JP2020081291A5 - - Google Patents

Download PDF

Info

Publication number
JP2020081291A5
JP2020081291A5 JP2018218853A JP2018218853A JP2020081291A5 JP 2020081291 A5 JP2020081291 A5 JP 2020081291A5 JP 2018218853 A JP2018218853 A JP 2018218853A JP 2018218853 A JP2018218853 A JP 2018218853A JP 2020081291 A5 JP2020081291 A5 JP 2020081291A5
Authority
JP
Japan
Prior art keywords
determination
predetermined
specific
state
less
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2018218853A
Other languages
Japanese (ja)
Other versions
JP2020081291A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2018218853A priority Critical patent/JP2020081291A/en
Priority claimed from JP2018218853A external-priority patent/JP2020081291A/en
Publication of JP2020081291A publication Critical patent/JP2020081291A/en
Publication of JP2020081291A5 publication Critical patent/JP2020081291A5/ja
Priority to JP2023000896A priority patent/JP7401001B2/en
Pending legal-status Critical Current

Links

Description

パチンコ機等の遊技機には、所定の抽選条件の成立に基づいて行われる抽選の結果が当たりだった場合に、当たり遊技を実行するものがある。かかる遊技機の中には、例えば、遊技者にとって有利度合いが異なる複数の状態を設定可能に構成することにより遊技者の遊技に対する興趣向上を図っているものがある。 2. Description of the Related Art Some gaming machines such as pachinko machines execute a winning game when the result of a lottery performed based on the establishment of a predetermined lottery condition is a win. Among such gaming machines, for example, there is a game machine designed to increase the player's interest in the game by allowing the player to set a plurality of states with different degrees of advantage.

