JP2016510465A - 複合現実感の経験共有 - Google Patents
複合現実感の経験共有 Download PDFInfo
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- JP2016510465A JP2016510465A JP2015553786A JP2015553786A JP2016510465A JP 2016510465 A JP2016510465 A JP 2016510465A JP 2015553786 A JP2015553786 A JP 2015553786A JP 2015553786 A JP2015553786 A JP 2015553786A JP 2016510465 A JP2016510465 A JP 2016510465A
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
- G06T19/006—Mixed reality
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/216—Input arrangements for video game devices characterised by their sensors, purposes or types using geographical information, e.g. location of the game device or player using GPS
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
- A63F13/497—Partially or entirely replaying previous game actions
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
- A63F13/655—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
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- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/04—Texture mapping
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
- A63F2300/1093—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/205—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform for detecting the geographical location of the game platform
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
- A63F2300/695—Imported photos, e.g. of the player
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2219/00—Indexing scheme for manipulating 3D models or images for computer graphics
- G06T2219/024—Multi-user, collaborative environment
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Computer Graphics (AREA)
- Software Systems (AREA)
- Geometry (AREA)
- Computer Hardware Design (AREA)
- Environmental & Geological Engineering (AREA)
- Radar, Positioning & Navigation (AREA)
- Optics & Photonics (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
- Remote Sensing (AREA)
- Controls And Circuits For Display Device (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US13/747,328 US9342929B2 (en) | 2013-01-22 | 2013-01-22 | Mixed reality experience sharing |
| US13/747,328 | 2013-01-22 | ||
| PCT/US2014/011561 WO2014116467A1 (en) | 2013-01-22 | 2014-01-15 | Mixed reality experience sharing |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2016510465A true JP2016510465A (ja) | 2016-04-07 |
| JP2016510465A5 JP2016510465A5 (enExample) | 2017-02-09 |
Family
ID=50097831
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2015553786A Withdrawn JP2016510465A (ja) | 2013-01-22 | 2014-01-15 | 複合現実感の経験共有 |
Country Status (6)
| Country | Link |
|---|---|
| US (1) | US9342929B2 (enExample) |
| EP (1) | EP2948227B1 (enExample) |
| JP (1) | JP2016510465A (enExample) |
| KR (1) | KR102115634B1 (enExample) |
| CN (1) | CN105050670B (enExample) |
| WO (1) | WO2014116467A1 (enExample) |
Cited By (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2018200519A (ja) * | 2017-05-26 | 2018-12-20 | 株式会社テクテック | 拡張現実表示システム、プログラム及び方法 |
| JP2021508133A (ja) * | 2017-12-18 | 2021-02-25 | ビビムブル | 個別映像信号出力を利用したマッピング擬似ホログラム提供装置及び方法 |
| JP2022553771A (ja) * | 2019-10-28 | 2022-12-26 | マジック リープ, インコーポレイテッド | 仮想オブジェクト提示のための縁検出および平滑化 |
| JP2023551201A (ja) * | 2020-11-26 | 2023-12-07 | アニペン インコーポレイテッド | 使用者間の経験の共有を支援するための方法、システムおよび非一過性のコンピュータ読み取り可能記録媒体 |
| US12238151B2 (en) | 2019-07-04 | 2025-02-25 | Anipen Inc. | Method and system for supporting sharing of experiences between users, and non-transitory computer-readable recording medium |
