JP7026931B2 - Pachinko machine - Google Patents

Pachinko machine Download PDF

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JP7026931B2
JP7026931B2 JP2017186186A JP2017186186A JP7026931B2 JP 7026931 B2 JP7026931 B2 JP 7026931B2 JP 2017186186 A JP2017186186 A JP 2017186186A JP 2017186186 A JP2017186186 A JP 2017186186A JP 7026931 B2 JP7026931 B2 JP 7026931B2
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opening
closing member
game ball
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JP2019058430A5 (en
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悠 椿谷
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株式会社サンセイアールアンドディ
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本発明は、遊技機に関する。 The present invention relates to a gaming machine.

所定の領域を開閉する開閉部材が設けられた遊技機において、当該開閉部材の動作によりいわゆる球噛みが発生してしまうことを抑制する試みが種々なされている(例えば、下記特許文献1参照)。 In a gaming machine provided with an opening / closing member that opens / closes a predetermined area, various attempts have been made to suppress the occurrence of so-called ball biting due to the operation of the opening / closing member (see, for example, Patent Document 1 below).

特開2016-016141号公報Japanese Unexamined Patent Publication No. 2016-016141

本発明が解決しようとする課題は、開閉部材の動作による球噛みの発生を抑制することが可能な遊技機を提供することにある。 An object to be solved by the present invention is to provide a gaming machine capable of suppressing the occurrence of ball biting due to the operation of an opening / closing member.

上記課題を解決するためになされた本発明にかかる遊技機は、遊技球が通過可能な開口を閉鎖する閉位置および開放する開位置との間を変位自在に設けられた開閉部材と、前記開閉部材が前記開位置から前記閉位置に変位するにつれて、当該開閉部材が近づくような位置に配置された遊技部材と、を備え、前記開閉部材の変位方向における先端部分には、直線状である直状部と、当該直状部と形状が異なる特異部が形成されており、前記遊技部材における前記特異部に対向する部分には、遊技球が接触可能な位置に設けられた凸部である衝突部が形成されていることを特徴とする。 The gaming machine according to the present invention, which has been made to solve the above problems, has an opening / closing member that is displaceably provided between a closed position that closes an opening through which a game ball can pass and an open position that opens, and the opening / closing member. A gaming member arranged at a position where the opening / closing member approaches as the member is displaced from the open position to the closed position, and the tip portion of the opening / closing member in the displacement direction is linear. A singular portion having a shape different from that of the straight portion is formed, and the portion of the gaming member facing the singular portion is a convex portion provided at a position where the game ball can come into contact. It is characterized in that a portion is formed.

本発明にかかる遊技機によれば、開閉部材の動作による球噛みの発生を抑制することが可能である。 According to the gaming machine according to the present invention, it is possible to suppress the occurrence of ball biting due to the operation of the opening / closing member.

遊技機の全体を示した概略図である。It is a schematic diagram which showed the whole of the gaming machine. 遊技盤および表示装置の正面図である。It is a front view of a game board and a display device. 大入賞口の周囲の構成を示した概略図であって、(a)は斜視図、(b)は平面図(上方から見た図)、(c)は断面図(ハッチングは省略)である。It is a schematic view which showed the structure around the big prize opening, (a) is a perspective view, (b) is a plan view (view from above), (c) is a sectional view (hatching is omitted). .. 球噛み防止作用を説明するための図である。It is a figure for demonstrating the ball biting prevention action. 複数の特異部および当該複数の特異部のそれぞれに対応する衝突部が設けられた構成を示した図である。It is a figure which showed the structure which provided the plurality of peculiar parts and the collision part corresponding to each of the plurality of peculiar parts. 開閉部材が開位置に位置するとき、衝突部が遊技球を大入賞口に向けて誘導する作用を発現することを説明するための図である。It is a figure for demonstrating that when the opening / closing member is located in an open position, the collision part exerts an action which guides a game ball toward a big prize opening. 第二具体例を説明するための図である。It is a figure for demonstrating the 2nd specific example. 第三具体例を説明するための図である。It is a figure for demonstrating a 3rd specific example. 第四具体例を説明するための図である。It is a figure for demonstrating the 4th specific example. 第五具体例を説明するための図である。It is a figure for demonstrating the fifth concrete example. 第六具体例を説明するための図である。It is a figure for demonstrating the sixth concrete example.

以下、本発明にかかる遊技機1の一実施形態について図面を参照して詳細に説明する。まず、図1を参照して遊技機1の全体構成について簡単に説明する。 Hereinafter, an embodiment of the gaming machine 1 according to the present invention will be described in detail with reference to the drawings. First, the overall configuration of the gaming machine 1 will be briefly described with reference to FIG.

遊技機1は遊技盤90を備える。遊技盤90は、ほぼ正方形の合板により成形されており、発射装置908(発射ハンドル)の操作によって発射された遊技球を遊技領域902に案内する通路を構成するガイドレール903が略円弧形状となるように設けられている。 The gaming machine 1 includes a gaming board 90. The game board 90 is formed of a substantially square plywood, and the guide rail 903 constituting the passage for guiding the game ball launched by the operation of the launch device 908 (launch handle) to the game area 902 has a substantially arc shape. It is provided as follows.

遊技領域902には、表示装置91、始動入賞口904、大入賞口10、アウト口などが設けられている。かかる表示装置91の表示領域911は、遊技盤90に形成された開口901を通じて視認可能となる領域である。なお、表示領域911の形状等は適宜変更可能である(開口901の形状や大きさ、表示装置91自体の形状や大きさを変更することで表示領域911の形状等を変更することができる)。 The game area 902 is provided with a display device 91, a start winning opening 904, a large winning opening 10, an out opening, and the like. The display area 911 of the display device 91 is an area that can be visually recognized through the opening 901 formed in the game board 90. The shape of the display area 911 can be changed as appropriate (the shape and size of the display area 911 can be changed by changing the shape and size of the opening 901 and the shape and size of the display device 91 itself). ..

また、遊技領域902には、流下する遊技球が衝突することにより遊技球の流下態様に変化を与える障害物としての遊技釘が複数設けられている。遊技領域902を流下する遊技球は、遊技釘に衝突したときの条件に応じて様々な態様に変化する。 Further, in the game area 902, a plurality of game nails are provided as obstacles that change the flow mode of the game ball by colliding with the game ball flowing down. The game ball flowing down the game area 902 changes in various modes depending on the conditions when it collides with the game nail.