この目的を達成するために請求項1記載の遊技機は、所定件の成立に基づいて所定の情報を取得する得手段と、その得手段によって取得された前記所定の情報を用いて判を実行する判手段と、その判手段の判結果が特定の判結果になったことに基づいて遊技者に有利な有利遊技を実行することが可能な有利遊技実行手段と、を備え、前記有利遊技実行手段によって実行される前記有利遊技として、特定有利遊技を少なくとも含む複数のうち1の前記有利遊技を決定する決定手段と、少なくとも前記特定有利遊技に関する遊技の状態が終了した後の状態として、遊技者に有利な特定状態を設定する特定状態設定手段と、前記特定状態が設定された後で予め定められた特定回数の前記判手段の判に渡って連続して前記特定の判結果とは異なる判結果となったことに基づいて、前記特定状態よりも有利度合いが低い所定状態を設定する所定状態設定手段と、前記特定回数の判定が実行されるまで継続し得る前記特定状態が設定された後の前記判定手段の判定の回数が、前記特定回数未満の所定回数よりも多い回数であって前記特定回数以下の回数の範囲において前記判定手段の判定が実行されたことに基づいて、所定の演出態様を少なくとも含む所定演出を実行可能な第1演出実行手段と、前記特定回数の判定が実行されるまで継続し得る特定状態が設定された後の前記判定手段の判定の回数が、前記所定回数以下の回数の範囲において前記判定手段の判定が実行されたことに基づいて、前記所定の演出態様を含まない前記所定演出を実行可能な第2演出実行手段と、を備え、前記特定回数の判定が実行されるまで継続し得る特定状態が設定された後の前記判手段の判の回数が、前記所定回数以下の回数の範囲と、前記所定回数よりも多い回数であって前記特定回数以下の回数の範囲とで、前記有利遊技が実行されて前記特定状態が設定される期待値が異なる構成であり、得手段は、前記所定条件として第1所定条件成立したことに基づいて前記所定の情報を取得する第1得手段と、前記所定条件として前記第1所定条件とは異なる第2所定条件成立したことに基づいて前記所定の情報を取得する第2得手段と、で少なくとも構成されており、前記判手段は、前記第1得手段によって取得された前記所定の情報を用いて判を実行する第1判手段と、前記第2得手段によって取得された前記所定の情報を用いて判を実行する第2判手段と、で少なくとも構成されており、前記遊技機は、少なくとも前記特定状態において前記第1判手段による判を実行させずに前記第2判手段による判を実行させ続けた場合において、前記特定回数の判定が実行されるまで継続し得る特定状態が設定された後の前記判手段の判の回数が、前記所定回数以下の回数の範囲と、前記所定回数よりも多い回数であって前記特定回数以下の回数の範囲とで、前記有利遊技が実行されて前記特定状態が設定される期待値が異なる構成であり、少なくとも前記特定状態において前記第1判定手段による判定を実行させずに前記第2判定手段による判定を実行させ続けた場合において、前記特定回数の判定が実行されるまで継続し得る特定状態が設定された後の前記判手段の判の回数が、前記所定回数以下の回数の範囲と、前記所定回数よりも多い回数であって前記特定回数以下の回数の範囲とで、の判に基づいて前記有利遊技が実行される確率が同一となる。 In order to achieve this object, the gaming machine according to claim 1 is provided with acquisition means for acquiring predetermined information based on the establishment of a predetermined condition , and using the predetermined information acquired by the acquisition means . Judging means for executing judgment , and advantageous game executing means capable of executing an advantageous game advantageous to the player based on the fact that the judgment result of the judging means becomes a specific judgment result. determining means for determining one of a plurality of advantageous games including at least a specific advantageous game as the advantageous game to be executed by the advantageous game executing means; As a state after the above, a specific state setting means for setting a specific state advantageous to the player, and a predetermined specific number of determinations by the determination means after the specific state is set are continuously performed. a predetermined state setting means for setting a predetermined state having a lower degree of advantage than the specific state based on a determination result different from the specific determination result; and the determination of the specific number of times. If the number of determinations by the determination means after the specific state that can continue until is set is greater than a predetermined number of times less than the specific number of times and is equal to or less than the specific number of times, the determination of the determination means After the first effect executing means capable of executing a predetermined effect including at least a predetermined effect mode based on the execution of the determination, and a specific state that can be continued until the determination of the specific number of times is performed are set. , the number of determinations of the determination means is within the range of the number of times equal to or less than the predetermined number of times; and effect execution means , wherein the number of times of determination by the determination means after a specific state that can be continued until the determination of the specific number of times is set is a range of times equal to or less than the predetermined number of times; An expected value for executing the advantageous game and setting the specific state is different between the number of times greater than the predetermined number of times and the number of times equal to or less than the specific number of times, and the acquisition means includes: a first obtaining means for obtaining the predetermined information based on the satisfaction of a first predetermined condition as the predetermined condition; and a second predetermined condition different from the first predetermined condition as the predetermined condition being satisfied . and a second obtaining means for obtaining the predetermined information based on the determination means, and the determining means executes determination using the predetermined information obtained by the first obtaining means. by the first determination means and the second acquisition means and a second determination means for performing determination using the acquired predetermined information, and the gaming machine executes determination by the first determination means at least in the specific state. in the case where the judgment by the second judging means is continued to be executed without the second judging means, the number of judgments by the judging means after setting a specific state that can be continued until the judgment is executed for the specific number of times However, in the range of the number of times equal to or less than the predetermined number of times and the number of times greater than the predetermined number of times and equal to or less than the specific number of times, the expected value for executing the advantageous game and setting the specific state is In a different configuration, at least in the case where the determination by the first determination means is not performed in the specific state and the determination by the second determination means is continued, the determination can be continued until the determination is performed the specific number of times. The number of determinations made by the determining means after the specific state is set is in a range of times equal to or less than the predetermined number of times, and in a range of times greater than the predetermined number of times but equal to or less than the specific number of times, Based on the determination of 1 , the probability of executing the advantageous game becomes the same.

