JP2017042614A5 - - Google Patents

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JP2017042614A5
JP2017042614A5 JP2016163625A JP2016163625A JP2017042614A5 JP 2017042614 A5 JP2017042614 A5 JP 2017042614A5 JP 2016163625 A JP2016163625 A JP 2016163625A JP 2016163625 A JP2016163625 A JP 2016163625A JP 2017042614 A5 JP2017042614 A5 JP 2017042614A5
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game
winning device
special
state
display game
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以上の課題を解決するため、請求項1に記載の発明は、
遊技球が流下可能な遊技領域と、遊技を制御する遊技制御手段と、を備える遊技機において、
前記遊技領域に、
遊技球が入賞可能な始動入賞口と、
遊技球が入賞不能な閉状態と遊技球が入賞可能な開状態とに変換可能な普通変動入賞装置、第1特別変動入賞装置及び第2特別変動入賞装置と、を備え、
前記第1特別変動入賞装置は、内部に遊技球が流入可能な特定領域を備え、
前記遊技制御手段は、
前記始動入賞口への入賞に基づき変動表示ゲームを実行する変動表示ゲーム実行手段と、
所定条件の成立に基づき前記普通変動入賞装置を開状態に変換するように制御する普通変動入賞装置制御手段と、
前記普通変動入賞装置への遊技球の入賞に基づき前記第1特別変動入賞装置を開状態に変換可能な第1特別変動入賞装置制御手段と、
記変動表示ゲームの結果が特別結果となった場合又は前記第1特別変動入賞装置に入賞した遊技球が前記特定領域に流入することに基づき、前記第2特別変動入賞装置を開状態に変換する特別遊技状態を発生させるように制御する特別遊技状態発生手段と、
前記特別遊技状態の終了後に、前記普通変動入賞装置を開状態とすることが可能な特定遊技状態を、前記変動表示ゲームを所定回数実行する所定期間に亘り設定するように制御することが可能な特定遊技状態制御手段と、を備え、
前記特定遊技状態制御手段は、
前記特定遊技状態とする前記変動表示ゲームの回数を複数の値から選択することにより、前記特定遊技状態が継続する期間を選択することを特徴とする。
In order to solve the above problems, the invention described in claim 1
In a gaming machine comprising a game area in which a game ball can flow down, and a game control means for controlling the game,
In the gaming area,
Start prize opening where game balls can win,
An ordinary variable winning device, a first special variable winning device, and a second special variable winning device that are convertible between a closed state in which a game ball cannot be won and an open state in which a game ball can be won,
The first special variation winning device includes a specific area into which a game ball can flow,
The game control means includes
And fluctuations display game execution means to run a strange dynamic display game-out based on the prize to the starting winning opening,
And ordinary variations winning device control means for converting the common variation winning device based on establishment of a predetermined condition to the open condition,
First special variable winning device control means capable of converting the first special variable winning device into an open state based on a winning of a game ball to the normal variable winning device;
Based on the previous SL fluctuations when displaying the game result is a special result or the first special variation winning device game ball that is finished in flows into the specific region, the second special variation winning device in the open state Special game state generating means for controlling to generate a special game state to be converted;
Wherein after the special game state ends, the usual change certain game state capable of winning device to the open state, can be controlled to set over the previous SL fluctuation display game in a predetermined period by a predetermined number of executions Possible specific gaming state control means,
The specific gaming state control means includes
A period during which the specific game state continues is selected by selecting the number of times of the variable display game in the specific game state from a plurality of values .

請求項に記載の発明は、
遊技球が流下可能な遊技領域と、遊技を制御する遊技制御手段と、を備える遊技機において、
前記遊技領域に、
遊技球が入賞可能な始動入賞口と、
遊技球が入賞不能な閉状態と遊技球が入賞可能な開状態とに変換可能な普通変動入賞装置、第1特別変動入賞装置及び第2特別変動入賞装置と、を備え、
前記第1特別変動入賞装置は、内部に遊技球が流入可能な特定領域を備え、
前記遊技制御手段は、
前記始動入賞口への遊技球の入賞に基づき抽出した各種の乱数値を、所定数を上限に第1の変動表示ゲームを実行する権利をなす第1始動記憶として記憶可能な第1始動記憶手段と、
所定の始動条件の成立に基づき抽出した各種の乱数値を、所定数を上限に第2の変動表示ゲームを実行する権利をなす第2始動記憶として記憶可能な第2始動記憶手段と、
前記第1始動記憶に基づき前記第1の変動表示ゲームを実行する第1変動表示ゲーム実行手段と、
前記第2始動記憶に基づき前記第2の変動表示ゲームを実行する第2変動表示ゲーム実行手段と、
前記第2始動記憶手段に第2始動記憶がある場合には、当該第2始動記憶に基づく第2の変動表示ゲームを、前記第1始動記憶に基づく第1の変動表示ゲームよりも優先的に実行する優先制御手段と、
所定条件の成立に基づき前記普通変動入賞装置を開状態に変換するように制御する普通変動入賞装置制御手段と、
前記普通変動入賞装置への遊技球の入賞に基づき前記第1特別変動入賞装置を開状態に変換可能な第1特別変動入賞装置制御手段と、
記第1の変動表示ゲームの結果が特別結果となった場合又は前記第1特別変動入賞装置に入賞した遊技球が前記特定領域に流入することに基づき、前記第2特別変動入賞装置を開状態に変換する特別遊技状態を発生させるように制御する特別遊技状態発生手段と、
前記特別遊技状態の終了後に、前記普通変動入賞装置を開状態とすることが可能な特定遊技状態を、所定期間に亘り設定するように制御することが可能な特定遊技状態制御手段と、を備え、
前記特定遊技状態において、前記第2変動表示ゲーム実行手段が設定する前記第2の変動表示ゲームの実行時間は、前記第1変動表示ゲーム実行手段が設定する前記第1の変動表示ゲームの実行時間よりも長いことを特徴とする。
The invention described in claim 2
In a gaming machine comprising a game area in which a game ball can flow down, and a game control means for controlling the game,
In the gaming area,
Start prize opening where game balls can win,
An ordinary variable winning device, a first special variable winning device, and a second special variable winning device that are convertible between a closed state in which a game ball cannot be won and an open state in which a game ball can be won,
The first special variation winning device includes a specific area into which a game ball can flow,
The game control means includes
