JP2016039981A5 - - Google Patents
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- JP2016039981A5 JP2016039981A5 JP2015220844A JP2015220844A JP2016039981A5 JP 2016039981 A5 JP2016039981 A5 JP 2016039981A5 JP 2015220844 A JP2015220844 A JP 2015220844A JP 2015220844 A JP2015220844 A JP 2015220844A JP 2016039981 A5 JP2016039981 A5 JP 2016039981A5
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- light
- light emission
- center frame
- emission control
- light emitting
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- 238000005034 decoration Methods 0.000 claims description 10
- 238000004519 manufacturing process Methods 0.000 claims description 6
Description
上記した目的を達成するため、本発明の遊技機は、
前面に遊技球が流下する遊技領域を有し開口部が形成された遊技板と、
該遊技板の前記開口部に取り付けられたセンターフレームと、
該センターフレームの外側に開口したワープ入口及び前記センターフレームの内側に開口したワープ出口を連通するワープ通路を構成するワープ通路構成部材と、
遊技者側に向かって発光する発光装飾部を有するとともに、前記センターフレームまたは前記遊技板の少なくとも一部が前方に位置する待機位置、及び該待機位置にて前記センターフレームまたは前記遊技板が前方に位置していた部位が前記センターフレームの開口窓を通して視認可能となる演出位置の間で移動可能な可動装飾体と、
該可動装飾体の移動及び前記発光装飾部の発光を遊技状態に基づいて制御する装飾制御手段と
を具備し、
前記ワープ通路構成部材は、光透過性の部材で形成されるとともに、前記待機位置における前記可動装飾体の前方に配置され、
前記装飾制御手段は、前記可動装飾体が前記待機位置のとき前記発光装飾部を発光させ前記ワープ通路構成部材を発光装飾する待機時発光制御手段と、前記可動装飾体が前記演出位置のとき前記発光装飾部を発光させる演出時発光制御手段と、を有し、
前記ワープ通路の前方には、光を通過し難いワープ飾り部が備わっており、
前記発光装飾部は、前記待機時発光制御手段による発光制御は行われず、前記演出時発光制御手段による発光制御は行われる限定発光部を備える
ことを特徴とする。
In order to achieve the above object, the gaming machine of the present invention
A game board having a game area in which a game ball flows down on the front surface and having an opening;
A center frame attached to the opening of the game board;
A warp passage constituting member constituting a warp passage communicating with a warp inlet opened outside the center frame and a warp outlet opened inside the center frame;
A light emitting decoration that emits light toward the player side, and a standby position in which at least a part of the center frame or the game board is located forward; and the center frame or the game board in the forward position at the standby position A movable decorative body that can be moved between the production positions where the part that was located is visible through the opening window of the center frame;
Decorative control means for controlling movement of the movable decorative body and light emission of the light emitting decorative portion based on a gaming state;
The warp passage constituting member is formed of a light transmissive member, and is disposed in front of the movable decorative body at the standby position.
The decorative control means, wherein a movable decoration body is the standby position the light emitting decorative unit to emit you emitting decorating the warp passage forming member during standby light emission control means when, when the movable decorative body is the presentation position And a light emission control means for production that causes the light emitting decoration portion to emit light,
In front of the warp passage, there is a warp decoration that is difficult to pass light,
The light emitting decoration unit includes a limited light emitting unit in which the light emission control by the standby light emission control unit is not performed, and the light emission control by the production light emission control unit is performed.
