JP2018175094A5 - - Google Patents

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JP2018175094A5
JP2018175094A5 JP2017075699A JP2017075699A JP2018175094A5 JP 2018175094 A5 JP2018175094 A5 JP 2018175094A5 JP 2017075699 A JP2017075699 A JP 2017075699A JP 2017075699 A JP2017075699 A JP 2017075699A JP 2018175094 A5 JP2018175094 A5 JP 2018175094A5
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上記課題を解決するためになされた本発明の請求項1に記載の弾球遊技機は、遊技盤上に設けられた始動口に遊技球が入球したことに起因して数値データを抽出し、該数値データに基づいて当否判定を行う当否判定手段と、所定の操作に基づいて、前記当否判定手段が当選とする確率が異なる設定値のうちいずれかの設定値に設定可能な確率設定手段と、各種演出を実行させる演出制御手段とを備え、前記当否判定で当選と判定されると、大入賞口を開放する当り遊技を行い、前記大入賞口内に遊技球を取り込むための取り込み口と特定領域が配されており、前記演出制御手段は、前記特定領域に遊技球が入賞すると、前記確率設定手段の前記設定値に基づいて設定内容を示唆する特定領域通過報知演出を所定確率にて実行することを特徴とする。
また、上記課題を解決するためになされた本発明の請求項2に記載の弾球遊技機は、遊技盤上に設けられた始動口に遊技球が入賞したことに起因して数値データを抽出し、該数値データに基づいて当否判定を行う当否判定手段と、抽出した前記数値データを予め定められた上限数まで記憶可能な保留記憶手段と、所定の操作に基づいて、前記当否判定手段が当選とする確率が異なる設定値のうちいずれかの設定値に設定可能な確率設定手段と、各種演出を実行させる演出制御手段とを備え、前記演出制御手段は、前記始動口に遊技球が入賞した際に、前記保留記憶手段が所定数記憶していることを条件に、前記確率設定手段の前記設定値に基づいて設定内容を示唆する入賞音を所定確率にて出力する構成で、前記設定内容を示唆する入賞音は、所定の前記設定値よりも前記当選とする確率が高い複数の前記設定値のうちいずれかが設定されていることを示唆することを特徴とする。
また、上記課題を解決するためになされた第1発明の弾球遊技機は、遊技盤上に設けられた始動口に遊技球が入球したことに起因して数値データを抽出する数値データ抽出手段と、前記抽出された数値データを所定数を限度に記憶する保留記憶手段と、前記数値データに基づいて大当り遊技を発生させるか否かの当否判定を行う当否判定手段と、該当否判定手段による当否判定が行われる前に前記数値データの内容を確認する数値データ確認手段と、前記当否判定手段による当否判定の結果を示す特別図柄を表示させる特別図柄表示制御手段と、前記保留記憶手段が記憶する前記数値データの数を報知するための保留図柄を表示する保留図柄表示手段と、前記保留図柄は、複数の種類があり、前記数値データ確認手段による確認結果に基づいて表示させる保留図柄を選択する保留図柄選択手段とを備えた弾球遊技機において、前記当否判定手段が大当りと判定する確率を設定可能な確率設定手段を設け、前記保留図柄選択手段は、前記数値データ確認手段による確認結果と、前記確率設定手段の設定内容とにより表示する前記保留図柄を選択することを特徴とする。
The ball game machine according to claim 1 of the present invention made to solve the above problem extracts numerical data due to the game ball entering the starting opening provided on the game board. A win / loss determination means for making a win / no decision based on the numerical data, and a probability setting means capable of setting any one of set values having different probabilities that the win / win determination means wins based on a predetermined operation. And a production control means for executing various productions, and when it is determined that the winning is determined by the winning / absence determination, a winning game for opening a special winning opening is performed, and an intake opening for taking in a game ball in the big winning opening. A specific area is arranged, the effect control means, when a game ball wins the specific area, a specific area passage notification effect that suggests the setting content based on the set value of the probability setting means with a predetermined probability. Characterized by performing That.
Further, the ball game machine according to claim 2 of the present invention made to solve the above-mentioned problems extracts numerical data due to the fact that the game ball wins the starting opening provided on the game board. However, a win / fail judgment means for making a win / fail judgment based on the numerical data, a holding storage means capable of storing the extracted numerical data up to a predetermined upper limit number, and a win / fail judgment means based on a predetermined operation. Probability setting means that can be set to any one of the setting values with different probabilities of winning, and effect control means for executing various effects, the effect control means, the game ball winning the starting opening At this time, on the condition that the holding storage means stores a predetermined number, a winning sound suggesting the setting content is output at a predetermined probability based on the set value of the probability setting means, and the setting is performed. The winning sound that suggests the content is Characterized in that it suggests that one of a plurality of the set value is likely to be the winning is set than a predetermined of said set value.
Further, the ball game machine of the first invention made to solve the above problem is a numerical data extraction for extracting numerical data due to a game ball entering a starting opening provided on a game board. Means, holding storage means for storing the extracted numerical data within a predetermined number as a limit, winning / judging judging means for judging whether or not a big hit game is generated based on the numerical data, and corresponding judgment means Numerical data confirmation means for confirming the contents of the numerical data before the hit determination by, the special symbol display control means for displaying a special symbol indicating the result of the hit determination by the hit determination means, and the holding storage means There are a plurality of types of holding symbol display means for displaying a holding symbol for notifying the number of the numerical data to be stored, and the holding symbol, based on the confirmation result by the numerical data confirmation means. In a ball game machine provided with a holding symbol selecting means for selecting a holding symbol to be displayed, a probability setting means for setting the probability that the hit / absence determining means determines a big hit is provided, and the holding symbol selecting means is the numerical value. It is characterized in that the reserved symbol to be displayed is selected depending on the confirmation result by the data confirmation means and the setting content of the probability setting means.

