JP2016135338A5 - - Google Patents

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Publication number
JP2016135338A5
JP2016135338A5 JP2016088394A JP2016088394A JP2016135338A5 JP 2016135338 A5 JP2016135338 A5 JP 2016135338A5 JP 2016088394 A JP2016088394 A JP 2016088394A JP 2016088394 A JP2016088394 A JP 2016088394A JP 2016135338 A5 JP2016135338 A5 JP 2016135338A5
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JP
Japan
Prior art keywords
gaming machine
movable object
effect
shape
different
Prior art date
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Pending
Application number
JP2016088394A
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Japanese (ja)
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JP2016135338A (en
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Publication date
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Priority to JP2016088394A priority Critical patent/JP2016135338A/en
Priority claimed from JP2016088394A external-priority patent/JP2016135338A/en
Publication of JP2016135338A publication Critical patent/JP2016135338A/en
Publication of JP2016135338A5 publication Critical patent/JP2016135338A5/ja
Pending legal-status Critical Current

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Description

発明は、遊技の興趣性を高めることが可能な遊技機を提供することを目的とする。 The present invention aims at providing a Rukoto capable gaming machine increases the interest of the game.

本発明が適用される遊技機は、演出を行う遊技機(例えばパチンコ遊技機100)であって、第1の位置および第2の位置に移動可能な可動物(例えば上アゴ演出体4)備え、前記可動物(例えば上アゴ演出体4)は、前記第1の位置と前記第2の位置とで形状が異なる演出が可能であることを特徴とするものである。
ここで、前記可動物(例えば上アゴ演出体4)は、前記第1の位置と当該第1の位置よりも下方に位置する前記第2の位置とで形状が異なる演出が可能であることを特徴とすることができる。
A gaming machine to which the present invention is applied is a gaming machine (for example, a pachinko gaming machine 100) that performs an effect, and a movable object (for example, an upper jaw effector 4) that can move to a first position and a second position. wherein the accepted animal (e.g. upper jaw effect body 4), the first shape in between and the second position position is characterized in different effect can der Rukoto.
Here, it is possible that the movable object (for example, the upper jaw effector 4) can produce an effect having a different shape between the first position and the second position located below the first position. Can be a feature.

本発明によれば、遊技の興趣性を高めることが可能になる。 According to the present invention allows Rukoto enhance the interest of the game.

4…上アゴ演出体(可動物の一例
100…パチンコ遊技機(遊技機の一例
4 ... Upper jaw production (an example of a movable object )
100 ... Pachinko machine (an example of a game machine )

Claims (2)

演出を行う遊技機であって、
第1の位置および第2の位置に移動可能な可動物備え
前記可動物は、前記第1の位置と前記第2の位置とで形状が異なる演出が可能であることを特徴とする遊技機。
A gaming machine that produces a performance,
Includes moving a movable object in a first position and a second position,
The accepted animal, game machine the first shape and the second position position wherein the next possible Rukoto different effect.
前記可動物は、前記第1の位置と当該第1の位置よりも下方に位置する前記第2の位置とで形状が異なる演出が可能であることを特徴とする請求項1に記載の遊技機。2. The gaming machine according to claim 1, wherein the movable object is capable of producing an effect having a different shape between the first position and the second position located below the first position. .
JP2016088394A 2016-04-26 2016-04-26 Game machine Pending JP2016135338A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2016088394A JP2016135338A (en) 2016-04-26 2016-04-26 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2016088394A JP2016135338A (en) 2016-04-26 2016-04-26 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2014266733A Division JP5931170B1 (en) 2014-12-26 2014-12-26 Game machine

Publications (2)

Publication Number Publication Date
JP2016135338A JP2016135338A (en) 2016-07-28
JP2016135338A5 true JP2016135338A5 (en) 2017-08-10

Family

ID=56512360

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2016088394A Pending JP2016135338A (en) 2016-04-26 2016-04-26 Game machine

Country Status (1)

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JP (1) JP2016135338A (en)

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6006018B2 (en) * 2012-06-25 2016-10-12 株式会社平和 Game machine
JP2014230598A (en) * 2013-05-28 2014-12-11 奥村遊機株式会社 Game machine

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