JP2017080074A5 - - Google Patents
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- JP2017080074A5 JP2017080074A5 JP2015211736A JP2015211736A JP2017080074A5 JP 2017080074 A5 JP2017080074 A5 JP 2017080074A5 JP 2015211736 A JP2015211736 A JP 2015211736A JP 2015211736 A JP2015211736 A JP 2015211736A JP 2017080074 A5 JP2017080074 A5 JP 2017080074A5
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- JP
- Japan
- Prior art keywords
- game
- display
- effect
- introduction
- symbols
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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- 230000000694 effects Effects 0.000 claims description 17
- 230000000875 corresponding Effects 0.000 claims description 2
Description
本発明は、図柄を変動表示可能な図柄表示手段41と、遊技中に前記図柄の変動表示に関する遊技中演出を実行する遊技中演出実行手段85と、前記遊技中演出に対応する紹介演出を実行する紹介演出実行手段86とを備えた遊技機において、前記紹介演出では、一部又は全部の前記図柄を停止表示させずに変動表示させるように構成したものである。
また、前記紹介演出では、一部又は全部の前記図柄を揺れ変動のまま維持することにより停止表示させないように構成してもよいし、一部又は全部の前記図柄を高速変動のまま維持することにより停止表示させないように構成してもよい。
また、前記紹介演出では、一部又は全部の前記図柄を透過状態で表示するように構成してもよい。
The present invention executes a symbol display means 41 capable of fluctuating display of symbols, an in-game effect executing means 85 for executing in-game effects relating to variable display of the symbols during a game, and an introduction effect corresponding to the effects in-game In the gaming machine provided with the introduction effect executing means 86 , the introduction effect is configured to change and display a part or all of the symbols without stopping the display .
In addition, in the introduction effect, a part or all of the symbols may be configured not to be stopped by maintaining the fluctuation as it is , or some or all of the symbols may be maintained as the high speed fluctuation. You may comprise so that it may not be made to stop display by.
Further, in the introduction effect, a part or all of the symbols may be displayed in a transmissive state.
Claims (4)
遊技中に前記図柄の変動表示に関する遊技中演出を実行する遊技中演出実行手段と、
前記遊技中演出に対応する紹介演出を実行する紹介演出実行手段と
を備えた遊技機において、
前記紹介演出では、一部又は全部の前記図柄を停止表示させずに変動表示させるように構成した
ことを特徴とする遊技機。 Symbol display means capable of fluctuating display of symbols;
In-game effect executing means for executing in-game effects regarding the variable display of the symbol during the game,
In the game machine, the game machine further comprises: introduction effect executing means for executing an introduction effect corresponding to the in-game effect .
In the introduction effect, it is configured to change and display a part or all of the symbols without stopping and displaying the game.
ことを特徴とする請求項1に記載の遊技機。 The introduction in effect, the gaming machine according to claim 1, characterized by being configured so as not to display stopped by maintaining leave fluctuation sway the design of a part or all.
ことを特徴とする請求項1に記載の遊技機。 The introduction in effect, the gaming machine according to claim 1, characterized by being configured so as not to display stopped by maintaining some or leave all of the symbols of the fast fluctuations.
ことを特徴とする請求項1〜3の何れかに記載の遊技機。 The gaming machine according to any one of claims 1 to 3, wherein the introduction effect is configured to display a part or all of the symbols in a transparent state.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2015211736A JP6842826B2 (en) | 2015-10-28 | 2015-10-28 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2015211736A JP6842826B2 (en) | 2015-10-28 | 2015-10-28 | Game machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2017080074A JP2017080074A (en) | 2017-05-18 |
JP2017080074A5 true JP2017080074A5 (en) | 2018-11-15 |
JP6842826B2 JP6842826B2 (en) | 2021-03-17 |
Family
ID=58713786
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2015211736A Active JP6842826B2 (en) | 2015-10-28 | 2015-10-28 | Game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP6842826B2 (en) |
Families Citing this family (18)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2017202084A (en) * | 2016-05-11 | 2017-11-16 | 株式会社三共 | Game machine |
JP6871803B2 (en) * | 2017-05-19 | 2021-05-12 | 株式会社三共 | Game machine |
JP6698589B2 (en) * | 2017-06-23 | 2020-05-27 | 京楽産業.株式会社 | Amusement machine |
JP6698590B2 (en) * | 2017-06-23 | 2020-05-27 | 京楽産業.株式会社 | Amusement machine |
JP6899794B2 (en) * | 2018-04-20 | 2021-07-07 | 株式会社三共 | Pachinko machine |
JP6846048B2 (en) * | 2018-07-30 | 2021-03-24 | 株式会社ソフイア | Game machine |
JP2021003230A (en) * | 2019-06-25 | 2021-01-14 | 京楽産業.株式会社 | Game machine |
JP2021003239A (en) * | 2019-06-25 | 2021-01-14 | 京楽産業.株式会社 | Game machine |
JP2021003232A (en) * | 2019-06-25 | 2021-01-14 | 京楽産業.株式会社 | Game machine |
JP2021003238A (en) * | 2019-06-25 | 2021-01-14 | 京楽産業.株式会社 | Game machine |
JP2021003231A (en) * | 2019-06-25 | 2021-01-14 | 京楽産業.株式会社 | Game machine |
JP2021003235A (en) * | 2019-06-25 | 2021-01-14 | 京楽産業.株式会社 | Game machine |
JP2021003237A (en) * | 2019-06-25 | 2021-01-14 | 京楽産業.株式会社 | Game machine |
JP2021003236A (en) * | 2019-06-25 | 2021-01-14 | 京楽産業.株式会社 | Game machine |
JP2021003233A (en) * | 2019-06-25 | 2021-01-14 | 京楽産業.株式会社 | Game machine |
JP2021003234A (en) * | 2019-06-25 | 2021-01-14 | 京楽産業.株式会社 | Game machine |
JP7228547B2 (en) * | 2020-08-19 | 2023-02-24 | 株式会社平和 | game machine |
JP7304324B2 (en) * | 2020-08-19 | 2023-07-06 | 株式会社平和 | game machine |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
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JP2001347043A (en) * | 2000-06-09 | 2001-12-18 | Sophia Co Ltd | Game machine |
JP2007038028A (en) * | 2006-11-16 | 2007-02-15 | Takao:Kk | Pinball game machine |
JP5022121B2 (en) * | 2007-07-06 | 2012-09-12 | 株式会社ニューギン | Game machine |
JP5426140B2 (en) * | 2008-10-24 | 2014-02-26 | 京楽産業.株式会社 | Game machine |
JP2012135676A (en) * | 2012-04-23 | 2012-07-19 | Sophia Co Ltd | Game machine |
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2015
- 2015-10-28 JP JP2015211736A patent/JP6842826B2/en active Active