第1発明に記載されている数値データには、当否判定手段が大当り遊技を発生させるか否かを抽選するための当否(大当り)判定用乱数と、当否判定手段の判定結果に応じた特別図柄の種類を決定するための図柄決定用乱数とが考えられる。その他にも、当否判定結果、決定された特別図柄を参照した上で当該特別図柄の可変表示時間とを決定するために用いる変動パターン決定用乱数などが考えられる。
また、図柄決定用乱数は、例えば大当り、小当り、ハズレ用に各々の図柄決定用乱数を備えてもよいし、1つの乱数で大当り、小当り、ハズレで用いてもよい。変動パターンを決定する際に、リーチ変動を行うか否かを決定するのに用いるリーチ決定用乱数を備える構成でも考えられる。また、これら乱数は、当否判定の結果に応じて使用する乱数と使用しない乱数とがある構成としてもよい。以下、第2発明から第7発明のいずれの発明においても同様とする。
The numerical data described in the first invention , the random number for winning and winning (big hit) determination for lottery whether the winning and hitting determination means generates a big hit game, and a special symbol according to the determination result of the winning and failure determination means A random number for design determination for determining the type of is conceivable. In addition to the above, the winning / disapproval determination result, a variable pattern determination random number used for determining the variable display time of the special symbol with reference to the determined special symbol, and the like are conceivable.
Further, the random number for symbol determination may be provided for each of the random numbers for symbol determination for big hit, small hit, and lose, or one random number may be used for big hit, small hit, and lose. A configuration including a reach determination random number used to determine whether to perform reach variation when determining the variation pattern is also conceivable. Further, these random numbers may have a random number to be used and a random number not to be used depending on the result of the judgment. Hereinafter, the same in both of the invention of the seventh aspect of the present invention from the second invention.