Families Citing this family (57)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| EP2967322A4 (en) | 2013-03-11 | 2017-02-08 | Magic Leap, Inc. | System and method for augmented and virtual reality |
| CN105229719B (zh) | 2013-03-15 | 2018-04-27 | 奇跃公司 | 显示系统和方法 |
| US10262462B2 (en) * | 2014-04-18 | 2019-04-16 | Magic Leap, Inc. | Systems and methods for augmented and virtual reality |
| US20160119391A1 (en) * | 2013-09-09 | 2016-04-28 | Richard Anthony Hunter | Dream sharing, visualization, and realization platform |
| US9578399B2 (en) * | 2014-08-25 | 2017-02-21 | Daqri, Llc | Remote sensor access and queuing |
| US11205305B2 (en) * | 2014-09-22 | 2021-12-21 | Samsung Electronics Company, Ltd. | Presentation of three-dimensional video |
| US10313656B2 (en) | 2014-09-22 | 2019-06-04 | Samsung Electronics Company Ltd. | Image stitching for three-dimensional video |
| US10055892B2 (en) | 2014-11-16 | 2018-08-21 | Eonite Perception Inc. | Active region determination for head mounted displays |
| US9916002B2 (en) | 2014-11-16 | 2018-03-13 | Eonite Perception Inc. | Social applications for augmented reality technologies |
| US9754419B2 (en) | 2014-11-16 | 2017-09-05 | Eonite Perception Inc. | Systems and methods for augmented reality preparation, processing, and application |
| JP6638325B2 (ja) * | 2015-10-30 | 2020-01-29 | セイコーエプソン株式会社 | 表示装置、及び、表示装置の制御方法 |
| US10335677B2 (en) * | 2014-12-23 | 2019-07-02 | Matthew Daniel Fuchs | Augmented reality system with agent device for viewing persistent content and method of operation thereof |
| US20160188585A1 (en) * | 2014-12-27 | 2016-06-30 | Lenitra Durham | Technologies for shared augmented reality presentations |
| US10775878B2 (en) * | 2015-04-10 | 2020-09-15 | Sony Interactive Entertainment Inc. | Control of personal space content presented via head mounted display |
| US10033941B2 (en) | 2015-05-11 | 2018-07-24 | Google Llc | Privacy filtering of area description file prior to upload |
| US9811734B2 (en) | 2015-05-11 | 2017-11-07 | Google Inc. | Crowd-sourced creation and updating of area description file for mobile device localization |
| US10721280B1 (en) * | 2015-05-29 | 2020-07-21 | Sprint Communications Company L.P. | Extended mixed multimedia reality platform |
| US9922463B2 (en) | 2015-08-07 | 2018-03-20 | Microsoft Technology Licensing, Llc | Virtually visualizing energy |
| US9818228B2 (en) | 2015-08-07 | 2017-11-14 | Microsoft Technology Licensing, Llc | Mixed reality social interaction |
| US10169917B2 (en) * | 2015-08-20 | 2019-01-01 | Microsoft Technology Licensing, Llc | Augmented reality |
| US10235808B2 (en) | 2015-08-20 | 2019-03-19 | Microsoft Technology Licensing, Llc | Communication system |
| US20170053445A1 (en) * | 2015-08-20 | 2017-02-23 | Microsoft Technology Licensing, Llc | Augmented Reality |
| US10593028B2 (en) * | 2015-12-03 | 2020-03-17 | Samsung Electronics Co., Ltd. | Method and apparatus for view-dependent tone mapping of virtual reality images |
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| WO2017216273A1 (en) * | 2016-06-16 | 2017-12-21 | SensoMotoric Instruments Gesellschaft für innovative Sensorik mbH | Method and system for providing eye tracking based information about a user behavior, client device, server and computer program product |
| US11017712B2 (en) | 2016-08-12 | 2021-05-25 | Intel Corporation | Optimized display image rendering |
| US11269480B2 (en) * | 2016-08-23 | 2022-03-08 | Reavire, Inc. | Controlling objects using virtual rays |