このような遊技機1では、発射装置908を操作することにより遊技領域902に向けて遊技球を発射する。遊技領域902を流下する遊技球が、始動入賞口904や大入賞口10等の入賞口に入賞すると、所定の数の賞球が払出装置により払い出される。 In such a gaming machine 1, the gaming ball is launched toward the gaming area 902 by operating the launching device 908. When a game ball flowing down the game area 902 wins a prize in a winning opening such as a starting winning opening 904 or a large winning opening 10, a predetermined number of winning balls are paid out by a payout device.

大当たりの抽選は、図示されない制御基板に設けられた当否判定手段が始動入賞口904への遊技球の入賞を契機として実行する(このような始動入賞口は複数設けられていてもよい)。具体的には、始動入賞口904への遊技球の入賞を契機として乱数源から数値(以下、当否判定情報と称することもある)が取得され、当該数値が予め定められた大当たりの数値と同じである場合には大当たりとなり、異なる場合にははずれとなる。 The jackpot lottery is executed by the winning / failing determination means provided on the control board (not shown) triggered by the winning of the game ball to the starting winning opening 904 (a plurality of such starting winning openings may be provided). Specifically, a numerical value (hereinafter, also referred to as hit / fail judgment information) is acquired from a random number source triggered by the winning of the game ball to the starting winning opening 904, and the numerical value is the same as the predetermined jackpot numerical value. If it is, it will be a big hit, and if it is different, it will be a miss.

本実施形態では、公知の遊技機と同様に、表示装置91の表示領域911に表示される装飾図柄50(図1等参照)の組み合わせによって当否判定結果を遊技者に報知する。装飾図柄50は、当否判定結果の報知の開始とともに変動を開始する。大当たりに当選している場合には装飾図柄50は最終的に所定の組み合わせ(例えば、同じ装飾図柄50の三つ揃い)で停止する。はずれである場合には装飾図柄50は最終的にそれ以外(大当たりとなる組み合わせ以外)の組み合わせで停止する。 In the present embodiment, similarly to the known gaming machine, the winning / failing determination result is notified to the player by the combination of the decorative symbols 50 (see FIG. 1 and the like) displayed in the display area 911 of the display device 91. The decorative symbol 50 starts to change at the same time as the notification of the hit / miss determination result is started. If the jackpot is won, the decorative symbol 50 finally stops at a predetermined combination (for example, a set of three of the same decorative symbol 50). If it is out of alignment, the decorative symbol 50 finally stops at a combination other than that (other than the combination that becomes a big hit).

なお、遊技機1の枠体、遊技球を貯留する下皿や上皿など、本発明に関係のない遊技機1の構成要素は説明を省略する。これらについては公知の遊技機と同様の構造のものが適用できる。 The components of the gaming machine 1 that are not related to the present invention, such as the frame of the gaming machine 1, the lower plate and the upper plate for storing the gaming balls, will be omitted. As for these, those having the same structure as a known gaming machine can be applied.

以下、図2~図4を参照しつつ、大入賞口10、当該大入賞口10を開閉する開閉部材30、およびそれに関連する構成である遊技部材40について詳細に説明する。本実施形態では、大入賞口10は、遊技領域の右側に設けられている(図2参照)。なお、本実施形態では、当該大入賞口10とは別の大入賞口101が中央下側に設けられている(図2参照)が、以下で詳細を説明する技術的事項と直接的な関係はないため、単に大入賞口10というときは遊技領域の右側に設けられたものをいう。 Hereinafter, with reference to FIGS. 2 to 4, the large winning opening 10, the opening / closing member 30 for opening and closing the large winning opening 10, and the gaming member 40 having a related configuration will be described in detail. In the present embodiment, the large winning opening 10 is provided on the right side of the game area (see FIG. 2). In the present embodiment, a large winning opening 101 different from the large winning opening 10 is provided on the lower center side (see FIG. 2), but it is directly related to the technical matters described in detail below. Therefore, the term "large winning opening 10" simply means the one provided on the right side of the game area.

大当たりに当選し、大入賞口10に遊技球を進入させるべく遊技するとき、遊技者は遊技領域の右側に遊技球が進入するよう遊技(いわゆる右打ち遊技)する。大入賞口10の入口11は、右から幅方向中央側に向かって傾斜する通路(以下、特定通路20と称することもある)に形成されている(図2参照)。具体的には、特定通路20の下(底面)に形成された開口が大入賞口10の入口11である。なお、詳細を後述するように、厳密には、特定通路20の底面の少なくとも一部は閉位置に位置する開閉部材30が構成することなる。特定通路20は後側(奥側)の側壁は遊技盤90の前面により、前側(手前側)の側壁は遊技部材40により形成される(図3(b)(c)参照)。特定通路20の幅(前後方向の長さ)は、遊技球1個分超かつ2個分未満(遊技球の直径を超えかつ直径の二倍未満)とされている。つまり、特定通路20においては、幅方向に二以上の遊技球が並ぶことはない。 When a big hit is won and a game is played so that the game ball enters the big winning opening 10, the player plays a game (so-called right-handed game) so that the game ball enters the right side of the game area. The entrance 11 of the grand prize opening 10 is formed in a passage (hereinafter, also referred to as a specific passage 20) inclined from the right toward the center side in the width direction (see FIG. 2). Specifically, the opening formed under the specific passage 20 (bottom surface) is the entrance 11 of the large winning opening 10. Strictly speaking, as will be described in detail later, at least a part of the bottom surface of the specific passage 20 is configured by the opening / closing member 30 located at the closed position. In the specific passage 20, the side wall on the rear side (back side) is formed by the front surface of the game board 90, and the side wall on the front side (front side) is formed by the game member 40 (see FIGS. 3 (b) and 3 (c)). The width (length in the front-rear direction) of the specific passage 20 is set to be more than one game ball and less than two (more than the diameter of the game ball and less than twice the diameter). That is, in the specific passage 20, two or more game balls are not lined up in the width direction.