第2発明の弾球遊技機は、遊技盤上に設けられた始動口に遊技球が入賞したことに起因して数値データを抽出する数値データ抽出手段と、前記抽出された前記数値データを所定数を限度に記憶する保留記憶手段と、前記数値データに基づいて大当り遊技を発生させるか否かの当否判定を行う当否判定手段と、前記当否判定手段による当否判定の結果を示す特別図柄を表示させる特別図柄表示制御手段と、前記当否判定の結果に応じた演出を制御する演出制御手段とを備え、該演出制御手段は、前記保留記憶手段により所定数を限度に記憶された状態で更なる前記始動口への入賞があった場合に、前記始動口への入賞に係る超過入賞演出を実行可能とする弾球遊技機において、前記当否判定手段が大当りと判定する確率を設定可能な確率設定手段を設け、前記演出制御手段は、前記超過入賞演出を実行する際に前記確率設定手段の設定内容を参照し、所定の設定内容である場合は、特定の超過入賞演出を選択することを特徴とする。 A ball game machine according to a second aspect of the invention is a numerical data extracting means for extracting numerical data due to a game ball winning a starting opening provided on a game board, and the extracted numerical data being predetermined. Hold storage means for storing the number to the limit, win / fail judgment means for judging whether or not to generate a big hit game based on the numerical data, and a special symbol indicating the result of the win / no judgment by the win / fail judgment means are displayed. The special symbol display control means and the effect control means for controlling the effect according to the result of the winning / disagreement determination are provided, and the effect control means is further stored in a state in which the predetermined number is stored by the holding storage means. In a ball game machine capable of executing an over-winning effect related to winning in the starting opening, if the winning opening is in the starting opening, a probability setting that can set the probability that the win / loss determination means determines a big hit hand The effect control means refers to the setting content of the probability setting means when executing the excess winning effect, and if the setting content is a predetermined setting content, selects a specific excess winning effect. To do.

第3発明の弾球遊技機は、遊技盤上に設けられた始動口に遊技球が入賞したことに起因して数値データを抽出する数値データ抽出手段と、前記抽出された前記数値データを所定数を限度に記憶する保留記憶手段と、前記数値データに基づいて大当り遊技を発生させるか否かの当否判定を行う当否判定手段と、前記当否判定手段による当否判定の結果を示す特別図柄を表示させる特別図柄表示制御手段と、前記大当り遊技は、大入賞口を所定の態様で開放させる複数のラウンド遊技で構成されており、前記大当り遊技になると大当り遊技演出を実行する演出制御手段を備えた弾球遊技機において、前記当否判定手段が大当りと判定する確率を設定可能な確率設定手段を設け、該大当り遊技演出は、前記ラウンド遊技に対応するラウンド遊技演出を複数備え、前記演出制御手段は、前記ラウンド遊技演出を実行する場合は、前記確率設定手段の設定内容を参照し、所定の設定内容であることを条件に、特定のラウンド遊技演出を選択することを特徴とする。 A ball game machine according to a third aspect of the invention is a numerical data extraction unit that extracts numerical data due to a game ball winning a start opening provided on a game board, and the extracted numerical data is predetermined. Hold storage means for storing the number to the limit, win / fail judgment means for judging whether or not to generate a big hit game based on the numerical data, and a special symbol indicating the result of the win / no judgment by the win / fail judgment means are displayed. Special symbol display control means to do, the big hit game is composed of a plurality of round games to open the special winning opening in a predetermined manner, equipped with effect control means to execute the big hit game effect when the big hit game In the ball game machine, a probability setting means capable of setting the probability that the hit determination means determines a big hit is provided, and the big hit game effect is a round game effect corresponding to the round game. When a plurality of the effect control means are to execute the round game effect, the setting content of the probability setting means is referred to and a specific round game effect is selected on condition that the setting content is predetermined. Is characterized by.

第3発明に記載の特定のラウンド遊技演出は、それ以外のラウンド演出の背景画像や、ラウンド遊技演出に用いられるキャラクタ画像などの少なくとも一部を異ならせ、所定の設定内容を示唆するものとなっている。 The specific round game effect described in the third aspect of the invention makes at least a part of the background image of the other round effects and the character image used for the round game effect different to suggest a predetermined setting content. ing.

