JP2015226819A - Game machine - Google Patents

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JP2015226819A
JP2015226819A JP2015145794A JP2015145794A JP2015226819A JP 2015226819 A JP2015226819 A JP 2015226819A JP 2015145794 A JP2015145794 A JP 2015145794A JP 2015145794 A JP2015145794 A JP 2015145794A JP 2015226819 A JP2015226819 A JP 2015226819A
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game
game ball
winning area
passage
area
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郁男 永田
Ikuo Nagata
郁男 永田
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Sanei R&D Co Ltd
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Sanei R&D Co Ltd
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Abstract

PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing a fraudulent act caused by a game medium with a thread, namely an irregular game medium.SOLUTION: In a game medium passage 21, a projection 211 is formed toward a lateral side opposite to a lateral side where a winning area is positioned, and the projection 211 and a third guidance member 281 are disposed in a position relationship, where a tip position of the projection 211 is shifted laterally so as to separate from the winning area relative to the third guidance member 281.

Description

本発明は、入賞領域に向かって遊技媒体を案内する通路を備えた遊技機に関する。   The present invention relates to a gaming machine provided with a passage for guiding game media toward a winning area.

下記特許文献1に記載されるように、遊技領域に複数の入賞口が配置された遊技機が知られている。当該遊技機では、遊技領域の左側の流下領域を流下する遊技媒体と右側の流下領域を流下する遊技媒体とでは入賞する入賞口が異なる。具体的には、通常状態時には遊技領域の左側を遊技媒体が流下するように操作して第一始動口に遊技媒体を入賞させるようにする一方、いわゆる時間短縮状態時や大当たり時などの特別遊技状態時には遊技領域の右側を遊技媒体が流下するように操作してゲート、第二始動口、大入賞口に遊技媒体を入賞させるようにする。   As described in Patent Document 1 below, a gaming machine in which a plurality of winning holes are arranged in a gaming area is known. In the gaming machine, the winning holes for winning are different between the game medium flowing down the flow area on the left side of the game area and the game medium flowing down the flow area on the right side. Specifically, in the normal state, the game medium is flown down the left side of the game area so that the game medium is awarded to the first starting port, while the special game such as in the time shortened state or the big hit In the state, the game medium is operated so as to flow down on the right side of the game area so that the game medium is awarded to the gate, the second starting opening, and the big winning opening.

特開2012−85950号公報JP 2012-85950 A

この種の遊技機では、例えばゲートなどの入賞口に遊技媒体を入賞(通過)させるために、正規の遊技媒体とは異なる糸付の遊技媒体を停留させ、流下する遊技媒体が入賞口に向かうルート以外のルートを通過しないようにすることで、遊技媒体が入賞口に入賞しやすい状態を作り出す不正行為が行われることがあった。   In this type of gaming machine, for example, in order to win (pass) a game medium at a winning opening such as a gate, a gaming medium with a thread different from the regular gaming medium is stopped, and the flowing-down gaming medium goes to the winning opening. By preventing the route from passing through routes other than the route, there is a case in which a fraudulent act that creates a state in which the game medium is easy to win a prize opening may be performed.

上記実情に鑑み、本発明は、正規の遊技媒体ではない糸付の遊技媒体による不正の行為を抑制することが可能な遊技機を提供することを目的とする。   In view of the above circumstances, an object of the present invention is to provide a gaming machine capable of suppressing an illegal act by a game medium with a thread that is not a regular game medium.

上記課題を解決するためになされた本発明にかかる遊技機は、遊技媒体が進入することを契機として遊技者に利益を生ずる可能性がある入賞領域まで延びる遊技媒体が通過可能な通路が形成された遊技機であって、前記通路は、左右方向の一方側に向かって下るように延びる第一の部分と、当該第一の部分の出口に繋がる部分であって、左右方向の他方側に向かって下るように延びる第二の部分と、を有し、前記第二の部分は、その途中に設けられた遊技媒体が通過可能な部分である通過口を遊技媒体が通過しなかった場合に、遊技媒体が前記入賞領域に誘導されるよう構成されており、前記第一の部分の出口の前記入賞領域側の端縁よりも、前記第二の部分に設けられた全ての前記通過口の前記入賞領域側とは反対側の端縁が、左右方向において前記入賞領域に近くなるように設定されていることを特徴とする遊技機。   The gaming machine according to the present invention, which has been made to solve the above-mentioned problems, is formed with a passage through which a game medium can be passed that extends to a winning area that may be beneficial to the player when the game medium enters. In the gaming machine, the passage is a first portion extending downward toward one side in the left-right direction, and a portion connected to the outlet of the first portion, and toward the other side in the left-right direction. And when the game medium does not pass through a passage port through which the game medium provided in the middle can pass, The game medium is configured to be guided to the winning area, and the edge of all the passing ports provided in the second part is more than the edge of the outlet of the first part on the winning area side. The edge on the side opposite to the winning area is There game machine characterized in that it is set to be close to the winning area.

上記構成において、遊技媒体が入賞可能な第一状態と入賞困難または入賞不能な第二状態に変化することが可能であり、遊技媒体が入賞することを契機として遊技者に利益が生ずる可能性がある別の入賞領域が前記入賞領域の下方側に設けられ、前記入賞領域への遊技媒体の入賞が、前記別の入賞領域を前記第二状態から前記第一状態に変化させる契機として設定されているとよい。   In the above configuration, it is possible to change between a first state in which the game medium can be won and a second state in which it is difficult or impossible to win, and there is a possibility that the player may be profited when the game medium wins. A different winning area is provided on the lower side of the winning area, and the winning of the game medium in the winning area is set as an opportunity to change the other winning area from the second state to the first state. It is good to be.

また、前記通過口を通過した遊技媒体を、前記別の入賞領域側に向けて誘導する誘導部材が設けられているとよい。   Moreover, it is good for the guidance member which guides the game media which passed the said passage opening toward the said another prize-winning area side.

本発明によれば、正規の遊技媒体ではない糸付の遊技媒体による不正の行為を抑制することが可能である。   ADVANTAGE OF THE INVENTION According to this invention, it is possible to suppress the illegal act by the game medium with a thread | yarn which is not a regular game medium.

本発明の実施形態にかかる遊技機の正面図である。1 is a front view of a gaming machine according to an embodiment of the present invention. 遊技盤の正面図である。It is a front view of a game board. 遊技領域の右側(普通入賞領域および第一入賞領域が設けられた箇所)を拡大して示した図である。It is the figure which expanded and showed the right side (location where the normal winning area and the 1st winning area) were provided of the game area. 遊技球通路および流下領域を拡大して示した図である。It is the figure which expanded and showed the game ball | bowl channel | path and the flow-down area | region. 糸付球を用いた不正行為を説明するための図である。It is a figure for demonstrating the misconduct using a ball with a thread | yarn. 図5とは別の糸付球を用いた不正行為を説明するための図である。It is a figure for demonstrating the fraud using the ball | bowl with a thread different from FIG. 図5、図6とは別の糸付球を用いた不正行為を説明するための図である。It is a figure for demonstrating the cheating using the ball | bowl with a thread | yarn different from FIG. 5, FIG. 複数の分岐路およびその下側に位置する第一入賞領域(第一開閉部材)を拡大して示した図である。It is the figure which expanded and showed the 1st prize-winning area | region (1st opening / closing member) located in the several branch path and the lower side. 下流側通路の外観図である。It is an external view of a downstream channel. 下流側通路とともに下側に設けられた第二入賞領域内部を示した図である。It is the figure which showed the inside of the 2nd prize-winning area | region provided in the lower side with the downstream channel | path. 下流側通路の平面図(上方から見た図)であり、(a)は第二開閉部材によって貫通孔(第二入賞領域)が閉鎖された状態、(b)は第二開閉部材によって貫通孔(第二入賞領域)が開放された状態を示している。It is a top view (figure seen from the upper part) of a downstream channel | path, (a) is the state by which the through-hole (2nd winning area) was closed by the 2nd opening / closing member, (b) is a through-hole by the 2nd opening / closing member. The (second winning area) is open. 下流側通路の側壁に設けられた進路変更突起の機能を説明するための図である。It is a figure for demonstrating the function of the course change protrusion provided in the side wall of the downstream channel | path. 第二開閉部材の先端を拡大して示した図である。It is the figure which expanded and showed the front-end | tip of the 2nd opening / closing member. 第二開閉部材の先端(傾斜部)と貫通孔の他方の縁との間に遊技球が挟まれた状態を示した図である。It is the figure which showed the state by which the game ball was pinched | interposed between the front-end | tip (inclined part) of a 2nd opening-and-closing member and the other edge of a through-hole. 第二開閉部材の先端と貫通孔の他方の縁との間に遊技球が挟まれた状態を示した断面図(図12に示したA−A線断面図)であり、傾斜面の作用を説明するための図である。It is sectional drawing (AA sectional view taken on the line in FIG. 12) which showed the state by which the game ball was pinched | interposed between the front-end | tip of a 2nd opening-and-closing member and the other edge of a through-hole, and the effect | action of an inclined surface It is a figure for demonstrating.

以下、本発明にかかる実施形態について図面を参照して詳細に説明する。まず、図1および図2等を参照して遊技機1の全体構成について簡単に説明する。遊技機1の骨格は、周知の構成が適用できる。例えば、図1に示すように、額縁形状の機枠90に前面枠91が回動自在に支持されてなる。前面枠91には、前側から遊技盤9を視認可能とする透明板911が設けられている。   Hereinafter, embodiments according to the present invention will be described in detail with reference to the drawings. First, the overall configuration of the gaming machine 1 will be briefly described with reference to FIG. 1 and FIG. A well-known configuration can be applied to the skeleton of the gaming machine 1. For example, as shown in FIG. 1, a front frame 91 is rotatably supported on a frame-shaped machine frame 90. The front frame 91 is provided with a transparent plate 911 that allows the game board 9 to be viewed from the front side.

遊技盤9は、ほぼ正方形の合板により成形されており、前面枠91に着脱可能に取り付けられている。この遊技盤9の手前側に発射された遊技球(本発明における遊技媒体に相当する)が流下する遊技領域13が設けられる。遊技盤9には、発射装置97の操作によって発射された遊技球を遊技領域13に案内する金属製の薄板からなる帯状のガイドレール92が略円弧形状となるように設けられている。   The game board 9 is formed of a substantially square plywood and is detachably attached to the front frame 91. A game area 13 in which a game ball (corresponding to a game medium in the present invention) launched on the front side of the game board 9 flows down is provided. The game board 9 is provided with a strip-shaped guide rail 92 made of a thin metal plate for guiding a game ball launched by the operation of the launch device 97 to the game area 13 so as to have a substantially arc shape.

遊技領域13には、表示装置93、始動入賞口94や大入賞口95、アウト口96などが設けられている。始動入賞口94はいわゆる左打ち遊技時(通常の遊技状態時)に狙う入賞口である。一方、遊技領域13には、いわゆる右打ち遊技時(通常の遊技状態とは異なる特別の遊技状態時)に狙う各種入賞領域等が設けられている。この入賞領域等については後述する。通常の遊技状態においては、始動入賞口94を狙って遊技領域13の左側に遊技球が進入するよう発射装置97を操作する。特別の遊技状態時には、遊技領域13の右側に遊技球が進入するように(通常の遊技状態の場合よりも遊技球の発射力を強めるように)発射装置97を操作する。つまり、特別の遊技状態時には、図1および図2に示す特別通路20を通じて遊技球は遊技領域13の右側に進入することになる。表示装置93は、例えば液晶表示装置が用いられ、表示装置93の表示画面(表示部)において特別図柄や普通図柄等が表示される。かかる表示装置93の表示画面は、遊技盤9に形成された開口を通じて視認可能である。   The game area 13 is provided with a display device 93, a start winning port 94, a big winning port 95, an out port 96, and the like. The start winning opening 94 is a winning opening aimed at so-called left-handed gaming (in a normal gaming state). On the other hand, the game area 13 is provided with various winning areas and the like aimed at so-called right-handed games (in a special game state different from the normal game state). This winning area will be described later. In the normal game state, the launching device 97 is operated so that the game ball enters the left side of the game area 13 aiming at the start winning opening 94. In a special game state, the launching device 97 is operated so that the game ball enters the right side of the game area 13 (so that the launch force of the game ball is stronger than in the normal game state). That is, in a special game state, the game ball enters the right side of the game area 13 through the special passage 20 shown in FIGS. As the display device 93, for example, a liquid crystal display device is used, and special symbols, normal symbols, and the like are displayed on the display screen (display unit) of the display device 93. The display screen of the display device 93 is visible through an opening formed in the game board 9.

