JP2015091504A5 - - Google Patents
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- JP2015091504A5 JP2015091504A5 JP2015028440A JP2015028440A JP2015091504A5 JP 2015091504 A5 JP2015091504 A5 JP 2015091504A5 JP 2015028440 A JP2015028440 A JP 2015028440A JP 2015028440 A JP2015028440 A JP 2015028440A JP 2015091504 A5 JP2015091504 A5 JP 2015091504A5
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- 238000006011 modification reaction Methods 0.000 description 3
- 210000003128 Head Anatomy 0.000 description 2
- 230000001939 inductive effect Effects 0.000 description 2
- 230000003746 surface roughness Effects 0.000 description 2
- 210000000282 Nails Anatomy 0.000 description 1
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- 238000005520 cutting process Methods 0.000 description 1
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- 238000007599 discharging Methods 0.000 description 1
- 239000004973 liquid crystal related substance Substances 0.000 description 1
- 238000004519 manufacturing process Methods 0.000 description 1
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Description
本発明は、前方に開放して遊技媒体を受け入れ可能な入賞口を備えた遊技機に関する。 The present invention relates to a gaming machine having a winning opening that can be opened forward to accept game media.
従来、この種の遊技機として、例えば、複数の遊技球が入球可能な幅の大入賞口の下方開口縁を中心に開閉扉が回動し、開状態の開閉扉の裏面を誘導面として遊技球を大入賞口へ誘導するものが知られている(例えば、特許文献1参照)。また、近年では、このような開閉扉にて、遊技球が1つだけ通過可能な幅の始動入賞口を開閉する遊技機も提案されている。 Conventionally, as this type of gaming machine, for example, the opening / closing door rotates around the lower opening edge of a large winning opening with a width that allows a plurality of gaming balls to enter, and the back surface of the opened opening / closing door is used as a guide surface. There is known one that guides a game ball to a special winning opening (see, for example, Patent Document 1). In recent years, there has also been proposed a gaming machine that opens and closes a start winning opening having such a width that only one game ball can pass through such an opening / closing door.
しかしながら、上述した開閉扉で入賞口を開閉する遊技機では、開閉扉の両側から複数の遊技球が入賞口へと誘導された場合に、入賞口付近で球詰まりが発生するという問題があった。 However, in the gaming machine that opens and closes the winning opening with the above-described opening and closing door, there is a problem that when a plurality of game balls are guided to the winning opening from both sides of the opening and closing door, a ball clogging occurs near the winning opening. .
本発明は、上記事情に鑑みてなされたもので、遊技媒体が1個だけ通過可能な大きさの入賞口付近で遊技媒体が詰まることを抑えることが可能な遊技機の提供を目的とする。 The present invention has been made in view of the above circumstances, and an object of the present invention is to provide a gaming machine capable of suppressing clogging of game media in the vicinity of a winning opening having a size that allows only one game media to pass.
上記目的を達成するためになされた請求項1の発明に係る遊技機は、前方に開放して遊技媒体を受け入れ可能であって遊技媒体1個分以上2個分未満の大きさに設定された入賞口と、入賞口の下方開口縁を中心に回動して入賞口を開閉する開閉扉とを備え、開状態の開閉扉の裏面を誘導面にして遊技媒体を入賞口へ誘導する遊技機において、入賞口の両側に、開状態の開閉扉の誘導面に向けて両側方から遊技媒体を転動させる第1流路及び第2流路を設け、誘導面には、第1流路からの遊技媒体を入賞口に向けて誘導すると共にその遊技媒体の第2流路への進入を規制する第1誘導路と、第2流路からの遊技媒体を入賞口へ向けて誘導すると共にその遊技媒体の第1流路への進入を規制する第2誘導路と、入賞口の前方に位置して第1誘導路と第2誘導路の各誘導路を通過した遊技媒体を1個だけ受け入れて入賞口へ誘導可能な合流領域とを形成する誘導突部が設けられ、誘導突部には、開状態の開閉扉の前端から前後方向の中間位置に亘って配置され、第1流路側の端部から幅方向の中央へ向かうに従って入賞口へ向かうように湾曲した第1円弧面と、第2流路側の端部から幅方向の中央へ向かうに従って入賞口へ向かうように湾曲した第2円弧面とを側面に有した中央突部と、第1円弧面と対向して中央突部との間に第1誘導路を形成する第1対向突部と、第2円弧面と対向して中央突部との間に第2誘導路を形成する第2対向突部とが備えられ、誘導突部は、第1誘導路及び第2誘導路を遊技媒体1個だけ通過可能な幅にすると共に、第1流路及び第2流路から第1誘導路及び第2誘導路に遊技媒体が同時に進入した場合に、第1誘導路を通って入賞口へ向かう遊技媒体の全体と、第2誘導路を通って入賞口へ向かう遊技媒体の全体とが合流領域に同時に進入しないような非対称形状に構成され、第1円弧面と第1対向突部との間の間隔を、第2円弧面と第2対向突部との間の間隔よりも広くしたところに特徴を有する。 The gaming machine according to the invention of claim 1 made to achieve the above object is set to a size that is open to the front and is capable of receiving a game medium and is not less than one game medium and less than two. A gaming machine having a winning opening and an opening / closing door that opens and closes the winning opening by rotating around a lower opening edge of the winning opening, and guides a game medium to the winning opening with the back surface of the open opening / closing door as a guide surface , The first flow path and the second flow path for rolling the game medium from both sides toward the guide surface of the open door are provided on both sides of the winning opening, and the guide surface is provided with the first flow path from the first flow path. And guiding the game medium toward the winning opening, restricting the entry of