JP2019069381A5 - - Google Patents

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Publication number
JP2019069381A5
JP2019069381A5 JP2019027872A JP2019027872A JP2019069381A5 JP 2019069381 A5 JP2019069381 A5 JP 2019069381A5 JP 2019027872 A JP2019027872 A JP 2019027872A JP 2019027872 A JP2019027872 A JP 2019027872A JP 2019069381 A5 JP2019069381 A5 JP 2019069381A5
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Japan
Prior art keywords
effect
player
reception effect
reception
accepted
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JP2019027872A
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Japanese (ja)
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JP2019069381A (en
JP6894169B2 (en
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Priority claimed from JP2016247282A external-priority patent/JP6486320B2/en
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Priority to JP2019027872A priority Critical patent/JP6894169B2/en
Priority claimed from JP2019027872A external-priority patent/JP6894169B2/en
Publication of JP2019069381A publication Critical patent/JP2019069381A/en
Publication of JP2019069381A5 publication Critical patent/JP2019069381A5/ja
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Description

手段1:判定を行う判定手段と、
前記判定手段による判定にて所定の結果が得られたことに基づいて遊技者に特典を付与しうる特典付与手段と、
遊技者による操作の受付けが許容される受付演出を発生させる受付演出発生手段と、
前記受付演出の発生に際して、前兆演出にかかる表示を実行可能な前兆演出実行手段と
を備え、
前記受付演出には、第1の受付演出及び第2の受付演出が含まれており、
前記第1の受付演出は、
遊技者による操作の受付けがなされた場合、該受付けがなされたことに基づいて第1操作後演出を発生させ、遊技者による操作が受付けされなくても遊技者による操作が受付けされたときと同じ第1操作後演出を発生させるものであり、
前記第2の受付演出は、
遊技者による操作の受付けがなされた場合、該受付けがなされたことに基づいて第2操作後演出を発生させ、遊技者による操作が受付けされない場合、遊技者による操作が受付けされたときと同じ第2操作後演出を発生させないものであり、
前記第1操作後演出及び前記第2操作後演出はいずれも、前記所定の結果が得られている期待度が相対的に高いことを示す高期待態様で実行される場合と、前記所定の結果が得られている期待度が相対的に低いことを示す低期待態様で実行される場合とがあるものであるが、前記第1操作後演出に対応する前記高期待態様及び前記低期待態様と、前記第2操作後演出に対応する前記高期待態様及び前記低期待態様とは互いに異なる演出内容になっており、
前記前兆演出が特定種別の前兆演出として実行されると、前記第1の受付演出が前記特定種別の前兆演出に対応する受付演出として発生する場合と、前記第2の受付演出が前記特定種別の前兆演出に対応する受付演出として発生する場合とがあり、
さらに、
前記第1の受付演出及び前記第2の受付演出は、1つの変動パターン内でそれぞれ発生しうる
ことを特徴とする遊技機。
Means 1: a row cormorant determine constant means to determine constant,
A privilege granting means Ru impart Siu benefits to the player based on the predetermined result is obtained in the determination by the determining means,
Reception effect generation means for generating a reception effect in which acceptance of an operation by a player is permitted;
A prophecy effect execution means capable of executing a display relating to the prognostic effect when the reception effect is generated;
Equipped with
The reception effect includes a first reception effect and a second reception effect,
The first reception effect is
When the operation by the player is accepted, an effect is generated after the first operation based on the acceptance being performed, and the same as when the operation by the player is accepted even if the operation by the player is not accepted. It is to generate the effect after the first operation,
The second reception effect is
When the operation by the player is accepted, an effect is generated after the second operation based on the acceptance being performed, and when the operation by the player is not accepted, the same as when the operation by the player is accepted. After 2 operations are not something to generate,
The first post-operation effect and the second post-operation effect are both performed in a high expectation mode that indicates that the degree of expectation for which the predetermined result is obtained is relatively high, and the predetermined result May be executed in a low expectation mode that indicates that the degree of expectation obtained is relatively low, and the high expectation mode and the low The high expectation mode and the low expectation mode corresponding to the effect after the second operation have different effect contents from each other,
When the precursor effect is executed as a precursor effect of a specific type, the first reception effect is generated as a reception effect corresponding to the precursor effect of the specific type, and the second reception effect is of the specific type. It may occur as a reception effect corresponding to the omen effect,
further,
A game machine characterized in that the first reception effect and the second reception effect can respectively occur within one variation pattern .

