JP2018522618A5 - - Google Patents
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- JP2018522618A5 JP2018522618A5 JP2017561325A JP2017561325A JP2018522618A5 JP 2018522618 A5 JP2018522618 A5 JP 2018522618A5 JP 2017561325 A JP2017561325 A JP 2017561325A JP 2017561325 A JP2017561325 A JP 2017561325A JP 2018522618 A5 JP2018522618 A5 JP 2018522618A5
- Authority
- JP
- Japan
- Prior art keywords
- challenge
- performance
- skill
- skills
- participant
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 238000000034 method Methods 0.000 claims 28
- 238000012544 monitoring process Methods 0.000 claims 3
- 238000011156 evaluation Methods 0.000 claims 1
Applications Claiming Priority (5)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| AU2015901945 | 2015-05-27 | ||
| AU2015901945A AU2015901945A0 (en) | 2015-05-27 | Frameworks and methodologies configured to enable skill gamization, including location-specific skill gamization | |
| PCT/AU2016/000020 WO2016123648A1 (en) | 2015-02-02 | 2016-02-02 | Frameworks, devices and methodologies configured to enable delivery of interactive skills training content, including content with multiple selectable expert knowledge variations |
| AUPCT/AU2016/000020 | 2016-02-02 | ||
| PCT/AU2016/050415 WO2016187673A1 (en) | 2015-05-27 | 2016-05-27 | Frameworks, devices and methodologies configured to enable gamification via sensor-based monitoring of physically performed skills, including location-specific gamification |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2018522618A JP2018522618A (ja) | 2018-08-16 |
| JP2018522618A5 true JP2018522618A5 (https=) | 2019-07-04 |
Family
ID=57392282
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2017561325A Pending JP2018522618A (ja) | 2015-05-27 | 2016-05-27 | 場所特異なゲーミフィケーションを含む、身体的に実行されるスキルのセンサベースモニタリングを介したゲーミフィケーションを可能にするように構成されたフレームワーク、デバイス及び方法論 |
Country Status (6)
| Country | Link |
|---|---|
| US (1) | US10441847B2 (https=) |
| EP (1) | EP3302733A4 (https=) |
| JP (1) | JP2018522618A (https=) |
| KR (1) | KR20180022674A (https=) |
| CN (1) | CN107847789A (https=) |
| WO (1) | WO2016187673A1 (https=) |
Families Citing this family (11)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CA2780769A1 (en) * | 2009-11-13 | 2011-05-19 | Zoll Medical Corporation | Cpr competition system |
| US11284544B1 (en) * | 2015-12-03 | 2022-03-22 | Eta Vision Inc. | Systems and methods for sensing, recording, analyzing and reporting environmental conditions in data centers and similar facilities |
| US10863330B1 (en) * | 2015-12-03 | 2020-12-08 | Eta Vision Inc. | Systems and methods for sensing, recording, analyzing and reporting environmental conditions in data centers and similar facilities |
| US11269480B2 (en) * | 2016-08-23 | 2022-03-08 | Reavire, Inc. | Controlling objects using virtual rays |
| US11556879B1 (en) * | 2017-06-12 | 2023-01-17 | Amazon Technologies, Inc. | Motion data driven performance evaluation and training |
| CN108536598B (zh) * | 2018-04-12 | 2023-03-10 | 深圳市腾讯网络信息技术有限公司 | 一种技能逻辑测试方法、装置、测试终端及存储介质 |
| US11086124B2 (en) | 2018-06-13 | 2021-08-10 | Reavire, Inc. | Detecting velocity state of a device |
| US12179091B2 (en) | 2019-08-22 | 2024-12-31 | NantG Mobile, LLC | Virtual and real-world content creation, apparatus, systems, and methods |
| US10880331B2 (en) * | 2019-11-15 | 2020-12-29 | Cheman Shaik | Defeating solution to phishing attacks through counter challenge authentication |
| CN111127979A (zh) * | 2020-02-21 | 2020-05-08 | 上海墩庐生物医学科技有限公司 | 一种进行戏曲唱念身段互动教学的方法及互联网应用方法 |
| US20210316184A1 (en) * | 2020-04-08 | 2021-10-14 | bOMDIC, Inc. | Method for monitoring exercise session with multiple schemes |
Family Cites Families (10)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| AU2002255568B8 (en) * | 2001-02-20 | 2014-01-09 | Adidas Ag | Modular personal network systems and methods |
| US7978081B2 (en) | 2006-01-09 | 2011-07-12 | Applied Technology Holdings, Inc. | Apparatus, systems, and methods for communicating biometric and biomechanical information |
| US8023425B2 (en) * | 2009-01-28 | 2011-09-20 | Headwater Partners I | Verifiable service billing for intermediate networking devices |
| CA2760158C (en) * | 2009-04-26 | 2016-08-02 | Nike International Ltd. | Gps features and functionality in an athletic watch system |
| JP5695052B2 (ja) * | 2009-09-04 | 2015-04-01 | ナイキ イノベイト セー. フェー. | 運動活動のモニタリングおよび追跡の方法 |
| US9457256B2 (en) * | 2010-11-05 | 2016-10-04 | Nike, Inc. | Method and system for automated personal training that includes training programs |
| US9474970B2 (en) | 2012-01-26 | 2016-10-25 | David H. Kil | System and method for processing motion-related sensor data with social mind-body games for health application |
| US10143405B2 (en) * | 2012-11-14 | 2018-12-04 | MAD Apparel, Inc. | Wearable performance monitoring, analysis, and feedback systems and methods |
| US20140320481A1 (en) * | 2013-04-30 | 2014-10-30 | Hewlett-Packard Development Company, L.P. | Display control |
| US10854104B2 (en) * | 2015-08-28 | 2020-12-01 | Icuemotion Llc | System for movement skill analysis and skill augmentation and cueing |
-
2016
- 2016-05-27 JP JP2017561325A patent/JP2018522618A/ja active Pending
- 2016-05-27 EP EP16798963.1A patent/EP3302733A4/en not_active Withdrawn
- 2016-05-27 KR KR1020177036415A patent/KR20180022674A/ko not_active Withdrawn
- 2016-05-27 CN CN201680044207.6A patent/CN107847789A/zh active Pending
- 2016-05-27 WO PCT/AU2016/050415 patent/WO2016187673A1/en not_active Ceased
- 2016-05-27 US US15/577,001 patent/US10441847B2/en active Active
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