JP2020168033A5 - - Google Patents

Download PDF

Info

Publication number
JP2020168033A5
JP2020168033A5 JP2019069551A JP2019069551A JP2020168033A5 JP 2020168033 A5 JP2020168033 A5 JP 2020168033A5 JP 2019069551 A JP2019069551 A JP 2019069551A JP 2019069551 A JP2019069551 A JP 2019069551A JP 2020168033 A5 JP2020168033 A5 JP 2020168033A5
Authority
JP
Japan
Prior art keywords
period
mark
means capable
sound effect
gaming state
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2019069551A
Other languages
Japanese (ja)
Other versions
JP2020168033A (en
JP7397581B2 (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2019069551A priority Critical patent/JP7397581B2/en
Priority claimed from JP2019069551A external-priority patent/JP7397581B2/en
Publication of JP2020168033A publication Critical patent/JP2020168033A/en
Publication of JP2020168033A5 publication Critical patent/JP2020168033A5/ja
Application granted granted Critical
Publication of JP7397581B2 publication Critical patent/JP7397581B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Description

本発明の上記目的は、下記の手段によって達成される。
(1)遊技者が操作可能な操作手段と、
所定の演出表示が可能な表示手段と、
前記表示手段による表示制御が可能な表示制御手段と、
第1音演出を含む種々の音演出が可能な音演出手段と、
前記音演出手段による音演出制御が可能な音演出制御手段と、
複数の個別要素で構成されるとともに遊技者が視認可能な位置に配置され、機種名称を示す第1標章と、
前記第1標章を点灯制御可能な第1点灯制御手段と、
前記操作手段に関する操作有効期間を設けることが可能な操作有効期間制御手段と、
所定条件が成立した場合に遊技者に有利な特典遊技を実行可能な特典遊技実行手段と、を備え、
所定の移行条件が成立した場合に遊技状態から非遊技状態へと移行可能に構成された遊技機において、
前記音演出制御手段は、
前記非遊技状態への移行後に特定条件を満たした場合に前記第1音演出を実行制御可能であり、
前記非遊技状態は、前記第1音演出が行われない第1期間と、前記第1音演出が行われる第2期間とを含み、
前記第1点灯制御手段は、
前記第1期間中に、前記第1標章の個別要素すべてを同一系統色で点灯させるか当該個別要素すべてを消灯させるかの少なくともいずれかである第1態様に制御可能であり、
前記第2期間中に、前記第1標章の個別要素の一部のみを点灯させるか前記第1標章の個別要素すべてを同一系統色とならないように点灯させるかの少なくともいずれかである第2態様に制御可能であり、
前記第1標章は、前記非遊技状態において前記第1態様である期間が前記第2態様である期間よりも長くなるように構成された
ことを特徴とする遊技機。
(2)前記非遊技状態に移行してからの経過時間を計測可能な計測手段を備え、
前記第1音演出の実行契機である前記特定条件には、少なくとも前記計測手段による計測値が所定値に達することを含み、
前記計測手段は、前記計測値が前記所定値に達する前に遊技者によって前記操作手段の操作が行われた場合に前記計測値をリセットし、
上記構成により、
前記操作手段が操作された場合の前記非遊技状態における前記第1標章の前記第2態様である期間が、前記操作手段が操作されない場合の当該期間よりもさらに短くなるように構成された
ことを特徴とする上記(1)に記載の遊技機。
The above objects of the present invention are achieved by the following means.
(1) operation means that can be operated by a player;
a display means capable of displaying a predetermined effect ;
a display control means capable of controlling display by the display means;
a sound effect means capable of various sound effects including the first sound effect;
a sound production control means capable of controlling the sound production by the sound production means;
a first mark that is composed of a plurality of individual elements and arranged at a position visible to the player and that indicates the model name;
a first lighting control means capable of controlling lighting of the first mark;
an operation valid period control means capable of setting an operation valid period for the operation means;
a privilege game executing means capable of executing a privilege game advantageous to the player when a predetermined condition is established;
In a gaming machine configured to be able to transition from a gaming state to a non-gaming state when a predetermined transition condition is satisfied ,
The sound effect control means is
It is possible to execute and control the first sound effect when a specific condition is satisfied after the transition to the non-gaming state,
The non-gaming state includes a first period in which the first sound effect is not performed and a second period in which the first sound effect is performed,
The first lighting control means is
During the first period, it is possible to control to the first mode in which all the individual elements of the first mark are lit in the same system color or all the individual elements are extinguished,
During the second period, only a part of the individual elements of the first mark are lit, or all the individual elements of the first mark are lit so as not to have the same system color. Controllable in two ways,
The first mark is configured such that the period of the first mode in the non-gaming state is longer than the period of the second mode .
A gaming machine characterized by:
(2) provided with a measuring means capable of measuring the elapsed time after shifting to the non-gaming state;
The specific condition that triggers the execution of the first sound effect includes at least the value measured by the measuring means reaching a predetermined value,
The measuring means resets the measured value when the player operates the operating means before the measured value reaches the predetermined value,
With the above configuration,
The period during which the first mark is in the second mode in the non-game state when the operating means is operated is configured to be shorter than the period when the operating means is not operated ,
The gaming machine according to (1) above , characterized in that:

