であって、かつ前記予告演出の最初に導出される初回演出態様と、該初回演出態様よりも後であって、かつ予告対象となる図柄変動ゲームの開始時に導出される開始時演出態様と、を決定するベース演出態様決定手段と、前記初回演出態様と前記開始時演出態様の間で導出する途中過程の演出態様を決定する途中過程演出態様決定手段と、を備え、前記初回演出態様、前記開始時演出態様、及び前記途中過程の演出態様は、当り期待度に応じてそれぞれ複数種類あり、前記予告制御手段は、前記途中過程の演出態様を複数段階にわたって変化させることが可能であって、前記途中過程演出態様決定手段は、前記開始時演出態様を前記途中過程の演出態様を決定するためのベース演出態様とし、該ベース演出態様に基づいて前記途中過程の演出態様を決定し、その決定においては前記開始時演出態様以下の当り期待度となる前記途中過程の演出態様を決定し、前記開始時演出態様の演出態様の違いにより、決定される前記途中過程の演出態様の種類及び前記途中過程の演出態様として決定される演出態様の決定確率が異なることを要旨とする。 Gaming machine to solve the above problems, in an executable gaming machine announcement attraction over in symbol variation games to be notice subject before the start of the symbol variation games to be subject target, a notice control means for executing the prediction effect , Before the start of the symbol change game to be notified and at the beginning of the notice effect, and after the first effect and after the first effect, A base effect mode determining unit for determining a start effect mode derived at the start time, and a midway process effect mode determining unit for determining a midway process mode to be derived between the initial effect mode and the start effect mode. There are a plurality of types of the first stage presentation mode, the start stage stage production mode, and the midway process stage production mode according to the degree of expectation, and the notice control means It is possible to change the production process aspect of the intermediate process over a plurality of stages, and the intermediate process production aspect determining means sets the start stage production aspect as a base production aspect for determining the production process of the intermediate process, Based on the base production mode, the production mode of the midway process is determined, and in that determination, the production mode of the midway process having a hit expectation level equal to or lower than the start time production mode is determined, and the production mode of the start time production mode The gist is that, depending on the difference, the type of effect mode determined in the middle process and the determination probability of the effect mode determined as the effect mode in the intermediate process are different.

上記遊技機について、始動口への遊技球の入球時に取得した当り乱数の値が所定の当り判定値と一致するかを前記始動口への遊技球の入球時に確認する確認手段と、該確認手段の確認結果に従って、前記予告演出を実行させるかを決定する実行決定手段と、を備え、前記ベース演出態様決定手段は、前記始動口への遊技球の入球時に前記初回演出態様及び前記開始時演出態様を決定し、前記途中過程演出態様決定手段は、前記始動口への遊技球の入球時に前記途中過程の演出態様を決定するようにしてもよいFor the gaming machine, confirmation means for confirming whether or not the value of the hit random number obtained when the game ball enters the start port matches a predetermined hit determination value when the game ball enters the start port, according check result of the confirmation means, before includes an execution determining means for determining Ki予 to execute tell effect, wherein the base presentation mode determining means, the first effect is produced when entering the sphere of game balls into the start hole and determining the start time representation embodiment, the middle step demonstration mode determining means may determine the effect mode of the middle step when entering the sphere of game balls into the start hole.

Claims (3)