Claims (1)

定を行う判定手段と、
前記判定手段による判定にて所定の結果が得られたことに基づいて遊技者に特典を付与しうる特典付与手段と、
遊技者による操作の受付けが許容される受付演出を発生させる受付演出発生手段と、
前記受付演出の発生に際して、前兆演出にかかる表示を実行可能な前兆演出実行手段と
を備え、
前記受付演出には、第1の受付演出及び第2の受付演出が含まれており、
前記第1の受付演出は、
遊技者による操作の受付けがなされた場合、該受付けがなされたことに基づいて第1操作後演出を発生させ、遊技者による操作が受付けされなくても遊技者による操作が受付けされたときと同じ第1操作後演出を発生させるものであり、
前記第2の受付演出は、
遊技者による操作の受付けがなされた場合、該受付けがなされたことに基づいて第2操作後演出を発生させ、遊技者による操作が受付けされない場合、遊技者による操作が受付けされたときと同じ第2操作後演出を発生させないものであり、
前記第1操作後演出及び前記第2操作後演出はいずれも、前記所定の結果が得られている期待度が相対的に高いことを示す高期待態様で実行される場合と、前記所定の結果が得られている期待度が相対的に低いことを示す低期待態様で実行される場合とがあるものであるが、前記第1操作後演出に対応する前記高期待態様及び前記低期待態様と、前記第2操作後演出に対応する前記高期待態様及び前記低期待態様とは互いに異なる演出内容になっており、
前記前兆演出が特定種別の前兆演出として実行されると、前記第1の受付演出が前記特定種別の前兆演出に対応する受付演出として発生する場合と、前記第2の受付演出が前記特定種別の前兆演出に対応する受付演出として発生する場合とがあり、
さらに、
前記第1の受付演出及び前記第2の受付演出は、1つの変動パターン内でそれぞれ発生しうる
ことを特徴とする遊技機。
And line cormorant determine constant means to determine constant,
A privilege granting means Ru impart Siu benefits to the player based on the predetermined result is obtained in the determination by the determining means,
Reception effect generation means for generating a reception effect in which acceptance of an operation by a player is permitted;
A prophecy effect execution means capable of executing a display relating to the prognostic effect when the reception effect is generated;
Equipped with
The reception effect includes a first reception effect and a second reception effect,
The first reception effect is
When the operation by the player is accepted, an effect is generated after the first operation based on the acceptance being performed, and the same as when the operation by the player is accepted even if the operation by the player is not accepted. It is to generate the effect after the first operation,
The second reception effect is
When the operation by the player is accepted, an effect is generated after the second operation based on the acceptance being performed, and when the operation by the player is not accepted, the same as when the operation by the player is accepted. After 2 operations are not something to generate,
The first post-operation effect and the second post-operation effect are both performed in a high expectation mode that indicates that the degree of expectation for which the predetermined result is obtained is relatively high, and the predetermined result May be executed in a low expectation mode that indicates that the degree of expectation obtained is relatively low, and the high expectation mode and the low The high expectation mode and the low expectation mode corresponding to the effect after the second operation have different effect contents from each other,
When the precursor effect is executed as a precursor effect of a specific type, the first reception effect is generated as a reception effect corresponding to the precursor effect of the specific type, and the second reception effect is of the specific type. It may occur as a reception effect corresponding to the omen effect,
further,
A game machine characterized in that the first reception effect and the second reception effect can respectively occur within one variation pattern .
JP2019027872A 2016-12-20 2019-02-19 Pachinko machine Active JP6894169B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2019027872A JP6894169B2 (en) 2016-12-20 2019-02-19 Pachinko machine

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2016247282A JP6486320B2 (en) 2016-12-20 2016-12-20 Gaming machine
JP2019027872A JP6894169B2 (en) 2016-12-20 2019-02-19 Pachinko machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2016247282A Division JP6486320B2 (en) 2016-12-20 2016-12-20 Gaming machine

Publications (3)

Publication Number Publication Date
JP2019069381A JP2019069381A (en) 2019-05-09
JP2019069381A5 true JP2019069381A5 (en) 2019-07-11
JP6894169B2 JP6894169B2 (en) 2021-06-23

Family

ID=66440379

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2019027872A Active JP6894169B2 (en) 2016-12-20 2019-02-19 Pachinko machine

Country Status (1)

Country Link
JP (1) JP6894169B2 (en)

Family Cites Families (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5470068B2 (en) * 2010-01-29 2014-04-16 京楽産業.株式会社 Game machine
JP5293681B2 (en) * 2010-05-17 2013-09-18 タイヨーエレック株式会社 Game machine
JP5188605B2 (en) * 2011-06-20 2013-04-24 京楽産業.株式会社 Game machine
JP5560476B1 (en) * 2013-02-01 2014-07-30 株式会社大都技研 Amusement stand
JP5848296B2 (en) * 2013-09-06 2016-01-27 京楽産業.株式会社 Game machine
JP6222028B2 (en) * 2014-09-26 2017-11-01 サミー株式会社 Game machine
JP6344693B2 (en) * 2015-02-09 2018-06-20 株式会社大都技研 Amusement stand
JP6038208B2 (en) * 2015-03-04 2016-12-07 京楽産業.株式会社 Game machine
JP6489619B2 (en) * 2016-12-20 2019-03-27 株式会社大一商会 Gaming machine

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