また、遊技領域13には、流下する遊技球が衝突することにより遊技球の流下態様に変化を与える障害物としての図示しない遊技釘が複数設けられている。遊技領域13を流下する遊技球は、遊技釘に衝突したときの条件に応じて様々な態様に変化する。   The game area 13 is provided with a plurality of game nails (not shown) as obstacles that change the flow-down mode of the game balls when the game balls flowing down collide. The game ball flowing down the game area 13 changes into various modes according to the conditions when it collides with the game nail.

遊技機1の背面側には、図示されないセンターベースユニットが設けられている。このセンターベースユニットには主制御基板やサブ制御基板等の各種制御基板や、球タンク、レール等が設けられている。   A center base unit (not shown) is provided on the back side of the gaming machine 1. The center base unit is provided with various control boards such as a main control board and a sub control board, a ball tank, a rail, and the like.

このような遊技機1では、発射装置97(ハンドル)を操作することにより遊技領域13に向けて遊技球を発射する。遊技領域13を流下する遊技球が、始動入賞口94や大入賞口95等の入賞口に入賞すると、所定の数の賞球が払出装置により払い出される。   In such a gaming machine 1, a game ball is launched toward the game area 13 by operating the launching device 97 (handle). When a game ball flowing down the game area 13 wins a winning opening such as a start winning opening 94 or a big winning opening 95, a predetermined number of winning balls are paid out by the payout device.

図3に拡大して示す遊技領域における右側(いわゆる右打ち時に遊技球が進入する領域)には、普通入賞領域10(本発明における入賞領域に相当する)、第一入賞領域11(本発明における別の入賞領域に相当する)を開放・閉鎖する第一開閉部材12、第二入賞領域13を開放・閉鎖する第二開閉部材14などが設けられている。   On the right side of the gaming area shown enlarged in FIG. 3 (the area where the game ball enters when hit right), the normal winning area 10 (corresponding to the winning area in the present invention), the first winning area 11 (in the present invention) A first opening / closing member 12 that opens and closes (corresponding to another winning area), a second opening / closing member 14 that opens and closes the second winning area 13, and the like are provided.

通常の遊技状態時に遊技者が始動入賞口94を狙って遊技を行い、当該始動入賞口94への遊技球の入賞を契機として大当たりに当選した場合には、その後一定の割合で通常の遊技状態よりも大当たりを獲得しやすい特別の遊技状態となる。当該特別の遊技状態における遊技の詳細は次の通りである。特別の遊技状態となり、遊技者が右打ちを開始すると、遊技球は特別通路20およびこの特別通路20に繋がる遊技球通路21(本発明における遊技媒体通路に相当する)を通じて遊技領域の右側に進入する。当該遊技球が普通入賞領域10を通過すると、それを契機として普通入賞領域10の真下にある第一開閉部材12による第一入賞領域11の開放抽選を行う。特別の遊技状態時には、当該抽選は極めて高確率で当選するように設定されており、当選時には第一開閉部材12が第一入賞領域11を開放する開放動作を行う(第一入賞領域11を第二状態から第一状態に変化する)。遊技球が第一入賞領域11に進入すると、それを契機として第二開閉部材14による第二入賞領域13の開放抽選を行う。第二入賞領域13に進入した遊技球は、当該第二入賞領域13内に設けられた大当たり口1311またははずれ口1312に入賞する。第二入賞領域13内には、大当たり口1311を開放する位置と閉鎖する位置との間を移動する振分部材131が設けられており、当該振分部材131が大当たり口1311を開放する位置に位置しているときは大当たり口1311に遊技球が入賞する可能性がある。遊技球が大当たり口1311に入賞した場合には、大入賞口95が長時間または頻繁に開放する公知の大当たり遊技が開始され、遊技者は多くの遊技球(出玉)を獲得することができる。   When a player plays a game aiming at the start winning opening 94 in a normal gaming state and wins a big hit with the winning of a game ball at the starting winning opening 94, the normal gaming state is thereafter performed at a certain rate. It becomes a special gaming state that is easier to win a jackpot than. Details of the game in the special game state are as follows. When the player enters a special game state and starts to make a right turn, the game ball enters the right side of the game area through the special passage 20 and the game ball passage 21 (corresponding to the game medium passage in the present invention) connected to the special passage 20. To do. When the game ball passes through the normal winning area 10, the lottery of the first winning area 11 is performed by the first opening / closing member 12 immediately below the normal winning area 10. In a special gaming state, the lottery is set to win with a very high probability, and at the time of winning, the first opening / closing member 12 performs an opening operation to open the first winning area 11 (the first winning area 11 is changed to the first winning area 11). Change from two states to first state). When the game ball enters the first winning area 11, the second winning area 13 is randomly selected by the second opening / closing member 14 as an opportunity. The game ball that has entered the second winning area 13 wins the jackpot 1311 or the outlier 1312 provided in the second winning area 13. In the second winning area 13, a sorting member 131 is provided that moves between a position where the jackpot 1311 is opened and a position where the jackpot 1311 is closed, and the sorting member 131 is located at a position where the jackpot 1311 is opened. When it is located, there is a possibility that a game ball will win the jackpot 1311. When a game ball wins the jackpot 1311, a known jackpot game in which the jackpot 95 is opened for a long time or frequently is started, and the player can acquire many game balls (out). .

なお、通常の遊技状態時に遊技者が右打ちした場合には、普通入賞領域10を遊技球が通過したときにおける第一入賞領域11の開放抽選の当選確率が極めて低確率であり、かつ当該抽選に当選したとしても第一開閉部材12の開放時間が極めて短いため、遊技球が第一入賞領域11に進入することは限りなく不可能に近い。そのため、第二入賞領域13に遊技球が進入し、大当たり口1311に入賞する可能性はほとんどない。   When the player hits the right in the normal gaming state, the winning probability of the open lottery in the first winning area 11 when the game ball passes through the normal winning area 10 is extremely low, and the lottery Even if the player wins, the opening time of the first opening / closing member 12 is extremely short, so that it is almost impossible for the game ball to enter the first winning area 11. Therefore, there is almost no possibility that a game ball enters the second winning area 13 and wins the jackpot 1311.

以下、このような遊技領域の右側の構成について図3〜図15を参照しつつ詳細に説明する。いわゆる右打ち遊技により特別通路20に進入した遊技球は、そのまま遊技領域の右側を通る遊技球通路21を通って流下する。この遊技球通路21は、下方にいくに従い徐々に遊技領域の右側に傾斜している。   Hereinafter, the configuration on the right side of such a game area will be described in detail with reference to FIGS. The game ball that has entered the special passage 20 by so-called right-handed game flows down through the game ball passage 21 that passes through the right side of the game area. The game ball passage 21 is gradually inclined to the right side of the game area as it goes downward.

遊技球通路21の末端である下方側端部は、流下領域22に繋がっている。すなわち、遊技球通路21と流下領域22は連通しており、遊技球通路21の下方側端部を出た遊技球は当該流下領域22に進入する。流下領域22は、複数の遊技球が流下可能な(進入可能な)領域である。この流下領域22の略中央には普通入賞領域10が位置する。この普通入賞領域10は、遊技球が通過可能なゲートとなっており、当該普通入賞領域10に遊技球が進入するとそれを契機として第一入賞領域11の開放抽選を行う。この抽選に当選すると、普通入賞領域10の真下にある第一開閉部材12が開放動作を行う。つまり、普通入賞領域10を遊技球が通過してはじめて、大当たりという利益を獲得できる可能性が遊技者に生ずる。   A lower side end that is a terminal of the game ball passage 21 is connected to the flow-down region 22. That is, the game ball passage 21 and the flow-down area 22 communicate with each other, and the game ball that has exited the lower end of the game ball path 21 enters the flow-down area 22. The flow-down area 22 is an area where a plurality of game balls can flow down (can enter). The normal winning area 10 is located substantially in the center of the flow-down area 22. The normal winning area 10 is a gate through which a game ball can pass, and when the game ball enters the normal winning area 10, the first winning area 11 is randomly selected. When the lottery is won, the first opening / closing member 12 immediately below the normal winning area 10 performs an opening operation. In other words, the player has the possibility of acquiring the profit of jackpot only after the game ball passes through the normal winning area 10.

普通入賞領域10の左右方向両端の上側には、一対の誘導部材25である第一誘導部材251および第二誘導部材252が設けられている。本実施形態では、この誘導部材は各一本の遊技釘である。両誘導部材の間隔は、遊技球一個分より大きく二個分より小さい。また、各誘導部材と普通入賞領域10の間の空間は遊技球が通過することのできない大きさになっている。したがって、両誘導部材の間に入り込んだ遊技球は、そのまま普通入賞領域10に進入することになる。   A first guide member 251 and a second guide member 252 that are a pair of guide members 25 are provided on the upper sides of both ends of the normal winning area 10 in the left-right direction. In this embodiment, each guide member is one game nail. The distance between the two guide members is larger than one game ball and smaller than two. In addition, the space between each guiding member and the normal winning area 10 is a size through which a game ball cannot pass. Therefore, the game ball that has entered between the two guiding members enters the normal winning area 10 as it is.

普通入賞領域10は、遊技球通路21と流下領域22が連通する部分23と左右にずれた位置に設けられる。つまり、当該連通する部分23(遊技球通路21の下端)と普通入賞領域10は、上下方向に重ならない。   The normal winning area 10 is provided at a position shifted to the left and right from the portion 23 where the game ball passage 21 and the flow-down area 22 communicate with each other. That is, the communicating portion 23 (the lower end of the game ball passage 21) and the normal winning area 10 do not overlap in the vertical direction.

また、流下領域22には、遊技球が通過可能な流路である第一流路241および第二流路242が設けられている。第一流路241は、遊技球通路21と流下領域22が連通する部分23よりも遠ざかる側(遊技機1中央側)に設けられ、第二流路242はその反対側(遊技機1外側(右側))に設けられている。換言すれば、当該連通する部分23と第一流路241との距離の方が、当該連通する部分23と第二流路242との距離よりも大きいということである。   The flow-down region 22 is provided with a first flow path 241 and a second flow path 242 that are flow paths through which game balls can pass. The first flow path 241 is provided on the side farther than the portion 23 where the game ball passage 21 and the flow-down area 22 communicate (the center side of the gaming machine 1), and the second flow path 242 is on the opposite side (outside of the gaming machine 1 (right side) )). In other words, the distance between the communicating portion 23 and the first flow path 241 is greater than the distance between the communicating portion 23 and the second flow path 242.

上記一対の誘導部材25のうちの一つである、普通入賞領域10の左側(遊技機1中央側)の第一誘導部材251と、遊技球通路21と流下領域22が連通する部分23との間には、進入抑制部26が設けられている。本実施形態では、進入抑制部26は、第一誘導部材251の上側に遊技球通路21と流下領域22が連通する部分23に向かって並べられた複数の遊技釘で構成されている。進入抑制部26を構成する各遊技釘間の間隔は遊技球が通過不可能な大きさである。進入抑制部26は、遊技球通路21から流下領域22に進入する遊技球の大部分が接触するような位置に設けられている。進入抑制部26の上端縁は、上記第一流路241の入口を形成する。具体的には、遊技球通路21の左側壁は、遊技球通路21と流下領域22が連通する部分23から遊技機1中央に向かうように屈曲しており、当該遊技機1中央に向かう部分と進入抑制部26の上端縁とによって第一流路241の入口が形成される。つまり、第一流路241は左下に向かうように傾斜した流路である。なお、当該遊技球通路21の左側壁から延びる屈曲部分が、後述する突部211である。   The first guiding member 251 on the left side (the gaming machine 1 center side) which is one of the pair of guiding members 25 and the portion 23 where the gaming ball passage 21 and the flow-down region 22 communicate with each other. In the middle, an entry suppression unit 26 is provided. In the present embodiment, the entry suppression unit 26 includes a plurality of game nails arranged on the upper side of the first guide member 251 toward the portion 23 where the game ball passage 21 and the flow-down region 22 communicate with each other. The space between the game nails constituting the entry suppression unit 26 is such that the game ball cannot pass therethrough. The entry suppression unit 26 is provided at a position where most of the game balls entering the flow-down area 22 from the game ball passage 21 come into contact with each other. The upper end edge of the entry suppression unit 26 forms the inlet of the first flow path 241. Specifically, the left side wall of the game ball passage 21 is bent so as to go to the center of the gaming machine 1 from a portion 23 where the game ball passage 21 and the flow-down area 22 communicate with each other, The inlet of the first flow path 241 is formed by the upper end edge of the entry suppression unit 26. That is, the first flow path 241 is a flow path inclined toward the lower left. A bent portion extending from the left side wall of the game ball passage 21 is a protrusion 211 described later.

