JP2016198660A5 - - Google Patents

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JP2016198660A5
JP2016198660A5 JP2016174952A JP2016174952A JP2016198660A5 JP 2016198660 A5 JP2016198660 A5 JP 2016198660A5 JP 2016174952 A JP2016174952 A JP 2016174952A JP 2016174952 A JP2016174952 A JP 2016174952A JP 2016198660 A5 JP2016198660 A5 JP 2016198660A5
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effect
control means
production
game
distribution
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JP2016174952A
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JP6340532B2 (en
JP2016198660A (en
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従来、遊技機では複数の図柄を変動表示可能な表示装置を配置し、パチンコ遊技の制御などに必要な処理を行うため、演算処理基板、演出制御基板を含む各種基板を備えている。
遊技機を構成する各種基板のうち、遊技者が遊技をする際に最も注目する表示装置での映像表示は演出制御基板が制御している。演出制御基板(サブ基板)は遊技制御基板(主基板)からの指示(コマンド)に基づいて、その時の遊技状態に対する演出内容(描画内容)を判断して、演出を行っている(特許文献1参照)。
なお、遊技制御基板や演出制御基板はそれぞれ制御装置を構成し、それらは遊技制御装置や演出制御装置となっている。
Conventionally, gaming machines are provided with various substrates including an arithmetic processing board and an effect control board in order to arrange a display device capable of variably displaying a plurality of symbols and perform processing necessary for pachinko game control and the like.
Of the various boards constituting the gaming machine, the effect control board controls the video display on the display device that is most noticed when the player plays a game. The effect control board (sub-board) determines the effect contents (drawing contents) for the game state at that time based on an instruction (command) from the game control board (main board), and performs the effect (Patent Document 1). reference).
Note that the game control board and the effect control board respectively constitute a control device, and these are a game control device and an effect control device.

しかしながら、演出制御基板の演出内容には、膨大な数の演出があるので、それらを全て選出するには多大な時間が掛かってしまう上、開発効率が低下してしまうという課題がある。 However, since there are a large number of effects in the effect contents of the effect control board, it takes a lot of time to select all of them, and there is a problem that the development efficiency decreases .

請求項1記載の発明は、所定条件の成立に基づいて変動表示ゲームを実行し、前記変動表示ゲームの停止態様が特定表示態様となったときに特典を付与するようにした遊技機において、
遊技の進行を制御する遊技制御手段と、
前記遊技制御手段から送信されるコマンドに基づき、表示装置において前記変動表示ゲームに関する演出を行う演出制御手段と、を備え、
前記演出制御手段は、
前記遊技制御手段から送信されるコマンドに基づいて出現の可能性がある複数種類の演出の振り分けを同一テーブル内に定義し、該テーブルには、前記演出の種類毎に、各演出の演出内容を決定するための複数の振り分けデータを含むように設定する振分設定手段と、
前記演出の種類毎に乱数を抽出し、当該演出の種類に含まれる複数の演出要素の中から該乱数に対応する一の演出要素を選出して前記演出内容決定する演出決定手段と、
を備え
前記テーブルは、前記変動表示ゲームに関する演出のうち、リーチ演出開始前の期間に出現の可能性がある複数の演出群を定義した前半演出振り分け用データ群と、リーチ演出中の期間に出現の可能性がある複数の演出群を定義した後半演出振り分け用データ群と、が設定され、
前記後半演出振り分け用データ群は、前記遊技制御手段から送信されるコマンドが異なるものであっても、前記表示装置に表示される前記リーチ演出が同系統の演出である場合には共通に使用されることを特徴とする。
The invention according to claim 1 is a gaming machine in which a variable display game is executed based on establishment of a predetermined condition, and a privilege is granted when a stop mode of the variable display game becomes a specific display mode.
Game control means for controlling the progress of the game;
Based on a command transmitted from the game control means , an effect control means for performing an effect related to the variable display game on a display device,
The production control means includes
Based on the command transmitted from the game control means, the distribution of a plurality of types of productions that may appear is defined in the same table, and the production contents of each production are stored in the table for each type of production. Distribution setting means for setting so as to include a plurality of distribution data for determination ;
An effect determining means for extracting a random number for each effect type, selecting one effect element corresponding to the random number from a plurality of effect elements included in the effect type, and determining the effect content;
Equipped with a,
The table includes a data group for first-half effect distribution that defines a plurality of effect groups that may appear in the period before the start of the reach effect, and can appear in the period during the reach effect. And a data group for the latter half production distribution that defines a plurality of production groups
The latter-half effect distribution data group is commonly used when the reach effect displayed on the display device is an effect of the same system, even if the commands transmitted from the game control means are different. characterized in that that.

