JP2018089442A5 - - Google Patents
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- Publication number
- JP2018089442A5 JP2018089442A5 JP2018040578A JP2018040578A JP2018089442A5 JP 2018089442 A5 JP2018089442 A5 JP 2018089442A5 JP 2018040578 A JP2018040578 A JP 2018040578A JP 2018040578 A JP2018040578 A JP 2018040578A JP 2018089442 A5 JP2018089442 A5 JP 2018089442A5
- Authority
- JP
- Japan
- Prior art keywords
- control system
- course
- users
- versioning
- independent
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 238000013481 data capture Methods 0.000 claims 2
- 230000003993 interaction Effects 0.000 claims 2
- 238000012544 monitoring process Methods 0.000 claims 2
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US201261611489P | 2012-03-15 | 2012-03-15 | |
| US61/611,489 | 2012-03-15 |
Related Parent Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2015500666A Division JP2015513930A (ja) | 2012-03-15 | 2013-03-15 | 物理的リアリティにおいて行われるアクションのゲーミフィケーションを有する新規のリアルタイム物理的リアリティ没入型体験 |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2018089442A JP2018089442A (ja) | 2018-06-14 |
| JP2018089442A5 true JP2018089442A5 (enExample) | 2018-10-18 |
| JP6513844B2 JP6513844B2 (ja) | 2019-05-15 |
Family
ID=49161870
Family Applications (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2015500666A Pending JP2015513930A (ja) | 2012-03-15 | 2013-03-15 | 物理的リアリティにおいて行われるアクションのゲーミフィケーションを有する新規のリアルタイム物理的リアリティ没入型体験 |
| JP2018040578A Expired - Fee Related JP6513844B2 (ja) | 2012-03-15 | 2018-03-07 | 物理的リアリティにおいて行われるアクションのゲーミフィケーションを有する新規のリアルタイム物理的リアリティ没入型体験 |
Family Applications Before (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2015500666A Pending JP2015513930A (ja) | 2012-03-15 | 2013-03-15 | 物理的リアリティにおいて行われるアクションのゲーミフィケーションを有する新規のリアルタイム物理的リアリティ没入型体験 |
Country Status (5)
| Country | Link |
|---|---|
| US (2) | US10016683B2 (enExample) |
| EP (1) | EP2826025B1 (enExample) |
| JP (2) | JP2015513930A (enExample) |
| CA (1) | CA2871110C (enExample) |
| WO (1) | WO2013138764A1 (enExample) |
Families Citing this family (10)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2013138764A1 (en) | 2012-03-15 | 2013-09-19 | Prodigy Events, Inc. | Novel real time physical reality immersive experiences having gamification of actions taken in physical reality |
| JP6613244B2 (ja) * | 2014-03-27 | 2019-11-27 | ゲーム コンプレックス, インコーポレイテッド | 物理的空間におけるアクションのゲーミフィケーション |
| US11054893B2 (en) * | 2014-11-15 | 2021-07-06 | Vr Exit Llc | Team flow control in a mixed physical and virtual reality environment |
| GB2571316B (en) * | 2018-02-23 | 2022-09-21 | Hobs 3D Ltd | Assembly for simulation of a virtual environment |
| CN108769814B (zh) | 2018-06-01 | 2022-02-01 | 腾讯科技(深圳)有限公司 | 视频互动方法、装置、终端及可读存储介质 |
| CN111530081B (zh) * | 2020-04-17 | 2023-07-25 | 成都数字天空科技有限公司 | 游戏关卡设计方法、装置、存储介质及电子设备 |
| CN111632373B (zh) * | 2020-05-30 | 2021-05-28 | 腾讯科技(深圳)有限公司 | 一种启动游戏的方法、装置及计算机可读存储介质 |
| US20230032290A1 (en) * | 2021-07-30 | 2023-02-02 | Immersion Neuroscience, Inc. | Immersion assessment system and associated methods |
| KR102631304B1 (ko) | 2021-11-15 | 2024-01-29 | 인천대학교 산학협력단 | 졸-겔 코팅된 pcm 함침 미세골재를 적용한 아스팔트 포장 도로 조성물 및 이의 제조방법 |
| KR102692152B1 (ko) | 2021-11-24 | 2024-08-05 | 인천대학교 산학협력단 | 신규 상변화물질과 이의 제조방법, 및 이를 적용한 고축열 아스팔트 포장 도로 |