開閉部材30は、大入賞口10の入口11を開閉する部材であって、当該入口11を開放する(遊技球が通過可能な状態とする)開位置(図3において点線で示す位置)と、当該入口11を閉鎖する(遊技球が通過不可能な状態とする)閉位置(図3において実線で示す位置)との間を往復動作する。本実施形態における開閉部材30は、平板状の部材であって、その平面方向に往復動作するいわゆるスライドアタッカーである。具体的には、開閉部材30は常態において閉位置にあり、大当たり遊技時(いわゆる大当たりラウンド中)には閉位置よりも後方の開位置に向かってスライドし、大入賞口10の入口11を開放する。大入賞口10を動作させる駆動源および当該駆動源から大入賞口10への動力伝達構造はどのようなものであってもよいから説明を省略する。 The opening / closing member 30 is a member that opens / closes the entrance 11 of the large winning opening 10, and has an open position (position shown by a dotted line in FIG. 3) that opens the entrance 11 (so that the game ball can pass through). It reciprocates between the closed position (the position shown by the solid line in FIG. 3) that closes the entrance 11 (makes the game ball impassable). The opening / closing member 30 in the present embodiment is a flat plate-shaped member, and is a so-called slide attacker that reciprocates in the plane direction thereof. Specifically, the opening / closing member 30 is normally in the closed position, and during a big hit game (during a so-called big hit round), the opening / closing member 30 slides toward an open position behind the closed position to open the entrance 11 of the big winning opening 10. do. Since the drive source for operating the large winning opening 10 and the power transmission structure from the driving source to the large winning opening 10 may be any, the description thereof will be omitted.

かかる開閉部材30は、大入賞口10の入口11(遊技球通路の後側および前側の側壁の下端縁を繋ぐ平面)に沿うように設けられる。したがって、閉位置に位置する開閉部材30は、特定通路20の底面(遊技球の流れに沿って傾斜した面)の少なくとも一部を構成する。具体的には、開閉部材30が閉位置に位置するときには、遊技球は、開閉部材30の上面を転がりながら特定通路20を通過することになる。本実施形態における特定通路20は、開閉部材30よりも上流側に当該開閉部材30によって構成されるものではない底面の一部(以下、固定底面21と称する)を有する(図2、図3参照)。大入賞口10に向かって移動する遊技球は、当該固定底面21に接触することになる。つまり、開閉部材30が閉位置に位置するときには、当該固定底面21と開閉部材30によって構成される面の上を転がって特定通路20を通過することになる。遊技球を誘導するため、当該固定底面21と開閉部材30は、右から左に向かって下方に変位するようにわずかに傾斜している。開閉部材30が開位置に位置するときであっても、遊技球は固定底面21上を転がりつつ大入賞口10に向かう。つまり、ある程度勢いがついた状態で大入賞口10に向かうことになる。 The opening / closing member 30 is provided along the entrance 11 of the large winning opening 10 (a plane connecting the lower end edges of the rear and front side walls of the game ball passage). Therefore, the opening / closing member 30 located at the closed position constitutes at least a part of the bottom surface (the surface inclined along the flow of the game ball) of the specific passage 20. Specifically, when the opening / closing member 30 is located at the closed position, the game ball passes through the specific passage 20 while rolling on the upper surface of the opening / closing member 30. The specific passage 20 in the present embodiment has a part of a bottom surface (hereinafter referred to as a fixed bottom surface 21) that is not composed of the opening / closing member 30 on the upstream side of the opening / closing member 30 (see FIGS. 2 and 3). ). The game ball moving toward the big winning opening 10 comes into contact with the fixed bottom surface 21. That is, when the opening / closing member 30 is located at the closed position, it rolls on the surface composed of the fixed bottom surface 21 and the opening / closing member 30 and passes through the specific passage 20. In order to guide the game ball, the fixed bottom surface 21 and the opening / closing member 30 are slightly inclined so as to be displaced downward from right to left. Even when the opening / closing member 30 is in the open position, the game ball rolls on the fixed bottom surface 21 and heads toward the large winning opening 10. In other words, we will head to the big prize opening 10 with some momentum.

大入賞口10の入口11は略方形状であり、それに合わせて開閉部材30の平面形状も略方形状となっている(図3(a)(b)等参照)。かかる開閉部材30の先端(開閉部材30の動作方向における端部をいう。本実施形態では前端である)には、特異部31が形成されている(図3参照)。特異部31は、開閉部材30の先端における特異部31が形成されていない部分と形状が異なる部分である。具体的には特異部31が形成されていない部分は先端縁が直線状である(以下、直状部32と称する)一方、特異部31は直状部32よりも基端側に向かって凹んだ凹部となっている(図3(a)(b)参照)。本実施形態における特異部31は円弧形状である。当該円弧形状の曲率は、遊技球の曲率(遊技球をその中心を通る平面で切断した断面の円の曲率ことをいう)よりも小さい。また、開閉部材30が閉位置に位置したときにおいて、当該特異部31が存在することによって形成される隙間(特異部31である凹部を含む隙間)を遊技球は通過することが不可能である。 The entrance 11 of the large winning opening 10 has a substantially rectangular shape, and the planar shape of the opening / closing member 30 also has a substantially rectangular shape (see FIGS. 3A and 3B). A singular portion 31 is formed at the tip of the opening / closing member 30 (referring to the end portion in the operating direction of the opening / closing member 30, which is the front end in the present embodiment) (see FIG. 3). The singular portion 31 is a portion at the tip of the opening / closing member 30 that is different in shape from the portion where the singular portion 31 is not formed. Specifically, the portion where the singular portion 31 is not formed has a linear tip edge (hereinafter referred to as a straight portion 32), while the singular portion 31 is recessed toward the proximal end side from the straight portion 32. It is a recess (see FIGS. 3 (a) and 3 (b)). The singular portion 31 in this embodiment has an arc shape. The curvature of the arc shape is smaller than the curvature of the game ball (meaning the curvature of the circle of the cross section cut by the plane passing through the center of the game ball). Further, when the opening / closing member 30 is located at the closed position, the game ball cannot pass through the gap formed by the presence of the singular portion 31 (the gap including the recess which is the singular portion 31). ..

