JP2017029838A5 - - Google Patents

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Publication number
JP2017029838A5
JP2017029838A5 JP2016223391A JP2016223391A JP2017029838A5 JP 2017029838 A5 JP2017029838 A5 JP 2017029838A5 JP 2016223391 A JP2016223391 A JP 2016223391A JP 2016223391 A JP2016223391 A JP 2016223391A JP 2017029838 A5 JP2017029838 A5 JP 2017029838A5
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Japan
Prior art keywords
display means
movable member
displayed
linked
movable
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JP2016223391A
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Japanese (ja)
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JP6307142B2 (en
JP2017029838A (en
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Priority to JP2016223391A priority Critical patent/JP6307142B2/en
Priority claimed from JP2016223391A external-priority patent/JP6307142B2/en
Publication of JP2017029838A publication Critical patent/JP2017029838A/en
Publication of JP2017029838A5 publication Critical patent/JP2017029838A5/ja
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Publication of JP6307142B2 publication Critical patent/JP6307142B2/en
Expired - Fee Related legal-status Critical Current
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Description

(1)上記目的を達成するため、本発明の遊技機は、
所定の遊技を行う遊技機(例えばパチンコ遊技機1など)であって、
像が表示される第1表示手段(例えば画像表示装置5)と、
前記第1表示手段の前面側で動作可能に設けられ、該第1表示手段に表示される画像と関連した画像が表示される第2表示手段(例えば副画像表示装置51)と、
前記第2表示手段の近傍で動作可能に設けられた複数の可動部材(例えば可動部材52)と、
前記第2表示手段及び前記可動部材を動作させる動作制御手段(例えば演出制御用CPU120)と、を備え、
前記動作制御手段は、前記第2表示手段に画像が表示されているときに、前記第2表示手段の動作と前記可動部材の動作とを連動させた連動演出(例えば予告パターンYP3、YP4等の可動材52の動作を伴う変動中予告演出)を実行し、
前記第2表示手段は、前記連動演出においていずれの前記可動部材が動作するかに応じて異なる動作をし、
複数の前記可動部材のうち少なくとも第1の可動部材と第2可動部材とが、前記第2表示手段との距離が近くなるように動作する。
このような構成によれば、連動演出により第2表示手段の動作に注目させることができ、演出のバリエーションが豊富になり、遊技の興趣が向上する。
(1) In order to achieve the above object, the gaming machine of the present invention
A gaming machine that performs a predetermined game (for example, pachinko gaming machine 1),
First display means images are displayed (for example, the image display device 5),
Second display means (for example, a sub-image display device 51) provided so as to be operable on the front side of the first display means and displaying an image related to the image displayed on the first display means;
A plurality of movable members (for example, movable member 52) provided so as to be operable in the vicinity of the second display means;
An operation control means (for example, an effect control CPU 120) for operating the second display means and the movable member;
The operation control means, when an image is displayed on the second display means, is an interlocking effect (for example, a notice pattern YP3, YP4, etc.) that links the operation of the second display means and the operation of the movable member. A changing notice effect with the movement of the movable member 52),
The second display means operates differently depending on which of the movable members operates in the interlocking production,
Among the plurality of movable members, at least the first movable member and the second movable member operate so that the distance from the second display means is reduced.
According to such a configuration, it is possible to focus attention on the operation of the second display means by the interlocking effect, and the variation of the effect becomes rich, and the interest of the game is improved.

Claims (1)

所定の遊技を行う遊技機であって、
像が表示される第1表示手段と、
前記第1表示手段の前面側で動作可能に設けられ、該第1表示手段に表示される画像と関連した画像が表示される第2表示手段と、
前記第2表示手段の近傍で動作可能に設けられた複数の可動部材と、
前記第2表示手段及び前記可動部材を動作させる動作制御手段と、を備え、
前記動作制御手段は、前記第2表示手段を、前記可動部材の動作と連携させた動作と、前記可動部材の動作と連携しない動作と、により動作させることができ、
数の前記可動部材のうち少なくとも第1の可動部材と第2可動部材とが、前記第2表示手段との距離が近くなるように動作する
ことを特徴とする遊技機。
A gaming machine that performs a predetermined game,
A first display means images are displayed,
Second display means provided on the front side of the first display means so as to be operable and displaying an image related to an image displayed on the first display means;
A plurality of movable members operably provided in the vicinity of the second display means;
An operation control means for operating the second display means and the movable member,
The operation control means can operate the second display means by an operation linked with the operation of the movable member and an operation not linked with the operation of the movable member,
Game machine at least a first movable member and the second movable member of said movable member of multiple, characterized in that it works as a distance between the second display means is close.
JP2016223391A 2016-11-16 2016-11-16 Game machine Expired - Fee Related JP6307142B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2016223391A JP6307142B2 (en) 2016-11-16 2016-11-16 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2016223391A JP6307142B2 (en) 2016-11-16 2016-11-16 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2013099575A Division JP2014217630A (en) 2013-05-09 2013-05-09 Game machine

Publications (3)

Publication Number Publication Date
JP2017029838A JP2017029838A (en) 2017-02-09
JP2017029838A5 true JP2017029838A5 (en) 2017-07-06
JP6307142B2 JP6307142B2 (en) 2018-04-04

Family

ID=57986535

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2016223391A Expired - Fee Related JP6307142B2 (en) 2016-11-16 2016-11-16 Game machine

Country Status (1)

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JP (1) JP6307142B2 (en)

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003228357A (en) * 2002-02-06 2003-08-15 Shinnichi Electronics Kk Image display device for slot machine or pachinko/slot machine, and image display method and program for image display device for slot machine or pachinko/slot machine
JP5181264B2 (en) * 2006-11-06 2013-04-10 豊丸産業株式会社 Game machine
JP2010022741A (en) * 2008-07-24 2010-02-04 Daiichi Shokai Co Ltd Game machine
JP5610876B2 (en) * 2010-06-25 2014-10-22 株式会社平和 Game machine
JP5755527B2 (en) * 2011-08-09 2015-07-29 木村 潔 Anisotropic conductive membrane and conductive connector

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