このように第一誘導部材251から遊技球通路21と流下領域22が連通する部分23に向かって傾斜した形状の進入抑制部26は、第一流路241に遊技球が進入することを妨げる(困難にする)作用を発現する。具体的には、第一流路241の入口の幅は、遊技球一個分よりも僅かに大きく形成されており、遊技球が後述する突部211に勢いよく接触したり、他の遊技球と接触したりして、遊技球が不規則に跳ねた場合等に遊技球が第一流路241に進入する可能性がある。特に、本実施形態では、進入抑制部26を構成する三本の遊技釘のうち、下側の二本が斜めに並び、当該二本のうちの上側の一本と最も上側の一本とが上下方向に並ぶ構成である(最も上側の一本で第一流路241の入口が狭められたような構成である)ため、遊技球は第一流路241に侵入しにくい。なお、当該最も上側の一本がさらに上方に屈曲したりすると、第一流路241の入口の幅が遊技球一個分よりも小さくなり、第一流路241に遊技球が進入することが不可能となる。本実施形態における第一流路241(入口を除く)は、遊技球一個分よりも大きく二個分よりも小さな幅(二つの遊技球が並んで通過することができない幅)に形成されているが、二個分以上の大きさであってもよい。   In this way, the entry suppression portion 26 having a shape inclined from the first guide member 251 toward the portion 23 where the game ball passage 21 and the flow-down region 22 communicate with each other prevents the game ball from entering the first flow path 241 (difficulty). )). Specifically, the width of the entrance of the first flow path 241 is slightly larger than that of one game ball, and the game ball comes into contact with a protrusion 211, which will be described later, or with another game ball. Thus, there is a possibility that the game ball enters the first flow path 241 when the game ball bounces irregularly. In particular, in the present embodiment, among the three game nails constituting the entry suppression unit 26, the lower two are arranged obliquely, and the upper one of the two and the uppermost one are Since the configurations are arranged in the vertical direction (the configuration in which the inlet of the first flow path 241 is narrowed by the uppermost one), the game balls are unlikely to enter the first flow path 241. If the uppermost one is bent further upward, the width of the inlet of the first flow path 241 becomes smaller than one game ball, and it is impossible for the game ball to enter the first flow path 241. Become. In the present embodiment, the first flow path 241 (excluding the inlet) is formed to have a width larger than one game ball and smaller than two game balls (a width in which two game balls cannot pass side by side). The size may be two or more.

第一流路241の出口側(下側)には、下側かつ右側(遊技機1外側)に向かって湾曲するように並べられた複数の遊技釘で構成される第一流路誘導部材271が設けられている。この第一流路誘導部材271により、第一流路241に進入した遊技球は、普通入賞領域10の下側に向かって誘導される。つまり、この第一流路誘導部材271は普通入賞領域10の下側に設けられた第一入賞領域11に遊技球を誘導する。別の見方をすれば、第一流路241に進入し普通入賞領域10に入賞しなかった遊技球も、第一入賞領域11に入賞する可能性がある(いわゆる死に球としない)ようにすることで、遊技の趣向性を高めている。   On the outlet side (lower side) of the first flow path 241, a first flow path guide member 271 configured by a plurality of game nails arranged to be curved toward the lower side and the right side (outside the gaming machine 1) is provided. It has been. By the first flow path guiding member 271, the game ball that has entered the first flow path 241 is guided toward the lower side of the normal winning area 10. That is, the first flow path guiding member 271 guides the game ball to the first winning area 11 provided below the normal winning area 10. From another viewpoint, game balls that have entered the first flow path 241 and have not won the normal winning area 10 may also win the first winning area 11 (so-called dead balls). In this way, the game is more interesting.

また、進入抑制部26は、遊技球通路21と流下領域22が連通する部分23から普通入賞領域10(一対の誘導部材25の間)に至る遊技球が通過可能な経路の一方の側壁(当該経路と第一流路241を区画する側壁)を構成する部分でもある。このような進入抑制部26は、遊技釘以外の部材(例えばひとかたまりの部材)で構成することも可能である。また、第一誘導部材251と進入抑制部を一つの部材で構成することも可能である。   In addition, the entry suppression unit 26 has one side wall of the path through which the game ball can pass from the portion 23 where the game ball passage 21 and the flow-down area 22 communicate with each other to the normal winning area 10 (between the pair of guide members 25). It is also a part which comprises a path | route and the side wall which divides the 1st flow path 241). Such an entry suppression unit 26 can also be configured by a member (for example, a single member) other than the game nail. Moreover, it is also possible to comprise the 1st guide member 251 and an approach suppression part with one member.

上記一対の誘導部材25のうちの一つである、普通入賞領域10の右側(遊技機1中央側)の第二誘導部材252と、遊技球通路21と流下領域22が連通する部分23との間には、第三誘導部材281が設けられている。本実施形態では、第三誘導部材281は、第二誘導部材252から右上に向かって並べられた複数の遊技釘で構成されている。第二誘導部材252と第三誘導部材281との間の空間(第二誘導部材252と第三誘導部材281の最も近い箇所同士の間の空間)は遊技球が通過可能な大きさに設定されている。当該空間を通過した遊技球は第二流路242に進入する。つまり、第二誘導部材252における第三誘導部材281側端部と第三誘導部材281における第二誘導部材252側端部とによって第二流路242の入口が形成される。本実施形態では、この入口は遊技球一個分より大きく二個分よりも小さい幅に形成されているが、後述する突部211との位置関係(左右にずれた位置関係)を満たす限り、二個分以上であってもよい。   The second guiding member 252 on the right side (the gaming machine 1 center side) which is one of the pair of guiding members 25 and the portion 23 where the gaming ball passage 21 and the flow-down region 22 communicate with each other. A third guide member 281 is provided between them. In the present embodiment, the third guide member 281 is composed of a plurality of game nails arranged from the second guide member 252 toward the upper right. The space between the second guide member 252 and the third guide member 281 (the space between the closest portions of the second guide member 252 and the third guide member 281) is set to a size that allows the game ball to pass through. ing. The game ball that has passed through the space enters the second flow path 242. That is, the inlet of the second flow path 242 is formed by the end of the second guide member 252 on the third guide member 281 side and the end of the third guide member 281 on the second guide member 252 side. In the present embodiment, the entrance is formed to have a width larger than one game ball and smaller than two, but as long as the positional relationship with the projection 211 described later (positional relationship shifted to the left and right) is satisfied, It may be more than that.

この第三誘導部材281は、遊技球通路21と流下領域22が連通する部分23から普通入賞領域10(一対の誘導部材25の間)に至る遊技球が通過可能な経路の他方の側壁を構成する(上記進入抑制部26と対になって遊技球が通過可能な経路を構成する)部分でもある。このような第三誘導部材281は、遊技釘以外の部材(例えばひとかたまりの部材)で構成することも可能である。   The third guide member 281 constitutes the other side wall of the path through which the game ball from the portion 23 where the game ball passage 21 and the flow-down area 22 communicate to the normal winning area 10 (between the pair of guide members 25) can pass. It is also a part that constitutes a path through which the game ball can pass through paired with the entry suppression unit 26. Such a third guide member 281 can also be configured by a member (for example, a single member) other than the game nail.

流下領域22に進入し、上記進入抑制部26の作用によって第一流路241に進入しなかった遊技球は、進入抑制部26と第三誘導部材281の間の経路を流下する。そして、第二誘導部材252と第三誘導部材281の間である第二流路242の入口を通過しなかった遊技球が、第一誘導部材251と第二誘導部材252の間を通過し、普通入賞領域10に進入することになる。すなわち、流下領域22に進入した遊技球は、第一流路241、第二流路242、および普通入賞領域10のいずれかに進入することになる。特に、進入抑制部26の作用によって進入困難な第一流路241に進入する遊技球以外の遊技球は、第二誘導部材252に接触し、内側(左側)に転動すれば普通入賞領域10に、外側(右側)に転動すれば第二流路242に進入する。つまり、大部分の遊技球は、普通入賞領域10または第二流路242のいずれかに振り分けられる。   The game balls that have entered the flow-down region 22 and have not entered the first flow path 241 due to the action of the entry suppression unit 26 flow down the path between the entry suppression unit 26 and the third guide member 281. Then, the game ball that has not passed through the inlet of the second flow path 242 between the second guide member 252 and the third guide member 281 passes between the first guide member 251 and the second guide member 252. The player enters the normal winning area 10. That is, the game ball that has entered the flow-down area 22 enters any one of the first flow path 241, the second flow path 242, and the normal winning area 10. In particular, a game ball other than a game ball that enters the first flow path 241 that is difficult to enter due to the action of the entry suppression unit 26 comes into contact with the second guide member 252 and rolls inward (left side) to the normal winning area 10. If it rolls outward (right side), it enters the second flow path 242. That is, most of the game balls are distributed to either the normal winning area 10 or the second flow path 242.

第二流路242の下方側には、第二流路242に進入した遊技球の進路を、普通入賞領域10の下側に向かうように変更させる第四誘導部材282が設けられている。本実施形態では、第四誘導部材282は、第二流路242に進入した遊技球が接触する可能性がある上端から、下側かつ左側(遊技機1中央側)に向かって湾曲するように並べられた複数の遊技釘で構成されている。したがって、第四誘導部材282の左側に進入した遊技球は、普通入賞領域10の下側に向かって誘導される。つまり、この第四誘導部材282は普通入賞領域10の下側に設けられた第一入賞領域11に遊技球を誘導する。別の見方をすれば、普通入賞領域10に入賞しなかった遊技球も、第一入賞領域11に入賞する可能性がある(いわゆる死に球としない)ようにすることで、遊技の趣向性を高めている。本実施形態では、第四誘導部材282の上側には、遊技球が通過可能な空間が形成されている。当該空間を通過した遊技球は、第四誘導部材282によって誘導されずに別の流路29(普通入賞領域10の下側に向かう流路の反対側に向かう流路)を流下していくこととなる。換言すれば、第二流路242に進入した遊技球は、当該空間を通過しない限り、第四誘導部材282に誘導されて普通入賞領域10の下側に向かうことになる。つまり、第二流路242に進入した遊技球は、普通入賞領域10の下側または別の流路29のいずれかに振り分けられる。   On the lower side of the second flow path 242, a fourth guide member 282 is provided that changes the course of the game ball that has entered the second flow path 242 toward the lower side of the normal winning area 10. In the present embodiment, the fourth guide member 282 is curved toward the lower side and the left side (the center side of the gaming machine 1) from the upper end where the game ball that has entered the second flow path 242 may come into contact. It is composed of a plurality of game nails arranged. Therefore, the game ball that has entered the left side of the fourth guide member 282 is guided toward the lower side of the normal winning area 10. That is, the fourth guiding member 282 guides the game ball to the first winning area 11 provided below the normal winning area 10. From another point of view, game balls that did not win the normal winning area 10 may also win the first winning area 11 (so-called dead balls are not used). It is increasing. In the present embodiment, a space through which a game ball can pass is formed above the fourth guide member 282. The game ball that has passed through the space is not guided by the fourth guide member 282, but flows down another flow path 29 (a flow path that is opposite to the flow path that is directed to the lower side of the normal winning area 10). It becomes. In other words, the game ball that has entered the second flow path 242 is guided by the fourth guide member 282 toward the lower side of the normal winning area 10 unless passing through the space. That is, the game balls that have entered the second flow path 242 are distributed to either the lower side of the normal winning area 10 or another flow path 29.