| US9928660B1 (en) | 2016-09-12 | 2018-03-27 | Intel Corporation | Hybrid rendering for a wearable display attached to a tethered computer |
| US20180082476A1 (en) * | 2016-09-22 | 2018-03-22 | International Business Machines Corporation | Collaborative search for out of field of view augmented reality objects |
| CN106897157A (zh) * | 2017-01-18 | 2017-06-27 | 北京商询科技有限公司 | 一种基于混合现实共享内容的方法 |
| CN110325896B (zh) * | 2017-02-28 | 2022-11-08 | 昕诺飞控股有限公司 | 用于呈现虚拟对象的便携式设备及其方法 |
| US10430147B2 (en) * | 2017-04-17 | 2019-10-01 | Intel Corporation | Collaborative multi-user virtual reality |
| KR102845935B1 (ko) | 2017-10-26 | 2025-08-13 | 매직 립, 인코포레이티드 | 증강 현실 디스플레이를 위한 광대역 적응형 렌즈 어셈블리 |
| CN108537878B (zh) | 2018-03-26 | 2020-04-21 | Oppo广东移动通信有限公司 | 环境模型生成方法、装置、存储介质及电子设备 |
| US10455351B1 (en) * | 2018-05-04 | 2019-10-22 | Microsoft Technology Licensing, Llc | Sharing geo-located information |
| US11054638B2 (en) | 2018-06-13 | 2021-07-06 | Reavire, Inc. | Tracking pointing direction of device |
| US20190385372A1 (en) * | 2018-06-15 | 2019-12-19 | Microsoft Technology Licensing, Llc | Positioning a virtual reality passthrough region at a known distance |
| US10984586B2 (en) * | 2018-07-27 | 2021-04-20 | Microsoft Technology Licensing, Llc | Spatial mapping fusion from diverse sensing sources |
| US10964111B2 (en) | 2018-07-27 | 2021-03-30 | Microsoft Technology Licensing, Llc | Controlling content included in a spatial mapping |
| EP3844559B1 (en) | 2018-08-31 | 2023-09-27 | Magic Leap, Inc. | Spatially-resolved dynamic dimming for augmented reality device |
| US10739726B2 (en) * | 2018-10-03 | 2020-08-11 | International Business Machines Corporation | Audio management for holographic objects |
| US11808941B2 (en) * | 2018-11-30 | 2023-11-07 | Google Llc | Augmented image generation using virtual content from wearable heads up display |
| JP7585206B2 (ja) | 2019-01-11 | 2024-11-18 | マジック リープ, インコーポレイテッド | 種々の深度における仮想コンテンツの時間多重化された表示 |
| US11090561B2 (en) | 2019-02-15 | 2021-08-17 | Microsoft Technology Licensing, Llc | Aligning location for a shared augmented reality experience |
| US11097194B2 (en) | 2019-05-16 | 2021-08-24 | Microsoft Technology Licensing, Llc | Shared augmented reality game within a shared coordinate space |
| US11537351B2 (en) | 2019-08-12 | 2022-12-27 | Magic Leap, Inc. | Systems and methods for virtual and augmented reality |
| US11660528B2 (en) * | 2020-03-12 | 2023-05-30 | Reavire, Inc. | Populating virtual objects in physical environments |
| US11521359B2 (en) * | 2020-04-17 | 2022-12-06 | Apple Inc. | Extended reality recorder |
| CA3206042A1 (en) | 2021-01-22 | 2022-07-28 | Sarah Nancy STAAB | Visual data management system and method |
| US12488529B1 (en) * | 2021-02-18 | 2025-12-02 | Cisco Technology, Inc. | Mesh retexturing in an extended reality environment |
| US11893675B1 (en) | 2021-02-18 | 2024-02-06 | Splunk Inc. | Processing updated sensor data for remote collaboration |
| US12106419B1 (en) | 2021-02-18 | 2024-10-01 | Splunk Inc. | Live updates in a networked remote collaboration session |
| US11915377B1 (en) | 2021-02-18 | 2024-02-27 | Splunk Inc. | Collaboration spaces in networked remote collaboration sessions |
| US12112435B1 (en) | 2021-02-18 | 2024-10-08 | Splunk Inc. | Collaboration spaces in extended reality conference sessions |
| WO2022235511A1 (en) * | 2021-05-05 | 2022-11-10 | Dathomir Laboratories Llc | Environment sharing |
| KR102734741B1 (ko) * | 2023-06-30 | 2024-11-28 | 아크로 주식회사 | 홀로그램 장치를 통한 그래픽 객체 공유 시스템 및 이의 동작 방법 |