遊技部材40は、遊技盤90(遊技釘等が固定される板)よりも前に当該遊技盤90と対向するようにして設けられた板状の部材である(図3参照)。遊技部材40は、特定通路20の前側の側壁を構成する部材であるともいえる。換言すれば、特定通路20を通過する遊技球が前方に飛び出すことがないように規制する部材であるともいえる。本実施形態における遊技部材40は、大入賞口10を視認可能とするため、光透過性を有する材料で形成されている。 The game member 40 is a plate-shaped member provided in front of the game board 90 (a plate on which a game nail or the like is fixed) so as to face the game board 90 (see FIG. 3). It can be said that the game member 40 is a member constituting the side wall on the front side of the specific passage 20. In other words, it can be said that it is a member that regulates the game ball passing through the specific passage 20 so as not to jump forward. The game member 40 in the present embodiment is made of a material having light transmission so that the large winning opening 10 can be visually recognized.

かかる遊技部材40には、衝突部41が形成されている(図3参照)。衝突部41は、遊技部材40の後面(特定通路20の壁面)から後方に向かって突出した突起である。つまり、特定通路20の前側の側壁には、後方に向かって突出する突起が形成されているということである。開閉部材30の動作に基づいていえば、開閉部材30が開位置から閉位置に変位するにつれて当該開閉部材30が近づく位置に衝突部41が形成されている。 A collision portion 41 is formed on the gaming member 40 (see FIG. 3). The collision portion 41 is a protrusion protruding rearward from the rear surface (wall surface of the specific passage 20) of the game member 40. That is, a protrusion protruding rearward is formed on the side wall on the front side of the specific passage 20. Based on the operation of the opening / closing member 30, the collision portion 41 is formed at a position where the opening / closing member 30 approaches as the opening / closing member 30 is displaced from the open position to the closed position.

本実施形態における衝突部41は、上下に細長い突起である(図3(a)(c)参照)。断面で見て、衝突部41は、先端に向かって先細となる部分を含むことが好ましい(図3(b)参照)。左右方向(横方向)における当該衝突部41の位置は、開閉部材30に形成された特異部31と略一致する。具体的には、左右方向における衝突部41の中心の位置は、凹部である特異部31の中心(円弧の頂点)と略一致する(図3(b)参照)。つまり、衝突部41は特異部31に対向するように(ここでいう「対向」とは、左右方向における位置が一致するような位置関係をいう)設けられている。 The collision portion 41 in the present embodiment is a vertically elongated protrusion (see FIGS. 3A and 3C). Seen in cross section, the collision portion 41 preferably includes a portion that tapers toward the tip (see FIG. 3 (b)). The position of the collision portion 41 in the left-right direction (lateral direction) substantially coincides with the singular portion 31 formed on the opening / closing member 30. Specifically, the position of the center of the collision portion 41 in the left-right direction substantially coincides with the center of the singular portion 31 (the apex of the arc) which is a concave portion (see FIG. 3B). That is, the collision portion 41 is provided so as to face the singular portion 31 (the "opposite" here means a positional relationship in which the positions in the left-right direction match).

また、上下方向においては、衝突部41は特異部31(開閉部材30)よりも上方に位置する(図3(c)参照)。具体的には、衝突部41の下端縁が特異部31(開閉部材30)よりも上方に位置する。また、上下方向における衝突部41の下端縁と開閉部材30の上端縁までの距離Dは、遊技球の直径よりも小さく設定されている。このような位置関係にあるため、開閉部材30が閉位置に位置するとき、当該開閉部材30上を転がる遊技球は衝突部41に衝突可能であるといえる。 Further, in the vertical direction, the collision portion 41 is located above the singular portion 31 (opening / closing member 30) (see FIG. 3C). Specifically, the lower end edge of the collision portion 41 is located above the singular portion 31 (opening / closing member 30). Further, the distance D between the lower end edge of the collision portion 41 and the upper end edge of the opening / closing member 30 in the vertical direction is set to be smaller than the diameter of the game ball. Due to such a positional relationship, it can be said that when the opening / closing member 30 is located at the closed position, the game ball rolling on the opening / closing member 30 can collide with the collision portion 41.

開閉部材30や遊技部材40がこのように構成されることによる作用は以下の通りである。大入賞口10に向かって移動する遊技球は、開閉部材30が開位置に位置するときには大入賞口10に進入する。一方、開閉部材30が閉位置に位置するときには当該開閉部材30の上を転がり特定通路20を通過する。つまり、大入賞口10に進入しない。ここで、開閉部材30が開位置から閉位置に変位している最中に遊技球が大入賞口10の入口11に到達した場合、開閉部材30と大入賞口10の入口11の前側端縁(以下、単に前側端縁という)との間に遊技球が挟み込まれてしまう(いわゆる球噛みが発生してしまう)おそれがある。本実施形態では、このような球噛みを抑制するために、開閉部材30に特異部31を設けている。特異部31と前側端縁との間に遊技球が挟み込まれそうになったとしても、特異部31における遊技球が接触する箇所は平坦な箇所ではないから、上流側または下流側にずらすように遊技球を変位させるような力が遊技球に対して加わる(図4(c)(d)参照)。その結果、開閉部材30と前側端縁との間に遊技球が挟み込まれてしまうことが抑制される。 The action of the opening / closing member 30 and the game member 40 being configured in this way is as follows. The game ball moving toward the large winning opening 10 enters the large winning opening 10 when the opening / closing member 30 is in the open position. On the other hand, when the opening / closing member 30 is located at the closed position, it rolls on the opening / closing member 30 and passes through the specific passage 20. That is, it does not enter the big winning opening 10. Here, when the game ball reaches the entrance 11 of the large winning opening 10 while the opening / closing member 30 is displaced from the open position to the closed position, the front end edge of the opening / closing member 30 and the entrance 11 of the large winning opening 10. There is a risk that the game ball will be caught between it and (hereinafter, simply referred to as the front edge) (so-called ball biting will occur). In the present embodiment, the opening / closing member 30 is provided with a peculiar portion 31 in order to suppress such ball biting. Even if the game ball is about to be caught between the singular portion 31 and the front edge, the portion of the singular portion 31 where the game ball comes into contact is not a flat portion, so it should be displaced to the upstream side or the downstream side. A force that displaces the game ball is applied to the game ball (see FIGS. 4 (c) and 4 (d)). As a result, it is possible to prevent the game ball from being pinched between the opening / closing member 30 and the front edge.