告対象となる図柄変動ゲームの開始前から予告対象となる図柄変動ゲーム中にわたって予告演出を実行可能な遊技機において、
前記予告演出を実行させる予告制御手段と、
予告対象となる図柄変動ゲームの開始前であって、かつ前記予告演出の最初に導出される初回演出態様と、該初回演出態様よりも後であって、かつ予告対象となる図柄変動ゲームの開始時に導出される開始時演出態様と、を決定するベース演出態様決定手段と、
前記初回演出態様と前記開始時演出態様の間で導出する途中過程の演出態様を決定する途中過程演出態様決定手段と、を備え、
前記初回演出態様、前記開始時演出態様、及び前記途中過程の演出態様は、当り期待度に応じてそれぞれ複数種類あり、
前記予告制御手段は、前記途中過程の演出態様を複数段階にわたって変化させることが可能であって、
前記途中過程演出態様決定手段は、
前記初回演出態様を前記途中過程の演出態様を決定するためのベース演出態様とし、該ベース演出態様に基づいて前記途中過程の演出態様を決定し、その決定においては前記初回演出態様以上の当り期待度となる前記途中過程の演出態様を決定し、
前記初回演出態様の演出態様の違いにより、決定される前記途中過程の演出態様の種類及び前記途中過程の演出態様として決定される演出態様の決定確率が異なる遊技機。
In executable gaming machine announcement attraction over in symbol variation game consisting of before the start of the symbol variation games to be notice target subject object,
A notice control means for executing the prediction effect,
Even before the start of the symbol variation games to be subject target, and a first representation embodiment derived in said announcement attraction First, there later than the first representation embodiment, and the start of the symbol variation games to be subject target A base performance mode determining means for determining a start time performance mode derived at times;
A mid-process effect mode determining means for determining a mid-process effect mode derived between the initial effect mode and the start-time effect mode;
There are a plurality of types of the first-time effect mode, the start-time effect mode, and the midway process effect mode, depending on the degree of expectation of winning ,
The notice control means can change the stage of the intermediate process over a plurality of stages,
The intermediate process effect mode determining means is
The first presentation condition like based representation embodiment for determining the effect is produced before Symbol middle course, based on the base representation embodiment determines the effect mode of the middle course, more than the first representation embodiment in its decision Determine the stage of the intermediate process that will be the expected level of success,
The first due to differences in effect state like representation embodiment, the type of the effect mode of the way the process of being determined and is different from the gaming machine determines the probability of representation embodiment which is determined as a representation embodiment of the middle course.
予告対象となる図柄変動ゲームの開始前から予告対象となる図柄変動ゲーム中にわたって予告演出を実行可能な遊技機において、  In a gaming machine that can execute a notice effect during the symbol change game that is subject to notice from the start of the symbol change game that is subject to notice,
前記予告演出を実行させる予告制御手段と、  Notice control means for executing the notice effect;
予告対象となる図柄変動ゲームの開始前であって、かつ前記予告演出の最初に導出される初回演出態様と、該初回演出態様よりも後であって、かつ予告対象となる図柄変動ゲームの開始時に導出される開始時演出態様と、を決定するベース演出態様決定手段と、  Before the start of the symbol change game to be notified, and at the beginning of the notice effect, the first effect mode, and after the first effect mode, the start of the symbol change game to be notified A base performance mode determining means for determining a start time performance mode derived at times;
前記初回演出態様と前記開始時演出態様の間で導出する途中過程の演出態様を決定する途中過程演出態様決定手段と、を備え、  A mid-process effect mode determining means for determining a mid-process effect mode derived between the first-time effect mode and the start-time effect mode;
前記初回演出態様、前記開始時演出態様、及び前記途中過程の演出態様は、当り期待度に応じてそれぞれ複数種類あり、  There are a plurality of types of the first-time effect mode, the start-time effect mode, and the midway process effect mode, depending on the degree of expectation of winning,
前記予告制御手段は、前記途中過程の演出態様を複数段階にわたって変化させることが可能であって、  The notice control means can change the stage of the intermediate process over a plurality of stages,
前記途中過程演出態様決定手段は、  The intermediate process effect mode determining means is
前記開始時演出態様を前記途中過程の演出態様を決定するためのベース演出態様とし、該ベース演出態様に基づいて前記途中過程の演出態様を決定し、その決定においては前記開始時演出態様以下の当り期待度となる前記途中過程の演出態様を決定し、  The start effect mode is set as a base effect mode for determining the midway process effect mode, the midstream process effect mode is determined based on the base effect mode, and the start time effect mode is equal to or less than the start effect mode. Determine the stage of the intermediate process that will be the expected level of success,
前記開始時演出態様の演出態様の違いにより、決定される前記途中過程の演出態様の種類及び前記途中過程の演出態様として決定される演出態様の決定確率が異なる遊技機。  A gaming machine in which the type of the production mode determined in the middle process and the determination probability of the production mode determined as the production mode of the intermediate process are different depending on the production mode of the start time production mode.
始動口への遊技球の入球時に取得した当り乱数の値が所定の当り判定値と一致するかを前記始動口への遊技球の入球時に確認する確認手段と、
該確認手段の確認結果に従って、前記予告演出を実行させるかを決定する実行決定手段と、を備え、
前記ベース演出態様決定手段は、前記始動口への遊技球の入球時に前記初回演出態様及び前記開始時演出態様を決定し、
前記途中過程演出態様決定手段は、前記始動口への遊技球の入球時に前記途中過程の演出態様を決定する請求項1又は請求項に記載の遊技機。
Confirmation means for confirming whether or not the value of the hit random number acquired when the game ball enters the start opening matches a predetermined hit determination value when the game ball enters the start opening;
According confirmation result of said confirmation means, before comprises Ki予 execution determining means for determining whether to execute the tell effect, a,
The base effect mode determining means determines the initial effect mode and the start time effect mode when a game ball enters the start opening,
The gaming machine according to claim 1 or 2 , wherein the midway process effect mode determining means determines an effect mode of the midway process when a game ball enters the start port.
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