JP2020130896A5 - - Google Patents

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Publication number
JP2020130896A5
JP2020130896A5 JP2019032152A JP2019032152A JP2020130896A5 JP 2020130896 A5 JP2020130896 A5 JP 2020130896A5 JP 2019032152 A JP2019032152 A JP 2019032152A JP 2019032152 A JP2019032152 A JP 2019032152A JP 2020130896 A5 JP2020130896 A5 JP 2020130896A5
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state
game
display
time
probability
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JP2019032152A
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JP2020130896A (en
JP7276815B2 (en
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Description

[適用例1]
複数種類の演出表示を実行可能な表示手段と、
図柄の変動表示を表示可能な図柄表示手段と、
前記図柄表示手段により変動表示された図柄が大当たり図柄のときは大当たり遊技を実行する大当たり遊技実行手段と、
前記大当たり遊技実行手段により実行された大当たり遊技の後の遊技状態を、時短遊技に変更する時短遊技変更手段と、
を備えた遊技機であって、
前記時短遊技は、前記大当たりになる確率が、通常の第1確率となる低確時短と該第1確率よりも高い第2確率となる高確時短とがあり、
前記時短遊技が終了したときは、前記低確時短では、遊技状態は低確低ベースの通常状態になり、前記高確時短では、遊技状態は、見かけ上通常状態と判別し難い確変が潜伏する高確低ベースの潜伏確変状態になり、
前記表示手段は、前記複数種類の演出表示のうちの一つの演出表示として第1演出表示を実行可能であり、
前記第1演出表示は、前記時短遊技が終了してから所定条件が成立したときは、現在の遊技状態が通常状態か潜伏確変状態かを示唆する遊技状態示唆演出をおこない、
前記表示手段は、前記複数種類の演出表示のうちの一つの演出表示として第2演出表示を実行可能であり、
前記第2演出表示は、前記時短遊技中に特定画像の表示をおこなうとともに、該特定画像の表示を第1特定画像から第2特定画像に変化する演出をおこない、
前記第1演出表示における前記遊技状態示唆演出は、遊技状態が通常状態のときと潜伏確変状態のときとで、前記第2特定画像の表示態様を異ならせて表示することで、現在の遊技状態が通常状態か潜伏確変状態かを示唆する
ことを特徴とする遊技機。
[Application example 1]
A display means that can execute multiple types of production display,
A symbol display means that can display a variable display of a symbol,
When the symbol displayed variable by the symbol display means is a jackpot symbol, the jackpot game executing means for executing the jackpot game and the jackpot game executing means.
A time-saving game changing means for changing the game state after the jackpot game executed by the jackpot game executing means to a time-saving game, and
It is a gaming machine equipped with
The time-saving game has a low probability time reduction in which the probability of becoming a big hit is a normal first probability and a high probability time reduction in which the probability of becoming a jackpot is a second probability higher than the first probability.
When the time-saving game is completed, in the low-accuracy time-saving, the gaming state becomes the low-accuracy low-based normal state, and in the high-accuracy time-saving, the gaming state hides a probability change that is apparently difficult to distinguish from the normal state. It becomes a latent probability change state of high accuracy and low base,
The display means can execute the first effect display as one of the plurality of types of effect display.
When a predetermined condition is satisfied after the time-saving game is completed , the first effect display performs a game state suggestion effect suggesting whether the current game state is a normal state or a latent probability change state .
The display means can execute the second effect display as one of the plurality of types of effect display.
The second effect display displays a specific image during the time-saving game, and changes the display of the specific image from the first specific image to the second specific image.
The game state suggestion effect in the first effect display is the current game state by displaying the second specific image in different display modes depending on whether the game state is in the normal state or the latent probability change state. Suggests whether is a normal state or a latent probability change state ,
A gaming machine characterized by that.

