JP2019037433A5 - - Google Patents
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- JP2019037433A5 JP2019037433A5 JP2017160936A JP2017160936A JP2019037433A5 JP 2019037433 A5 JP2019037433 A5 JP 2019037433A5 JP 2017160936 A JP2017160936 A JP 2017160936A JP 2017160936 A JP2017160936 A JP 2017160936A JP 2019037433 A5 JP2019037433 A5 JP 2019037433A5
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- movable body
- pattern
- notification effect
- gaming machine
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Description
(1) 遊技者にとって有利な有利状態(大当り遊技状態等)に制御可能な遊技機(パチンコ遊技機1等)であって、
遊技枠に動作可能に設けられ、発光手段(第1上部LED29A,第2上部LED29B)を備える可動体(第1上部役物29L,第2上部役物29R等)と、
前記可動体の動作を制御する制御手段と(演出制御用マイクロコンピュータ100等)、
前記可動体の動作を報知する報知演出(図14に示す報知演出等)を実行する報知演出手段(演出表示装置9等)と、を備え、
前記制御手段は、前記報知演出に関連して前記可動体を動作させる第1パターン(動作+報知の第1パターン等)と、前記報知演出に関連せずに前記可動体を動作させる第2パターン(動作のみの第2パターン等)とにより前記可動体の動作を制御し、
前記第1パターンまたは前記第2パターンのいずれで前記可動体が動作されるかにより前記有利状態に制御される期待度が異なる(図15に示すように、通常遊技中においては、第1パターンが実行されたときの方が第2パターンが実行されたときよりも大当り期待度が高い等)。
(1) A gaming machine (pachinko gaming machine 1 etc.) that can be controlled to an advantageous state (big hit gaming state etc.) advantageous to the player,
A movable body (a first upper part 29L, a second upper part 29R, etc.) provided with a light emitting means (a first upper LED 29A, a second upper LED 29B) movably provided in the game frame;
Control means for controlling the movement of the movable body (microcomputer 100 for effect control etc.);
Comprising a, a notification effect means (effect display device 9, and so on) that perform the notification effect (notification effect like shown in FIG. 14) for notifying an operation of the movable body,
The control means is configured to operate the movable body in association with the notification effect, such as a first pattern (eg, an operation + a first pattern of notification) for operating the movable body, and a second pattern for operating the movable body regardless of the notification effect. The movement of the movable body is controlled by (a second pattern of movement only, etc.),
The degree of expectation controlled in the advantageous state is different depending on whether the movable body is operated in the first pattern or the second pattern (as shown in FIG. 15, during the normal game, the first pattern is Big hit expectation is higher when executed than when the second pattern is executed, etc.).
Claims (1)
遊技枠に動作可能に設けられ、発光手段を備える可動体と、
前記可動体の動作を制御する制御手段と、
前記可動体の動作を報知する報知演出を実行する報知演出手段と、を備え、
前記制御手段は、前記報知演出に関連して前記可動体を動作させる第1パターンと、前記報知演出に関連せずに前記可動体を動作させる第2パターンとにより前記可動体の動作を制御し、
前記第1パターンまたは前記第2パターンのいずれで前記可動体が動作されるかにより前記有利状態に制御される期待度が異なる、遊技機。 A gaming machine that can be controlled to an advantageous state advantageous to a player,
A movable body provided movably in the play space and provided with light emitting means ;
Control means for controlling the movement of the movable body;
And a notification effect means for performing the notification effect of notifying the operation of the movable body,
The control means controls the operation of the movable body according to a first pattern for operating the movable body in relation to the notification effect and a second pattern for operating the movable body regardless of the notification effect. ,
A gaming machine, wherein the degree of expectation controlled in the advantageous state is different depending on whether the movable body is operated in which of the first pattern or the second pattern.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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JP2017160936A JP6762917B2 (en) | 2017-08-24 | 2017-08-24 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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JP2017160936A JP6762917B2 (en) | 2017-08-24 | 2017-08-24 | Game machine |
Publications (3)
Publication Number | Publication Date |
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JP2019037433A JP2019037433A (en) | 2019-03-14 |
JP2019037433A5 true JP2019037433A5 (en) | 2019-04-25 |
JP6762917B2 JP6762917B2 (en) | 2020-09-30 |
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Family Applications (1)
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JP2017160936A Active JP6762917B2 (en) | 2017-08-24 | 2017-08-24 | Game machine |
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Families Citing this family (1)
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JP7313714B2 (en) * | 2021-04-13 | 2023-07-25 | 株式会社サンセイアールアンドディ | game machine |
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JP4841759B2 (en) * | 2001-06-25 | 2011-12-21 | 株式会社三共 | Game machine |
JP2004049604A (en) * | 2002-07-22 | 2004-02-19 | Daikoku Denki Co Ltd | Game machine |
JP5083667B2 (en) * | 2008-12-15 | 2012-11-28 | 株式会社ソフイア | Game machine |
JP6108375B2 (en) * | 2012-02-07 | 2017-04-05 | 豊丸産業株式会社 | Game machine |
JP6059753B2 (en) * | 2015-03-04 | 2017-01-11 | 京楽産業.株式会社 | Game machine |
JP2016214790A (en) * | 2015-05-26 | 2016-12-22 | 京楽産業.株式会社 | Game machine |
JP2017055826A (en) * | 2015-09-14 | 2017-03-23 | 京楽産業.株式会社 | Game machine |
JP6058105B2 (en) * | 2015-11-26 | 2017-01-11 | 京楽産業.株式会社 | Game machine |
JP6663693B2 (en) * | 2015-12-02 | 2020-03-13 | 株式会社三共 | Gaming machine |
JP6720584B2 (en) * | 2016-03-07 | 2020-07-08 | 富士通株式会社 | Mating unit and electronic equipment |
JP2017099891A (en) * | 2016-12-14 | 2017-06-08 | 株式会社サンセイアールアンドディ | Game machine |
JP6753827B2 (en) * | 2017-08-24 | 2020-09-09 | 株式会社三共 | Game machine |
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