遊技球通路21の下端(遊技球通路21と流下領域22が連通する部分23)には、普通入賞領域10が位置する側とは反対側(本実施形態では右下)に向かうように突出した突部211が形成されている。突部211は、遊技球通路21の左側壁から延びる部分が屈曲した箇所(角)である。この突部211は第三誘導部材281の右上に位置する。つまり、突部211は左右方向において第三誘導部材281とずれた(具体的には左右方向において突部211の右端(先端)と第二流路242の入口を形成する第三誘導部材281の左端がずれた)位置関係にあり、第三誘導部材281よりも普通入賞領域10から離れて位置する。なお、本実施形態における突部211は、上述したように壁面の屈曲した箇所(角)であるが、壁面から突出した部分を別途設けることで構成してもよい。   The lower end of the game ball passage 21 (the portion 23 where the game ball passage 21 and the flow-down area 22 communicate with each other) protrudes toward the opposite side (lower right in the present embodiment) to the side where the normal winning area 10 is located. A protrusion 211 is formed. The protrusion 211 is a portion (corner) where a portion extending from the left side wall of the game ball passage 21 is bent. The protrusion 211 is located on the upper right side of the third guide member 281. That is, the protrusion 211 is displaced from the third guide member 281 in the left-right direction (specifically, the right end (tip) of the protrusion 211 and the inlet of the second flow path 242 in the left-right direction). The left end is shifted) and is positioned farther from the normal winning area 10 than the third guide member 281. In addition, although the protrusion 211 in this embodiment is the location (corner) where the wall surface was bent as mentioned above, you may comprise by providing separately the part protruded from the wall surface.

このような位置関係にある突部211と第三誘導部材281によって、正規な遊技球とは異なる糸付球Bによる不正の防止が可能である。例えば図5〜図7に示すように、糸付球Bを遊技球通路21を通じて進入させ、それを操作することにより正規の遊技球が普通入賞領域10に進入させやすくする不正行為が考えられる。   By the protrusion 211 and the third guide member 281 having such a positional relationship, it is possible to prevent fraud with a ball B with a thread different from a regular game ball. For example, as shown in FIGS. 5 to 7, an illegal act may be considered in which a ball B with a thread enters the game ball passage 21 and is operated to make it easier for a regular game ball to enter the normal winning area 10.

図5に示すように糸付球Bを第二流路242に進入させる不正が行われた場合、左右にずれた位置関係にある突部211の先端と第三誘導部材281に接触して糸Sが屈曲する。すなわち、糸Sが二点で接触して屈曲するため、糸付球Bを上下動させつつ正規の遊技球の流れを操作したりすることが困難となる。具体的には、糸付球Bを操作すれば糸Sにおける第三誘導部材281に接触した点が支点となり、糸付球Bが振り子のように触れてしまい不正操作を巧く行うことができないし、糸Sが二点で接触しているため一旦第二流路242に進入させた糸付球Bを不正の露顕を恐れて引き抜くことも困難となる。仮に第一誘導部材251と第三誘導部材281との間に糸付球Bを停留させて後続の遊技球をその上を通過させて普通入賞領域10に入賞させようとしても、停留させている糸付球Bは後続の遊技球の接触により第二流路242に落下して振り子状態となり、上述したような状態になるため、不正を抑制することが可能である。また、本実施形態では、いわゆる死に球を防止するため、普通入賞領域10に進入せずに第二流路242に進入した遊技球を第一入賞領域11に向けて誘導する第四誘導部材282が設けられており、当該第四誘導部材282の上側に糸付球Bを滞留させることで第二流路242内を遊技球で満たし、後続の遊技球が第二流路242に進入しないようにする不正行為が考えられるところ、図6に示すように当該第四誘導部材282の上側に糸付球Bを滞留させいくつかの遊技球を第二流路242内に留めたとしても、その後に続く遊技球が上記別の流路29を通過してしまうために第二流路242内を遊技球で満たすことができない。   As shown in FIG. 5, in the case where a fraud in which the threaded ball B enters the second flow path 242 is performed, the tip of the projecting portion 211 and the third guide member 281 that are in a positional relationship shifted to the left and right contact the yarn. S bends. That is, since the thread S contacts and bends at two points, it is difficult to manipulate the flow of the regular game ball while moving the threaded ball B up and down. Specifically, when the threaded ball B is operated, the point of the thread S that contacts the third guide member 281 becomes a fulcrum, and the threaded ball B touches like a pendulum and cannot perform an illegal operation skillfully. However, since the thread S is in contact at two points, it is difficult to pull out the threaded ball B that has once entered the second flow path 242 in fear of unauthorized exposure. Even if the threaded ball B is parked between the first guide member 251 and the third guide member 281 and the subsequent game ball passes through the ball to make a prize in the normal winning area 10, it is stopped. The threaded ball B falls into the second flow path 242 due to the contact of the subsequent game ball and enters the pendulum state, and the state as described above can be suppressed. In the present embodiment, in order to prevent so-called dead balls, the fourth guiding member 282 guides the game balls that have entered the second flow path 242 without entering the normal winning area 10 toward the first winning area 11. The threaded ball B is retained above the fourth guide member 282 so that the second flow path 242 is filled with game balls so that subsequent game balls do not enter the second flow path 242. As shown in FIG. 6, even if the ball with thread B stays on the upper side of the fourth guide member 282 and some game balls remain in the second flow path 242 as shown in FIG. Since the game ball that follows passes through the other flow path 29, the second flow path 242 cannot be filled with the game ball.

また、本実施形態では、いわゆる死に球を防止するため、第一流路241に進入した遊技球を第一入賞領域11に向けて誘導する第一流路誘導部材271が設けられており、図7に示すように当該第一流路誘導部材271の上側に糸付球Bを滞留させることで第一流路241内を遊技球で満たし、後続の遊技球が第一流路241に進入しないようにする不正行為が考えられるところ、第一流路241の入口は遊技球が進入することが困難な大きさに設定されているため、滞留させた糸付球Bの作用によって一旦第一流路241内に遊技球が溜まってしまうと糸付球Bを引き抜くことができなくなる。つまり、不正が露見してしまう。仮に第一流路241から糸付球Bを引き抜くことができたとしても、進入抑制部26が第一誘導部材251から遊技球通路21と流下領域22の連通する部分23に向かって形成されているため、当該引き抜いた糸付球Bがそのまま第二流路242に進入してしまう。このように第二流路242に進入してしまうと、上述したように突部211と第三誘導部に接触して糸Sが屈曲した状態になってしまい、引き抜くことは困難である。   Further, in the present embodiment, in order to prevent a so-called dead ball, a first flow path guiding member 271 for guiding the game ball that has entered the first flow path 241 toward the first winning area 11 is provided. As shown in the figure, an illegal act that causes the ball B with thread to stay on the upper side of the first flow path guide member 271 to fill the first flow path 241 with the game balls and prevent the subsequent game balls from entering the first flow path 241. However, since the entrance of the first flow path 241 is set to a size that makes it difficult for a game ball to enter, the game ball temporarily enters the first flow path 241 by the action of the retained threaded ball B. If it accumulates, the threaded ball B cannot be pulled out. In other words, fraud is revealed. Even if the threaded ball B can be pulled out from the first flow path 241, the entry suppressing portion 26 is formed from the first guide member 251 toward the portion 23 where the game ball passage 21 and the flow-down region 22 communicate with each other. For this reason, the drawn ball B with the thread enters the second flow path 242 as it is. Thus, if it enters into the 2nd flow path 242, it will be in the state which contacted the protrusion 211 and the 3rd guidance | induction part as mentioned above, and the thread | yarn S was bent, and it is difficult to pull out.

このように、糸付球Bを用いた種々の不正行為が考えられるが、本実施形態にかかる遊技機1によれば、これらの不正行為を防止することができる(不正が露顕してしまうため抑止効果が働く)。   As described above, various illegal acts using the threaded ball B can be considered. However, according to the gaming machine 1 according to the present embodiment, these illegal acts can be prevented (because fraud is revealed). Deterrence effect works).

普通入賞領域10を遊技球が通過すると、第一開閉部材12が開放動作を行うかどうかの抽選が行われ、極めて高い確率で第一入賞領域11が開放される。この第一入賞領域11の開閉構造は、第一開閉部材12の動作により第一入賞領域11への遊技球の進入が可能な状態と不可能または困難な状態を切り替えることができるものであれば特定の構造に限定されない。本実施形態では、第一入賞領域11の入口(開口)は遊技盤9に沿った形状となっており、第一開閉部材12が遊技盤9の前面よりも後方に位置した状態(本発明における第二状態に相当する)では当該入口を通じて第一入賞領域11に遊技球が入賞困難であるが、第一開閉部材12が遊技盤9の前面から前方に突出した状態(本発明における第一状態に相当する)となると当該突出した第一開閉部材12上に落下した遊技球が第一開閉部材12に沿って奥側に案内され第一入賞領域11に進入する構造となっている。   When the game ball passes through the normal winning area 10, a lottery is performed as to whether or not the first opening / closing member 12 performs an opening operation, and the first winning area 11 is opened with a very high probability. As long as the opening / closing structure of the first winning area 11 can be switched between a state in which a game ball can enter the first winning area 11 and an impossible or difficult state by the operation of the first opening / closing member 12. It is not limited to a specific structure. In the present embodiment, the entrance (opening) of the first winning area 11 has a shape along the game board 9, and the first opening / closing member 12 is located behind the front surface of the game board 9 (in the present invention). In the second state), it is difficult for a game ball to enter the first winning area 11 through the entrance, but the first opening / closing member 12 protrudes forward from the front surface of the game board 9 (first state in the present invention). The game ball that has dropped onto the protruding first opening / closing member 12 is guided to the back side along the first opening / closing member 12 and enters the first winning area 11.

図3および図8に示すように、この第一入賞領域11(第一開閉部材12)の上方であって、第二入賞領域13の右上には、流下する遊技球が選択的に通過する複数の通路(以下、分岐路と称する)が設けられている。各分岐路は遊技釘で区画された通路であり、本実施形態では中央に位置する第一分岐路31、この第一分岐路31の左に位置する第二分岐路32、第一分岐路31の右に位置する第三分岐路33という三つの分岐路が設けられている。上記普通入賞領域10、通球口211、および別の開口23のいずれかを通過した遊技球は、これら三つの分岐路のうちのいずれかを通過する。つまり、流下する遊技球がこれらの分岐路によって進路が変更される。   As shown in FIG. 3 and FIG. 8, a plurality of game balls flowing down selectively pass above the first winning area 11 (first opening / closing member 12) and in the upper right of the second winning area 13. Are provided (hereinafter referred to as “branch paths”). Each branch path is a path partitioned by game nails. In the present embodiment, the first branch path 31 located in the center, the second branch path 32 positioned to the left of the first branch path 31, and the first branch path 31. Three branch paths called a third branch path 33 located on the right side of FIG. A game ball that has passed through any one of the normal winning area 10, the ball pass 211, and the other opening 23 passes through one of these three branch paths. That is, the course of the game ball flowing down is changed by these branch paths.

第一分岐路31は水平方向に並ぶ遊技釘の間の空間であるため、この第一分岐路31を通過した遊技球はほぼ真っ直ぐ重力方向に流下する。第一分岐路31の下方には第一入賞領域11(第一開閉部材12)が位置しており、第一入賞領域11が開放状態にある場合には、この第一分岐路31を通った遊技球が入賞する可能性がある。上述した第一流路241や第二流路242を通過した遊技球も、この第一分岐路31を通過して第一入賞領域11に入賞する可能性がある。   Since the first branch path 31 is a space between the game nails arranged in the horizontal direction, the game balls that have passed through the first branch path 31 flow down in a substantially straight direction of gravity. The first winning area 11 (first opening / closing member 12) is located below the first branch path 31. When the first winning area 11 is in the open state, the first winning path 11 passes through the first branch path 31. There is a possibility that game balls will win. The game balls that have passed through the first flow path 241 and the second flow path 242 described above may also pass through the first branch path 31 and win the first winning area 11.

一方、第一入賞領域11が閉鎖状態にある場合、そのまま流下した遊技球は、下流側通路50の入口の手前に設けられた誘導部40に到達(接触)する。下流側通路50は、進入した遊技球を第二入賞領域13に入賞可能な位置まで案内する遊技球通路である。誘導部40は下流側通路50の入口に向かって傾斜した傾斜面41を有する部分である。   On the other hand, when the first winning area 11 is in the closed state, the game ball that has flowed down as it reaches (in contact with) the guide portion 40 provided in front of the entrance of the downstream passage 50. The downstream passage 50 is a game ball passage that guides the entered game ball to a position where the second winning area 13 can be won. The guide portion 40 is a portion having an inclined surface 41 inclined toward the inlet of the downstream side passage 50.

