JP2018061772A - ゲーム機の操作装置、及びこれを備えたゲーム機 - Google Patents
ゲーム機の操作装置、及びこれを備えたゲーム機 Download PDFInfo
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- JP2018061772A JP2018061772A JP2016202802A JP2016202802A JP2018061772A JP 2018061772 A JP2018061772 A JP 2018061772A JP 2016202802 A JP2016202802 A JP 2016202802A JP 2016202802 A JP2016202802 A JP 2016202802A JP 2018061772 A JP2018061772 A JP 2018061772A
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- 230000007246 mechanism Effects 0.000 claims abstract description 54
- 238000001514 detection method Methods 0.000 claims abstract description 43
- 238000003825 pressing Methods 0.000 claims abstract description 27
- 238000005259 measurement Methods 0.000 claims description 32
- 230000035807 sensation Effects 0.000 claims 2
- 230000000881 depressing effect Effects 0.000 claims 1
- 230000008859 change Effects 0.000 description 47
- 238000000034 method Methods 0.000 description 38
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- 238000011156 evaluation Methods 0.000 description 14
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/54—Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/814—Musical performances, e.g. by evaluating the player's ability to follow a notation
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
-
- G—PHYSICS
- G10—MUSICAL INSTRUMENTS; ACOUSTICS
- G10H—ELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
- G10H1/00—Details of electrophonic musical instruments
- G10H1/32—Constructional details
- G10H1/34—Switch arrangements, e.g. keyboards or mechanical switches specially adapted for electrophonic musical instruments
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- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H13/00—Switches having rectilinearly-movable operating part or parts adapted for pushing or pulling in one direction only, e.g. push-button switch
- H01H13/02—Details
- H01H13/12—Movable parts; Contacts mounted thereon
- H01H13/14—Operating parts, e.g. push-button
-
- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H13/00—Switches having rectilinearly-movable operating part or parts adapted for pushing or pulling in one direction only, e.g. push-button switch
- H01H13/70—Switches having rectilinearly-movable operating part or parts adapted for pushing or pulling in one direction only, e.g. push-button switch having a plurality of operating members associated with different sets of contacts, e.g. keyboard
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Acoustics & Sound (AREA)
- General Engineering & Computer Science (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Input From Keyboards Or The Like (AREA)
- Electrophonic Musical Instruments (AREA)
- Push-Button Switches (AREA)
Abstract
Description
3 表示装置
4 入力装置
5 鍵盤部
10 ベース
11 鍵(操作部材)
11a 前端部
11b 後端部
18 押下桿
20 支持機構
21 コイルばね(弾性体)
30 操作検出機構
31 磁気センサ(センサ)
32 磁石(検出対象)
40 クリック感付与機構
42 マイクロスイッチユニット(接触型スイッチユニット)
42a 操作子
50 ゲーム制御装置
51 記憶装置
52 操作指示部(操作指示手段)
53 操作処理部
54 操作評価部
60 操作判定部(操作判定手段)
61 未操作状態検出部(未操作状態検出手段)
62 補整値算出部(補整値算出手段)
63 速度算出部(時間的変化量算出手段)
100 操作指示画面
DC 補整値データ
DG2 操作指示データ
PG ゲームプログラム
Claims (7)
- 長手方向を有する複数の操作部材のそれぞれが前記長手方向に対する左右方向に並べられた状態で所定のベース上に配置された鍵盤部と、
前記鍵盤部の前記複数の操作部材のそれぞれを前記ベース側に向かって個別に押し込み操作可能に支持する支持機構と、
ゲームのユーザによる各操作部材の押し込み操作を検出する操作検出機構とを備えたゲーム機の操作装置において、
前記支持機構は、前記ベースと各操作部材の長手方向両端部のそれぞれとの間に配置された複数の弾性体により各操作部材を押し込み操作可能に支持するように設けられ、
前記操作検出機構は、前記複数の弾性体による各操作部材の支持位置間にて各操作部材の押し込み操作を検出するように設けられているゲーム機の操作装置。 - 前記操作検出機構は、各操作部材及び前記ベースの一方に設けられた操作部材ごとの検出対象と、他方に設けられて前記検出対象までの距離に応じた計測値を出力する操作部材ごとのセンサとを利用して前記押し込み操作を検出する請求項1に記載のゲーム機の操作装置。
