JP2016129720A5 - - Google Patents

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JP2016129720A5
JP2016129720A5 JP2016082475A JP2016082475A JP2016129720A5 JP 2016129720 A5 JP2016129720 A5 JP 2016129720A5 JP 2016082475 A JP2016082475 A JP 2016082475A JP 2016082475 A JP2016082475 A JP 2016082475A JP 2016129720 A5 JP2016129720 A5 JP 2016129720A5
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controlled
timing
motion
effect
period
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JP2016129720A (en
JP6220007B2 (en
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発明は、遊技者が一度抱いた期待感を損なわないようにすることができる遊技機を提供することを目的とする。 It is an object of the present invention to provide a gaming machine that can prevent a player from having a sense of expectation once held .

(手段1)本発明による遊技機は、所定条件の成立にもとづいて遊技者に有利な有利状態(例えば、大当り遊技状態)に制御可能であるとともに、特別条件の成立にもとづいて特別状態に制御可能な遊技機であって、遊技者の動作を検出可能な動作検出手段と、第1動作有効期間内(例えば、「保留球変化」の態様の先読み予告演出の実行期間)に動作検出手段による動作の検出がなされたことにより態様が変化する第1演出情報(例えば、ボタン保留表示、特殊保留表示)を用いた第1演出(例えば、「保留球変化」の態様の先読み予告演出)、および第2動作有効期間内(例えば、ボタン予告演出の実行期間。具体的には、変動開始時、全図柄変動中(高速変動中)、変動減速時またはリーチ成立後の期間)に動作検出手段による動作の検出がなされたことにより態様が変化する第2演出情報(例えば、ボタン操作示唆表示、特定表示)を用いた第2演出(例えば、ボタン予告演出)を実行可能な演出実行手段(例えば、演出制御用マイクロコンピュータ100におけるステップS6012,S6013,S8109〜S8112,S8121〜S8127を実行する部分)と、を備え、第1動作有効期間と第2動作有効期間とは重複する場合があり(例えば、演出制御用マイクロコンピュータ100は、ステップS8121〜S8127を実行するときに、ステップS8122でYであれば、ボタン予告実行中フラグの有無にかかわらずステップS8123を実行し、ステップS8125でYであれば、先読み予告実行中フラグの有無にかかわらずステップS8126を実行する)、演出実行手段は、第1動作有効期間と第2動作有効期間とが重複している期間に動作検出手段により検出された動作に対応して演出の態様を変化させ、第1タイミングおよび該第1タイミングより後の第2タイミングにおいて、有利状態に制御される可能性を予告する複数種類の演出を実行可能であり、第2タイミングにおいて演出を実行する場合には、第1タイミングにおいて実行する演出と比較して、有利状態に制御される可能性が同程度の演出または有利状態に制御される可能性が高い演出を実行可能であるとともに、特別状態に制御されているか否かに応じて、所定の演出が実行されたときの期待度が異なることを特徴とする。そのような構成により、遊技者が一度抱いた期待感を損なわないようにすることができる。 (Means 1) The gaming machine according to the present invention can be controlled to an advantageous state (for example, a big hit gaming state) advantageous to a player based on establishment of a predetermined condition, and is controlled to a special state based on establishment of a special condition. An operation detection means capable of detecting a player's action, and an action detection means within a first action valid period (for example, a period of execution of a pre-reading notice effect in a mode of “holding ball change”). A first effect using the first effect information (for example, button hold display, special hold display) whose mode changes due to the detection of the action (for example, a pre-reading notice effect in the mode of “holding ball change”), and By the motion detection means during the second motion effective period (for example, the execution period of the button notice effect. Specifically, at the start of the fluctuation, during the fluctuation of all symbols (during high-speed fluctuation), when the fluctuation is decelerated, or after reaching reach) In action An effect execution means (for example, effect control) capable of executing a second effect (for example, a button notice effect) using second effect information (for example, a button operation suggestion display or a specific display) whose aspect changes due to the appearance. And the first operation valid period and the second operation valid period may overlap (for example, effect control), for example, in steps S6012, S6013, S8109 to S8112, and S8121 to S8127. When executing Steps S811 to S8127, the microcomputer 100 executes Step S8123 regardless of the presence / absence of the button notice execution flag if it is Y in Step S8122, and if it is Y in Step S8125, the prefetch notice Step S8126 is executed regardless of the presence or absence of the execution flag That) Starring out executing means changes the manner of presentation in response to operation of a first operation valid period and a second operation lifetime is detected by the operation detection unit in a period that overlap, the first timing In the second timing after the first timing, it is possible to execute a plurality of types of effects that give notice of the possibility of being controlled to the advantageous state, and when performing effects at the second timing, Whether or not it is possible to execute an effect having the same possibility of being controlled to the advantageous state as compared to the effect to be executed or an effect that is highly likely to be controlled to the advantageous state, and whether or not it is controlled to the special state Accordingly, the degree of expectation when a predetermined performance is executed is different. With such a configuration, it is possible to prevent the player from having a sense of expectation once held .