Claims (1)

複数種類の演出表示を実行可能な表示手段と、
図柄の変動表示を表示可能な図柄表示手段と、
前記図柄表示手段により変動表示された図柄が大当たり図柄のときは大当たり遊技を実行する大当たり遊技実行手段と、
前記大当たり遊技実行手段により実行された大当たり遊技の後の遊技状態を、時短遊技に変更する時短遊技変更手段と、
を備えた遊技機であって、
前記時短遊技は、前記大当たりになる確率が、通常の第1確率となる低確時短と該第1確率よりも高い第2確率となる高確時短とがあり、
前記時短遊技が終了したときは、前記低確時短では、遊技状態は低確低ベースの通常状態になり、前記高確時短では、遊技状態は、見かけ上通常状態と判別し難い確変が潜伏する高確低ベースの潜伏確変状態になり、
前記表示手段は、前記複数種類の演出表示のうちの一つの演出表示として第1演出表示を実行可能であり、
前記第1演出表示は、前記時短遊技が終了してから所定条件が成立したときは、現在の遊技状態が通常状態か潜伏確変状態かを示唆する遊技状態示唆演出をおこない、
前記表示手段は、前記複数種類の演出表示のうちの一つの演出表示として第2演出表示を実行可能であり、
前記第2演出表示は、前記時短遊技中に特定画像の表示をおこなうとともに、該特定画像の表示を第1特定画像から第2特定画像に変化する演出をおこない、
前記第1演出表示における前記遊技状態示唆演出は、遊技状態が通常状態のときと潜伏確変状態のときとで、前記第2特定画像の表示態様を異ならせて表示することで、現在の遊技状態が通常状態か潜伏確変状態かを示唆する
ことを特徴とする遊技機。
A display means that can execute multiple types of production display,
A symbol display means that can display a variable display of a symbol,
When the symbol displayed variable by the symbol display means is a jackpot symbol, the jackpot game execution means for executing the jackpot game and the jackpot game execution means.
A time-saving game changing means for changing the game state after the jackpot game executed by the jackpot game executing means to a time-saving game, and
It is a gaming machine equipped with
The time-saving game has a low probability time reduction in which the probability of becoming a big hit is a normal first probability and a high probability time reduction in which the probability of becoming a jackpot is a second probability higher than the first probability.
When the time-saving game is completed, in the low-accuracy time-saving, the gaming state becomes the low-accuracy low-based normal state, and in the high-accuracy time-saving, the gaming state hides a probability change that is apparently difficult to distinguish from the normal state. It becomes a latent probability change state of high accuracy and low base,
The display means can execute the first effect display as one of the plurality of types of effect display.
When a predetermined condition is satisfied after the time-saving game is completed , the first effect display performs a game state suggestion effect suggesting whether the current game state is a normal state or a latent probability change state .
The display means can execute the second effect display as one of the plurality of types of effect display.
The second effect display displays a specific image during the time-saving game, and changes the display of the specific image from the first specific image to the second specific image.
The game state suggestion effect in the first effect display is the current game state by displaying the second specific image in different display modes depending on whether the game state is in the normal state or the latent probability change state. Suggests whether is a normal state or a latent probability change state ,
A gaming machine characterized by that.
JP2019032152A 2019-02-25 2019-02-25 game machine Active JP7276815B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2019032152A JP7276815B2 (en) 2019-02-25 2019-02-25 game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2019032152A JP7276815B2 (en) 2019-02-25 2019-02-25 game machine

Publications (3)

Publication Number Publication Date
JP2020130896A JP2020130896A (en) 2020-08-31
JP2020130896A5 true JP2020130896A5 (en) 2022-02-25
JP7276815B2 JP7276815B2 (en) 2023-05-18

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Family Applications (1)

Application Number Title Priority Date Filing Date
JP2019032152A Active JP7276815B2 (en) 2019-02-25 2019-02-25 game machine

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JP (1) JP7276815B2 (en)

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5522745B2 (en) 2010-11-12 2014-06-18 サミー株式会社 Bullet ball machine
JP5653317B2 (en) 2011-08-04 2015-01-14 株式会社平和 Game machine
JP6561298B2 (en) 2018-07-11 2019-08-21 株式会社サンセイアールアンドディ Game machine

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