Claims (2)

遊技者が操作可能な操作手段と、
所定の演出表示が可能な表示手段と、
前記表示手段による表示制御が可能な表示制御手段と、
第1音演出を含む種々の音演出が可能な音演出手段と、
前記音演出手段による音演出制御が可能な音演出制御手段と、
複数の個別要素で構成されるとともに遊技者が視認可能な位置に配置され、機種名称を示す第1標章と、
前記第1標章を点灯制御可能な第1点灯制御手段と、
前記操作手段に関する操作有効期間を設けることが可能な操作有効期間制御手段と、
所定条件が成立した場合に遊技者に有利な特典遊技を実行可能な特典遊技実行手段と、を備え、
所定の移行条件が成立した場合に遊技状態から非遊技状態へと移行可能に構成された遊技機において、
前記音演出制御手段は、
前記非遊技状態への移行後に特定条件を満たした場合に前記第1音演出を実行制御可能であり、
前記非遊技状態は、前記第1音演出が行われない第1期間と、前記第1音演出が行われる第2期間とを含み、
前記第1点灯制御手段は、
前記第1期間中に、前記第1標章の個別要素すべてを同一系統色で点灯させるか当該個別要素すべてを消灯させるかの少なくともいずれかである第1態様に制御可能であり、
前記第2期間中に、前記第1標章の個別要素の一部のみを点灯させるか前記第1標章の個別要素すべてを同一系統色とならないように点灯させるかの少なくともいずれかである第2態様に制御可能であり、
前記第1標章は、前記非遊技状態において前記第1態様である期間が前記第2態様である期間よりも長くなるように構成された
ことを特徴とする遊技機。
an operation means operable by a player;
a display means capable of displaying a predetermined effect ;
a display control means capable of controlling display by the display means;
a sound effect means capable of various sound effects including the first sound effect;
a sound production control means capable of controlling the sound production by the sound production means;
a first mark that is composed of a plurality of individual elements and arranged at a position visible to the player and that indicates the model name;
a first lighting control means capable of controlling lighting of the first mark;
an operation valid period control means capable of setting an operation valid period for the operation means;
a privilege game executing means capable of executing a privilege game advantageous to the player when a predetermined condition is established;
In a gaming machine configured to be able to transition from a gaming state to a non-gaming state when a predetermined transition condition is satisfied ,
The sound effect control means is
It is possible to execute and control the first sound effect when a specific condition is satisfied after the transition to the non-gaming state,
The non-gaming state includes a first period in which the first sound effect is not performed and a second period in which the first sound effect is performed,
The first lighting control means is
During the first period, it is possible to control to the first mode in which all the individual elements of the first mark are lit in the same system color or all the individual elements are extinguished,
During the second period, only a part of the individual elements of the first mark are lit, or all the individual elements of the first mark are lit so as not to have the same system color. Controllable in two ways,
The first mark is configured such that the period of the first mode in the non-gaming state is longer than the period of the second mode .
A gaming machine characterized by:
前記非遊技状態に移行してからの経過時間を計測可能な計測手段を備え、
前記第1音演出の実行契機である前記特定条件には、少なくとも前記計測手段による計測値が所定値に達することを含み、
前記計測手段は、前記計測値が前記所定値に達する前に遊技者によって前記操作手段の操作が行われた場合に前記計測値をリセットし、
上記構成により、
前記操作手段が操作された場合の前記非遊技状態における前記第1標章の前記第2態様である期間が、前記操作手段が操作されない場合の当該期間よりもさらに短くなるように構成された
ことを特徴とする請求項1に記載の遊技機。
Provided with a measuring means capable of measuring the elapsed time from the transition to the non-gaming state,
The specific condition that triggers the execution of the first sound effect includes at least the value measured by the measuring means reaching a predetermined value,
The measuring means resets the measured value when the player operates the operating means before the measured value reaches the predetermined value,
With the above configuration,
The period during which the first mark is in the second mode in the non-playing state when the operation means is operated is configured to be shorter than the period when the operation means is not operated ,
2. The game machine according to claim 1 , characterized by:
JP2019069551A 2019-03-31 2019-03-31 gaming machine Active JP7397581B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2019069551A JP7397581B2 (en) 2019-03-31 2019-03-31 gaming machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2019069551A JP7397581B2 (en) 2019-03-31 2019-03-31 gaming machine