First random start memory means capable of storing various random number values extracted based on winning of a game ball at the start winning opening as a first start memory that has a right to execute a first variable display game with a predetermined number as an upper limit. When,
A second start storage means capable of storing various random number values extracted based on establishment of a predetermined start condition as a second start storage that has a right to execute the second variable display game up to a predetermined number;
First variation display game execution means for executing the first variation display game based on the first start memory;
Second variation display game execution means for executing the second variation display game based on the second start memory;
When the second start memory has the second start memory, the second variable display game based on the second start memory is given priority over the first variable display game based on the first start memory. Priority control means to execute;
And ordinary variations winning device control means for converting the common variation winning device based on establishment of a predetermined condition to the open condition,
First special variable winning device control means capable of converting the first special variable winning device into an open state based on a winning of a game ball to the normal variable winning device;
Based on the previous SL game balls that results of the first variable display game is won in the special results became case or the first special variation winning device flows into the specific region, the second special variation winning device opens Special gaming state generating means for controlling to generate a special gaming state to be converted into a state;
Wherein after completion of the special game state, a specific game state that is capable of the usual variations winning device in the open state, the specific gaming state control means capable of controlling so as to set over between Tokoro periodically, the Prepared,
In the specific gaming state, the execution time of the second variation display game set by the second variation display game execution means is the execution time of the first variation display game set by the first variation display game execution means. It is characterized by being longer.

Claims (2)

遊技球が流下可能な遊技領域と、遊技を制御する遊技制御手段と、を備える遊技機において、
前記遊技領域に、
遊技球が入賞可能な始動入賞口と、
遊技球が入賞不能な閉状態と遊技球が入賞可能な開状態とに変換可能な普通変動入賞装置、第1特別変動入賞装置及び第2特別変動入賞装置と、を備え、
前記第1特別変動入賞装置は、内部に遊技球が流入可能な特定領域を備え、
前記遊技制御手段は、
前記始動入賞口への入賞に基づき変動表示ゲームを実行する変動表示ゲーム実行手段と、
所定条件の成立に基づき前記普通変動入賞装置を開状態に変換するように制御する普通変動入賞装置制御手段と、
前記普通変動入賞装置への遊技球の入賞に基づき前記第1特別変動入賞装置を開状態に変換可能な第1特別変動入賞装置制御手段と、
記変動表示ゲームの結果が特別結果となった場合又は前記第1特別変動入賞装置に入賞した遊技球が前記特定領域に流入することに基づき、前記第2特別変動入賞装置を開状態に変換する特別遊技状態を発生させるように制御する特別遊技状態発生手段と、
前記特別遊技状態の終了後に、前記普通変動入賞装置を開状態とすることが可能な特定遊技状態を、前記変動表示ゲームを所定回数実行する所定期間に亘り設定するように制御することが可能な特定遊技状態制御手段と、を備え、
前記特定遊技状態制御手段は、
前記特定遊技状態とする前記変動表示ゲームの回数を複数の値から選択することにより、前記特定遊技状態が継続する期間を選択することを特徴とする遊技機。
In a gaming machine comprising a game area in which a game ball can flow down, and a game control means for controlling the game,
In the gaming area,
Start prize opening where game balls can win,
An ordinary variable winning device, a first special variable winning device, and a second special variable winning device that are convertible between a closed state in which a game ball cannot be won and an open state in which a game ball can be won,
The first special variation winning device includes a specific area into which a game ball can flow,
The game control means includes
And fluctuations display game execution means to run a strange dynamic display game-out based on the prize to the starting winning opening,
And ordinary variations winning device control means for converting the common variation winning device based on establishment of a predetermined condition to the open condition,
First special variable winning device control means capable of converting the first special variable winning device into an open state based on a winning of a game ball to the normal variable winning device;
Based on the previous SL fluctuations when displaying the game result is a special result or the first special variation winning device game ball that is finished in flows into the specific region, the second special variation winning device in the open state Special game state generating means for controlling to generate a special game state to be converted;
Wherein after the special game state ends, the usual change certain game state capable of winning device to the open state, can be controlled to set over the previous SL fluctuation display game in a predetermined period by a predetermined number of executions Possible specific gaming state control means,
The specific gaming state control means includes
A gaming machine, wherein a period during which the specific gaming state continues is selected by selecting the number of times of the variable display game to be set to the specific gaming state from a plurality of values .
