JP2020120755A5 - - Google Patents
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- JP2020120755A5 JP2020120755A5 JP2019013145A JP2019013145A JP2020120755A5 JP 2020120755 A5 JP2020120755 A5 JP 2020120755A5 JP 2019013145 A JP2019013145 A JP 2019013145A JP 2019013145 A JP2019013145 A JP 2019013145A JP 2020120755 A5 JP2020120755 A5 JP 2020120755A5
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- game
- notice effect
- control means
- result
- effect
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- 230000000694 effects Effects 0.000 claims description 18
- 230000001629 suppression Effects 0.000 description 2
- 230000002708 enhancing Effects 0.000 description 1
Description
しかし、ゲームの結果が特別結果となる場合に遊技者に有利な遊技状態を発生可能な遊技機では、複数の信号線の干渉による不具合の抑制と、遊技者の期待感を高まらせ、遊技の興趣を高めることが望まれる。 However, in a gaming machine that can generate a gaming state that is advantageous to the player when the result of the game is a special result, it suppresses defects due to interference of multiple signal lines and raises the expectation of the player. It is hoped that the interest will be enhanced.
本発明は、ゲームの結果が特別結果となる場合に遊技者に有利な遊技状態を発生可能な遊技機において、複数の信号線の干渉による不具合の抑制と、遊技の興趣を高めることを目的とする。 The present invention purposes in possible gaming machine generates an advantageous gaming state to the player when the game result is a special result, the suppression of the problems due to the interference of the plurality of signal lines, to enhance the interest of Yu technique And.
以上の課題を達成するため、請求項1に記載の発明は、
ゲームを実行可能な遊技制御手段と、前記ゲームに関連する演出を実行可能な演出制御手段と、を備え、前記ゲームの結果が特別結果となる場合に、遊技者に有利な遊技状態を発生可能な遊技機において、
前記遊技制御手段は、
所定回路と通信を行うために間を隔てた複数の信号線を有する基板を備え、
前記演出制御手段は、
前記ゲームの結果が前記特別結果となる期待度を示唆する予告演出として、第1予告演出と、当該第1予告演出と異なる第2予告演出と、を実行可能であり、
前記第1予告演出の実行態様および前記第2予告演出の実行態様を、少なくとも第1識別態様または当該第1識別態様よりも期待度の高い第2識別態様の中から選択可能としたことを特徴とする。
In order to achieve the above problems, the invention according to claim 1 is
A game control means capable of executing a game and an effect control means capable of executing an effect related to the game are provided, and when the result of the game is a special result, a game state advantageous to the player can be generated. In a game machine
The game control means is
A board having a plurality of signal lines separated to communicate with a predetermined circuit is provided.
The effect control means is
As a notice effect suggesting the degree of expectation that the result of the game will be the special result, a first notice effect and a second notice effect different from the first notice effect can be executed.
The feature is that the execution mode of the first notice effect and the execution mode of the second notice effect can be selected from at least the first identification mode or the second identification mode having a higher expectation than the first identification mode. And.
本発明の一形態によれば、ゲームの結果が特別結果となる場合に遊技者に有利な遊技状態を発生可能な遊技機において、複数の信号線の干渉による不具合の抑制と、遊技の興趣を高めることができる。 According to an embodiment of the present invention, in a possible gaming machine generates an advantageous gaming state to the player when the game result is a special result, the suppression of the problems due to the interference of the plurality of signal lines, the Yu technique interest Can be enhanced.
Claims (1)
前記遊技制御手段は、 The game control means is
所定回路と通信を行うために間を隔てた複数の信号線を有する基板を備え、 A board having a plurality of signal lines separated to communicate with a predetermined circuit is provided.
前記演出制御手段は、 The effect control means is
前記ゲームの結果が前記特別結果となる期待度を示唆する予告演出として、第1予告演出と、当該第1予告演出と異なる第2予告演出と、を実行可能であり、 As a notice effect suggesting the degree of expectation that the result of the game will be the special result, a first notice effect and a second notice effect different from the first notice effect can be executed.
前記第1予告演出の実行態様および前記第2予告演出の実行態様を、少なくとも第1識別態様または当該第1識別態様よりも期待度の高い第2識別態様の中から選択可能としたことを特徴とする遊技機。 The feature is that the execution mode of the first notice effect and the execution mode of the second notice effect can be selected from at least the first identification mode or the second identification mode having a higher expectation than the first identification mode. A game machine.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2019013145A JP2020120755A (en) | 2019-01-29 | 2019-01-29 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2019013145A JP2020120755A (en) | 2019-01-29 | 2019-01-29 | Game machine |
Publications (2)
Publication Number | Publication Date |
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JP2020120755A JP2020120755A (en) | 2020-08-13 |
JP2020120755A5 true JP2020120755A5 (en) | 2021-12-16 |
Family
ID=71991536
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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JP2019013145A Pending JP2020120755A (en) | 2019-01-29 | 2019-01-29 | Game machine |
Country Status (1)
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JP (1) | JP2020120755A (en) |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2010012061A (en) * | 2008-07-04 | 2010-01-21 | Daito Giken:Kk | Game machine |
JP2017158606A (en) * | 2016-03-07 | 2017-09-14 | 京楽産業.株式会社 | Game machine |
JP7112185B2 (en) * | 2017-06-25 | 2022-08-03 | 株式会社大一商会 | game machine |
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2019
- 2019-01-29 JP JP2019013145A patent/JP2020120755A/en active Pending