しかし、開閉部材30における特異部31が形成された箇所以外の箇所、すなわち直状部32においてはこのような作用が奏されないため、開閉部材30における直状部32と前側端縁の間に遊技球が挟み込まれてしまうおそれは、特異部31についてのそれよりも高くなる。しかし、本実施形態では、特異部31に対向するように衝突部41が設けられているため、遊技球が当該衝突部41に衝突して特異部31が設けられた箇所で遊技球の勢い(固定底面21上を転がることによって生じた勢い)が低下する蓋然性が高められている(図4(a)(b)参照)。また、特異部31よりも上流側で開閉部材30(直状部32)と前側端縁との間に遊技球が挟み込まれたとしても、遊技球はその勢いより下流側に推移し、衝突部41でその勢いが低下することになる。このように、遊技球が開閉部材30と前側端縁との間に挟み込まれそうな状況が発生するとき、衝突部41の作用によって特異部31が設けられた箇所で当該状況が発生する蓋然性が高まる、すなわち開閉部材30における直状部32と前側端縁との間に遊技球が挟み込まれてしまうおそれが低くなることになる。 However, since such an action is not exerted at a place other than the place where the peculiar part 31 is formed in the opening / closing member 30, that is, the straight part 32, a game is played between the straight part 32 and the front end edge of the opening / closing member 30. The risk of the sphere being pinched is higher than that for the singularity 31. However, in the present embodiment, since the collision portion 41 is provided so as to face the singular portion 31, the momentum of the game ball is set at the position where the game ball collides with the collision portion 41 and the singular portion 31 is provided. There is an increased probability that the momentum generated by rolling on the fixed bottom surface 21 will decrease (see FIGS. 4 (a) and 4 (b)). Further, even if the game ball is sandwiched between the opening / closing member 30 (straight portion 32) and the front end edge on the upstream side of the singular portion 31, the game ball moves to the downstream side from the momentum and the collision portion. At 41, that momentum will drop. As described above, when a situation occurs in which the game ball is likely to be sandwiched between the opening / closing member 30 and the front edge, there is a possibility that the situation will occur at the place where the singular portion 31 is provided by the action of the collision portion 41. That is, the possibility that the game ball is pinched between the straight portion 32 of the opening / closing member 30 and the front end edge is reduced.

なお、本実施形態における開閉部材30は、一の特異部31のみが形成されたものであるが、複数の特異部31が形成された構成としてもよい(図5参照)。この場合、複数の特異部31のそれぞれに対応する衝突部41が設けられた構成とする。このようにすることで、球噛みを抑制する作用をさらに向上させることができる。しかし、開閉部材30に複数の特異部31(凹部)が形成された構成とすると、特異部31同士の間が凸部となるため、当該凸部となった部分が破損しやすいという問題がある。したがって、闇雲に特異部31の数を増加させるのは好ましくない。本実施形態は、衝突部41の作用によって遊技球の勢いを低下させることで、特異部31が設けられた箇所を「挟み込みが起こりやすい箇所」とするものであるから、多数の特異部31を設ける必要がない(一の特異部31のみであってもよい)という点で優れるものであるともいえる。 Although the opening / closing member 30 in the present embodiment is formed only by one singular portion 31, it may have a configuration in which a plurality of singular portions 31 are formed (see FIG. 5). In this case, the collision portion 41 corresponding to each of the plurality of singular portions 31 is provided. By doing so, the action of suppressing ball biting can be further improved. However, if the opening / closing member 30 is configured to have a plurality of singular portions 31 (concave portions) formed, there is a problem that the convex portions are easily damaged because the singular portions 31 are formed into convex portions. .. Therefore, it is not preferable to increase the number of singular portions 31 in the dark clouds. In the present embodiment, the momentum of the game ball is reduced by the action of the collision portion 41, so that the portion where the singular portion 31 is provided is designated as a "location where pinching is likely to occur". It can be said that it is excellent in that it does not need to be provided (it may be only one singular portion 31).

また、本実施形態における衝突部41は、特異部31(開閉部材30)よりも上方に設けられている。このようにすると、特異部31と衝突部41の間に遊技球が挟み込まれそうな状況が発生したとき、特異部31と衝突部41は上下にずれているから、当該特異部31と衝突部41の間に遊技球が挟まれてしまうことが抑制される(図4(c)(d)の右側の図参照)。具体的には、遊技球に対し、当該遊技球を上方に逃がすような力(図4(c)の右側の図において矢印で示す方向の力)が加わる。また、当該特異部31や衝突部41が受ける遊技球からの反作用力が過大となることで特異部31や衝突部41が破損してしまうことが抑制される。 Further, the collision portion 41 in the present embodiment is provided above the singular portion 31 (opening / closing member 30). By doing so, when a situation occurs in which the game ball is likely to be sandwiched between the singular portion 31 and the collision portion 41, the singular portion 31 and the collision portion 41 are displaced vertically, so that the singular portion 31 and the collision portion are displaced. It is suppressed that the game ball is pinched between 41 (see the figure on the right side of FIGS. 4 (c) and 4 (d)). Specifically, a force that causes the game ball to escape upward (a force in the direction indicated by the arrow in the figure on the right side of FIG. 4C) is applied to the game ball. Further, it is possible to prevent the singular portion 31 and the collision portion 41 from being damaged due to an excessive reaction force from the game ball received by the singular portion 31 and the collision portion 41.

さらに、遊技球が衝突部41に衝突したとき、当該遊技球には下方、すなわち大入賞口10の入口11に向かう力が作用することになる。したがって、衝突部41は、開閉部材30が開位置に位置するときに、遊技球を大入賞口10に向けて導く(入賞を促す)役割も果たすといえる(図6参照)。 Further, when the game ball collides with the collision portion 41, a force acting downward, that is, toward the entrance 11 of the large winning opening 10, acts on the game ball. Therefore, it can be said that the collision portion 41 also plays a role of guiding the game ball toward the large winning opening 10 (promoting the winning) when the opening / closing member 30 is in the open position (see FIG. 6).

以下、上記実施形態にかかる遊技機1を改良、変形、具体化等した具体例について説明する。なお、以下の各具体例を用いて説明する事項を複数適用した構成としてもよい。 Hereinafter, specific examples in which the gaming machine 1 according to the above embodiment has been improved, modified, and embodied will be described. In addition, a configuration may be configured in which a plurality of items described using the following specific examples are applied.

