JP2018094079A5 - - Google Patents
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- JP2018094079A5 JP2018094079A5 JP2016241409A JP2016241409A JP2018094079A5 JP 2018094079 A5 JP2018094079 A5 JP 2018094079A5 JP 2016241409 A JP2016241409 A JP 2016241409A JP 2016241409 A JP2016241409 A JP 2016241409A JP 2018094079 A5 JP2018094079 A5 JP 2018094079A5
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- power supply
- backup power
- gaming machine
- control means
- machine according
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- 238000000034 method Methods 0.000 claims description 3
- 230000000875 corresponding Effects 0.000 claims description 2
- 238000001514 detection method Methods 0.000 claims 1
- 230000001276 controlling effect Effects 0.000 description 1
- 239000000758 substrate Substances 0.000 description 1
Description
上記の目的を達成するため、本発明は、所定のスイッチ信号に基づいて抽選処理を実行し、その抽選結果に応じた遊技動作を実行可能な遊技機であって、前記抽選処理を実行して遊技動作を中心統括的に制御する主制御手段と、遊技球の入賞時に、賞球数を特定する賞球コマンドを前記主制御手段から受けるサブ制御手段と、遊技機に配電される交流電源の交流電圧を整流して直流電圧を生成する直流生成手段と、を有して構成され、前記サブ制御手段は、前記賞球コマンドに基づいて、遊技球の入賞に対応した制御動作を実行するコンピュータ回路を搭載した本体回路基板と、直流生成手段が生成した直流電圧を受けて充電され、交流電源の遮断後も、前記コンピュータ回路の揮発性メモリの記憶内容を維持するバックアップ電源が搭載されたバックアップ電源基板と、を有して構成され、電源投入後、バックアップ電源及び/又はバックアップ電源基板について、正常判定がされない限り、その後の処理に移行しないよう構成されている。 In order to achieve the above object, the present invention is a gaming machine that executes a lottery process based on a predetermined switch signal and can execute a game operation according to the lottery result, and executes the lottery process. Main control means for centrally controlling the game operation, sub-control means for receiving a prize ball command for specifying the number of prize balls from the main control means when a game ball is won, and an AC power supply for the game machine. A DC generating means for rectifying an AC voltage to generate a DC voltage, wherein the sub-control means executes a control operation corresponding to winning of a game ball based on the prize ball command. A main circuit board on which a circuit is mounted, and a backup power supply which is charged by receiving a DC voltage generated by the DC generation means and maintains the stored contents of the volatile memory of the computer circuit even after the AC power supply is cut off. A backup power supply substrate are configured to have an after power-on, the backup power supply and / or backup power supply board, unless the normality determination are configured so as not to shift to subsequent processing.
Claims (6)
前記抽選処理を実行して遊技動作を中心統括的に制御する主制御手段と、遊技球の入賞時に、賞球数を特定する賞球コマンドを前記主制御手段から受けるサブ制御手段と、遊技機に配電される交流電源の交流電圧を整流して直流電圧を生成する直流生成手段と、を有して構成され、
前記サブ制御手段は、
前記賞球コマンドに基づいて、遊技球の入賞に対応した制御動作を実行するコンピュータ回路を搭載した本体回路基板と、
直流生成手段が生成した直流電圧を受けて充電され、交流電源の遮断後も、前記コンピュータ回路の揮発性メモリの記憶内容を維持するバックアップ電源が搭載されたバックアップ電源基板と、を有して構成され、
電源投入後、バックアップ電源及び/又はバックアップ電源基板について、正常判定がされない限り、その後の処理に移行しないよう構成されていることを特徴とする遊技機。 A gaming machine that executes a lottery process based on a predetermined switch signal and can execute a gaming operation according to the lottery result,
Main control means for executing the lottery processing to centrally control the game operation; sub-control means for receiving a prize ball command for specifying the number of prize balls from the main control means when a game ball is won; DC generation means for rectifying the AC voltage of the AC power supply distributed to generate a DC voltage,
The sub-control means ,
Based on the prize ball command, a main body circuit board equipped with a computer circuit that executes a control operation corresponding to winning of the game ball ,
A backup power supply board mounted with a backup power supply that is charged by receiving the DC voltage generated by the DC generation means and maintains the storage content of the volatile memory of the computer circuit even after the AC power supply is cut off. And
A gaming machine characterized in that, after the power is turned on, a backup power supply and / or a backup power supply board is not shifted to the subsequent processing unless a normal determination is made.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016241409A JP6890964B2 (en) | 2016-12-13 | 2016-12-13 | Pachinko machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2016241409A JP6890964B2 (en) | 2016-12-13 | 2016-12-13 | Pachinko machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2018094079A JP2018094079A (en) | 2018-06-21 |
JP2018094079A5 true JP2018094079A5 (en) | 2020-01-23 |
JP6890964B2 JP6890964B2 (en) | 2021-06-18 |
Family
ID=62634093
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2016241409A Active JP6890964B2 (en) | 2016-12-13 | 2016-12-13 | Pachinko machine |
Country Status (1)
Country | Link |
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JP (1) | JP6890964B2 (en) |
Families Citing this family (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP7194419B2 (en) * | 2018-08-09 | 2022-12-22 | 株式会社サンセイアールアンドディ | game machine |
JP2020025600A (en) * | 2018-08-09 | 2020-02-20 | 株式会社サンセイアールアンドディ | Game machine |
JP7236716B2 (en) * | 2018-08-09 | 2023-03-10 | 株式会社サンセイアールアンドディ | game machine |
JP2020058539A (en) | 2018-10-10 | 2020-04-16 | 株式会社サンセイアールアンドディ | Game machine |
JP6827024B2 (en) * | 2018-10-24 | 2021-02-10 | 株式会社藤商事 | Game machine |
JP6937732B2 (en) * | 2018-10-24 | 2021-09-22 | 株式会社藤商事 | Pachinko machine |
JP7321013B2 (en) * | 2019-07-05 | 2023-08-04 | 株式会社藤商事 | game machine |
JP7321011B2 (en) * | 2019-07-05 | 2023-08-04 | 株式会社藤商事 | game machine |
JP7321012B2 (en) * | 2019-07-05 | 2023-08-04 | 株式会社藤商事 | game machine |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4638475B2 (en) * | 2007-11-26 | 2011-02-23 | 株式会社藤商事 | Revolving machine |
JP4836964B2 (en) * | 2008-01-09 | 2011-12-14 | 株式会社藤商事 | Game machine |
JP5502500B2 (en) * | 2010-01-20 | 2014-05-28 | 株式会社藤商事 | Game machine |
JP5770241B2 (en) * | 2013-10-07 | 2015-08-26 | 株式会社藤商事 | Game machine |
JP6303133B2 (en) * | 2015-03-27 | 2018-04-04 | 株式会社大都技研 | Amusement stand |
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2016
- 2016-12-13 JP JP2016241409A patent/JP6890964B2/en active Active