Claims (1)

所定条件の成立に基づいて変動表示ゲームを実行し、前記変動表示ゲームの停止態様が特定表示態様となったときに特典を付与するようにした遊技機において、
遊技の進行を制御する遊技制御手段と、
前記遊技制御手段から送信されるコマンドに基づき、表示装置において前記変動表示ゲームに関する演出を行う演出制御手段と、を備え、
前記演出制御手段は、
前記遊技制御手段から送信されるコマンドに基づいて出現の可能性がある複数種類の演出の振り分けを同一テーブル内に定義し、該テーブルには、前記演出の種類毎に、各演出の演出内容を決定するための複数の振り分けデータを含むように設定する振分設定手段と、
前記演出の種類毎に乱数を抽出し、当該演出の種類に含まれる複数の演出要素の中から該乱数に対応する一の演出要素を選出して前記演出内容決定する演出決定手段と、
を備え
前記テーブルは、前記変動表示ゲームに関する演出のうち、リーチ演出開始前の期間に出現の可能性がある複数の演出群を定義した前半演出振り分け用データ群と、リーチ演出中の期間に出現の可能性がある複数の演出群を定義した後半演出振り分け用データ群と、が設定され、
前記後半演出振り分け用データ群は、前記遊技制御手段から送信されるコマンドが異なるものであっても、前記表示装置に表示される前記リーチ演出が同系統の演出である場合には共通に使用されることを特徴とする遊技機。
In a gaming machine that executes a variable display game based on establishment of a predetermined condition and gives a privilege when a stop mode of the variable display game becomes a specific display mode,
Game control means for controlling the progress of the game;
Based on a command transmitted from the game control means , an effect control means for performing an effect related to the variable display game on a display device,
The production control means includes
Based on the command transmitted from the game control means, the distribution of a plurality of types of productions that may appear is defined in the same table, and the production contents of each production are stored in the table for each type of production. Distribution setting means for setting so as to include a plurality of distribution data for determination ;
An effect determining means for extracting a random number for each effect type, selecting one effect element corresponding to the random number from a plurality of effect elements included in the effect type, and determining the effect content;
Equipped with a,
The table includes a data group for first-half effect distribution that defines a plurality of effect groups that may appear in the period before the start of the reach effect, and can appear in the period during the reach effect. And a data group for the latter half production distribution that defines a plurality of production groups
The latter-half effect distribution data group is commonly used when the reach effect displayed on the display device is an effect of the same system, even if the commands transmitted from the game control means are different. game machine, characterized in that that.
JP2016174952A 2016-09-07 2016-09-07 Game machine Active JP6340532B2 (en)

Priority Applications (1)

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JP2016174952A JP6340532B2 (en) 2016-09-07 2016-09-07 Game machine

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JP2016174952A JP6340532B2 (en) 2016-09-07 2016-09-07 Game machine

Related Parent Applications (1)

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JP2012087461A Division JP6005385B2 (en) 2012-04-06 2012-04-06 Game machine

Publications (3)

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JP2016198660A JP2016198660A (en) 2016-12-01
JP2016198660A5 true JP2016198660A5 (en) 2017-01-12
JP6340532B2 JP6340532B2 (en) 2018-06-13

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2021049127A (en) * 2019-09-25 2021-04-01 株式会社高尾 Pinball game machine

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* Cited by examiner, † Cited by third party
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JP5028694B2 (en) * 2009-11-17 2012-09-19 株式会社大都技研 Amusement stand
JP6005385B2 (en) * 2012-04-06 2016-10-12 株式会社ソフイア Game machine

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