Claims (1)

所定条件の成立にもとづいて遊技者に有利な有利状態に制御可能であるとともに、特別条件の成立にもとづいて特別状態に制御可能な遊技機であって、
遊技者の動作を検出可能な動作検出手段と、
第1動作有効期間内に動作検出手段による動作の検出がなされたことにより態様が変化する第1演出情報を用いた第1演出、および第2動作有効期間内に動作検出手段による動作の検出がなされたことにより態様が変化する第2演出情報を用いた第2演出を実行可能な演出実行手段と、を備え、
前記第1動作有効期間と前記第2動作有効期間とは重複する場合があり
記演出実行手段は、
前記第1動作有効期間と前記第2動作有効期間とが重複している期間に動作検出手段により検出された動作に対応して演出の態様を変化させ、
第1タイミングおよび該第1タイミングより後の第2タイミングにおいて、前記有利状態に制御される可能性を予告する複数種類の演出を実行可能であり、前記第2タイミングにおいて演出を実行する場合には、前記第1タイミングにおいて実行する演出と比較して、前記有利状態に制御される可能性が同程度の演出または前記有利状態に制御される可能性が高い演出を実行可能であるとともに、
前記特別状態に制御されているか否かに応じて、所定の演出が実行されたときの期待度が異なる
ことを特徴とする遊技機。
A gaming machine that can be controlled to an advantageous state advantageous to a player based on establishment of a predetermined condition, and can be controlled to a special state based on establishment of a special condition,
Motion detection means capable of detecting a player's motion;
First effect using the first effect information mode is changed by the detection of the operation by the operation detecting unit has been made in the first operation within the validity period, and the operation by the operation detection unit in the second operating within the validity period An effect execution means capable of executing a second effect using the second effect information whose aspect changes due to the detection,
The first operation effective period and the second operation effective period may overlap ,
Before Symbol performance execution means,
In response to the motion detected by the motion detection means during the period when the first motion valid period and the second motion valid period overlap,
In the first timing and the second timing after the first timing, it is possible to execute a plurality of types of effects for notifying the possibility of being controlled to the advantageous state, and when executing the effects at the second timing In addition to the performance executed at the first timing, it is possible to execute the performance that is likely to be controlled to the advantageous state or the performance that is highly likely to be controlled to the advantageous state,
The degree of expectation when a predetermined performance is executed depends on whether or not the special state is controlled.
JP2016082475A 2016-04-15 2016-04-15 Game machine Active JP6220007B2 (en)

Priority Applications (1)

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JP2016082475A JP6220007B2 (en) 2016-04-15 2016-04-15 Game machine

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JP2016082475A JP6220007B2 (en) 2016-04-15 2016-04-15 Game machine

Related Parent Applications (1)

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JP2011233842A Division JP5923275B2 (en) 2011-10-25 2011-10-25 Game machine

Publications (3)

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JP2016129720A JP2016129720A (en) 2016-07-21
JP2016129720A5 true JP2016129720A5 (en) 2016-10-27
JP6220007B2 JP6220007B2 (en) 2017-10-25

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Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4863670B2 (en) * 2005-08-29 2012-01-25 株式会社三共 Game machine
JP2009172049A (en) * 2008-01-22 2009-08-06 Abilit Corp Pachinko game machine
JP5465420B2 (en) * 2008-11-18 2014-04-09 株式会社三共 Game machine
JP5286539B2 (en) * 2009-12-17 2013-09-11 株式会社ソフイア Game machine
JP5250577B2 (en) * 2010-03-03 2013-07-31 株式会社藤商事 Game machine

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