Family Cites Families (22)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5853332A (en) * | 1995-08-21 | 1998-12-29 | Briggs; Rick A. | Participatory play structure having discrete play articles |
| US5393074A (en) * | 1993-09-07 | 1995-02-28 | Bear; Thomas | Modular electronic gaming system |
| US5320362A (en) * | 1993-09-07 | 1994-06-14 | Thomas Bear | Computer controlled amusement structure |
| US6073489A (en) * | 1995-11-06 | 2000-06-13 | French; Barry J. | Testing and training system for assessing the ability of a player to complete a task |
| US6430997B1 (en) * | 1995-11-06 | 2002-08-13 | Trazer Technologies, Inc. | System and method for tracking and assessing movement skills in multidimensional space |
| US5679075A (en) * | 1995-11-06 | 1997-10-21 | Beanstalk Entertainment Enterprises | Interactive multi-media game system and method |
| US6159100A (en) * | 1998-04-23 | 2000-12-12 | Smith; Michael D. | Virtual reality game |
| JP2001029503A (ja) * | 1999-07-15 | 2001-02-06 | Hokko Sogo Kaihatsu Kk | 健康体感装置 |
| JP2001124580A (ja) * | 1999-10-27 | 2001-05-11 | Matsushita Electric Ind Co Ltd | 経路情報提供方法及び装置 |
| US7614958B2 (en) * | 2001-11-16 | 2009-11-10 | Creative Kingdoms, Llc | Interactive quest game |
| US20040033833A1 (en) | 2002-03-25 | 2004-02-19 | Briggs Rick A. | Interactive redemption game |
| US8458028B2 (en) * | 2002-10-16 | 2013-06-04 | Barbaro Technologies | System and method for integrating business-related content into an electronic game |
| US7901292B1 (en) * | 2004-04-15 | 2011-03-08 | Navteq North America, Llc | Method for comparing performances on remotely located courses |
| US8262445B1 (en) * | 2007-09-21 | 2012-09-11 | Boda Borg Corp. | Live action multi-track skills game |
| KR101094858B1 (ko) * | 2008-05-26 | 2011-12-15 | (주)다림시스템 | 실시간 가상 현실 스포츠 플랫폼 장치 |
| GB2461098A (en) * | 2008-06-20 | 2009-12-23 | Peter Robert Foster | Simulator for sports training |
| US20100009809A1 (en) * | 2008-06-26 | 2010-01-14 | Janice Carrington | System for simulating a tour of or being in a remote location while exercising |
| US10330441B2 (en) * | 2008-08-19 | 2019-06-25 | Military Wraps, Inc. | Systems and methods for creating realistic immersive training environments and computer programs for facilitating the creation of same |
| BR112012004982A2 (pt) * | 2009-09-04 | 2019-09-24 | Nike Int Ltd | monitoramento e rastreamento atividade atlética |
| JP2011060072A (ja) * | 2009-09-11 | 2011-03-24 | Nec Biglobe Ltd | 到達確認システム、サーバ、端末、到達確認システムの制御方法、及びプログラム |
| WO2011069112A1 (en) * | 2009-12-03 | 2011-06-09 | Military Wraps Research & Development | Realistic immersive training environments |
| WO2013138764A1 (en) | 2012-03-15 | 2013-09-19 | Prodigy Events, Inc. | Novel real time physical reality immersive experiences having gamification of actions taken in physical reality |
-
2013
- 2013-03-15 WO PCT/US2013/032377 patent/WO2013138764A1/en not_active Ceased
- 2013-03-15 JP JP2015500666A patent/JP2015513930A/ja active Pending
- 2013-03-15 CA CA2871110A patent/CA2871110C/en active Active
- 2013-03-15 EP EP13760433.6A patent/EP2826025B1/en active Active
-
2014
- 2014-09-10 US US14/482,728 patent/US10016683B2/en not_active Expired - Fee Related
-
2018
- 2018-03-07 JP JP2018040578A patent/JP6513844B2/ja not_active Expired - Fee Related
- 2018-07-09 US US16/030,782 patent/US10960313B2/en not_active Expired - Fee Related
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