JP2020137676A5 - - Google Patents
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- JP2020137676A5 JP2020137676A5 JP2019034534A JP2019034534A JP2020137676A5 JP 2020137676 A5 JP2020137676 A5 JP 2020137676A5 JP 2019034534 A JP2019034534 A JP 2019034534A JP 2019034534 A JP2019034534 A JP 2019034534A JP 2020137676 A5 JP2020137676 A5 JP 2020137676A5
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- JP
- Japan
- Prior art keywords
- effect
- executed
- hit
- expectation
- execution
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Links
- 238000000034 method Methods 0.000 claims 9
- 238000004519 manufacturing process Methods 0.000 claims 2
Claims (1)
演出を制御する演出制御手段と、を備え、
遊技の進行中に実行可能な演出過程として、特殊演出の実行後に特定演出が実行される第1演出過程と、前記特殊演出が実行されずに前記特定演出が実行される第2演出過程とがあり、
前記第1演出過程において当りとなる期待度を示唆する第1予告演出が実行可能であり、前記第2演出過程において当りとなる期待度を示唆する第2予告演出が実行可能であり、前記第2予告演出は、前記第1演出過程において実行不可であり、
前記第2予告演出が実行される前記第2演出過程の実行後に当りとなる期待度は、前記第1予告演出が実行されない前記第1演出過程の実行後に当りとなる期待度よりも高く、前記第1予告演出が実行される前記第1演出過程の実行後に当りとなる期待度よりも低く、
前記第2予告演出は、前記第2演出過程において前記特定演出の実行前に複数のタイミングで実行可能であり、
前記特定演出の開始後の第1タイミングにて当りを報知する第1パターンと、前記特定演出の開始後の前記第1タイミングよりも後の第2タイミングにて当りを報知する第2パターンとがあり、
前記第1パターンは、前記第2パターンよりも選択確率が高い遊技機。 The main control means that controls the progress of the game,
It includes a presentation control means for controlling the effect, and
As the effect process that can be executed during the progress of the game, there are a first effect process in which the specific effect is executed after the execution of the special effect, and a second effect process in which the specific effect is executed without executing the special effect. can be,
The first notice effect suggesting the expectation to be a hit in the first effect process can be executed, and the second notice effect suggesting the expectation to be a hit in the second effect process can be executed. 2 The advance notice production cannot be executed in the first production process.
The degree of expectation that is hit after the execution of the second effect process in which the second notice effect is executed is higher than the degree of expectation that is hit after the execution of the first effect process in which the first notice effect is not executed. The first notice effect is executed. It is lower than the expectation that will be hit after the execution of the first effect process.
The second advance notice effect can be executed at a plurality of timings before the execution of the specific effect in the second effect process.
The first pattern for notifying the hit at the first timing after the start of the specific effect and the second pattern for notifying the hit at the second timing after the start of the specific effect are can be,
The first pattern is a gaming machine having a higher selection probability than the second pattern.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2019034534A JP6993581B2 (en) | 2019-02-27 | 2019-02-27 | Pachinko machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2019034534A JP6993581B2 (en) | 2019-02-27 | 2019-02-27 | Pachinko machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2020137676A JP2020137676A (en) | 2020-09-03 |
JP2020137676A5 true JP2020137676A5 (en) | 2021-10-14 |
JP6993581B2 JP6993581B2 (en) | 2022-01-13 |
Family
ID=72264008
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2019034534A Active JP6993581B2 (en) | 2019-02-27 | 2019-02-27 | Pachinko machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP6993581B2 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2022033656A (en) * | 2020-08-17 | 2022-03-02 | 株式会社平和 | Game machine |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2009273725A (en) * | 2008-05-15 | 2009-11-26 | Sankyo Co Ltd | Game machine |
JP5604713B2 (en) * | 2011-11-29 | 2014-10-15 | 株式会社ソフイア | Game machine |
JP5668883B1 (en) * | 2014-06-04 | 2015-02-12 | タイヨーエレック株式会社 | Game machine |
JP2016086995A (en) * | 2014-10-31 | 2016-05-23 | 株式会社平和 | Game machine |
JP6201273B1 (en) * | 2016-09-28 | 2017-09-27 | 株式会社サンセイアールアンドディ | Game machine |
-
2019
- 2019-02-27 JP JP2019034534A patent/JP6993581B2/en active Active
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