第4発明の弾球遊技機は、遊技盤上に設けられた始動口に遊技球が入球したことに起因して数値データを抽出する数値データ抽出手段と、前記抽出された前記数値データを所定数を限度に記憶する保留記憶手段と、前記数値データに基づいて大当り遊技を発生させるか否かの当否判定を行う当否判定手段と、前記当否判定手段による当否判定の結果を示す特別図柄を表示させる特別図柄表示制御手段と、前記大当り遊技は、大入賞口を所定の態様で開放させる複数のラウンド遊技で構成されており、該ラウンド遊技は、遊技可能時間と前記大入賞口への入球数が定められており、遊技可能時間の経過または予め定められた入球数に達することにより終了するように設けられ、前記大当り遊技になると大当り遊技演出を実行する演出制御手段を備え、該大当り遊技演出は、前記ラウンド遊技にて前記予め定められた入球数を超える入球数があると超過入賞演出を選択可能に設けられた弾球遊技機において、前記当否判定手段が大当りと判定する確率を設定可能な確率設定手段を設け、前記演出制御手段は、前記超過入賞演出を実行する際に前記確率設定手段の設定内容を参照し、所定の設定内容である場合は、特定の超過入賞演出を選択することを特徴とする。 A ball game machine of a fourth invention is a numerical data extraction means for extracting numerical data due to a game ball having entered a starting opening provided on a game board, and the extracted numerical data. Suspended storage means for storing a predetermined number as a limit, win / fail judgment means for judging whether or not to generate a big hit game based on the numerical data, and a special symbol showing the result of the win / no judgment by the win / fail judgment means. The special symbol display control means to be displayed and the big hit game are composed of a plurality of round games for opening the special winning opening in a predetermined mode, and the round game is a game available time and a winning into the special winning opening. The number of balls is set, provided so as to end when the available game time elapses or when the number of entered balls reaches a predetermined number. When the big hit game comes, a big hit game effect is executed, and a production control means is executed. Well, the jackpot game effect, in the ball game machine provided to select the excess winning effect when there is a number of balls in excess of the predetermined number of balls in the round game, the hit determination means, Probability setting means that can set the probability of determining a jackpot is provided, and the effect control means refers to the setting content of the probability setting means when executing the excess winning effect, and in the case of a predetermined setting content, It is characterized by selecting a specific excess winning performance.

超過入賞演出は、大入賞口への入賞音、演出画面に背景画像やキャラクタ画像を表示するなどがある。
第4発明に記載の特定の超過入賞演出は、それ以外の超過入賞演出の背景画像や、超過入賞演出に用いられるキャラクタ画像、大入賞口への入賞音などの少なくとも一部を異ならせ、所定の設定内容を示唆するものとなっている。
The over-winning prize production includes a winning sound to the special winning opening, a background image and a character image displayed on the production screen.
The specific excess winning effect described in the fourth aspect of the invention has a predetermined background image of the other excess winning effects, a character image used for the excess winning effects, at least a part of the winning sound to the special winning opening, and the like. It indicates the setting contents of.