- 前記検出対象として磁石が、前記センサとして磁気センサがそれぞれ設けられている請求項2に記載のゲーム機の操作装置。
- 各操作部材には、前記押し込み操作の方向に延びる押下桿が設けられ、
前記ベースには、各操作部材の押し込み操作に伴って前記押下桿と接触し、前記押し込み操作の操作量が所定量に達した場合にクリック感を発生する操作部材ごとのクリック感付与機構がさらに設けられている請求項2又は3に記載のゲーム機の操作装置。 - 前記クリック感付与機構には、所定の操作子の操作に応じて内部接点が切り替わりかつ前記内部設定の切り替えに連動してクリック感を発生する接触型スイッチユニットが、前記操作部材の押し込み操作に伴って前記操作子が前記押下桿にて操作されるように設けられている請求項4に記載のゲーム機の操作装置。
- 各操作部材には、前記支持位置間から前記押し込み操作の方向に延びる押下桿が設けられ、
前記操作検出機構は、各操作部材の押し込み操作に伴って前記押下桿と接触して内部接点が切り替わり、かつ前記内部設定の切り替わりに連動してクリック感を発生する操作部材ごとの接触型スイッチユニットを利用して前記押し込み操作を検出する請求項1に記載のゲーム機の操作装置。 - 請求項1〜6のいずれか一項に記載の操作装置と、所定のゲーム画面を表示する表示装置と、前記操作装置における前記複数の操作部材のそれぞれに対する押し込み操作を前記ゲーム画面を通じて前記ユーザに指示する操作指示手段と、を備えたゲーム機。
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
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JP2016202802A JP6327537B2 (ja) | 2016-10-14 | 2016-10-14 | ゲーム機の操作装置、及びこれを備えたゲーム機 |
PCT/JP2017/036847 WO2018070434A1 (ja) | 2016-10-14 | 2017-10-11 | ゲーム機の操作装置、及びこれを備えたゲーム機 |
Applications Claiming Priority (1)
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JP2016202802A JP6327537B2 (ja) | 2016-10-14 | 2016-10-14 | ゲーム機の操作装置、及びこれを備えたゲーム機 |
Publications (2)
Publication Number | Publication Date |
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JP2018061772A true JP2018061772A (ja) | 2018-04-19 |
JP6327537B2 JP6327537B2 (ja) | 2018-05-23 |
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JP2016202802A Active JP6327537B2 (ja) | 2016-10-14 | 2016-10-14 | ゲーム機の操作装置、及びこれを備えたゲーム機 |
Country Status (2)
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JP (1) | JP6327537B2 (ja) |
WO (1) | WO2018070434A1 (ja) |
Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2000259321A (ja) * | 1999-03-11 | 2000-09-22 | Land Computer:Kk | エアダンパー付きキーボードスイッチ |
JP2001093376A (ja) * | 1999-09-28 | 2001-04-06 | Omron Corp | 押しボタンスイッチ |
JP2002018131A (ja) * | 2000-07-07 | 2002-01-22 | Konami Co Ltd | ゲーム機用コントローラ |
US20100033426A1 (en) * | 2008-08-11 | 2010-02-11 | Immersion Corporation, A Delaware Corporation | Haptic Enabled Gaming Peripheral for a Musical Game |
JP2011036292A (ja) * | 2009-08-06 | 2011-02-24 | Konami Digital Entertainment Co Ltd | 入力装置及びその入力装置を備えたゲーム機 |
JP2011129462A (ja) * | 2009-12-21 | 2011-06-30 | Tokai Rika Co Ltd | 入力装置 |
JP2016134373A (ja) * | 2015-01-22 | 2016-07-25 | シーアイ化成株式会社 | 操作スイッチ |
-
2016
- 2016-10-14 JP JP2016202802A patent/JP6327537B2/ja active Active
-
2017
- 2017-10-11 WO PCT/JP2017/036847 patent/WO2018070434A1/ja active Application Filing
Patent Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2000259321A (ja) * | 1999-03-11 | 2000-09-22 | Land Computer:Kk | エアダンパー付きキーボードスイッチ |
JP2001093376A (ja) * | 1999-09-28 | 2001-04-06 | Omron Corp | 押しボタンスイッチ |
JP2002018131A (ja) * | 2000-07-07 | 2002-01-22 | Konami Co Ltd | ゲーム機用コントローラ |
US20100033426A1 (en) * | 2008-08-11 | 2010-02-11 | Immersion Corporation, A Delaware Corporation | Haptic Enabled Gaming Peripheral for a Musical Game |
JP2011036292A (ja) * | 2009-08-06 | 2011-02-24 | Konami Digital Entertainment Co Ltd | 入力装置及びその入力装置を備えたゲーム機 |
JP2011129462A (ja) * | 2009-12-21 | 2011-06-30 | Tokai Rika Co Ltd | 入力装置 |
JP2016134373A (ja) * | 2015-01-22 | 2016-07-25 | シーアイ化成株式会社 | 操作スイッチ |
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Publication number | Publication date |
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WO2018070434A1 (ja) | 2018-04-19 |
JP6327537B2 (ja) | 2018-05-23 |
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