JP2018130597A5 - - Google Patents

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JP2018130597A5
JP2018130597A5 JP2018106210A JP2018106210A JP2018130597A5 JP 2018130597 A5 JP2018130597 A5 JP 2018130597A5 JP 2018106210 A JP2018106210 A JP 2018106210A JP 2018106210 A JP2018106210 A JP 2018106210A JP 2018130597 A5 JP2018130597 A5 JP 2018130597A5
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Japan
Prior art keywords
image
height
transparency
boundary
generation unit
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JP2018106210A
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Japanese (ja)
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JP6799864B2 (en
JP2018130597A (en
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Claims (5)

ゲーム装置としてのコンピュータを、
3次元仮想空間に設けられ、第1オブジェクトが配置されたゲームフィールドを水平方向と高さ方向とにおいて移動可能な第2オブジェクトの位置に関する情報を取得する位置取得部、
前記3次元仮想空間における仮想視点からの視界を表す画像を生成する画像生成部として機能させるためのプログラムであって、
前記画像生成部は、前記画像を生成する際に、前記位置取得部により取得される位置に関する情報に基づいて境界高を設定し、前記第2オブジェクトの少なくとも一部を含む表示領域において、前記境界高よりも上の第1オブジェクトについて透化による画像変更を行い、前記境界高よりも下の第1オブジェクトについては、前記境界高よりも上の第1オブジェクトより低い透明度での透明化による画像変更を行う
プログラム
A computer as a game device,
A position acquisition unit that is provided in the three-dimensional virtual space and acquires information about the position of a second object that is movable in a horizontal direction and a height direction in a game field in which the first object is arranged ;
A program for functioning as an image generation unit that generates an image representing a field of view from a virtual viewpoint in the three-dimensional virtual space ,
The image generating unit, when generating the image, set the boundary height on the basis of the information about the position acquired by the position acquisition unit, in the display area including at least a portion of the second object, the boundary There line images change due to transparency of the first object above the level, the first object of below the boundary height, transparency of the first lower object transparency above the said boundary high Make image changes by
Program .
前記画像生成部は、前記画像変更を行うか否かを、前記ゲームフィールドにおける前記第2オブジェクトの位置に基づいて判定する
請求項1に記載のプログラム
The program according to claim 1, wherein the image generation unit determines whether to change the image based on a position of the second object in the game field.
前記画像生成部は、前記ゲームフィールド内の予め定められた位置に前記第2オブジェクトが存在する場合に、前記第2オブジェクトの位置に対する前記第1オブジェクトの高さに基づいて、前記画像変更を行う
請求項1または2に記載のプログラム
The image generation unit changes the image based on a height of the first object with respect to a position of the second object when the second object exists at a predetermined position in the game field. The program according to claim 1.
前記画像生成部は、前記表示領域において前記画像変更が行われているか否かを識別可能なように画像を生成する
請求項1から3のいずれか一項に記載のプログラム
The program according to any one of claims 1 to 3, wherein the image generation unit generates an image so as to identify whether or not the image change has been performed in the display area.
3次元仮想空間に設けられ、第1オブジェクトが配置されたゲームフィールドを水平方向と高さ方向とにおいて移動可能な第2オブジェクトの位置に関する情報を取得する位置取得部と、A position acquisition unit that is provided in the three-dimensional virtual space and acquires information about a position of a second object that is movable in a horizontal direction and a height direction in a game field in which the first object is arranged;
前記3次元仮想空間における仮想視点からの視界を表す画像を生成する画像生成部とを備え、  An image generation unit that generates an image representing a field of view from a virtual viewpoint in the three-dimensional virtual space,
前記画像生成部は、前記画像を生成する際に、前記位置取得部により取得される位置に関する情報に基づいて境界高を設定し、前記第2オブジェクトの少なくとも一部を含む表示領域において、前記境界高よりも上の第1オブジェクトについて透明化による画像変更を行い、前記境界高よりも下の第1オブジェクトについては、前記境界高よりも上の第1オブジェクトより低い透明度での透明化による画像変更を行う  The image generation unit, when generating the image, sets a boundary height based on information on the position acquired by the position acquisition unit, and in the display area including at least a part of the second object, An image change by transparency is performed on the first object above the height, and an image change is performed on the first object below the boundary height by transparency with a lower transparency than the first object above the boundary height. I do
ゲーム装置。  Game equipment.
JP2018106210A 2018-06-01 2018-06-01 Game equipment and programs Active JP6799864B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2018106210A JP6799864B2 (en) 2018-06-01 2018-06-01 Game equipment and programs

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2018106210A JP6799864B2 (en) 2018-06-01 2018-06-01 Game equipment and programs

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2017003337A Division JP6606791B2 (en) 2017-01-12 2017-01-12 GAME DEVICE AND PROGRAM

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2020189516A Division JP7226822B2 (en) 2020-11-13 2020-11-13 Game device and program

Publications (3)

Publication Number Publication Date
JP2018130597A JP2018130597A (en) 2018-08-23
JP2018130597A5 true JP2018130597A5 (en) 2020-01-23
JP6799864B2 JP6799864B2 (en) 2020-12-16

Family

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Family Applications (1)

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JP2018106210A Active JP6799864B2 (en) 2018-06-01 2018-06-01 Game equipment and programs

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JP (1) JP6799864B2 (en)

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002045566A (en) * 2000-08-03 2002-02-12 Namco Ltd Game device and information recording medium
JP4707080B2 (en) * 2001-07-30 2011-06-22 株式会社バンダイナムコゲームス Image generation system, program, and information storage medium
JP3637031B2 (en) * 2002-04-03 2005-04-06 任天堂株式会社 GAME DEVICE AND GAME PROGRAM
JP3877077B2 (en) * 2004-08-31 2007-02-07 任天堂株式会社 Game device and image processing program
JP5597869B2 (en) * 2010-03-31 2014-10-01 株式会社バンダイナムコゲームス Program, information storage medium, and image generation apparatus
JP6148887B2 (en) * 2013-03-29 2017-06-14 富士通テン株式会社 Image processing apparatus, image processing method, and image processing system

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