請求項1記載の遊技機によれば、所定件の成立に基づいて所定の情報を取得する得手段と、その得手段によって取得された前記所定の情報を用いて判を実行する判手段と、その判手段の判結果が特定の判結果になったことに基づいて遊技者に有利な有利遊技を実行することが可能な有利遊技実行手段と、を備え、前記有利遊技実行手段によって実行される前記有利遊技として、特定有利遊技を少なくとも含む複数のうち1の前記有利遊技を決定する決定手段と、少なくとも前記特定有利遊技に関する遊技の状態が終了した後の状態として、遊技者に有利な特定状態を設定する特定状態設定手段と、前記特定状態が設定された後で予め定められた特定回数の前記判手段の判に渡って連続して前記特定の判結果とは異なる判結果となったことに基づいて、前記特定状態よりも有利度合いが低い所定状態を設定する所定状態設定手段と、前記特定回数の判定が実行されるまで継続し得る前記特定状態が設定された後の前記判定手段の判定の回数が、前記特定回数未満の所定回数よりも多い回数であって前記特定回数以下の回数の範囲において前記判定手段の判定が実行されたことに基づいて、所定の演出態様を少なくとも含む所定演出を実行可能な第1演出実行手段と、前記特定回数の判定が実行されるまで継続し得る特定状態が設定された後の前記判定手段の判定の回数が、前記所定回数以下の回数の範囲において前記判定手段の判定が実行されたことに基づいて、前記所定の演出態様を含まない前記所定演出を実行可能な第2演出実行手段と、を備え、前記特定回数の判定が実行されるまで継続し得る特定状態が設定された後の前記判手段の判の回数が、前記所定回数以下の回数の範囲と、前記所定回数よりも多い回数であって前記特定回数以下の回数の範囲とで、前記有利遊技が実行されて前記特定状態が設定される期待値が異なる構成であり、前記取得手段は、前記所定条件として第1所定条件が成立したことに基づいて前記所定の情報を取得する第1取得手段と、前記所定条件として前記第1所定条件とは異なる第2所定条件が成立したことに基づいて前記所定の情報を取得する第2取得手段と、で少なくとも構成されており、前記判定手段は、前記第1取得手段によって取得された前記所定の情報を用いて判定を実行する第1判定手段と、前記第2取得手段によって取得された前記所定の情報を用いて判定を実行する第2判定手段と、で少なくとも構成されており、前記遊技機は、少なくとも前記特定状態において前記第1判定手段による判定を実行させずに前記第2判定手段による判定を実行させ続けた場合において、前記特定回数の判定が実行されるまで継続し得る特定状態が設定された後の前記判定手段の判定の回数が、前記所定回数以下の回数の範囲と、前記所定回数よりも多い回数であって前記特定回数以下の回数の範囲とで、前記有利遊技が実行されて前記特定状態が設定される期待値が異なる構成であり、少なくとも前記特定状態において前記第1判定手段による判定を実行させずに前記第2判定手段による判定を実行させ続けた場合において、前記特定回数の判定が実行されるまで継続し得る特定状態が設定された後の前記判定手段の判定の回数が、前記所定回数以下の回数の範囲と、前記所定回数よりも多い回数であって前記特定回数以下の回数の範囲とで、1の判定に基づいて前記有利遊技が実行される確率が同一となる。 According to the gaming machine of claim 1, the obtaining means for obtaining the predetermined information based on the establishment of the predetermined condition , and the determination is executed using the predetermined information obtained by the obtaining means. Determination means, and advantageous game execution means capable of executing an advantageous game advantageous to the player based on the fact that the determination result of the determination means becomes a specific determination result , As the advantageous game executed by the advantageous game execution means, a determination means for deciding one of a plurality of advantageous games including at least a specific advantageous game, and a state after at least the game state related to the specific advantageous game is completed. a specific state setting means for setting a specific state advantageous to the player ; Predetermined state setting means for setting a predetermined state having a lower degree of advantage than the specific state based on a determination result different from the determination result; The number of times of determination by the determination means after the specific state is set is greater than a predetermined number of times less than the specific number of times, and the determination by the determination means is performed within a range of times of times equal to or less than the specific number of times. Based on this, a first effect execution means capable of executing a predetermined effect including at least a predetermined effect mode, and the determination means after a specific state that can be continued until the determination of the specific number of times is set is set. a second effect executing means capable of executing the predetermined effect that does not include the predetermined effect mode based on the fact that the determination by the determining means is performed within the range of the number of determinations equal to or less than the predetermined number of times; wherein the number of determinations by the determination means after the specific state that can be continued until the determination of the specific number of times is set is in a range of times equal to or less than the predetermined number of times, and more than the predetermined number of times The expected value for the execution of the advantageous game and the setting of the specific state is different between the range of the number of times that is greater than the specific number of times, and the acquisition means has a first condition as the predetermined condition. a first acquiring means for acquiring the predetermined information based on the establishment of a predetermined condition; and acquiring the predetermined information based on the establishment of a second predetermined condition different from the first predetermined condition as the predetermined condition. and a second acquiring means for acquiring, wherein the determining means includes first determining means for performing determination using the predetermined information acquired by the first acquiring means, and the second acquiring means. said predetermined obtained by means and a second determination means for executing a determination using the information of, and the gaming machine does not allow the first determination means to make a determination at least in the specific state, and the second determination means performs a determination. when the judgment is continuously executed, the number of judgments by the judging means after setting the specific state that can be continued until the judgment is executed the specific number of times is the range of the number of judgments equal to or less than the predetermined number of times; An expected value for executing the advantageous game and setting the specific state is different between a range of times greater than a predetermined number of times and equal to or less than the specific number of times, and at least in the specific state, the first Determination by the determination means after a specific state that can be continued until the determination is performed a specific number of times is set in a case where the determination by the second determination means is continued without executing the determination by the determination means. the number of times is in the range of the number of times equal to or less than the predetermined number of times and the number of times in the range of the number of times greater than the predetermined number of times and equal to or less than the specific number of times, the probability that the advantageous game is executed based on the determination of 1 be the same .