第二分岐路32は、第一分岐路31との間を区画する遊技釘と、この遊技釘よりも左上方に位置する遊技釘との間の空間である。そのため、この第二分岐路32を通過した遊技球は左(遊技領域中央)に向かって流下する。つまり、第二分岐路32を通過した遊技球は、第一分岐路31を通過した遊技球よりも第二入賞領域13に近づく方向に向かう。   The second branch path 32 is a space between a game nail that divides the first branch path 31 and a game nail that is located on the upper left side of the game nail. Therefore, the game ball that has passed through the second branch path 32 flows down toward the left (the center of the game area). That is, the game ball that has passed through the second branch path 32 is directed closer to the second winning area 13 than the game ball that has passed through the first branch path 31.

第三分岐路33は、第一分岐路31との間を区画する遊技釘と、この遊技釘よりも右上方に位置する遊技釘との間の空間である。そのため、この第三分岐路33を通過した遊技球は右(遊技領域外側)に向かって流下する。つまり、第三分岐路33を通過した遊技球は、第一分岐路31を通過した遊技球よりも第二入賞領域13から離れる方向に向かう。   The third branch path 33 is a space between a game nail that divides the first branch path 31 and a game nail that is positioned on the upper right side of the game nail. Therefore, the game ball that has passed through the third branch path 33 flows down toward the right (outside the game area). That is, the game ball that has passed through the third branch path 33 is directed in a direction away from the second winning area 13 than the game ball that has passed through the first branch path 31.

これら第一分岐路31、第二分岐路32、および第三分岐路33の下側、かつ、上記誘導部40の上側には、所定の大きさの空間である合流空間60が設けられている。合流空間60は、第二分岐路32における第一分岐路31側とは反対側の側方側に設けられた左立壁61と、第三分岐路33における第一分岐路31側とは反対側の側方側に設けられた右立壁62との間に形成された空間である。つまり、上記各分岐路を通過した遊技球はこの合流空間60にて合流する。合流空間60は、上記複数の分岐路側から下方側(誘導部40側)にかけて幅が徐々に狭くなり、最も下側の幅は第一分岐路31、第二分岐路32、および第三分岐路33の並列方向の幅よりも狭くなっている。   A joining space 60 that is a space of a predetermined size is provided below the first branch path 31, the second branch path 32, and the third branch path 33 and above the guide portion 40. . The merge space 60 includes a left standing wall 61 provided on the side opposite to the first branch path 31 side in the second branch path 32 and a side opposite to the first branch path 31 side in the third branch path 33. It is a space formed between the right standing wall 62 provided on the side of the. That is, the game balls that have passed through the respective branch paths merge in this merge space 60. The merge space 60 gradually decreases in width from the plurality of branch paths to the lower side (guide section 40 side), and the lowest width is the first branch path 31, the second branch path 32, and the third branch path. 33 is narrower than the width in the parallel direction.

誘導部40は、上述したように、下流側通路50の入口に向かって徐々に下方に向かうように傾斜した傾斜面41を有する部分である。この誘導部40の傾斜面41の幅は、上記並列する第一分岐路31、第二分岐路32、および第三分岐路33の幅よりも短く設定されている。本実施形態では、傾斜面41の大きさは、遊技球一個分よりも大きく二個分よりも小さく設定されている。つまり、傾斜面41に対して同時に二つの遊技球が接触することはない。合流空間60から流下した遊技球が傾斜面41に接触(着地)した場合、大きく跳ねたりすることなどがなければ、そのまま斜面に沿って下流側通路50の入口に向かう。つまり、誘導部40は下流側通路50に向けて遊技球を誘導する部分である。   As described above, the guide portion 40 is a portion having the inclined surface 41 that is inclined so as to gradually go downward toward the inlet of the downstream passage 50. The width of the inclined surface 41 of the guide portion 40 is set shorter than the widths of the first branch path 31, the second branch path 32, and the third branch path 33 that are arranged in parallel. In the present embodiment, the size of the inclined surface 41 is set to be larger than one game ball and smaller than two. That is, two game balls do not contact the inclined surface 41 at the same time. When the game ball flowing down from the merging space 60 contacts (landing) the inclined surface 41, the game ball goes directly to the entrance of the downstream side passage 50 along the inclined surface unless it bounces greatly. That is, the guiding part 40 is a part that guides the game ball toward the downstream passage 50.

本実施形態では、この誘導部40は第一分岐路31および第一入賞領域11の直下に位置する。つまり、第一分岐路31と誘導部40の距離は、その他の分岐路(第二分岐路32および第三分岐路33)と誘導部40の距離よりも短い。換言すれば、各分岐路と誘導部40の距離のうち、最も短いものが第一分岐路31と誘導部40の距離ということである。   In the present embodiment, the guide portion 40 is located immediately below the first branch path 31 and the first winning area 11. That is, the distance between the first branch path 31 and the guide section 40 is shorter than the distance between the other branch paths (second branch path 32 and third branch path 33) and the guide section 40. In other words, the shortest of the distances between the respective branch paths and the guide section 40 is the distance between the first branch path 31 and the guide section 40.

上記分岐路を通過した遊技球が進入する可能性がある下流側通路50は、遊技領域右側(分岐路側)から遊技領域中央にかけて下方に傾斜した遊技球が通る通路である。下流側通路50は、遊技球一個分の大きさよりも大きくかつ二個分の大きさよりも小さく形成されている。つまり、遊技球が一個ずつ通過する大きさ(二個の遊技球が並んで通過することがない大きさ)に形成されている。本実施形態における下流側通路50は凹形状の通路であるが、筒形状の通路としてもよい。   The downstream passage 50 in which the game ball that has passed through the branch path may enter is a path through which a game ball inclined downward from the right side of the game area (branch path side) to the center of the game area passes. The downstream passage 50 is formed larger than the size of one game ball and smaller than the size of two game balls. That is, it is formed in such a size that game balls pass one by one (a size in which two game balls do not pass side by side). The downstream passage 50 in the present embodiment is a concave passage, but may be a tubular passage.

下流側通路50の底壁51(遊技球が転がる面が形成された壁)における途中位置には、遊技球が第二入賞領域13に進入する際に、当該遊技球が通過することとなる略方形状の貫通孔511が形成されている。貫通孔511の幅は底壁51の幅と略同じである。つまり、下流側通路50は進入した遊技球を第二入賞領域13に入賞可能な位置まで案内する。貫通孔511(第二入賞領域13)は、下流側通路50の入口側から遊技球の少なくとも一部が下流側通路50内に進入する分を空けて位置する。つまり、第二入賞領域13は下流側通路50の入口直後に形成されておらず、遊技球が下流側通路50に入ってすぐ第二入賞領域13に進入することはない。この貫通孔511の大きさは、遊技球の直径の一個分より大きくかつ二個分未満である。つまり、貫通孔511は、同時に二個以上の遊技球が通過することができない大きさとなっている。   When the game ball enters the second winning area 13 at an intermediate position on the bottom wall 51 (the wall on which the game ball rolls) of the downstream passage 50, the game ball will pass. A rectangular through-hole 511 is formed. The width of the through hole 511 is substantially the same as the width of the bottom wall 51. That is, the downstream passage 50 guides the entered game ball to the second winning area 13 where it can be won. The through-hole 511 (second winning area 13) is positioned with a gap between at least a part of the game balls entering the downstream passage 50 from the entrance side of the downstream passage 50. That is, the second winning area 13 is not formed immediately after the entrance of the downstream passage 50, and the game ball does not enter the second winning area 13 immediately after entering the downstream passage 50. The size of the through hole 511 is larger than one diameter of the game ball and smaller than two. That is, the through hole 511 has a size that prevents two or more game balls from passing through at the same time.

上記貫通孔511は第二開閉部材14(変位部)により開状態または閉状態とされる。第二開閉部材14が奥側に位置するときには貫通孔511は開放され、遊技球が通過可能となる。第二開閉部材14が手前側に位置するときには貫通孔511は閉鎖され、遊技球が通過することが不可能(困難)となる。貫通孔511が開放されている際に当該貫通孔511を通過した遊技球は第二入賞領域13に進入する。   The through hole 511 is opened or closed by the second opening / closing member 14 (displacement portion). When the second opening / closing member 14 is located on the back side, the through hole 511 is opened, and a game ball can pass therethrough. When the second opening / closing member 14 is positioned on the near side, the through hole 511 is closed, making it impossible (difficult) for the game ball to pass. When the through hole 511 is opened, the game ball that has passed through the through hole 511 enters the second winning area 13.

本実施形態では、第二入賞領域13内に大当たり口1311およびはずれ口1312が設けられている。第二入賞領域13内に進入した遊技球は、大当たり口1311およびはずれ口1312のいずれか一方に入球する。第二入賞領域13内には図示されない駆動源によって動作する振分部材131が設けられている。この振分部材131は大当たり口1311を閉鎖する状態と大当たり口1311を開放する状態に変位する。大当たり口1311が開放しているときに当該大当たり口1311に遊技球が入球すると、その後大当たり遊技が開始される。遊技球がはずれ口1312に入賞した場合には外れとなり、大当たり遊技は開始されない。   In the present embodiment, a big hit hole 1311 and a disconnect hole 1312 are provided in the second winning area 13. A game ball that has entered the second winning area 13 enters either the jackpot 1311 or the offshoot 1312. A distribution member 131 that is operated by a drive source (not shown) is provided in the second winning area 13. The distribution member 131 is displaced between a state where the jackpot 1311 is closed and a state where the jackpot 1311 is opened. If a game ball enters the jackpot 1311 when the jackpot 1311 is open, then the jackpot game is started. If the game ball wins the offending slot 1312, the game ball is lost and the jackpot game is not started.

上記誘導部40の左上には、左立壁61の一部である誘導部40側(合流空間60側)に向かって突出した突壁611が形成されている。突壁611の上面は第二分岐路32を通過した遊技球の大部分が接触する面である第一進路変更部6111となっている。当該第一進路変更部6111は、遊技領域の中央側から外側にかけて下向きに傾斜する斜面であり、その延長線上に前記誘導部40が位置する。上述したように、第二分岐路32を通過した遊技球は、第一分岐路31を通過した遊技球よりも第二入賞領域13に近づく方向に向かう。しかし、第一進路変更部6111に衝突(接触)することにより当該遊技球の進路が誘導部40に向かう方向に変化する。この突壁611(第一進路変更部6111)の存在により、上記合流空間60は、複数の分岐路側から下方側(誘導部40側)にかけて幅が徐々に狭くなる(最も下側の幅が第一分岐路31、第二分岐路32、および第三分岐路33の並列方向の幅よりも狭くなる)形状となる。   A protruding wall 611 that protrudes toward the guiding portion 40 side (the merge space 60 side), which is a part of the left standing wall 61, is formed at the upper left of the guiding portion 40. The upper surface of the protruding wall 611 is a first course changing portion 6111 that is a surface with which most of the game balls that have passed through the second branch path 32 come into contact. The first course changing unit 6111 is a slope inclined downward from the center side to the outside of the game area, and the guide unit 40 is located on the extended line. As described above, the game ball that has passed through the second branch path 32 is directed in a direction closer to the second winning area 13 than the game ball that has passed through the first branch path 31. However, the path of the game ball changes in a direction toward the guiding unit 40 by colliding (contacting) with the first course changing unit 6111. Due to the presence of the protruding wall 611 (the first course changing portion 6111), the merging space 60 gradually decreases in width from the plurality of branch path sides to the lower side (the guide section 40 side) (the lowest width is the first width). (The width becomes narrower than the width in the parallel direction of the one branch path 31, the second branch path 32, and the third branch path 33).

また、本実施形態では、突壁611の下面6112は下流側通路50の上面の一部を構成する。具体的には、突壁611の下面6112は下流側通路50の入口から所定長の部分における上面の一部を構成する。当該突壁611によって構成される下流側通路50の上面は、下流側通路50を通過する遊技球が接触する下面(入口から所定長の部分における底壁51)と平行である。   In the present embodiment, the lower surface 6112 of the projecting wall 611 constitutes a part of the upper surface of the downstream side passage 50. Specifically, the lower surface 6112 of the projecting wall 611 constitutes a part of the upper surface in a portion having a predetermined length from the inlet of the downstream side passage 50. The upper surface of the downstream passage 50 constituted by the projecting wall 611 is parallel to the lower surface (the bottom wall 51 at a predetermined length from the entrance) with which a game ball passing through the downstream passage 50 comes into contact.