| US12482131B2 (en) * | 2023-07-10 | 2025-11-25 | Snap Inc. | Extended reality tracking using shared pose data |
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| US6972734B1 (en) | 1999-06-11 | 2005-12-06 | Canon Kabushiki Kaisha | Mixed reality apparatus and mixed reality presentation method |
| JP4738870B2 (ja) | 2005-04-08 | 2011-08-03 | キヤノン株式会社 | 情報処理方法、情報処理装置および遠隔複合現実感共有装置 |
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| KR101295714B1 (ko) * | 2010-06-30 | 2013-08-16 | 주식회사 팬택 | 3차원 증강 현실 제공 장치 및 방법 |
| EP2463645A1 (en) | 2010-12-08 | 2012-06-13 | Roche Diagnostics GmbH | Consumable for measuring an analyte concentration of a body fluid sample, reader for reading an optical data storage of such a consumable and measuring system |
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| CN102784479A (zh) * | 2011-05-20 | 2012-11-21 | 德信互动科技(北京)有限公司 | 全息投影体感互动系统和方法 |
| US20120306850A1 (en) | 2011-06-02 | 2012-12-06 | Microsoft Corporation | Distributed asynchronous localization and mapping for augmented reality |
| KR20130008746A (ko) * | 2011-07-13 | 2013-01-23 | 삼성전자주식회사 | 3d 영상변환장치, 그 구현방법 및 그 저장매체 |
| KR102038856B1 (ko) | 2012-02-23 | 2019-10-31 | 찰스 디. 휴스턴 | 환경을 생성하고 환경내 위치기반 경험을 공유하는 시스템 및 방법 |
| CN102821323B (zh) * | 2012-08-01 | 2014-12-17 | 成都理想境界科技有限公司 | 基于增强现实技术的视频播放方法、系统及移动终端 |
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2013
- 2013-01-22 US US13/747,328 patent/US9342929B2/en active Active
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2014
- 2014-01-15 JP JP2015553786A patent/JP2016510465A/ja not_active Withdrawn
- 2014-01-15 CN CN201480005687.6A patent/CN105050670B/zh active Active
- 2014-01-15 EP EP14704203.0A patent/EP2948227B1/en active Active
- 2014-01-15 KR KR1020157022847A patent/KR102115634B1/ko active Active
- 2014-01-15 WO PCT/US2014/011561 patent/WO2014116467A1/en not_active Ceased
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| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2018200519A (ja) * | 2017-05-26 | 2018-12-20 | 株式会社テクテック | 拡張現実表示システム、プログラム及び方法 |
| JP2021508133A (ja) * | 2017-12-18 | 2021-02-25 | ビビムブル | 個別映像信号出力を利用したマッピング擬似ホログラム提供装置及び方法 |
| JP7031906B2 (ja) | 2017-12-18 | 2022-03-08 | ビビムブル | 個別映像信号出力を利用したマッピング擬似ホログラム提供装置及び方法 |
| US12238151B2 (en) | 2019-07-04 | 2025-02-25 | Anipen Inc. | Method and system for supporting sharing of experiences between users, and non-transitory computer-readable recording medium |
| JP2022553771A (ja) * | 2019-10-28 | 2022-12-26 | マジック リープ, インコーポレイテッド | 仮想オブジェクト提示のための縁検出および平滑化 |
| JP7621349B2 (ja) | 2019-10-28 | 2025-01-24 | マジック リープ, インコーポレイテッド | 仮想オブジェクト提示のための縁検出および平滑化 |
| JP2023551201A (ja) * | 2020-11-26 | 2023-12-07 | アニペン インコーポレイテッド | 使用者間の経験の共有を支援するための方法、システムおよび非一過性のコンピュータ読み取り可能記録媒体 |
| JP7620099B2 (ja) | 2020-11-26 | 2025-01-22 | アニペン インコーポレイテッド | 使用者間の経験の共有を支援するための方法、システムおよび非一過性のコンピュータ読み取り可能記録媒体 |
| US12231816B2 (en) | 2020-11-26 | 2025-02-18 | Anipen Inc. | Method and system for supporting sharing of experiences between users, and non-transitory computer-readable recording medium |
Also Published As
| Publication number | Publication date |
|---|---|
| US20140204077A1 (en) | 2014-07-24 |
| KR102115634B1 (ko) | 2020-05-26 |
| WO2014116467A1 (en) | 2014-07-31 |
| KR20150110726A (ko) | 2015-10-02 |
| EP2948227A1 (en) | 2015-12-02 |
| EP2948227B1 (en) | 2018-08-08 |
| US9342929B2 (en) | 2016-05-17 |
| CN105050670B (zh) | 2018-05-04 |
| CN105050670A (zh) | 2015-11-11 |
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