第5発明の弾球遊技機は、遊技球の入球が困難な入球困難状態と、入球が容易な入球容易状態とに変化可能な入球装置に始動口を備え、該始動口に遊技球が入球したことに起因して数値データを抽出する数値データ抽出手段と、前記抽出された前記数値データを所定数を限度に記憶する保留記憶手段と、前記数値データに基づいて大当り遊技を発生させるか否かの当否判定を行う当否判定手段と、前記当否判定手段による当否判定の結果を示す特別図柄を表示させる特別図柄表示制御手段と、前記当否判定の結果により大当りと判定された場合に、大入賞口を開放する大当り遊技を実行する大当り遊技手段と、前記大当り遊技の終了後に、前記入球装置の入球容易状態の頻度が向上する入球容易延長状態と、前記当否判定の結果に応じて行われる演出を制御する演出制御手段とを備えた弾球遊技機において、前記当否判定手段が大当りと判定する確率を設定可能な確率設定手段を設け、前記演出制御手段は、前記大当り遊技の終了後に前記入球容易延長状態に移行した際に選択される有利状態演出を備え、該有利状態演出を実行する場合に、前記確率設定手段の設定内容を参照し、所定の設定内容であることを条件に、特定の有利状態演出を選択することを特徴とする。 A ball game machine according to a fifth aspect of the present invention is provided with a starting opening in a ball entry device capable of changing between a difficult entry state where it is difficult to enter a game ball and an easy entry state where entry is easy. Numerical data extraction means for extracting numerical data due to a game ball entering the ball, a holding storage means for storing the extracted numerical data up to a predetermined number, and a big hit based on the numerical data A win / loss determination means for determining whether or not to generate a game, a special symbol display control means for displaying a special symbol showing the result of the win / loss determination by the win / loss determination means, and a jackpot determined by the result of the win / loss determination In the case of hitting, a big hitting game means for executing a big hitting game to open a big winning opening, and a winning easy extension state in which the frequency of the easy entering state of the ball entering device is improved after the big hitting game, Depending on the result of the judgment In a ball game machine equipped with a production control means for controlling the production, a probability setting means capable of setting the probability that the hit determination means determines a big hit is provided, and the production control means, after the end of the big hit game. Provided is an advantageous state effect that is selected when the transition to the easy-ball-in extension state is performed, and when the advantageous state effect is executed, the setting content of the probability setting means is referred to, and the condition is that the setting content is predetermined. In addition, a specific advantageous state effect is selected.

第5発明に記載の特定の有利状態演出は、それ以外の有利状態演出の背景画像や、有利状態演出に用いられるキャラクタ画像などの少なくとも一部を異ならせ、所定の設定内容を示唆するものとなっている。有利状態演出中の演出モード自体を特定の演出モードで行なう構成も考えられる。有利状態が終了する際に特定の演出モードを終了しても良いし、特図が所定変動回数に達すると終了する構成でもよい。 In the specific advantageous state effect described in the fifth aspect of the present invention , at least a part of the background image of the other advantageous state effect, the character image used for the advantageous state effect, and the like are made different to suggest a predetermined setting content. Is becoming A configuration in which the production mode itself during the advantageous state production is performed in a specific production mode is also conceivable. The specific effect mode may be terminated when the advantageous state is terminated, or may be configured to be terminated when the special figure reaches a predetermined number of fluctuations.

第6発明の弾球遊技機は、遊技盤上に設けられた始動口に遊技球が入球したことに起因して数値データを抽出する数値データ抽出手段と、前記抽出された前記数値データを所定数を限度に記憶する保留記憶手段と、前記数値データに基づいて大当り遊技を発生させるか否かの当否判定を行う当否判定手段と、前記当否判定手段による当否判定の結果を示す特別図柄を表示させる特別図柄表示制御手段と、前記当否判定手段により大当りと判定された場合に、大入賞口を開放させる大当り遊技を実行する大当り遊技手段と、前記当否判定手段により小当りと判定された場合に、前記大入賞口を開放させる小当り遊技を実行する小当り遊技手段と、前記当否判定の結果に応じた演出を制御する演出制御手段とを備え、前記演出制御手段は、前記小当り遊技手段によって小当り遊技が実行される場合に小当り遊技用の演出を実行可能とする弾球遊技機において、前記当否判定手段が大当りと判定する確率を設定可能な確率設定手段を設け、前記演出制御手段は、前記小当り遊技用の演出を実行する場合に、前記確率設定手段の設定内容を参照し、所定の設定内容であることを条件に、特定の小当り遊技用の演出を選択することを特徴とする。 The ball game machine of the sixth invention is a numerical data extraction means for extracting numerical data due to a game ball having entered a starting opening provided on a game board, and the extracted numerical data. Suspended storage means for storing a predetermined number as a limit, win / fail judgment means for judging whether or not to generate a big hit game based on the numerical data, and a special symbol showing the result of the win / no judgment by the win / fail judgment means. When the special symbol display control means to display, the big hit game means to execute the big hit game to open the big winning hole when it is determined to be a big hit by the hit determination means, and the small hit by the hit determination means In, a small hit game means for executing a small hit game to open the big winning opening, and a production control means for controlling the production according to the result of the winning / disapproval judgment, the production control means, In a ball game machine capable of executing a small hit game effect when a small hit game is executed by a game means, a probability setting means capable of setting a probability that the hit determination means determines a big hit is provided, When executing the effect for the small hitting game, the effect control means refers to the setting content of the probability setting means, and, if it is a predetermined setting content, creates a specific effect for the small hitting game. It is characterized by selecting.