○第一具体例
上記実施形態は、大入賞口10およびその入口11を開閉する開閉部材30を一例として当該開閉部材30の動作時における球噛みの発生が抑制されることを説明したが、大入賞口10に限らず、遊技球が進入可能な開口(入口)およびそれを開閉する開閉部材30について、同様の技術思想を適用することが可能である。
○ First Specific Example In the above embodiment, the opening / closing member 30 that opens / closes the large winning opening 10 and its entrance 11 is taken as an example, and it has been described that the occurrence of ball biting during the operation of the opening / closing member 30 is suppressed. The same technical idea can be applied not only to the winning opening 10 but also to the opening (entrance) through which the game ball can enter and the opening / closing member 30 that opens and closes the opening (entrance).

○第二具体例
上記実施形態における特異部31は、凹部であることを説明したが、その他の形状であってもよい。つまり、直状部32と異なる形状であればよい。例えば、図7に示すように、特異部31を凸部としても球噛みを抑制することが可能である。ただし、特異部31である凸部が破損しやすいという問題がある。つまり、特異部31を凹部とした方が、開閉部材30が破損しにくいという利点がある。また、特異部31として形成される凹部の形状を円弧状としたのは一例である。内側に遊技球が入り込むことが可能な凹部であれば、その形状を円弧状以外のものとしてもよい。
○ Second Specific Example Although it has been explained that the peculiar portion 31 in the above embodiment is a concave portion, it may have another shape. That is, the shape may be different from that of the straight portion 32. For example, as shown in FIG. 7, it is possible to suppress ball biting even if the singular portion 31 is a convex portion. However, there is a problem that the convex portion, which is the singular portion 31, is easily damaged. That is, there is an advantage that the opening / closing member 30 is less likely to be damaged when the peculiar portion 31 is made a recess. Further, it is an example that the shape of the concave portion formed as the peculiar portion 31 is arcuate. As long as the concave portion allows the game ball to enter inside, the shape may be other than the arc shape.

○第三具体例
上記実施形態における開閉部材30は、いわゆるスライドアタッカーであることを説明したが、動作態様が異なる開閉部材30に対しても同様の技術思想が適用可能である。例えば、図8に示すように、下端を支点として手前側に傾倒するような開動作を行う開閉部材30について、上記実施形態と同様の構造を適用したとしても、球噛み抑制効果が得られる。ただし、上記実施形態のようないわゆるスライドアタッカーである開閉部材30については、閉位置において当該開閉部材30自体が通路(特定通路20)を構成するものであるため、球噛みが発生しやすく、上記実施形態のような構造とする意義が大きいといえる。
○ Third Specific Example Although it has been explained that the opening / closing member 30 in the above embodiment is a so-called slide attacker, the same technical idea can be applied to the opening / closing member 30 having a different operation mode. For example, as shown in FIG. 8, even if the same structure as that of the above embodiment is applied to the opening / closing member 30 that performs an opening operation that tilts toward the front side with the lower end as a fulcrum, the ball biting suppressing effect can be obtained. However, with respect to the opening / closing member 30 which is a so-called slide attacker as in the above embodiment, since the opening / closing member 30 itself constitutes a passage (specific passage 20) at the closed position, ball biting is likely to occur. It can be said that it is significant to have a structure like the embodiment.

○第四具体例
特定通路20の後側の側壁(本実施形態では遊技盤90)および前側の側壁(本実施形態では遊技部材40)に突起が形成された構成とする。具体的には、図9に示すように、後側の側壁に形成される複数の突起(以下、後突起402と称する)と、前側の側壁に形成される複数の突起(以下、前突起401と称する)を有するものとし、左右方向(遊技球が移動する方向)において前突起401と後突起402がずれた位置関係となるように設定する。つまり、特定通路20の幅方向両側に複数の突起が設けられた構成とする。このような構成とすれば、遊技球は上記突起に衝突しつつ特定通路20を通過することになるため、大入賞口10付近で勢いが弱められることになり、大入賞口10に入賞せずに特定通路20を通過してしまう遊技球の数を少なくすることが可能となる。
○ Fourth Specific Example The configuration is such that protrusions are formed on the rear side wall (game board 90 in this embodiment) and the front side wall (game member 40 in this embodiment) of the specific passage 20. Specifically, as shown in FIG. 9, a plurality of protrusions formed on the rear side wall (hereinafter referred to as rear protrusion 402) and a plurality of protrusions formed on the front side wall (hereinafter referred to as front protrusion 401). It is assumed that the front protrusion 401 and the rear protrusion 402 are displaced from each other in the left-right direction (the direction in which the game ball moves). That is, the configuration is such that a plurality of protrusions are provided on both sides of the specific passage 20 in the width direction. With such a configuration, the game ball passes through the specific passage 20 while colliding with the protrusion, so that the momentum is weakened in the vicinity of the big winning opening 10, and the big winning opening 10 is not won. It is possible to reduce the number of game balls that pass through the specific passage 20.

そして、上記複数の前突起401のうちのいずれかを衝突部41として設定する。つまり、前突起401のいずれかに対向するようにして、開閉部材30に特異部31を形成する。このような構成とすれば、前突起401(衝突部41)を、二つの作用を発現する要素として機能させることが可能となる。 Then, any one of the plurality of front protrusions 401 is set as the collision portion 41. That is, the singular portion 31 is formed on the opening / closing member 30 so as to face any of the front protrusions 401 . With such a configuration, the front projection 401 (collision portion 41) can function as an element that exerts two actions.

○第五具体例
図10に示すように、開閉部材30に特異部31として形成される凹部の端面が、傾斜面311を含むものとする。具体的には、凹部の端面を、その下端側から上端側にかけて後方に向かうような傾斜面311を含むものとする。このような構成とすれば、特異部31と衝突部41との間に遊技球が挟まれそうになったとき、上記傾斜面311の作用により、当該遊技球に対して加わる上方に逃がす力(図10(b)において示す矢印方向の力)が大きくなる。つまり、球噛みが発生してしまうおそれをさらに低減することが可能である。
○ Fifth Specific Example As shown in FIG. 10, it is assumed that the end surface of the recess formed as the singular portion 31 in the opening / closing member 30 includes the inclined surface 311. Specifically, it is assumed that the end surface of the concave portion includes an inclined surface 311 that faces rearward from the lower end side to the upper end side thereof. With such a configuration, when the game ball is about to be pinched between the singular portion 31 and the collision portion 41, the action of the inclined surface 311 exerts an upward releasing force applied to the game ball ( The force in the direction of the arrow shown in FIG. 10B) becomes large. That is, it is possible to further reduce the possibility that ball biting will occur.