上記誘導部40の右上には、右立壁62の一部である誘導部40側(合流空間60側)に向かって突出した突起である第二進路変更部622が形成されている。また、この第二進路変更部622と誘導部40との間には、遊技球が通過可能な別の通路621が設けられている。この別の通路621を通過した遊技球はアウト口96から排出される。上述したように、第三分岐路33を通過した遊技球は、第一分岐路31を通過した遊技球よりも第二入賞領域13から離れる方向に向かう。しかし、第三分岐路33を通過した遊技球の大部分は、第二進路変更部622に衝突(接触)する。これにより、当該遊技球の進路が誘導部40または別の通路621に向かう方向に変化する。   On the upper right side of the guide portion 40, a second course changing portion 622 that is a protrusion protruding toward the guide portion 40 side (the merge space 60 side) that is a part of the right standing wall 62 is formed. Further, another passage 621 through which a game ball can pass is provided between the second course changing unit 622 and the guide unit 40. The game ball that has passed through the other passage 621 is discharged from the out port 96. As described above, the game ball that has passed through the third branch path 33 travels away from the second winning area 13 more than the game ball that has passed through the first branch path 31. However, most of the game balls that have passed through the third branch path 33 collide (contact) with the second course changing unit 622. Thereby, the course of the game ball changes in a direction toward the guiding portion 40 or another passage 621.

このように、第一分岐路31を通過した遊技球の大部分は、そのまま直接誘導部40の傾斜面41に到達(接触)する。また、第二分岐路32を通過した遊技球の大部分は、第一進路変更部6111への衝突によって進路が変わり、誘導部40の傾斜面41に到達する。第三分岐路33を通過した遊技球の大部分は、第二進路変更部622への衝突によって進路が変わり、誘導部40の傾斜面41に到達する。このような経路を通り誘導部40に到達した遊技球は、そのまま誘導部40に誘導されて下流側通路50に進入し易く設定されている。一方、他の遊技球と衝突するなどして誘導部40の傾斜面41に到達しなかった遊技球は、誘導部40の傾斜面41に到達した遊技球に比べて上記別の通路621を通過しやすく設定されている。   In this way, most of the game balls that have passed through the first branch path 31 reach (contact) the inclined surface 41 of the guide portion 40 directly. In addition, most of the game balls that have passed through the second branch path 32 change their course due to a collision with the first course changing unit 6111 and reach the inclined surface 41 of the guide unit 40. Most of the game balls that have passed through the third branch path 33 change their course due to a collision with the second course changing unit 622 and reach the inclined surface 41 of the guide unit 40. The game ball that has reached the guiding portion 40 through such a route is set so as to be easily guided to the guiding portion 40 and enter the downstream passage 50. On the other hand, a game ball that has not reached the inclined surface 41 of the guide portion 40 due to collision with another game ball or the like passes through the other passage 621 as compared with a game ball that has reached the inclined surface 41 of the guide portion 40. Easy to set.

また、通常の遊技では遊技球が連続的に発射される。そのため、第一分岐路31、第二分岐路32、および第三分岐路33のいずれかを通過した二以上の遊技球同士が誘導部40付近で衝突し、弾かれてしまうことがある。しかし、本実施形態では、誘導部40の上側には、このように弾かれた遊技球が移動可能な空間である合流空間60が設けられているため、誘導部40付近で球詰まりなどが生じてしまうことがない。   In a normal game, game balls are continuously fired. Therefore, two or more game balls that have passed through any one of the first branch path 31, the second branch path 32, and the third branch path 33 may collide and be bounced near the guiding portion 40. However, in the present embodiment, a merge space 60 that is a space in which the game balls bounced as described above can move is provided on the upper side of the guide portion 40, and therefore, a clogged ball or the like occurs in the vicinity of the guide portion 40. There is no end.

また、ある遊技球が第一分岐路31を通過して第一入賞領域11に進入した場合には、高確率で第二開閉部材14が奥側に移動し、貫通孔511が開放されて遊技球が通過可能な状態となる。本実施形態では、当該ある遊技球に続いて遊技領域内に進入する遊技球(後続の遊技球)が、第一分岐路31、第二分岐路32、および第三分岐路33のいずれを通過した場合であっても、上記貫通孔511の開放状態が維持されている間に第二入賞領域(貫通孔511)に辿り着くことが可能なように設定されている。そのため、特別の遊技状態となったときにはスムーズに大当たりが遊技者に付与されることになる。換言すれば、特別の遊技状態になったにも拘わらず、長時間大当たりが付与されないといった事態が発生することはほとんどない。   Also, when a certain game ball passes through the first branch path 31 and enters the first winning area 11, the second opening / closing member 14 moves to the back side with a high probability, and the through hole 511 is opened to play the game. The ball can pass through. In the present embodiment, a game ball (following game ball) that enters the game area following the certain game ball passes through any of the first branch path 31, the second branch path 32, and the third branch path 33. Even in this case, it is set so that the second winning area (through hole 511) can be reached while the open state of the through hole 511 is maintained. Therefore, when a special gaming state is entered, the jackpot is smoothly given to the player. In other words, there is almost no situation where the jackpot is not awarded for a long time despite the special gaming state.

上記誘導部40に誘導された遊技球は図9〜図12に示す下流側通路50内に進入する。なお、直接的に(誘導部40に誘導されずに)下流側通路50に進入するケースも考えられる。下流側通路50は、遊技球が流下可能に遊技領域の右側から中央にかけて傾斜させた底壁51(下側の板)と、この底壁51における遊技球の流下方向と交差する方向の両縁側の少なくとも一方の縁(本実施形態では奥側の縁)側に立設された側壁52とを有する。厳密には、上述した透明板911が当該奥側に立設された側壁52の反対側の側壁を構成する。下流側通路50は、底壁51の幅(遊技球が流下する方向(通路の長手方向)に対して直交する方向の長さ)、および通路の高さが、遊技球の直径の一個分より大きくかつ二個分未満となるように設定された凹形状または筒形状に形成されている。つまり、上述したように、下流側通路50は、遊技球が一個ずつ通過する形状(二個の遊技球が並んで通過することがない形状)に形成されている。   The game ball guided to the guide portion 40 enters the downstream passage 50 shown in FIGS. A case of entering the downstream passage 50 directly (without being guided to the guide portion 40) is also conceivable. The downstream-side passage 50 has a bottom wall 51 (lower plate) that is inclined from the right side to the center of the game area so that game balls can flow down, and both edge sides of the bottom wall 51 in a direction that intersects the flow-down direction of game balls. And a side wall 52 erected on the side of at least one edge (in this embodiment, the rear edge). Strictly speaking, the transparent plate 911 described above constitutes a side wall opposite to the side wall 52 erected on the back side. The downstream side passage 50 has a width of the bottom wall 51 (the length in a direction orthogonal to the direction in which the game ball flows down (longitudinal direction of the passage)), and the height of the passage from the diameter of the game ball. It is formed in a concave shape or a cylindrical shape which is set to be large and less than two. That is, as described above, the downstream passage 50 is formed in a shape that allows game balls to pass one by one (a shape in which two game balls do not pass side by side).

下流側通路50の底壁51における貫通孔511(第二入賞領域13)が形成された位置よりも上流側には、手前側に向かって突出した突起である進路変更突起521が形成されている。下流側通路50に進入した遊技球であって側壁52側を通る遊技球は、当該進路変更突起521に接触する。進路変更突起521に接触した遊技球は下流側通路50における他方の縁側(手前の縁側)に向かう(図12参照)。つまり、進路変更突起521は、遊技球を上記貫通孔511における他方の縁側に寄せるように(遊技球が貫通孔511の他方の縁側に沿って下流に移動するように)進路変更させる。このように遊技球を移動させることができる構成であれば、進路変更突起521の形状や形成する位置は問わない。   On the upstream side of the position where the through hole 511 (second winning area 13) is formed in the bottom wall 51 of the downstream passage 50, a course changing protrusion 521 that is a protrusion protruding toward the near side is formed. . A game ball that has entered the downstream passage 50 and passes through the side wall 52 comes into contact with the course changing projection 521. The game ball that has come into contact with the course changing protrusion 521 goes to the other edge side (front edge side) in the downstream passage 50 (see FIG. 12). That is, the course changing projection 521 changes the course so that the game ball is brought closer to the other edge side of the through hole 511 (so that the game ball moves downstream along the other edge side of the through hole 511). As long as the game ball can be moved in this way, the shape and the position of the course changing projection 521 are not limited.

下流側通路50に形成された貫通孔511は、底壁51の下側に設けられた第二入賞領域13への入口となる。上述したように、当該貫通孔511は、貫通孔511の周縁を通る平面に沿って進退動作する第二開閉部材14により、開状態または閉状態とされる。第二開閉部材14の先端が上記他方の縁より最も離れた状態が開状態(図11(b)参照)であり、当該先端が上記他方の縁に最も近づいたまたは接触した状態が閉状態(図11(a)参照)である。   The through hole 511 formed in the downstream side passage 50 serves as an entrance to the second winning area 13 provided on the lower side of the bottom wall 51. As described above, the through hole 511 is opened or closed by the second opening / closing member 14 that moves forward and backward along a plane passing through the periphery of the through hole 511. The state in which the tip of the second opening / closing member 14 is farthest from the other edge is the open state (see FIG. 11B), and the state in which the tip is closest to or in contact with the other edge is the closed state ( FIG. 11 (a)).

図13は第二開閉部材14の先端の形状を拡大して示したものである。第二開閉部材14の先端は、上流側の直線状の部分(以下第一直線部141と称する)と、下流側の直線状の部分(以下第二直線部142と称する)と、第一直線部141と第二直線部142を繋ぐ部分(以下傾斜部143と称する)と、を含む。第一直線部141は、下流側通路50の長手方向に対して直交する方向において第二開閉部材14の最も長い部分となる。第一直線部141の下流側通路50の長手方向における長さは、遊技球一個分の大きさ(遊技球の直径)よりも短いかまたは略同じに設定されている。第二直線部142は、下流側通路50の長手方向に対して直交する方向において第二開閉部材14の最も短い部分となる。第一直線部141と第二直線部142の間の傾斜部143は、遊技球の曲率(1/R(R;遊技球の半径))よりも小さな曲率の曲線状(すなわち遊技球よりも湾曲が小さい曲線状)、または直線状(曲率=0)に形成された部分である。傾斜部143を曲線状とする場合には、第二開閉部材14の先端側から基端側に向かって窪む凹形状とすることが好ましい。また、傾斜部143は第一直線部141と第二直線部142とを繋ぐ部分であるため、傾斜部143を直線状とする場合には、その直線は貫通孔511の他方の縁と平行な直線ではない。   FIG. 13 is an enlarged view of the shape of the tip of the second opening / closing member 14. The distal end of the second opening / closing member 14 has an upstream linear portion (hereinafter referred to as a first linear portion 141), a downstream linear portion (hereinafter referred to as a second linear portion 142), and a first linear portion 141. And a portion (hereinafter referred to as an inclined portion 143) connecting the second straight portion 142. The first straight portion 141 is the longest portion of the second opening / closing member 14 in the direction orthogonal to the longitudinal direction of the downstream passage 50. The length in the longitudinal direction of the downstream passage 50 of the first straight portion 141 is set to be shorter or substantially the same as the size of one game ball (the diameter of the game ball). The second straight portion 142 is the shortest portion of the second opening / closing member 14 in the direction orthogonal to the longitudinal direction of the downstream passage 50. The inclined portion 143 between the first straight portion 141 and the second straight portion 142 is curved with a curvature smaller than the curvature of the game ball (1 / R (R: radius of the game ball)) (that is, curved more than the game ball). It is a portion formed in a small curve) or a straight line (curvature = 0). When the inclined portion 143 has a curved shape, it is preferable to have a concave shape that is recessed from the distal end side to the proximal end side of the second opening / closing member 14. In addition, since the inclined portion 143 is a portion connecting the first straight portion 141 and the second straight portion 142, when the inclined portion 143 is linear, the straight line is a straight line parallel to the other edge of the through hole 511. is not.

