JP2019154561A5 - - Google Patents

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Publication number
JP2019154561A5
JP2019154561A5 JP2018041769A JP2018041769A JP2019154561A5 JP 2019154561 A5 JP2019154561 A5 JP 2019154561A5 JP 2018041769 A JP2018041769 A JP 2018041769A JP 2018041769 A JP2018041769 A JP 2018041769A JP 2019154561 A5 JP2019154561 A5 JP 2019154561A5
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Japan
Prior art keywords
display
gaming machine
execution
hit
effect
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JP2018041769A
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Japanese (ja)
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JP7320811B2 (en
JP2019154561A (en
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Priority to JP2018041769A priority Critical patent/JP7320811B2/en
Priority claimed from JP2018041769A external-priority patent/JP7320811B2/en
Publication of JP2019154561A publication Critical patent/JP2019154561A/en
Publication of JP2019154561A5 publication Critical patent/JP2019154561A5/ja
Priority to JP2023114387A priority patent/JP2023129473A/en
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Publication of JP7320811B2 publication Critical patent/JP7320811B2/en
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Description

本発明の遊技機は、
所定の条件の成立時に当たりか否かを判定するための判定用情報を記憶可能な記憶手段と、
所定の演出を実行可能な演出実行手段と、を備え、
前記当たりには、第1の当たりと、前記第1の当たりよりも遊技者にとって不利な第2の当たりとがあり、
前記演出実行手段は、
前記記憶手段が記憶している前記判定用情報に応じた数の表示を所定の態様で示し得る保留演出を実行可能であり、
前記保留演出の実行中、前記表示が、前記第2の当たりではないことを示唆する特殊な態様で表示されるときがあることを特徴とする。
The gaming machine of the present invention
A storage means that can store determination information for determining whether or not a hit is made when a predetermined condition is satisfied, and a storage means that can store the determination information.
Equipped with an effect execution means capable of executing a predetermined effect,
The hit includes a first hit and a second hit that is more disadvantageous to the player than the first hit.
The effect executing means is
It is possible to execute a hold effect capable of showing a display of a number corresponding to the determination information stored in the storage means in a predetermined mode.
During execution of the pending effect, the display, characterized in that there is a time to be displayed in a special manner suggesting that it is not in the second per.

Claims (6)

所定の条件の成立時に当たりか否かを判定するための判定用情報を記憶可能な記憶手段と、
所定の演出を実行可能な演出実行手段と、を備え、
前記当たりには、第1の当たりと、前記第1の当たりよりも遊技者にとって不利な第2の当たりとがあり、
前記演出実行手段は、
前記記憶手段が記憶している前記判定用情報に応じた数の表示を所定の態様で示し得る保留演出を実行可能であり、
前記保留演出の実行中、前記表示が、前記第2の当たりではないことを示唆する特殊な態様で表示されるときがあることを特徴とする遊技機。
A storage means that can store determination information for determining whether or not a hit is made when a predetermined condition is satisfied, and a storage means that can store the determination information.
Equipped with an effect execution means capable of executing a predetermined effect,
The hit includes a first hit and a second hit that is more disadvantageous to the player than the first hit.
The effect executing means is
It is possible to execute a hold effect capable of showing a display of a number corresponding to the determination information stored in the storage means in a predetermined mode.
Wherein in pending demonstration run, the display, a game machine, characterized in that there is a time to be displayed in a special manner suggesting that it is not in the second per.
請求項1に記載の遊技機であって、The gaming machine according to claim 1.
前記保留演出の実行中、前記表示が前記特殊な態様とは異なる通常の態様で表示されているときに、前記表示のうち最新の表示(以下「新規表示」という)が前記特殊な態様で表示される場合には、前記通常の態様で表示されている前記表示の態様が前記特殊な態様に切り替わるときがあることを特徴とする遊技機。During the execution of the hold effect, when the display is displayed in a normal mode different from the special mode, the latest display (hereinafter referred to as "new display") of the displays is displayed in the special mode. When the game machine is used, the display mode displayed in the normal mode may be switched to the special mode.
請求項2に記載の遊技機であって、The gaming machine according to claim 2.
前記保留演出の実行中、前記新規表示が前記特殊な態様で表示されている場合には、前記特殊な態様で前記表示が追加されるときと、前記通常の態様で前記表示が追加されるときとがあることを特徴とする遊技機。When the new display is displayed in the special mode during the execution of the hold effect, when the display is added in the special mode and when the display is added in the normal mode. A game machine characterized by having.
請求項3に記載の遊技機であって、The gaming machine according to claim 3.
前記保留演出の実行中、前記第1の当たりと判定される前記判定用情報の前記記憶手段への記憶に基づき前記表示が追加される場合には、当該表示が前記通常の態様で追加される確率よりも前記特殊な態様で追加される確率の方が低いことを特徴とする遊技機。If the display is added based on the storage of the determination information determined to be the first hit in the storage means during the execution of the hold effect, the display is added in the usual manner. A gaming machine characterized in that the probability of being added in the special aspect is lower than the probability.
請求項2に記載の遊技機であって、The gaming machine according to claim 2.
前記保留演出の実行中、前記新規表示が前記特殊な態様で表示されている場合には、前記通常の態様で前記表示が追加されることを特徴とする遊技機。A gaming machine characterized in that, when the new display is displayed in the special mode during execution of the hold effect, the display is added in the normal mode.
請求項1から請求項5までのいずれか1項に記載の遊技機であって、The gaming machine according to any one of claims 1 to 5.
前記演出実行手段は、The effect executing means is
前記特殊な態様で前記表示が示されている前記保留演出の実行中に、そのような保留演出の実行を示唆するための示唆演出を実行可能であることを特徴とする遊技機。A gaming machine characterized in that, during the execution of the hold effect whose display is shown in the special aspect, a suggestion effect for suggesting the execution of such a hold effect can be executed.
JP2018041769A 2018-03-08 2018-03-08 game machine Active JP7320811B2 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP2018041769A JP7320811B2 (en) 2018-03-08 2018-03-08 game machine
JP2023114387A JP2023129473A (en) 2018-03-08 2023-07-12 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2018041769A JP7320811B2 (en) 2018-03-08 2018-03-08 game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2023114387A Division JP2023129473A (en) 2018-03-08 2023-07-12 Game machine

Publications (3)

Publication Number Publication Date
JP2019154561A JP2019154561A (en) 2019-09-19
JP2019154561A5 true JP2019154561A5 (en) 2021-04-22
JP7320811B2 JP7320811B2 (en) 2023-08-04

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Family Applications (2)

Application Number Title Priority Date Filing Date
JP2018041769A Active JP7320811B2 (en) 2018-03-08 2018-03-08 game machine
JP2023114387A Pending JP2023129473A (en) 2018-03-08 2023-07-12 Game machine

Family Applications After (1)

Application Number Title Priority Date Filing Date
JP2023114387A Pending JP2023129473A (en) 2018-03-08 2023-07-12 Game machine

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Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5089540B2 (en) 2008-09-12 2012-12-05 株式会社オリンピア Bullet ball machine
JP5346201B2 (en) 2008-11-14 2013-11-20 株式会社三共 Game machine
JP5819791B2 (en) 2012-08-24 2015-11-24 株式会社三共 Game machine
JP6115704B2 (en) 2012-10-15 2017-04-19 株式会社三洋物産 Game machine
JP2017006771A (en) 2016-10-19 2017-01-12 株式会社ソフイア Game machine

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