第6発明に記載の特定の小当り遊技用の演出は、それ以外の小当り遊技用の演出の背景画像や、小当り遊技用の演出に用いられるキャラクタ画像などの少なくとも一部を異ならせ、所定の設定内容を示唆するものとなっている。また、小当り遊技中の演出だけでなく、小当り遊技後に選択される演出モードも専用の演出モードが選択される構成でもよい。 The specific small hitting game effect described in the sixth invention is different from at least a part of the background image of the other small hitting game effects, the character image used for the small hitting game effect, and the like. It indicates a predetermined setting content. Further, not only the effect during the small hit game, but also the effect mode selected after the small hit game may be a dedicated effect mode.

第7発明の弾球遊技機は、遊技盤上に設けられた始動口に遊技球が入球したことに起因して数値データを抽出する数値データ抽出手段と、前記抽出された前記数値データを所定数を限度に記憶する保留記憶手段と、前記数値データに基づいて大当り遊技を発生させるか否かの当否判定を行う当否判定手段と、前記当否判定手段による当否判定の結果を示す特別図柄を表示させる特別図柄表示制御手段と、前記当否判定の結果により大当りと判定された場合に、大入賞口を開放する大当り遊技を実行する大当り遊技手段とを備え、前記大入賞口は特定領域を設けており、該特定領域への入賞に基づいて前記大当り遊技の終了後に、通常確率よりも高い高確率にて判定する確率変動状態に移行する確率変動手段と、前記大当り遊技になると大当り遊技演出を実行する演出制御手段とを備え、該大当り遊技演出は、前記特定領域への入賞に対応する特定領域入賞演出を実行可能とする弾球遊技機において、前記演出制御手段は、前記特定領域入賞演出を実行する際に前記確率設定手段の設定内容を参照し、所定の設定内容である場合は、特定の特定領域入賞演出を選択することを特徴とする。 A ball game machine of a seventh invention is a numerical data extraction means for extracting numerical data due to a game ball entering a starting opening provided on a game board, and the extracted numerical data. Suspended storage means for storing a predetermined number as a limit, win / fail judgment means for judging whether or not to generate a big hit game based on the numerical data, and a special symbol showing the result of the win / no judgment by the win / fail judgment means. It is provided with a special symbol display control means for displaying and a big hit game means for executing a big hit game that opens a big winning hole when it is judged as a big hit according to the result of the hit determination, and the big winning hole is provided with a specific area. In addition, after the jackpot game based on the winning in the specific area, the probability varying means to shift to the probability variation state which is determined with a higher probability than the normal probability, and the jackpot game when the jackpot game. In the ball game machine that is provided with an effect control means for executing a game effect, and the jackpot game effect is capable of executing a specific area winning effect corresponding to winning in the specific area, the effect control means is characterized by: When the area winning effect is executed, the setting content of the probability setting means is referred to, and when the setting content is predetermined, a specific specific area winning effect is selected.

