JP2020103390A5 - - Google Patents

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Publication number
JP2020103390A5
JP2020103390A5 JP2018242663A JP2018242663A JP2020103390A5 JP 2020103390 A5 JP2020103390 A5 JP 2020103390A5 JP 2018242663 A JP2018242663 A JP 2018242663A JP 2018242663 A JP2018242663 A JP 2018242663A JP 2020103390 A5 JP2020103390 A5 JP 2020103390A5
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JP
Japan
Prior art keywords
predetermined
transparent member
gaming machine
board
game board
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Pending
Application number
JP2018242663A
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Japanese (ja)
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JP2020103390A (en
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Priority to JP2018242663A priority Critical patent/JP2020103390A/en
Priority claimed from JP2018242663A external-priority patent/JP2020103390A/en
Publication of JP2020103390A publication Critical patent/JP2020103390A/en
Publication of JP2020103390A5 publication Critical patent/JP2020103390A5/ja
Pending legal-status Critical Current

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Description

本発明は、遊技機に関する。 The present invention relates to Yu technique machine.

従来、遊技機を構成する複数の部品(要素または遊技機構成要素)で演出を実行可能な遊技機が存在している(例えば、特許文献1)。 Conventionally, there is a gaming machine capable of performing an effect with a plurality of parts (elements or gaming machine components) constituting the gaming machine (for example, Patent Document 1).

特開2012−034989号公報Japanese Unexamined Patent Publication No. 2012-034989

しかし、従来の遊技機において、透明部材に映り込んだ透明部材よりも前方の要素の虚像が透明部材よりも後方の要素と重なることで透明部材よりも後方の要素の視認性が悪くなり、遊技の興趣が低下する可能性があった。 However, in a conventional gaming machine, the virtual image of the element in front of the transparent member reflected on the transparent member overlaps with the element behind the transparent member, so that the visibility of the element behind the transparent member deteriorates and the game is played. There was a possibility that the interest of the game would decline.

本発明の代表的な一形態では、ゲームを実行可能な遊技機において、遊技盤の前面に、当該遊技盤を視認可能に形成される透明部材と、前記透明部材よりも当該遊技機の前方側に配設される所定の枠要素と、前記遊技盤に配設される所定の盤要素と、を備え、前記所定の盤要素は、前記透明部材に映り込む前記所定の枠要素の虚像と重なり、所定の条件が成立すると前記所定の枠要素の虚像と重ならなくなることが可能である。 In a typical embodiment of the present invention, in a gaming machine capable of executing a game, a transparent member formed on the front surface of the gaming board so that the gaming board can be visually recognized, and a front side of the gaming machine with respect to the transparent member. A predetermined frame element arranged in the game board and a predetermined board element arranged in the game board are provided, and the predetermined board element overlaps with a virtual image of the predetermined frame element reflected in the transparent member. When a predetermined condition is satisfied, it is possible that the virtual image of the predetermined frame element does not overlap.

Claims (1)

ゲームを実行可能な遊技機において、
遊技盤の前面に、当該遊技盤を視認可能に形成される透明部材と、
前記透明部材よりも当該遊技機の前方側に配設される所定の枠要素と、
前記遊技盤に配設される所定の盤要素と、を備え、
前記所定の盤要素は、前記透明部材に映り込む前記所定の枠要素の虚像と重なり、所定の条件が成立すると前記所定の枠要素の虚像と重ならなくなることが可能であることを特徴とする遊技機。
In a gaming machine that can execute games
A transparent member formed on the front surface of the game board so that the game board can be visually recognized,
A predetermined frame element arranged on the front side of the gaming machine with respect to the transparent member, and
With a predetermined board element disposed on the game board,
The predetermined board element is characterized in that it overlaps with the virtual image of the predetermined frame element reflected on the transparent member, and can not overlap with the virtual image of the predetermined frame element when a predetermined condition is satisfied. Gaming machine.
JP2018242663A 2018-12-26 2018-12-26 Game machine Pending JP2020103390A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2018242663A JP2020103390A (en) 2018-12-26 2018-12-26 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2018242663A JP2020103390A (en) 2018-12-26 2018-12-26 Game machine

Publications (2)

Publication Number Publication Date
JP2020103390A JP2020103390A (en) 2020-07-09
JP2020103390A5 true JP2020103390A5 (en) 2021-12-23

Family

ID=71449864

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2018242663A Pending JP2020103390A (en) 2018-12-26 2018-12-26 Game machine

Country Status (1)

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JP (1) JP2020103390A (en)

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002336488A (en) * 2001-05-16 2002-11-26 Aruze Corp Game machine, production expressing method for game machine, recording medium, and server
JP3977678B2 (en) * 2002-04-05 2007-09-19 株式会社ソフィア Game machine
JP2006181104A (en) * 2004-12-27 2006-07-13 Heiwa Corp Illuminator for game machine
JP6412037B2 (en) * 2016-02-22 2018-10-24 株式会社三共 Game machine
JP2019055119A (en) * 2017-09-22 2019-04-11 株式会社三共 Game machine

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