JP2020120956A5 - - Google Patents
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- JP2020120956A5 JP2020120956A5 JP2019015106A JP2019015106A JP2020120956A5 JP 2020120956 A5 JP2020120956 A5 JP 2020120956A5 JP 2019015106 A JP2019015106 A JP 2019015106A JP 2019015106 A JP2019015106 A JP 2019015106A JP 2020120956 A5 JP2020120956 A5 JP 2020120956A5
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- movable member
- period
- gaming machine
- predetermined operation
- effect
- Prior art date
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- 230000000694 effects Effects 0.000 claims description 4
- 230000002708 enhancing Effects 0.000 description 2
- 238000000034 method Methods 0.000 description 1
Description
本発明は、遊技機に関する。 The present invention relates to Yu technique machine.
発光素子を有する可動部材と、可動部材を用いた演出を制御する演出制御手段と、を備える遊技機が知られている(例えば特許文献1参照)。 A gaming machine including a movable member having a light emitting element and an effect control means for controlling an effect using the movable member is known (see, for example, Patent Document 1).
しかしながら、従来の遊技機において、可動部材を用いた演出は、興趣が高いとは言えなかった。
本発明の目的は、可動部材を用いた演出の興趣を高めることである。
However, in the conventional gaming machine, the production using the movable member is not very interesting.
An object of the present invention is to enhance the interest of a production using a movable member.
以上の課題を解決するため、請求項1に記載の発明は、
遊技に関連して可動部材を用いた演出を実行することが可能な遊技機において、
前記可動部材は、所定動作を実行可能であるとともに、発光可能であり、
前記可動部材の発光態様は、当該可動部材が前記所定動作を実行する第1期間と、当該第1期間の前の期間であって当該第1期間に連なる第2期間と、で異なることを特徴とする。
In order to solve the above problems, the invention according to claim 1 is
In a gaming machine capable of performing an effect using a movable member in connection with a gaming machine.
The movable member is capable of performing a predetermined operation and is capable of emitting light.
The light emitting mode of the movable member is characterized by being different between a first period in which the movable member executes the predetermined operation and a second period that is a period before the first period and is continuous with the first period. And.
本発明によれば、可動部材を用いた演出の興趣を高めることができる。 According to the present invention, it is possible to enhance the interest of the production using the movable member.
Claims (1)
前記可動部材は、所定動作を実行可能であるとともに、発光可能であり、
前記可動部材の発光態様は、当該可動部材が前記所定動作を実行する第1期間と、当該第1期間の前の期間であって当該第1期間に連なる第2期間と、で異なることを特徴とする遊技機。 In a gaming machine capable of performing an effect using a movable member in connection with a gaming machine.
The movable member is capable of performing a predetermined operation and is capable of emitting light.
The light emitting mode of the movable member is characterized by being different between a first period in which the movable member executes the predetermined operation and a second period that is a period before the first period and is continuous with the first period. A gaming machine.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2019015106A JP7222533B2 (en) | 2019-01-31 | 2019-01-31 | game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2019015106A JP7222533B2 (en) | 2019-01-31 | 2019-01-31 | game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2020120956A JP2020120956A (en) | 2020-08-13 |
JP2020120956A5 true JP2020120956A5 (en) | 2022-01-04 |
JP7222533B2 JP7222533B2 (en) | 2023-02-15 |
Family
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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JP2019015106A Active JP7222533B2 (en) | 2019-01-31 | 2019-01-31 | game machine |
Country Status (1)
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JP (1) | JP7222533B2 (en) |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4431662B2 (en) * | 2003-07-11 | 2010-03-17 | 株式会社高尾 | Game machine |
JP5773570B2 (en) * | 2010-03-11 | 2015-09-02 | 株式会社平和 | Game machine |
JP5897748B1 (en) * | 2015-03-04 | 2016-03-30 | 京楽産業.株式会社 | Game machine |
JP6149282B1 (en) * | 2016-10-07 | 2017-06-21 | 株式会社大都技研 | Amusement stand |
JP7150331B2 (en) * | 2019-01-31 | 2022-10-11 | 株式会社ソフイア | game machine |
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2019
- 2019-01-31 JP JP2019015106A patent/JP7222533B2/en active Active