Publications (3)

Publication Number Publication Date
JP2020168033A JP2020168033A (en) 2020-10-15
JP2020168033A5 true JP2020168033A5 (en) 2022-08-09
JP7397581B2 JP7397581B2 (en) 2023-12-13

Family

ID=72745258

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2019069551A Active JP7397581B2 (en) 2019-03-31 2019-03-31 gaming machine

Country Status (1)

Country Link
JP (1) JP7397581B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2022167448A (en) * 2021-04-23 2022-11-04 株式会社サンセイアールアンドディ game machine

Family Cites Families (15)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003260187A (en) 2002-03-12 2003-09-16 Sophia Co Ltd Slot machine
JP2008161459A (en) 2006-12-28 2008-07-17 Samii Kk Game machine
JP2016189857A (en) 2015-03-31 2016-11-10 株式会社三共 Game machine
JP6475110B2 (en) 2015-07-02 2019-02-27 京楽産業.株式会社 Game machine
JP6484545B2 (en) 2015-11-10 2019-03-13 株式会社藤商事 Game machine
JP6414991B2 (en) 2016-09-15 2018-10-31 京楽産業.株式会社 Game machine
JP2018046942A (en) 2016-09-20 2018-03-29 京楽産業.株式会社 Game machine
JP2018046941A (en) 2016-09-20 2018-03-29 京楽産業.株式会社 Game machine
JP2018191740A (en) 2017-05-12 2018-12-06 株式会社ユニバーサルエンターテインメント Game machine
JP2019000554A (en) 2017-06-19 2019-01-10 株式会社大都技研 Game machine
JP7313176B2 (en) 2019-03-31 2023-07-24 株式会社藤商事 game machine
JP7316733B2 (en) 2019-03-31 2023-07-28 株式会社藤商事 game machine
JP7313177B2 (en) 2019-03-31 2023-07-24 株式会社藤商事 game machine
JP7313178B2 (en) 2019-03-31 2023-07-24 株式会社藤商事 game machine
JP7316734B2 (en) 2019-03-31 2023-07-28 株式会社藤商事 game machine

Similar Documents

Publication Publication Date Title
JP2020168037A5 (en)
JP2021129885A5 (en)
JP2021037068A5 (en)
JP2020168036A5 (en)
JP2010131463A5 (en)
JP2018139843A5 (en)
JP2020168035A5 (en)
JP2020022699A5 (en)
JP2021069603A5 (en)
JP2020168033A5 (en)
JP2020163086A5 (en)
JP2020168032A5 (en)
JP2019166180A5 (en)
JP2019042405A5 (en)
JP2021074326A5 (en)
JP2021083837A5 (en)
JP2020014573A5 (en)
JP2020137674A5 (en)
JP2019084449A5 (en)
JP2020120954A5 (en)
JP2021010523A5 (en)
JP2020137675A5 (en)
JP2020005808A5 (en)
JP2019076155A5 (en)
JP2019205492A5 (en)