10 パチンコ機(遊技機)
64 第1入球口(第1入球手段)
203a 特別図柄1保留球格納エリア(記憶手段)
203a2 特別図柄2保留球格納エリア(記憶手段)
6400 第2入球口(第2入球手段)
6400a 電動役物(可変手段)
6500 V入賞装置(第3入球手段)
6500f1 開閉扉(第2可変手段)
S215 第7実施形態における有利遊技実行手段の一部
S221 可変遊技実行手段
S303,S307 第7実施形態における判手段、第1判手段、第2判手段
S237 第7実施形態における所定状態設定手段
S706,S758 第7実施形態における得手段、第1得手段、第2得手段
S1622 第7実施形態における特定状態設定手段
S1717 第7実施形態における有利遊技実行手段の一部
10 Pachinko machines (game machines)
64 first entrance (first entrance means)
203a Special symbol 1 reserved ball storage area (storage means)
203a2 Special symbol 2 reserved ball storage area (storage means)
6400 Second entrance (second entrance means)
6400a electric accessories (variable means)
6500 V winning device (third ball entry means)
6500f1 opening and closing door (second variable means)
S215 A part of advantageous game execution means in the seventh embodiment S221 Variable game execution means S303, S307 Determination means, first determination means, second determination means S237 in the seventh embodiment Predetermined state setting in the seventh embodiment Means S706, S758 Acquisition means, first acquisition means, second acquisition means S1622 in seventh embodiment Specific state setting means S1717 in seventh embodiment Part of advantageous game execution means in seventh embodiment

Claims (1)