また、貫通孔の周縁における他方の縁側は、入賞領域の内側に向けて傾斜させた形状(貫通孔に面する傾斜面5111が形成された)である。具体的には、図15に示すように、当該他方の縁は上端に向かうにつれて徐々に細くなる断面三角形状である。   The other edge side of the periphery of the through hole has a shape inclined toward the inside of the winning area (an inclined surface 5111 facing the through hole is formed). Specifically, as shown in FIG. 15, the other edge has a triangular cross section that gradually becomes thinner toward the upper end.

このような構成は、以下のような理由により閉動作する第二開閉部材14の先端と貫通孔511の他方の縁との間に球技球が挟まれてしまうこと(球噛み、球詰まり)の発生を防止する。下流側通路50に進入した遊技球が側壁52側を通る場合には、進路変更突起521によって接触し、側壁52の反対側の側縁である他方の縁側に沿って下流に移動する(図12参照)。側壁52の反対側を通る場合には、進路変更突起521に接触せず、そのまま他方の縁側に沿って下流に移動する。つまり、遊技球は他方の側縁に沿って貫通孔511に近づく。   With such a configuration, a ball game ball is sandwiched between the tip of the second opening / closing member 14 that closes and the other edge of the through hole 511 for the following reasons (ball chewing, ball clogging). Prevent occurrence. When the game ball that has entered the downstream passage 50 passes the side wall 52 side, it contacts by the course changing projection 521 and moves downstream along the other edge side that is the side edge opposite to the side wall 52 (FIG. 12). reference). When passing the opposite side of the side wall 52, it does not contact the course changing projection 521 and moves downstream along the other edge. That is, the game ball approaches the through hole 511 along the other side edge.

上述したように、貫通孔511の大きさ(貫通孔511の周縁の大きさ)は、遊技球の直径の一個分より大きくかつ二個分未満となるように設定されているため、一の遊技球が貫通孔511まで到達したとき、第二開閉部材14が貫通孔511を開放した状態であれば、遊技球が貫通孔511を通じて第二入賞領域13に進入する可能性がある。第二開閉部材14が貫通孔511を閉鎖した状態であれば、遊技球が第二入賞領域13に進入する可能性はない。   As described above, the size of the through hole 511 (the size of the peripheral edge of the through hole 511) is set to be larger than one game ball diameter and less than two game balls. When the ball reaches the through hole 511, if the second opening / closing member 14 opens the through hole 511, the game ball may enter the second winning area 13 through the through hole 511. If the second opening / closing member 14 closes the through hole 511, there is no possibility that the game ball will enter the second winning area 13.

これに対し、遊技球が貫通孔511まで到達したときに、第二開閉部材14が貫通孔511を閉鎖しようとする動作を行っている場合には、遊技球が第二開閉部材14の先端と貫通孔511の他方の縁との間に球技球が挟まれてしまう可能性が生ずる。下流側通路50を上流側から下流側に移動する遊技球には勢いがあり、第一直線部141の下流側通路50の長手方向における長さは、遊技球一個分の大きさ(遊技球の直径)よりも短いかまたは略同じに設定されているため、第二開閉部材14の先端と貫通孔511の他方の縁との間に遊技球が挟まれる遊技球の大部分は、第二開閉部材14の先端における傾斜部143と貫通孔511の他方の縁との間に挟まれる。   On the other hand, when the second opening / closing member 14 performs an operation to close the through-hole 511 when the game ball reaches the through-hole 511, the gaming ball There is a possibility that a ball game ball may be sandwiched between the other edge of the through hole 511. The game ball moving in the downstream passage 50 from the upstream side to the downstream side has momentum, and the length of the first straight portion 141 in the longitudinal direction of the downstream passage 50 is the size of one game ball (the diameter of the game ball). ) Is set to be shorter than or substantially the same as the second opening / closing member 14, and most of the gaming balls sandwiched between the tip of the second opening / closing member 14 and the other edge of the through hole 511 are mostly the second opening / closing member. 14 between the inclined portion 143 and the other edge of the through hole 511.

図14に示すように遊技球が第二開閉部材14と貫通孔511の他方の縁との間に挟まれたとする。傾斜部143は、遊技球の曲率よりも小さな曲率の曲線状、または直線状に形成された部分であるため、当該挟まれた遊技球は傾斜部143と点接触するとともに、貫通孔511の他方の縁とも点接触する。この二つの接触点P1とP2を結んだ直線は遊技球の中心Cを通らない。そのため、貫通孔511を閉鎖する方向に移動する第二開閉部材14から遊技球に作用する力の方向(第二開閉部材14から遊技球に作用する力と貫通孔511の他方の縁から遊技球に作用する力を合成した力)は下流側に向かう方向となる。つまり、遊技球は第二開閉部材14の傾斜部143によって下流側に押される。   Assume that the game ball is sandwiched between the second opening / closing member 14 and the other edge of the through hole 511 as shown in FIG. Since the inclined portion 143 is a curved or linear portion having a smaller curvature than the curvature of the game ball, the sandwiched game ball makes point contact with the inclined portion 143 and the other of the through holes 511. Also makes point contact with the edge. The straight line connecting the two contact points P1 and P2 does not pass through the center C of the game ball. Therefore, the direction of the force acting on the game ball from the second opening / closing member 14 moving in the direction to close the through hole 511 (the force acting on the game ball from the second opening / closing member 14 and the game ball from the other edge of the through hole 511 The force obtained by synthesizing the force acting on is in the direction toward the downstream side. That is, the game ball is pushed downstream by the inclined portion 143 of the second opening / closing member 14.

このように遊技球が下流側に押されると、第二開閉部材14も貫通孔511を閉鎖する方向に移動していき、それに伴って傾斜部143と遊技球の接触点および貫通孔511の他方の縁と遊技球の接触点が徐々に下流側に変化していく。ちょうど傾斜部143分が挟まれていた遊技球は、このように接触点が変化するときに、その重力によって(下流に移動しつつ)第二入賞領域13側に移動し第二入賞領域13に進入することになる。つまり、遊技球は、(他の遊技球と接触するなどして偶発的な力が作用することがなければ)貫通孔511を閉鎖する方向に移動する第二開閉部材14によって押されることで、下流側斜め下方に移動し、第二入賞領域13に進入することになる。   When the game ball is pushed downstream in this way, the second opening / closing member 14 also moves in a direction to close the through hole 511, and accordingly, the contact point between the inclined portion 143 and the game ball and the other of the through hole 511 The contact point between the edge of the game ball and the game ball gradually changes to the downstream side. When the contact point changes in this way, the game ball in which the inclined portion 143 is sandwiched moves to the second winning area 13 by the gravity (moving downstream) and moves to the second winning area 13. To enter. In other words, the game ball is pushed by the second opening / closing member 14 that moves in the direction of closing the through hole 511 (unless an accidental force is applied due to contact with another game ball or the like) It moves obliquely downward on the downstream side and enters the second winning area 13.

特に本実施形態では、貫通孔511の他方の縁に上述した傾斜面5111が形成されているから、第二開閉部材14に押された遊技球は、この傾斜面5111から受ける反作用力により第二入賞領域13側に押される(図15)参照。つまり、貫通孔511の他方の縁に傾斜面5111を形成することにより、第二開閉部材14と他方の縁との間に挟まれそうになった遊技球の第二入賞領域13への進入がより円滑なものとなる。   In particular, in the present embodiment, since the above-described inclined surface 5111 is formed at the other edge of the through hole 511, the game ball pushed by the second opening / closing member 14 is subjected to the reaction force received from the inclined surface 5111 by the second reaction force. Refer to the winning area 13 (see FIG. 15). That is, by forming the inclined surface 5111 on the other edge of the through hole 511, the game ball that is about to be sandwiched between the second opening / closing member 14 and the other edge can enter the second winning area 13. It will be smoother.

また、傾斜部143は遊技球の曲率よりも小さな曲率の曲線状または直線状であることを説明したが、傾斜部143を第二開閉部材14の先端側から基端側に向かって窪む凹形状とすれば、挟まれそうになった遊技球は当該基端側に窪む凹形状の傾斜部143に押されることになるため、(傾斜部143を直線状や先端側に向かって凸となる凸形状とした場合と比べて)、遊技球の下流側への移動がよりスムーズになる。つまり、第二開閉部材14と他方の縁との間に挟まれそうになった遊技球の第二入賞領域13への進入がさらに円滑なものとなる。また、遊技球からの反作用力により傾斜部143(第二開閉部材14)が破損するおそれも低減される。   In addition, although it has been described that the inclined portion 143 has a curved or linear shape with a curvature smaller than the curvature of the game ball, the inclined portion 143 is recessed to be recessed from the distal end side to the proximal end side of the second opening / closing member 14. If it is shaped, the game ball that is about to be sandwiched is pushed by the concave inclined portion 143 that is recessed toward the base end side, so that the inclined portion 143 is linear or convex toward the distal end side. Compared to the case of a convex shape, the game ball moves more smoothly to the downstream side. That is, the game ball that is about to be sandwiched between the second opening / closing member 14 and the other edge can enter the second winning area 13 more smoothly. Moreover, the possibility that the inclined portion 143 (second opening / closing member 14) is damaged by the reaction force from the game ball is also reduced.

第二入賞領域13内に進入した遊技球は、第二入賞領域13に設けられた入賞検出センサ132によって入賞したことが検出された上で、上述したように大当たり口1311およびはずれ口1312のいずれかに入球する。本実施形態では、第二入賞領域13内における貫通孔511の直下の空間133(入賞検出センサ132の手前側の空間)は、一つの遊技球のみが進入可能な大きさとなっている(二つ以上の遊技球が同時に当該空間133内に位置することはない)。具体的には、遊技球を大当たり口1311およびはずれ口1312側に送る斜面1331によって空間の大きさが狭められて、一の遊技球のみが進入可能な大きさとされている。これにより、第二入賞領域13に進入した遊技球は、貫通孔511の直下で滞留することなく、大当たり口1311およびはずれ口1312が位置する側にスムーズに送られる。   The game ball that has entered the second winning area 13 is detected by the winning detection sensor 132 provided in the second winning area 13 and then, as described above, either Enter the crab. In this embodiment, the space 133 immediately below the through hole 511 in the second winning area 13 (the space on the near side of the winning detection sensor 132) has a size that allows only one game ball to enter (two). The above game balls are not located in the space 133 at the same time). Specifically, the size of the space is narrowed by the slope 1331 that sends the game ball to the jackpot 1311 and the offset 1312 side, so that only one game ball can enter. As a result, the game balls that have entered the second winning area 13 are smoothly sent to the side where the big hit hole 1311 and the slipping hole 1312 are located without staying immediately below the through hole 511.

一方、第二入賞領域13に進入せずにそのまま下流側通路50を流下した遊技球は、遊技領域中央側の下流側通路50の出口より排出され、大入賞口95またはアウト口96に入球することになる。   On the other hand, the game ball that has flowed down the downstream passage 50 without entering the second winning area 13 is discharged from the outlet of the downstream passage 50 at the center of the gaming area, and enters the big winning opening 95 or the out opening 96. Will do.

以上、本発明の実施の形態について詳細に説明したが、本発明は上記実施の形態に何ら限定されるものではなく、本発明の要旨を逸脱しない範囲で以下のような種々の改変が可能である。   The embodiment of the present invention has been described in detail above. However, the present invention is not limited to the embodiment described above, and various modifications as described below are possible without departing from the gist of the present invention. is there.