○第六具体例
上記実施形態では、開閉部材30に特異部31として凹部が形成され、それに対向する位置に凸部である衝突部41が形成されていることを説明したが、当該凹凸の対応関係が逆である構成としてもよい。つまり、図11に示すように、開閉部材30に特異部31として凸部が形成され(上述した第二具体例で示した開閉部材30のような構成とし)、当該特異部31に対向する位置に凹部42が形成された構成とする。上記実施形態と同様に、特異部31と凹部42は、上下にずれた位置関係にあるとよい。このような構成とすれば、凸部である特異部31に接触することで遊技球の勢いが弱められ、特異部31と凹部42との間に遊技球が挟まれそうになる蓋然性が高まるため、当該特異部31と凹部42に作用により遊技球の球噛みが発生してしまうのを抑制することが可能である。
○ Sixth Specific Example In the above embodiment, it has been described that a concave portion is formed as a peculiar portion 31 in the opening / closing member 30, and a collision portion 41 which is a convex portion is formed at a position facing the concave portion 31. The relationship may be reversed. That is, as shown in FIG. 11, a convex portion is formed as the singular portion 31 on the opening / closing member 30 (the configuration is similar to that of the opening / closing member 30 shown in the second specific example described above), and the position facing the singular portion 31. The recess 42 is formed in the recess 42. Similar to the above embodiment, the singular portion 31 and the recess 42 may be in a positional relationship shifted up and down. With such a configuration, the momentum of the game ball is weakened by contacting the singular portion 31 which is a convex portion, and the probability that the game ball is likely to be pinched between the singular portion 31 and the concave portion 42 is increased. It is possible to suppress the occurrence of ball biting of the game ball due to the action on the peculiar portion 31 and the recess 42.

以上、本発明の実施の形態について詳細に説明したが、本発明は上記実施の形態に何ら限定されるものではなく、本発明の要旨を逸脱しない範囲で種々の改変が可能である。 Although the embodiments of the present invention have been described in detail above, the present invention is not limited to the above embodiments, and various modifications can be made without departing from the gist of the present invention.

上記実施形態から得られる具体的手段(遊技機)を以下に列挙する。 Specific means (game machines) obtained from the above embodiments are listed below.

・手段1
遊技球が通過可能な開口を閉鎖する閉位置および開放する開位置との間を変位自在に設けられた開閉部材と、
前記開閉部材が前記開位置から前記閉位置に変位するにつれて、当該開閉部材が近づくような位置に配置された遊技部材と、
を備え、
前記開閉部材の変位方向における先端部分には、他の部分と形状が異なる特異部が形成されており、
前記遊技部材における前記特異部に対向する部分には、遊技球が接触可能な位置に設けられた凸部である衝突部が形成されている
ことを特徴とする遊技機。
上記遊技機では、開閉部材に設けられた特異部により、開閉部材と他の部材(開口端縁を構成する部材)との間に遊技球が挟まれてしまうこと(球噛み)が抑制される。遊技部材には特異部に対向する位置に衝突部が形成されているから、遊技球は特異部が形成された箇所で勢いが低下する。したがって、特異部が形成された箇所以外の箇所で開閉部材と他の部材との間に遊技球が挟まれてしまうことが抑制される。
・ Means 1
An opening / closing member that is freely displaced between the closed position that closes the opening through which the game ball can pass and the open position that opens it.
A gaming member arranged at a position where the opening / closing member approaches as the opening / closing member is displaced from the open position to the closed position.
Equipped with
A peculiar portion having a shape different from that of other portions is formed at the tip portion of the opening / closing member in the displacement direction.
A gaming machine characterized in that a collision portion, which is a convex portion provided at a position where a gaming ball can be contacted, is formed in a portion of the gaming member facing the singular portion.
In the above-mentioned gaming machine, the peculiar portion provided on the opening / closing member suppresses the game ball from being pinched (ball biting) between the opening / closing member and another member (a member constituting the end edge of the opening). .. Since the collision portion is formed in the game member at a position facing the singular portion, the momentum of the game ball decreases at the position where the singular portion is formed. Therefore, it is possible to prevent the game ball from being pinched between the opening / closing member and another member at a place other than the place where the peculiar portion is formed.

・手段2
前記開閉部材は、前記閉位置に位置するとき、遊技球が通過する通路の底面の少なくとも一部を構成することを特徴とする手段1に記載の遊技機。
このように、閉位置に位置する開閉部材自体が通路の底面を構成するような構造のものにおいて、特に有効である。
・ Means 2
The gaming machine according to means 1, wherein the opening / closing member constitutes at least a part of the bottom surface of a passage through which the gaming ball passes when the opening / closing member is located at the closed position.
As described above, it is particularly effective in a structure in which the opening / closing member itself located at the closed position constitutes the bottom surface of the passage.

・手段3
前記衝突部は、前記特異部よりも上方に設けられていることを特徴とする手段1または手段2に記載の遊技機。
このような構成とすることで、特異部と衝突部の間に遊技球が挟まれてしまうことが抑制される。また、特異部と衝突部の間に遊技球が挟み込まれそうな状況が発生したときに、特異部や衝突部に過大な力が作用し、特異部や衝突部が破損してしまうことが抑制される。
さらには、衝突部に衝突する遊技球は開口に向かうことになる。つまり、衝突部は、開閉部材が開位置にあるときに、遊技球を開口に向けて導く役割も果たす。
・ Means 3
The gaming machine according to means 1 or means 2, wherein the collision portion is provided above the singular portion.
With such a configuration, it is possible to prevent the game ball from being pinched between the singular portion and the collision portion. In addition, when a situation occurs in which a game ball is likely to be caught between the singular part and the collision part, an excessive force acts on the singular part and the collision part, and the singular part and the collision part are prevented from being damaged. Will be done.
Furthermore, the game ball that collides with the collision portion heads toward the opening. That is, the collision portion also plays a role of guiding the game ball toward the opening when the opening / closing member is in the open position.