第1発明の弾球遊技機によれば、保留図柄が、始動口への入球時から該始動口に遊技球が入球したことに対応する特別図柄が変動開始するまで複数変動に跨って表示されることで、遊技者に対して確率設定内容の認識度を高めることができる。また、数値データ確認手段による確認結果と、確率設定手段による設定内容から表示される保留図柄を選択する構成となっているため、保留図柄に応じた確率設定内容を把握することができる。 According to the ball game machine of the first aspect of the invention , the reserved symbol is spread over a plurality of fluctuations from the time the ball enters the starting opening until the special design corresponding to the game ball entering the starting opening starts fluctuating. By being displayed, the player can be more likely to recognize the probability setting content. Further, the confirmation result by the numerical data confirmation means and the reserved symbol to be displayed are selected from the setting contents by the probability setting means, so that the probability setting content corresponding to the reserved symbol can be grasped.

第2発明の弾球遊技機によれば、保留記憶が上限に達している状態ならば、始動口への入賞により超過入賞演出を複数回行うことができ、確率設定内容の認識度を高めることができる。また、演出制御手段は、超過入賞演出を実行する際に確率設定内容が所定の設定内容である場合、特定の超過入賞演出を選択するため、あまり意味のなかった超過入賞演出にも意味を持たせることができる。 According to the ball game machine of the second aspect of the invention , if the reserved memory has reached the upper limit, it is possible to perform the over-winning prize effect a plurality of times by winning the winning at the starting opening, and increase the recognition degree of the probability setting content. You can Further, the effect control means, when the probability setting content is a predetermined setting content when executing the over-winning effect, selects a specific over-winning effect, so that the over-winning effect that has little meaning has meaning. Can be made.

第3発明の弾球遊技機によれば、ラウンド遊技複数回に渡って行なわれるラウンド遊技演出にて確率設定内容を示唆するため、遊技者の確率設定内容の認識度を高めることができる。 According to the ball game machine of the third invention, since the probability setting content is suggested in the round game effect performed over a plurality of round games, it is possible to increase the degree of recognition of the probability setting content by the player.

第4発明の弾球遊技機によれば、大当り遊技は複数のラウンド遊技で構成されているため、ラウンド遊技にて予め定められた入球数を超えて入球する機会があり、確率設定内容の認識度を高めることができる。
また、演出制御手段は、超過入賞演出を実行する際に確率設定内容が所定の設定内容である場合、特定の超過入賞演出を選択することにより、あまり意味のなかった超過入賞演出にも意味を持たせることができる。
According to the ball game machine of the fourth invention , since the big hit game is composed of a plurality of round games, there is an opportunity to enter more than a predetermined number of entered balls in the round game, and the probability setting content The recognition level of can be improved.
Further, the effect control means, when the probability setting content is a predetermined setting content when executing the over-winning effect, by selecting a specific over-winning effect, the over-winning effect that does not make much sense is also meaningful. You can have it.

第5発明の弾球遊技機によれば、演出制御手段は、大当り遊技の終了後に入球容易延長状態に移行する場合には、遊技者が注目する有利状態演出が実行し、有利状態演出は入球容易延長状態が終了するまで実行するため、一緒に確率設定手段による設定内容を示唆することで、遊技者に対して確率設定内容の認識度を高めることができる。 According to the ball game machine of the fifth invention , the effect control means executes the advantageous state effect that the player pays attention to when the transition to the easy entry state after the big hit game is over, and the advantageous state effect is Since the process is executed until the extended easy-entering state is completed, by suggesting the setting contents by the probability setting means together, it is possible to increase the degree of recognition of the probability setting contents to the player.

第6発明の弾球遊技機によれば、小当り遊技用の演出を実行する際に確率設定手段により所定の設定内容が設定される場合、特定の小当り遊技用の演出が選択されるため、特定の小当り遊技用の演出以外の小当り遊技用の演出と異なる演出であることに印象を与えることで、確率設定内容の認識度を高めることができ、小当り遊技用の演出に遊技者を注目させることができる。 According to the ball game machine of the sixth invention , when a predetermined setting content is set by the probability setting means when executing the effect for the small hit game, a specific effect for the small hit game is selected. , By giving the impression that it is an effect different from the effect for the small hit game other than the effect for the specific small hit game, the recognition degree of the probability setting content can be increased, and the effect for the small hit game can be played. Can make people pay attention.