上記実施形態から得られる具体的手段(遊技機)について以下に記載する。
手段1にかかる遊技機は、遊技球が通過可能な遊技媒体通路と、前記遊技媒体通路の下方側端部で連通しかつ当該遊技媒体通路の幅よりも大きく形成されて複数の遊技媒体が流下可能な流下領域と、前記流下領域に位置し、遊技媒体が進入することを契機として遊技者に利益を生ずる可能性がある入賞領域と、前記入賞領域の上側両端側で遊技媒体が進入しない高さの位置に遊技媒体一個分より大きく二個分よりも小さな幅となると共に前記流下領域を流下する遊技媒体を前記入賞領域に誘導可能な一対の誘導部材と、を備えた遊技機において、前記遊技媒体通路と前記流下領域とが連通する部分と前記入賞領域とは左右にずれる位置関係となるように配置されており、前記流下領域には、前記入賞領域の両側のうち前記入賞領域に対して前記連通する部分よりも遠ざかる側方側に形成された第一流路および前記第一流路側とは反対側の側方側に形成された第二流路と、前記一対の誘導部材のうち前記第一流路側の第一誘導部材から前記流下領域の上方側でかつ前記遊技媒体通路と連通する部分側に向けて延設または複数の部材を併設し、前記遊技媒体通路から前記流下領域に流下した遊技媒体が接触することで前記第一流路に進入することを困難とする進入抑制部と、前記一対の誘導部材のうち前記第二流路側の第二誘導部材から遊技媒体通過可能な幅の位置に前記第二流路の入口を形成する第三誘導部材と、前記第二流路の下方側で当該第二流路を流下する遊技媒体が進路を変更するように湾曲型にして前記入賞領域の下側に向けて誘導するように形成された第四誘導部材と、を備えており、前記遊技媒体通路から通過した遊技媒体が前記第二誘導部材に接触することで前記入賞領域または前記第二流路のいずれかに振り分けられ、前記第四誘導部材に接触した遊技媒体が前記入賞領域の下側または前記第四誘導部材に対して前記入賞領域の下側とは反対側の別の流路のいずれかに振り分けられる構成であり、前記遊技媒体通路には、前記入賞領域が位置する側方側とは反対側の側方側に向けて突部が形成されており、前記突部および前記第三誘導部材は前記突部の先端の位置が前記第三誘導部材よりも前記入賞領域から遠ざかるように左右にずれた位置関係となるように配置されていることを特徴とする。
Specific means (game machine) obtained from the above embodiment will be described below.
The gaming machine according to means 1 is formed such that a gaming medium passage through which a game ball can pass and a lower end portion of the gaming medium passage are formed to be larger than a width of the gaming medium passage so that a plurality of gaming media flow down. A possible downflow area, a winning area that is located in the downflow area and that may be beneficial to the player when the game medium enters, and a high area in which no gaming medium enters on both upper ends of the winning area In the gaming machine comprising a pair of guide members that are larger than one game medium at a position and smaller than two game media and capable of guiding the game medium flowing down the flow-down area to the winning area, A portion where the game medium passage and the flow-down area communicate with each other and the winning area are arranged so as to be shifted to the left and right, and the flowing-down area is located on both sides of the winning area with respect to the winning area. Before A first channel formed on a side that is farther from the communicating part, a second channel formed on a side opposite to the first channel, and the first channel side of the pair of guide members A game medium that extends from the first guide member to the upper side of the flow-down area and toward a portion that communicates with the game medium path or has a plurality of members attached thereto and flows down from the game medium path to the flow-down area. An entry suppression unit that makes it difficult to enter the first flow path by contact, and the second guide member on the second flow path side of the pair of guide members at a position where the game medium can pass through the second guide member. A third guiding member that forms the entrance of the two flow paths, and a lower side of the winning area in which the game medium flowing down the second flow path changes its course on the lower side of the second flow path A fourth guide member configured to guide toward the The game medium that is provided and is distributed to either the winning area or the second flow path when the game medium that has passed through the game medium passage contacts the second guide member, and contacts the fourth guide member Is distributed to either the lower side of the winning area or another flow path opposite to the lower side of the winning area with respect to the fourth guide member, and the game medium passage includes the winning area. A protrusion is formed toward the side opposite to the side where the region is located, and the protrusion and the third guide member are positioned at the tip of the protrusion from the third guide member. Are arranged so as to have a positional relationship shifted to the left and right so as to move away from the winning area.

手段2にかかる遊技機は、手段1に記載の遊技機において、遊技媒体が入賞可能な第一状態と入賞困難または入賞不能な第二状態に変化することが可能であり、遊技媒体が入賞することを契機として遊技者に利益が生ずる可能性がある別の入賞領域が前記入賞領域の下方側に設けられ、前記入賞領域への遊技媒体の入賞が、前記別の入賞領域を前記第二状態から前記第一状態に変化させる契機として設定されていることを特徴とする。   The gaming machine according to the means 2 can change between the first state in which the gaming medium can be won and the second state in which the winning is difficult or impossible to win in the gaming machine described in the means 1, and the gaming medium wins. Another winning area that may cause a player to benefit from this is provided below the winning area, and the winning of the game medium in the winning area causes the second winning area to be in the second state. It is set as an opportunity to change to the first state.

手段1に記載の遊技機では、正規な遊技媒体とは異なる糸付の遊技媒体による不正の抑制が可能である。具体的には、突部と第三誘導部材が左右にずれた位置関係にあるため、糸付の遊技媒体を第二流路に進入させたとき、糸が突部と第三誘導部材に接触して屈曲する。すなわち、糸が二点で接触して屈曲する。それゆえ、遊技媒体が入賞領域に入賞しやすくなるように糸を操作して不正行為を行うことが困難となる。また、一旦第二流路に糸付の遊技媒体を進入させると、不正の露見を恐れて当該糸付の遊技媒体を引き抜こうとしても、上記接触している部分が抵抗となり、引き抜くことが困難であるし、無理矢理引っ張って糸が切れてしまう可能性もある。さらに、糸付の遊技媒体を第四誘導部材の上に停留させ、第二流路内を遊技媒体で満たすことにより、後続の遊技媒体が入賞領域に入賞しやすくなるようにする不正行為が考えられるが、このように糸付の遊技媒体を停留させても、上記別の流路から遊技媒体が流下するため、第二流路内を遊技球で満たすことができない。   In the gaming machine described in the means 1, fraud can be suppressed by a game medium with a thread different from a regular game medium. Specifically, since the protrusion and the third guide member are in a positional relationship shifted to the left and right, the thread contacts the protrusion and the third guide member when the game medium with the thread enters the second flow path. Then bend. That is, the yarn is bent at two points. For this reason, it is difficult to perform an illegal act by manipulating the thread so that the game medium can easily win the winning area. Also, once a game medium with a thread is made to enter the second flow path, even if an attempt is made to pull out the game medium with a thread for fear of fraudulent exposure, the contacted part becomes a resistance and is difficult to pull out. There is also a possibility that the thread may be broken by forcibly pulling it. Furthermore, an illegal act may be considered in which the game medium with the thread is stopped on the fourth guide member and the second flow path is filled with the game medium so that the subsequent game medium can easily enter the winning area. However, even if the game medium with the thread is stopped in this way, the game medium flows down from the other flow path, so that the second flow path cannot be filled with the game balls.

さらに、第一流路は進入抑制部の作用(進入抑制部によって入口が狭められていること)によって遊技球が進入することが困難となっているし、糸が突部と進入抑制部に接触するため、糸付の遊技媒体を一旦第一流路に進入させてしまうとそれを引き抜くことが困難となり、不正が露顕してしまう。仮に、糸付の遊技媒体を引き抜くことができたとしても、その引き抜かれた糸付の遊技媒体は第二流路に進入してしまう可能性が高い。第二流路に進入してしまうと、上述したように引き抜くことが困難な状態となり、不正が露顕してしまうこととなる。   Furthermore, it is difficult for the first flow path to enter the game ball due to the action of the entry suppression unit (the entrance is narrowed by the entry suppression unit), and the thread contacts the protrusion and the entry suppression unit. For this reason, once the game medium with a thread is once entered into the first flow path, it becomes difficult to pull it out, and fraud is revealed. Even if the game medium with the thread can be pulled out, there is a high possibility that the pulled out game medium with the thread will enter the second flow path. If it enters into the 2nd channel, it will be in the state where extraction is difficult as mentioned above, and fraud will be revealed.

上記のように、糸付の遊技媒体を用いて入賞領域に遊技媒体が入賞しやすくする不正行為は困難である。そのため、手段2に記載の発明のように、当該入賞領域の下方側に、当該入賞領域への遊技媒体の入賞を契機として入賞しやすい状態(第一状態)となる別の入賞領域が設けられるような構成であっても、その別の入賞領域へ遊技媒体が続けざまに入賞してしまうなどといった事態の発生を抑制することが可能である。   As described above, an illegal act that makes it easy for a game medium to win a winning area using a game medium with a thread is difficult. Therefore, as in the invention described in the means 2, another winning area that is in a state (first state) where the winning of the game medium in the winning area is easily triggered (the first state) is provided below the winning area. Even with such a configuration, it is possible to suppress the occurrence of such a situation that the game medium continuously wins in another winning area.

1 遊技機
10 普通入賞領域
11 第一入賞領域
12 第一開閉部材
20 特別通路
21 遊技球通路
211 突部
22 流下領域
23 連通する部分
241 第一流路
242 第二流路
25 一対の誘導部材
251 第一誘導部材
252 第二誘導部材
26 進入抑制部
271 第一流路誘導部材
281 第三誘導部材
282 第四誘導部材
29 別の流路
B 糸付球
S 糸
DESCRIPTION OF SYMBOLS 1 Game machine 10 Normal winning area 11 First winning area 12 First opening / closing member 20 Special passage 21 Game ball passage 211 Protrusion 22 Flowing area 23 Communicating portion 241 First flow path 242 Second flow path 25 A pair of guide members 251 First One guiding member 252 Second guiding member 26 Ingress suppression portion 271 First flow path guiding member 281 Third guiding member 282 Fourth guiding member 29 Another flow path B Threaded ball S Yarn

Claims (3)

遊技媒体が進入することを契機として遊技者に利益を生ずる可能性がある入賞領域まで延びる遊技媒体が通過可能な通路が形成された遊技機であって、
前記通路は、
左右方向の一方側に向かって下るように延びる第一の部分と、
当該第一の部分の出口に繋がる部分であって、左右方向の他方側に向かって下るように延びる第二の部分と、
を有し、
前記第二の部分は、その途中に設けられた遊技媒体が通過可能な部分である通過口を遊技媒体が通過しなかった場合に、遊技媒体が前記入賞領域に誘導されるよう構成されており、
前記第一の部分の出口の前記入賞領域側の端縁よりも、前記第二の部分に設けられた全ての前記通過口の前記入賞領域側とは反対側の端縁が、左右方向において前記入賞領域に近くなるように設定されていることを特徴とする遊技機。
A gaming machine in which a passage through which a game medium that extends to a winning area that may cause a player's profit when the game medium enters can be passed,
The passage is
A first portion extending downward toward one side in the left-right direction;
A portion connected to the outlet of the first portion, and a second portion extending downward toward the other side in the left-right direction;
Have
The second part is configured such that the game medium is guided to the winning area when the game medium does not pass through a passage opening through which the game medium can be passed. ,
The edge on the opposite side of the winning area side of all the passing ports provided in the second part is more in the left-right direction than the edge on the winning area side of the outlet of the first part. A gaming machine that is set to be close to a winning area.
遊技媒体が入賞可能な第一状態と入賞困難または入賞不能な第二状態に変化することが可能であり、遊技媒体が入賞することを契機として遊技者に利益が生ずる可能性がある別の入賞領域が前記入賞領域の下方側に設けられ、
前記入賞領域への遊技媒体の入賞が、前記別の入賞領域を前記第二状態から前記第一状態に変化させる契機として設定されていることを特徴とする請求項1に記載の遊技機。
It is possible to change between a first state in which game media can be won and a second state in which it is difficult or impossible to win, and another win that may be beneficial to the player when the game media wins. An area is provided below the winning area,
2. The gaming machine according to claim 1, wherein winning of a game medium in the winning area is set as an opportunity to change the other winning area from the second state to the first state.
前記通過口を通過した遊技媒体を、前記別の入賞領域側に向けて誘導する誘導部材が設けられていることを特徴とする請求項2に記載の遊技機。
The gaming machine according to claim 2, further comprising a guide member that guides the game medium that has passed through the passage opening toward the other winning area.
JP2015145794A 2015-07-23 2015-07-23 Game machine Pending JP2015226819A (en)

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Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010227498A (en) * 2009-03-30 2010-10-14 Olympia:Kk Pinball game machine
JP2011115414A (en) * 2009-12-04 2011-06-16 Kyoraku Sangyo Kk Pachinko game machine
JP2011156082A (en) * 2010-01-29 2011-08-18 Sansei R&D:Kk Pinball game machine
JP2011218052A (en) * 2010-04-13 2011-11-04 Newgin Co Ltd Game machine

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2010227498A (en) * 2009-03-30 2010-10-14 Olympia:Kk Pinball game machine
JP2011115414A (en) * 2009-12-04 2011-06-16 Kyoraku Sangyo Kk Pachinko game machine
JP2011156082A (en) * 2010-01-29 2011-08-18 Sansei R&D:Kk Pinball game machine
JP2011218052A (en) * 2010-04-13 2011-11-04 Newgin Co Ltd Game machine

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