JP2017023718A - アイテム管理サーバ、その方法及び該コンピュータプログラム - Google Patents

アイテム管理サーバ、その方法及び該コンピュータプログラム Download PDF

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JP2017023718A
JP2017023718A JP2016135752A JP2016135752A JP2017023718A JP 2017023718 A JP2017023718 A JP 2017023718A JP 2016135752 A JP2016135752 A JP 2016135752A JP 2016135752 A JP2016135752 A JP 2016135752A JP 2017023718 A JP2017023718 A JP 2017023718A
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user
item
group
item management
event
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Japanese (ja)
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JP2017023718A5 (enExample
Inventor
ギテク チョン
Ki Taek Jeong
ギテク チョン
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Z Intermediate Global Corp
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Line Corp
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Publication of JP2017023718A publication Critical patent/JP2017023718A/ja
Publication of JP2017023718A5 publication Critical patent/JP2017023718A5/ja
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/02Services making use of location information
    • H04W4/029Location-based management or tracking services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/216Input arrangements for video game devices characterised by their sensors, purposes or types using geographical information, e.g. location of the game device or player using GPS
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/20Information retrieval; Database structures therefor; File system structures therefor of structured data, e.g. relational data
    • G06F16/24Querying
    • G06F16/245Query processing
    • G06F16/2457Query processing with adaptation to user needs
    • G06F16/24578Query processing with adaptation to user needs using ranking
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3225Data transfer within a gaming system, e.g. data sent between gaming machines and users
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/02Services making use of location information

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • General Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • Human Computer Interaction (AREA)
  • General Physics & Mathematics (AREA)
  • Physics & Mathematics (AREA)
  • Signal Processing (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Theoretical Computer Science (AREA)
  • Radar, Positioning & Navigation (AREA)
  • Environmental & Geological Engineering (AREA)
  • General Engineering & Computer Science (AREA)
  • Databases & Information Systems (AREA)
  • Data Mining & Analysis (AREA)
  • Computational Linguistics (AREA)
  • Tourism & Hospitality (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Health & Medical Sciences (AREA)
  • Economics (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • User Interface Of Digital Computer (AREA)
JP2016135752A 2015-07-22 2016-07-08 アイテム管理サーバ、その方法及び該コンピュータプログラム Pending JP2017023718A (ja)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
KR1020150103779A KR101771636B1 (ko) 2015-07-22 2015-07-22 아이템 관리 서버, 방법 및 컴퓨터 프로그램
KR10-2015-0103779 2015-07-22

Publications (2)

Publication Number Publication Date
JP2017023718A true JP2017023718A (ja) 2017-02-02
JP2017023718A5 JP2017023718A5 (enExample) 2019-08-15

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JP2016135752A Pending JP2017023718A (ja) 2015-07-22 2016-07-08 アイテム管理サーバ、その方法及び該コンピュータプログラム

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Country Link
US (1) US20170026785A1 (enExample)
JP (1) JP2017023718A (enExample)
KR (1) KR101771636B1 (enExample)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20230166242A (ko) * 2022-05-30 2023-12-07 엠아이비씨주식회사 사용자 리워드 증가에 기여하는 아이템을 제공하는 리워드 시스템

Citations (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011110139A (ja) * 2009-11-25 2011-06-09 Namco Bandai Games Inc サーバシステム、及びアイテム管理方法
JP2013111399A (ja) * 2011-11-30 2013-06-10 Konami Digital Entertainment Co Ltd ゲームシステム
JP2013252352A (ja) * 2012-06-08 2013-12-19 Konami Digital Entertainment Co Ltd ゲーム制御装置、ゲーム制御方法、ゲーム制御プログラム、及びゲームシステム
JP2014039689A (ja) * 2012-08-23 2014-03-06 Konami Digital Entertainment Co Ltd ゲーム制御装置、ゲーム制御方法、プログラム、ゲームシステム
JP2014228645A (ja) * 2013-05-21 2014-12-08 株式会社ゼンリンデータコム 判定装置、判定方法、判定プログラム、及び地図表示システム
JP2015033419A (ja) * 2013-08-08 2015-02-19 株式会社コナミデジタルエンタテインメント ゲーム制御装置、ゲーム制御方法、プログラム、ゲームシステム
WO2015029512A1 (ja) * 2013-09-02 2015-03-05 株式会社ソニー・コンピュータエンタテインメント 情報処理装置
JP2015054176A (ja) * 2013-09-13 2015-03-23 株式会社コナミデジタルエンタテインメント 管理装置、プログラム、管理方法、および管理システム

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
AU2001284375A1 (en) * 2000-09-07 2002-03-22 Omnisky Corporation Coexistent interaction between a virtual character and the real world
US9443248B2 (en) * 2012-01-12 2016-09-13 Microsoft Technology Licensing, Llc Wireless communication-enabled promotions and commercial transactions
US20150310507A1 (en) * 2014-03-05 2015-10-29 Sticky Projects, LLC DBA RaiseMore User engagement evaluation computer system and method

Patent Citations (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011110139A (ja) * 2009-11-25 2011-06-09 Namco Bandai Games Inc サーバシステム、及びアイテム管理方法
JP2013111399A (ja) * 2011-11-30 2013-06-10 Konami Digital Entertainment Co Ltd ゲームシステム
JP2013252352A (ja) * 2012-06-08 2013-12-19 Konami Digital Entertainment Co Ltd ゲーム制御装置、ゲーム制御方法、ゲーム制御プログラム、及びゲームシステム
JP2014039689A (ja) * 2012-08-23 2014-03-06 Konami Digital Entertainment Co Ltd ゲーム制御装置、ゲーム制御方法、プログラム、ゲームシステム
JP2014228645A (ja) * 2013-05-21 2014-12-08 株式会社ゼンリンデータコム 判定装置、判定方法、判定プログラム、及び地図表示システム
JP2015033419A (ja) * 2013-08-08 2015-02-19 株式会社コナミデジタルエンタテインメント ゲーム制御装置、ゲーム制御方法、プログラム、ゲームシステム
WO2015029512A1 (ja) * 2013-09-02 2015-03-05 株式会社ソニー・コンピュータエンタテインメント 情報処理装置
JP2015054176A (ja) * 2013-09-13 2015-03-23 株式会社コナミデジタルエンタテインメント 管理装置、プログラム、管理方法、および管理システム

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
"ポケットモンスターX ポケットモンスターY", 週刊ファミ通, vol. 第28巻 第44号, JPN6020032398, 17 October 2013 (2013-10-17), pages 95 - 104, ISSN: 0004339482 *

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KR101771636B1 (ko) 2017-08-25
KR20170011330A (ko) 2017-02-02
US20170026785A1 (en) 2017-01-26

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