Claims (3)
該遊技板の前記開口部に取り付けられたセンターフレームと、
該センターフレームの外側に開口したワープ入口及び前記センターフレームの内側に開口したワープ出口を連通するワープ通路を構成するワープ通路構成部材と、
遊技者側に向かって発光する発光装飾部を有するとともに、前記センターフレームまたは前記遊技板の少なくとも一部が前方に位置する待機位置、及び該待機位置にて前記センターフレームまたは前記遊技板が前方に位置していた部位が前記センターフレームの開口窓を通して視認可能となる演出位置の間で移動可能な可動装飾体と、
該可動装飾体の移動及び前記発光装飾部の発光を遊技状態に基づいて制御する装飾制御手段と
を具備し、
前記ワープ通路構成部材は、光透過性の部材で形成されるとともに、前記待機位置における前記可動装飾体の前方に配置され、
前記装飾制御手段は、前記可動装飾体が前記待機位置のとき前記発光装飾部を発光させ前記ワープ通路構成部材を発光装飾する待機時発光制御手段と、前記可動装飾体が前記演出位置のとき前記発光装飾部を発光させる演出時発光制御手段と、を有し、
前記ワープ通路の前方には、光を通過し難いワープ飾り部が備わっており、
前記発光装飾部は、前記待機時発光制御手段による発光制御は行われず、前記演出時発光制御手段による発光制御は行われる限定発光部を備える
ことを特徴とする遊技機。 A game board having a game area in which a game ball flows down on the front surface and having an opening;
A center frame attached to the opening of the game board;
A warp passage constituting member constituting a warp passage communicating with a warp inlet opened outside the center frame and a warp outlet opened inside the center frame;
A light emitting decoration that emits light toward the player side, and a standby position in which at least a part of the center frame or the game board is located forward; and the center frame or the game board in the forward position at the standby position A movable decorative body that can be moved between the production positions where the part that was located is visible through the opening window of the center frame;
Decorative control means for controlling movement of the movable decorative body and light emission of the light emitting decorative portion based on a gaming state;
The warp passage constituting member is formed of a light transmissive member, and is disposed in front of the movable decorative body at the standby position.
The decorative control means, wherein a movable decoration body is the standby position the light emitting decorative unit to emit you emitting decorating the warp passage forming member during standby light emission control means when, when the movable decorative body is the presentation position And a light emission control means for production that causes the light emitting decoration portion to emit light,
In front of the warp passage, there is a warp decoration that is difficult to pass light,
The gaming machine according to claim 1, wherein the light emitting decoration unit includes a limited light emitting unit in which the light emission control by the standby light emission control unit is not performed, and the light emission control by the production light emission control unit is performed.
3. The gaming machine according to claim 1, further comprising a game value giving means capable of giving a game value to a player according to a game result.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2015220844A JP6041406B2 (en) | 2015-11-11 | 2015-11-11 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2015220844A JP6041406B2 (en) | 2015-11-11 | 2015-11-11 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2011142449A Division JP5855368B2 (en) | 2011-06-28 | 2011-06-28 | Game machine |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2015246159A Division JP6664951B2 (en) | 2015-12-17 | 2015-12-17 | Gaming machine |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2016039981A JP2016039981A (en) | 2016-03-24 |
JP2016039981A5 true JP2016039981A5 (en) | 2016-05-12 |
JP6041406B2 JP6041406B2 (en) | 2016-12-07 |
Family
ID=55540588
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2015220844A Expired - Fee Related JP6041406B2 (en) | 2015-11-11 | 2015-11-11 | Game machine |
Country Status (1)
Country | Link |
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JP (1) | JP6041406B2 (en) |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH11226202A (en) * | 1998-02-18 | 1999-08-24 | Sankyo Kk | Pachinko game machine |
JP2003236108A (en) * | 2002-02-15 | 2003-08-26 | Sophia Co Ltd | Pachinko game machine |
JP2006122323A (en) * | 2004-10-28 | 2006-05-18 | Daiichi Shokai Co Ltd | Game machine |
JP5083722B2 (en) * | 2006-09-21 | 2012-11-28 | 株式会社大一商会 | Game machine |
JP5083667B2 (en) * | 2008-12-15 | 2012-11-28 | 株式会社ソフイア | Game machine |
JP2010213904A (en) * | 2009-03-17 | 2010-09-30 | Kyoraku Sangyo Kk | Pachinko game machine |
JP4926204B2 (en) * | 2009-05-13 | 2012-05-09 | 株式会社ソフイア | Bullet ball machine |
-
2015
- 2015-11-11 JP JP2015220844A patent/JP6041406B2/en not_active Expired - Fee Related