第7発明の弾球遊技機によれば、特定領域に入球するか否かという、遊技者が集中して見ている時に、確率設定手段による設定内容の示唆を行うことで、例え短い時間の特定領域入賞演出であったとしても、高い認識力を発揮させることができる。
According to the ball game machine of the seventh aspect of the invention , when the player concentrates on whether or not to enter a specific area, the probability setting means suggests the setting content, thereby shortening the time. Even if it is a specific area winning effect, it is possible to exert high recognition power.

Claims (2)

遊技盤上に設けられた始動口に遊技球が入球したことに起因して数値データを抽出し、該数値データに基づいて当否判定を行う当否判定手段と、
所定の操作に基づいて、前記当否判定手段が当選とする確率が異なる設定値のうちいずれかの設定値に設定可能な確率設定手段と、
各種演出を実行させる演出制御手段とを備え、
前記当否判定で当選と判定されると、大入賞口を開放する当り遊技を行い、
前記大入賞口内に遊技球を取り込むための取り込み口と特定領域が配されており、
前記演出制御手段は、前記特定領域に遊技球が入賞すると、前記確率設定手段の前記設定値に基づいて設定内容を示唆する特定領域通過報知演出を所定確率にて実行する
ことを特徴とする弾球遊技機。
A win / loss determination means for extracting numeric data due to a game ball entering a starting opening provided on the game board and performing a win / loss determination based on the numeric data ,
On the basis of a predetermined operation, the probability setting means which can be set to any of the setting values with different probability that the winning / disapproval judging means wins,
Equipped with effect control means for executing various effects,
If it is determined that the winning is determined by the winning / absence determination, a winning game that opens the special winning opening
In the special winning opening, a take-in opening for taking in a game ball and a specific area are arranged,
When the game ball is won in the specific area, the effect control means executes a specific area passing notification effect that suggests the setting content based on the setting value of the probability setting means with a predetermined probability.
A ball game machine characterized by that.
遊技盤上に設けられた始動口に遊技球が入賞したことに起因して数値データを抽出し、該数値データに基づいて当否判定を行う当否判定手段と、
抽出した前記数値データを予め定められた上限数まで記憶可能な保留記憶手段と、
所定の操作に基づいて、前記当否判定手段が当選とする確率が異なる設定値のうちいずれかの設定値に設定可能な確率設定手段と、
各種演出を実行させる演出制御手段とを備え、
前記演出制御手段は、前記始動口に遊技球が入賞した際に、前記保留記憶手段が所定数記憶していることを条件に、前記確率設定手段の前記設定値に基づいて設定内容を示唆する入賞音を所定確率にて出力する構成で、
前記設定内容を示唆する入賞音は、所定の前記設定値よりも前記当選とする確率が高い複数の前記設定値のうちいずれかが設定されていることを示唆する
ことを特徴とする弾球遊技機。
A win / loss determination means that extracts numeric data due to a game ball winning the starting opening provided on the game board and performs a win / loss determination based on the numeric data ,
Suspended storage means capable of storing the extracted numerical data up to a predetermined upper limit number,
On the basis of a predetermined operation, the probability setting means which can be set to any of the setting values with different probability that the winning / disapproval judging means wins,
Equipped with effect control means for executing various effects ,
The effect control means suggests a setting content based on the set value of the probability setting means on condition that the holding storage means stores a predetermined number when a game ball is won in the starting opening. With a configuration that outputs winning sounds with a predetermined probability,
The winning sound suggesting the setting content indicates that any one of the plurality of setting values having a higher probability of being won than the predetermined setting value is set.
A ball game machine characterized by that.
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