遊技球が流下可能な遊技領域と、遊技を制御する遊技制御手段と、を備える遊技機において、
前記遊技領域に、
遊技球が入賞可能な始動入賞口と、
遊技球が入賞不能な閉状態と遊技球が入賞可能な開状態とに変換可能な普通変動入賞装置、第1特別変動入賞装置及び第2特別変動入賞装置と、を備え、
前記第1特別変動入賞装置は、内部に遊技球が流入可能な特定領域を備え、
前記遊技制御手段は、
前記始動入賞口への遊技球の入賞に基づき抽出した各種の乱数値を、所定数を上限に第1の変動表示ゲームを実行する権利をなす第1始動記憶として記憶可能な第1始動記憶手段と、
所定の始動条件の成立に基づき抽出した各種の乱数値を、所定数を上限に第2の変動表示ゲームを実行する権利をなす第2始動記憶として記憶可能な第2始動記憶手段と、
前記第1始動記憶に基づき前記第1の変動表示ゲームを実行する第1変動表示ゲーム実行手段と、
前記第2始動記憶に基づき前記第2の変動表示ゲームを実行する第2変動表示ゲーム実行手段と、
前記第2始動記憶手段に第2始動記憶がある場合には、当該第2始動記憶に基づく第2の変動表示ゲームを、前記第1始動記憶に基づく第1の変動表示ゲームよりも優先的に実行する優先制御手段と、
所定条件の成立に基づき前記普通変動入賞装置を開状態に変換するように制御する普通変動入賞装置制御手段と、
前記普通変動入賞装置への遊技球の入賞に基づき前記第1特別変動入賞装置を開状態に変換可能な第1特別変動入賞装置制御手段と、
記第1の変動表示ゲームの結果が特別結果となった場合又は前記第1特別変動入賞装置に入賞した遊技球が前記特定領域に流入することに基づき、前記第2特別変動入賞装置を開状態に変換する特別遊技状態を発生させるように制御する特別遊技状態発生手段と、
前記特別遊技状態の終了後に、前記普通変動入賞装置を開状態とすることが可能な特定遊技状態を、所定期間に亘り設定するように制御することが可能な特定遊技状態制御手段と、を備え、
前記特定遊技状態において、前記第2変動表示ゲーム実行手段が設定する前記第2の変動表示ゲームの実行時間は、前記第1変動表示ゲーム実行手段が設定する前記第1の変動表示ゲームの実行時間よりも長いことを特徴とする遊技機。
In a gaming machine comprising a game area in which a game ball can flow down, and a game control means for controlling the game,
In the gaming area,
Start prize opening where game balls can win,
An ordinary variable winning device, a first special variable winning device, and a second special variable winning device that are convertible between a closed state in which a game ball cannot be won and an open state in which a game ball can be won,
The first special variation winning device includes a specific area into which a game ball can flow,
The game control means includes
First random start memory means capable of storing various random number values extracted based on winning of a game ball at the start winning opening as a first start memory that has a right to execute a first variable display game with a predetermined number as an upper limit. When,
A second start storage means capable of storing various random number values extracted based on establishment of a predetermined start condition as a second start storage that has a right to execute the second variable display game up to a predetermined number;
First variation display game execution means for executing the first variation display game based on the first start memory;
Second variation display game execution means for executing the second variation display game based on the second start memory;
When the second start memory has the second start memory, the second variable display game based on the second start memory is given priority over the first variable display game based on the first start memory. Priority control means to execute;
And ordinary variations winning device control means for converting the common variation winning device based on establishment of a predetermined condition to the open condition,
First special variable winning device control means capable of converting the first special variable winning device into an open state based on a winning of a game ball to the normal variable winning device;
Based on the previous SL game balls that results of the first variable display game is won in the special results became case or the first special variation winning device flows into the specific region, the second special variation winning device opens Special gaming state generating means for controlling to generate a special gaming state to be converted into a state;
Wherein after completion of the special game state, a specific game state that is capable of the usual variations winning device in the open state, the specific gaming state control means capable of controlling so as to set over between Tokoro periodically, the Prepared,
In the specific gaming state, the execution time of the second variation display game set by the second variation display game execution means is the execution time of the first variation display game set by the first variation display game execution means. A gaming machine characterized by being longer.
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