所定件の成立に基づいて所定の情報を取得する得手段と、
その得手段によって取得された前記所定の情報を用いて判を実行する判手段と、
その判手段の判結果が特定の判結果になったことに基づいて遊技者に有利な有利遊技を実行することが可能な有利遊技実行手段と、を備えた遊技機において、
前記有利遊技実行手段によって実行される前記有利遊技として、特定有利遊技を少なくとも含む複数のうち1の前記有利遊技を決定する決定手段と、
少なくとも前記特定有利遊技に関する遊技の状態が終了した後の状態として、遊技者に有利な特定状態を設定する特定状態設定手段と、
前記特定状態が設定された後で予め定められた特定回数の前記判手段の判に渡って連続して前記特定の判結果とは異なる判結果となったことに基づいて、前記特定状態よりも有利度合いが低い所定状態を設定する所定状態設定手段と、
前記特定回数の判定が実行されるまで継続し得る前記特定状態が設定された後の前記判定手段の判定の回数が、前記特定回数未満の所定回数よりも多い回数であって前記特定回数以下の回数の範囲において前記判定手段の判定が実行されたことに基づいて、所定の演出態様を少なくとも含む所定演出を実行可能な第1演出実行手段と、
前記特定回数の判定が実行されるまで継続し得る特定状態が設定された後の前記判定手段の判定の回数が、前記所定回数以下の回数の範囲において前記判定手段の判定が実行されたことに基づいて、前記所定の演出態様を含まない前記所定演出を実行可能な第2演出実行手段と、を備え、
前記特定回数の判定が実行されるまで継続し得る特定状態が設定された後の前記判手段の判の回数が、前記所定回数以下の回数の範囲と、前記所定回数よりも多い回数であって前記特定回数以下の回数の範囲とで、前記有利遊技が実行されて前記特定状態が設定される期待値が異なる構成であり、
得手段は、前記所定条件として第1所定条件成立したことに基づいて前記所定の情報を取得する第1得手段と、前記所定条件として前記第1所定条件とは異なる第2所定条件成立したことに基づいて前記所定の情報を取得する第2得手段と、で少なくとも構成されており、
前記判手段は、前記第1得手段によって取得された前記所定の情報を用いて判を実行する第1判手段と、前記第2得手段によって取得された前記所定の情報を用いて判を実行する第2判手段と、で少なくとも構成されており、
前記遊技機は、
少なくとも前記特定状態において前記第1判手段による判を実行させずに前記第2判手段による判を実行させ続けた場合において、前記特定回数の判定が実行されるまで継続し得る特定状態が設定された後の前記判手段の判の回数が、前記所定回数以下の回数の範囲と、前記所定回数よりも多い回数であって前記特定回数以下の回数の範囲とで、前記有利遊技が実行されて前記特定状態が設定される期待値が異なる構成であり、
少なくとも前記特定状態において前記第1判定手段による判定を実行させずに前記第2判定手段による判定を実行させ続けた場合において、前記特定回数の判定が実行されるまで継続し得る特定状態が設定された後の前記判手段の判の回数が、前記所定回数以下の回数の範囲と、前記所定回数よりも多い回数であって前記特定回数以下の回数の範囲とで、の判に基づいて前記有利遊技が実行される確率が同一となることを特徴とする遊技機。
Acquisition means for acquiring predetermined information based on the establishment of a predetermined condition ;
determination means for performing determination using the predetermined information acquired by the acquisition means;
A gaming machine comprising advantageous game execution means capable of executing an advantageous game advantageous to a player based on the judgment result of the judgment means becoming a specific judgment result,
determining means for determining one of a plurality of advantageous games including at least a specific advantageous game as the advantageous game to be executed by the advantageous game executing means;
specific state setting means for setting a specific state advantageous to the player as a state after at least the state of the game relating to the specific advantageous game is completed ;
Based on the fact that a determination result different from the specific determination result has been continuously obtained over a predetermined specific number of determinations of the determination means after the specific state is set, a predetermined state setting means for setting a predetermined state having a lower degree of advantage than the specific state;
The number of determinations by the determination means after the specific state that can be continued until the determination of the specific number of times is set is greater than a predetermined number of times less than the specific number of times and is equal to or less than the specific number of times. a first effect executing means capable of executing a predetermined effect including at least a predetermined effect mode based on the execution of the determination by the determining means within the range of the number of times;
The determination by the determination means is performed within a range of the number of times of determination by the determination means after the specific state that can be continued until the determination of the specific number of times is set is equal to or less than the predetermined number of times. Based on, a second effect execution means capable of executing the predetermined effect that does not include the predetermined effect mode ,
The number of determinations by the determination means after the specific state that can be continued until the determination of the specific number of times is set is in the range of the number of times equal to or less than the predetermined number of times and the number of times greater than the predetermined number of times. An expected value for executing the advantageous game and setting the specific state is different between the range of the number of times equal to or less than the specific number of times,
The acquisition means includes a first acquisition means for acquiring the predetermined information based on the establishment of a first predetermined condition as the predetermined condition, and a second predetermined condition different from the first predetermined condition as the predetermined condition. and a second obtaining means for obtaining the predetermined information based on the establishment of a predetermined condition,
The determination means includes first determination means for performing determination using the predetermined information acquired by the first acquisition means, and the predetermined information acquired by the second acquisition means. and a second determination means for performing determination using,
The game machine is
at least in the specific state, when the judgment by the first judgment means is not executed and the judgment by the second judgment means is continued to be executed, the identification that can be continued until the judgment is executed the specific number of times The number of times of determination by the determination means after the state is set is in a range of times equal to or less than the predetermined number of times and a range of times greater than the predetermined number of times but equal to or less than the specific number of times, the An advantageous game is executed and the expected value for setting the specific state is different,
A specific state is set that can be continued until the specific number of times of determination is performed, at least in the case where the determination by the first determination means is not performed in the specific state and the determination by the second determination means is continued to be performed. The number of times of determination by the determination means after the determination is in a range of times equal to or less than the predetermined number of times and a range of times greater than the predetermined number of times but equal to or less than the specific number of times, in the determination of 1 A gaming machine characterized in that the probability of executing the advantageous game is the same based on the above.
JP2018218853A 2018-11-22 2018-11-22 Game machine Pending JP2020081291A (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2018218853A JP2020081291A (en) 2018-11-22 2018-11-22 Game machine
JP2023000896A JP7401001B2 (en) 2018-11-22 2023-01-06 gaming machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2018218853A JP2020081291A (en) 2018-11-22 2018-11-22 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2023000896A Division JP7401001B2 (en) 2018-11-22 2023-01-06 gaming machine

