JP2019166045A5 - - Google Patents

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Publication number
JP2019166045A5
JP2019166045A5 JP2018056185A JP2018056185A JP2019166045A5 JP 2019166045 A5 JP2019166045 A5 JP 2019166045A5 JP 2018056185 A JP2018056185 A JP 2018056185A JP 2018056185 A JP2018056185 A JP 2018056185A JP 2019166045 A5 JP2019166045 A5 JP 2019166045A5
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Japan
Prior art keywords
detection means
movable piece
predetermined
upper cover
control board
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JP2018056185A
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Japanese (ja)
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JP6856872B2 (en
JP2019166045A (en
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Priority to JP2018056185A priority Critical patent/JP6856872B2/en
Priority claimed from JP2018056185A external-priority patent/JP6856872B2/en
Publication of JP2019166045A publication Critical patent/JP2019166045A/en
Publication of JP2019166045A5 publication Critical patent/JP2019166045A5/ja
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Description

本発明は、以下の解決手段によって上述の課題を解決する(かっこ書きで、対応する実施形態の構成を示す。)。
本発明は、
ホッパー(35)と、
ホッパーを駆動させて遊技媒体を払い出すときに変位可能な可動片を検知し得る検知手段A(払出しセンサ37a)及び検知手段B(払出しセンサ37b)(検知手段Aは可動片が初期位置にあるときに検知しており、検知手段Bは可動片が変位した後の所定位置にあるときに検知している)と、
演算機能を備えた所定のIC(メインCPU55)と、
所定の制御基板(メイン制御基板50)と、
所定の制御基板を収容する基板ケース(56)と
を備え、
電源の供給が遮断される事象が発生した時から、電源断処理を実行するまでの期間の設計値(図8中、電源断発生から電源断検知まで)をT1とし、
ホッパーを駆動させることによって特定数の遊技媒体を払い出す場合において、検知手段Aが可動片を検知しなくなった時から、検知手段Bが可動片を検知したあと再度検知手段Aが可動片を検知して、次の遊技媒体を払い出すために再度検知手段Aが可動片を検知しなくなった時までの期間の設計値(図8中、S31からS35までのT4)をT2としたとき、
T1<T2
となっており、
基板ケースは上カバー(57)と下カバー(58)とから構成されており、
上カバーには、上カバーの成型時のゲート跡(57b及び58b)を有し、
所定の制御基板の一方の面には所定のICが搭載されており、
基板ケースに所定の制御基板が収容されている状態では、
上カバーを介して所定のICが視認可能となっており、
上カバーにおいて、一方の面に対して垂直な方向における所定のICと重なる範囲には、ゲート跡を有さない。
The present invention solves the above-mentioned problems by the following means (in parentheses, the configuration of the corresponding embodiment is shown).
The present invention
Hopper (35) and
Detection means A (payout sensor 37a) and detection means B (payout sensor 37b) (detection means A has a movable piece in the initial position) that can detect a movable piece that can be displaced when the hopper is driven to pay out the game medium. Sometimes it is detected, and the detection means B detects when the movable piece is in a predetermined position after being displaced).
A predetermined IC (main CPU 55) equipped with a calculation function and
A predetermined control board (main control board 50) and
With a board case (56) that houses a predetermined control board
With
The design value (from the occurrence of the power failure to the detection of the power failure in FIG. 8) from the time when the power supply is cut off to the execution of the power cut process is set to T1.
When a specific number of game media are paid out by driving the hopper, the detection means A detects the movable piece again after the detection means B detects the movable piece from the time when the detection means A stops detecting the movable piece. Then, when the design value (T4 from S31 to S35 in FIG. 8) of the period until the detection means A stops detecting the movable piece again in order to pay out the next game medium is set to T2.
T1 <T2
It has become
The board case is composed of an upper cover (57) and a lower cover (58).
The upper cover has gate marks (57b and 58b) when the upper cover is molded.
A predetermined IC is mounted on one surface of a predetermined control board.
When a predetermined control board is housed in the board case,
A predetermined IC can be visually recognized through the upper cover.
In the upper cover, there is no gate mark in the range overlapping the predetermined IC in the direction perpendicular to one surface.

Claims (1)

ホッパーと、
ホッパーを駆動させて遊技媒体を払い出すときに変位可能な可動片を検知し得る検知手段A及び検知手段B(検知手段Aは可動片が初期位置にあるときに検知しており、検知手段Bは可動片が変位した後の所定位置にあるときに検知している)と、
演算機能を備えた所定のICと、
所定の制御基板と、
所定の制御基板を収容する基板ケースと
を備え、
電源の供給が遮断される事象が発生した時から、電源断処理を実行するまでの期間の設計値をT1とし、
ホッパーを駆動させることによって特定数の遊技媒体を払い出す場合において、検知手段Aが可動片を検知しなくなった時から、検知手段Bが可動片を検知したあと再度検知手段Aが可動片を検知して、次の遊技媒体を払い出すために再度検知手段Aが可動片を検知しなくなった時までの期間の設計値をT2としたとき、
T1<T2
となっており、
基板ケースは上カバーと下カバーとから構成されており、
上カバーには、上カバーの成型時のゲート跡を有し、
所定の制御基板の一方の面には所定のICが搭載されており、
基板ケースに所定の制御基板が収容されている状態では、
上カバーを介して所定のICが視認可能となっており、
上カバーにおいて、一方の面に対して垂直な方向における所定のICと重なる範囲には、ゲート跡を有さない
遊技機
With the hopper
Detection means A and detection means B that can detect a movable piece that can be displaced when the hopper is driven to pay out the game medium (Detection means A detects when the movable piece is in the initial position, and detection means B Detects when the movable piece is in place after it has been displaced),
A predetermined IC with a calculation function and
With a given control board
With a board case that houses a predetermined control board
With
The design value of the period from the time when the power supply is cut off to the execution of the power supply cutoff process is set to T1.
When a specific number of game media are paid out by driving the hopper, the detection means A detects the movable piece again after the detection means B detects the movable piece from the time when the detection means A stops detecting the movable piece. Then, when the design value of the period until the detection means A stops detecting the movable piece again in order to pay out the next game medium is T2,
T1 <T2
It has become
The board case consists of an upper cover and a lower cover.
The upper cover has a gate mark when the upper cover is molded,
A predetermined IC is mounted on one surface of a predetermined control board.
When a predetermined control board is housed in the board case,
A predetermined IC can be visually recognized through the upper cover.
In the upper cover, there is no gate mark in the range overlapping the predetermined IC in the direction perpendicular to one surface.
Game machine .
JP2018056185A 2018-03-23 2018-03-23 Game machine Active JP6856872B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2018056185A JP6856872B2 (en) 2018-03-23 2018-03-23 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2018056185A JP6856872B2 (en) 2018-03-23 2018-03-23 Game machine

Publications (3)

Publication Number Publication Date
JP2019166045A JP2019166045A (en) 2019-10-03
JP2019166045A5 true JP2019166045A5 (en) 2020-11-12
JP6856872B2 JP6856872B2 (en) 2021-04-14

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ID=68107910

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Application Number Title Priority Date Filing Date
JP2018056185A Active JP6856872B2 (en) 2018-03-23 2018-03-23 Game machine

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JP (1) JP6856872B2 (en)

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6712065B2 (en) * 2018-03-23 2020-06-17 サミー株式会社 Amusement machine

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