・手段4
前記特異部は、凹部であることを特徴とする手段1から手段3のいずれかに記載の遊技機。
このようにすることで、開閉部材と他の部材との間に遊技球が挟まれてしまうこと(球噛み)がより効果的に抑制される。また、特異部が破損等してしまうことが抑制される。
・ Means 4
The gaming machine according to any one of means 1 to 3, wherein the peculiar portion is a concave portion.
By doing so, it is more effectively suppressed that the game ball is sandwiched between the opening / closing member and another member (ball biting). In addition, it is possible to prevent the peculiar portion from being damaged.

・手段5
前記凹部は、遊技球よりも曲率が小さい円弧形状であることを特徴とする手段4に記載の遊技機。
このようにすることで、凹部の内側に遊技球が入り込み、当該凹部の作用により、開閉部材(凹部)と他の部材との間に遊技球が挟まれてしまうことが抑制される。
・ Means 5
The gaming machine according to means 4, wherein the recess has an arc shape having a curvature smaller than that of a gaming ball.
By doing so, it is possible to prevent the game ball from entering the inside of the concave portion and being pinched between the opening / closing member (recess) and another member due to the action of the concave portion.

・手段6
前記開閉部材が前記閉位置に位置する状態において、前記凹部と前記遊技部材によって形成される空間は、遊技球が通過不可能な大きさであることを特徴とする手段4または手段5に記載の遊技機。
このようにすることで、開閉部材が閉位置に位置しているにも拘わらず、遊技球が開口を通過する状況の発生を抑制することができる。
・ Means 6
4. The means 4 or means 5 is characterized in that, in a state where the opening / closing member is located at the closed position, the space formed by the recess and the gaming member has a size that the gaming ball cannot pass through. Gaming machine.
By doing so, it is possible to suppress the occurrence of a situation in which the game ball passes through the opening even though the opening / closing member is located at the closed position.

1 遊技機
10 大入賞口
11 入口(開口)
20 特定通路
30 開閉部材
31 特異部
32 直状部
40 遊技部材
41 衝突部
1 Pachinko machine 10 Grand prize opening 11 Entrance (opening)
20 Specific passage 30 Opening / closing member 31 Singular part 32 Straight part 40 Game member 41 Collision part

Claims (1)

特定通路に設けられた遊技球が通過可能な開口を閉鎖する閉位置および開放する開位置との間を変位自在に設けられた開閉部材と、
前記開閉部材が前記開位置から前記閉位置に変位するにつれて、当該開閉部材の変位方向における先端部分が近づくような位置に配置された遊技部材と、
を備え、
前記開閉部材が前記開位置から前記閉位置に変位するにつれて当該開閉部材の前記先端部分が近づくような位置に配置された前記遊技部材によって構成される前記特定通路の前側の側壁には複数の前側突起が、当該前側の側壁に対向して配置されたものであって前記開閉部材が前記開位置から前記閉位置に変位するにつれて当該開閉部材の前記先端部分が離れるような位置に配置された後側の側壁には遊技球が移動する方向(以下、X方向とする)において当該複数の前側突起とずれた位置関係にある複数の後側突起が形成され、
前記開閉部材の前記先端部分には、前記X方向両側の部分よりも後側に窪んだ凹部である特異部が形成されており、
前記遊技部材における前記特異部に対向する部分には、複数の前記前側突起のいずれかである衝突部が形成されていることを特徴とする遊技機。
An opening / closing member that can be displaced between a closed position that closes an opening through which a game ball can pass and an open position that opens a game ball provided in a specific passage.
A gaming member arranged at a position such that the tip portion of the opening / closing member approaches in the displacement direction as the opening / closing member is displaced from the open position to the closed position.
Equipped with
A plurality of front sides are on the front side wall of the specific passage composed of the gaming members arranged at positions such that the tip portion of the opening / closing member approaches as the opening / closing member is displaced from the open position to the closed position. After the protrusion is arranged so as to face the side wall on the front side and the tip portion of the opening / closing member is separated as the opening / closing member is displaced from the open position to the closed position. On the side wall, a plurality of posterior projections having a positional relationship deviated from the plurality of anterior projections in the direction in which the game ball moves (hereinafter referred to as the X direction) are formed.
The tip portion of the opening / closing member is formed with a peculiar portion which is a recess recessed behind the portions on both sides in the X direction.
A gaming machine characterized in that a collision portion, which is one of a plurality of the front projections, is formed in a portion of the gaming member facing the singular portion.
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Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009268505A (en) 2008-04-30 2009-11-19 Toyomaru Industry Co Ltd Pachinko machine
JP2012045149A (en) 2010-08-26 2012-03-08 Kyoraku Sangyo Kk Variable prize winning opening device and pachinko game machine provided with the same
JP2012100873A (en) 2010-11-10 2012-05-31 Daito Giken:Kk Game machine
JP2016123527A (en) 2014-12-26 2016-07-11 株式会社大都技研 Game machine
JP2017023542A (en) 2015-07-24 2017-02-02 サミー株式会社 Pinball game machine
JP2017131700A (en) 2017-03-29 2017-08-03 株式会社大都技研 Game machine
JP2017131466A (en) 2016-01-29 2017-08-03 株式会社三共 Game machine

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2009268505A (en) 2008-04-30 2009-11-19 Toyomaru Industry Co Ltd Pachinko machine
JP2012045149A (en) 2010-08-26 2012-03-08 Kyoraku Sangyo Kk Variable prize winning opening device and pachinko game machine provided with the same
JP2012100873A (en) 2010-11-10 2012-05-31 Daito Giken:Kk Game machine
JP2016123527A (en) 2014-12-26 2016-07-11 株式会社大都技研 Game machine
JP2017023542A (en) 2015-07-24 2017-02-02 サミー株式会社 Pinball game machine
JP2017131466A (en) 2016-01-29 2017-08-03 株式会社三共 Game machine
JP2017131700A (en) 2017-03-29 2017-08-03 株式会社大都技研 Game machine

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