Publications (2)

Publication Number Publication Date
JP2020081291A JP2020081291A (en) 2020-06-04
JP2020081291A5 true JP2020081291A5 (en) 2022-10-24

Family

ID=70904790

Family Applications (2)

Application Number Title Priority Date Filing Date
JP2018218853A Pending JP2020081291A (en) 2018-11-22 2018-11-22 Game machine
JP2023000896A Active JP7401001B2 (en) 2018-11-22 2023-01-06 gaming machine

Family Applications After (1)

Application Number Title Priority Date Filing Date
JP2023000896A Active JP7401001B2 (en) 2018-11-22 2023-01-06 gaming machine

Country Status (1)

Country Link
JP (2) JP2020081291A (en)

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4269090B2 (en) 2002-11-08 2009-05-27 株式会社大一商会 Game machine
JP2004358020A (en) 2003-06-06 2004-12-24 Sankyo Kk Game machine
JP2015016058A (en) 2013-07-10 2015-01-29 株式会社三共 Game machine
JP5873056B2 (en) * 2013-09-25 2016-03-01 株式会社ユニバーサルエンターテインメント Game machine
JP6286601B1 (en) * 2017-06-07 2018-02-28 株式会社ウフル IoT device management system

Similar Documents

Publication Publication Date Title
JP2017064425A5 (en)
JP2020162737A5 (en)
JP2020162734A5 (en)
JP2020081295A5 (en)
JP2021104169A5 (en)
JP2023165865A5 (en)
JP2022002805A5 (en)
JP2022051926A5 (en)
JP2022040226A5 (en)
JP2020171499A5 (en)
JP2020081291A5 (en)
JP2017064424A5 (en)
JP2021178240A5 (en)
JP2020081288A5 (en)
JP2020081289A5 (en)
JP2020081286A5 (en)
JP2020062110A5 (en)
JP2020081285A5 (en)
JP2022075896A5 (en)
JP2020171505A5 (en)
JP2022063305A5 (en)
JP2020062113A5 (en)
JP2020171503A5 (en)
JP2020171500A5 (en)
JP2020130469A5 (en)