the game medium into the second flow path, guiding the game medium from the second flow path toward the winning opening, and A second guiding path for restricting entry of the game medium into the first flow path, and a first guiding path located in front of the winning opening Introducing projection is provided to form a merging region capable of inducing game medium which has passed through the respective guide path of the second guide path to the one just accept winning opening, the introducing projection, in the open state door of From the front end to the middle position in the front-rear direction, the first arc surface curved from the end on the first flow path side toward the winning center as it goes to the center in the width direction, and the end on the second flow path side A first guide path is formed between a central projection having a second arc surface curved toward the prize opening as it goes toward the center in the width direction, and a central projection facing the first arc surface. A first opposing protrusion to be formed and a second opposing protrusion to form a second guiding path between the central projecting face and the second arcuate surface are provided, the guiding protrusion being a first guiding path. And a width that allows only one game medium to pass through the second guiding path, and the first guiding path and the first guiding path and the second guiding path. When game media enter the second taxiway at the same time, the entire game media passing through the first taxiway to the winning port and the whole game media going through the second taxiway to the winning port are merged areas. In an asymmetrical shape so as not to enter at the same time, and the distance between the first arc surface and the first opposing protrusion is wider than the interval between the second arc surface and the second opposite protrusion. Has characteristics.
請求項2の発明は、請求項1に記載の遊技機において、誘導突部は、第1誘導路を通って入賞口へ向かう遊技媒体の減速度合いと、第2誘導路を通って入賞口へ向かう遊技媒体の減速度合いとが異なるような非対称形状に構成されたところに特徴を有する。 According to a second aspect of the present invention, in the gaming machine according to the first aspect, the guide protrusion is configured to reduce the degree of deceleration of the game medium passing through the first guide path to the winning opening and to the winning opening through the second guiding path. It is characterized in that it is configured in an asymmetrical shape so that the degree of deceleration of the game media that it heads for is different.
請求項3の発明は、請求項1又は2に記載の遊技機において、誘導突部は、第1誘導路の幅が第2誘導路の幅よりも大きくなるような非対称形状に構成されたところに特徴を有する。 The invention of claim 3 is the gaming machine according to claim 1 or 2, wherein the guide protrusion is configured in an asymmetric shape such that the width of the first guide path is larger than the width of the second guide path. It has the characteristics.
請求項4の発明は、請求項1乃至3のうち何れか1の請求項に記載の遊技機において、中央突部は、開閉扉を横方向に二分する扉中央線より第1流路側に位置して入賞口側を向いた面が第1円弧面となった第1円弧面構成体と、扉中央線より第2流路側に位置して入賞口側を向いた面が第2円弧面となった第2円弧面構成体とで構成され、第1円弧面構成体は、扉中央線を対称軸として第2円弧面構成体と線対称な円弧面構成体の第1流路側の端部を切除した形状をなし、第1円弧面構成体の第1流路側の端部が、第1誘導路の入口で、第1流路から第1誘導路へ向かう正規の移動経路から外れた遊技媒体と当接してその進路を変更し、その遊技媒体を正規の移動経路に戻す進路変更部になっているところに特徴を有する。 According to a fourth aspect of the present invention, in the gaming machine according to any one of the first to third aspects, the central protrusion is positioned on the first flow path side from the door center line that bisects the open / close door in the lateral direction. Then, the first arcuate surface structure in which the face facing the winning port side is the first arc surface, and the surface facing the winning port side located on the second flow path side from the door center line is the second arc surface The first arcuate surface structure is composed of the second arcuate surface structure, and the first arcuate surface structure is an end portion on the first flow path side of the arcuate surface structure that is axisymmetric to the second arcuate surface structure about the door center line. In which the end portion on the first flow path side of the first arcuate surface structure is an entrance of the first guide path and deviates from the regular movement path from the first flow path to the first guide path. It is characterized in that it is a route changing section that abuts on the medium to change its route, and returns the game medium to the regular movement route.
[請求項1〜3の発明]
請求項1の発明によれば、第1流路と第2流路の両流路から第1誘導路と第2誘導路に遊技媒体が同時に進入した場合であっても、それら遊技媒体の全体は、合流領域に同時に進入しないので、遊技媒体が1個だけ通過可能な大きさの入賞口付近で遊技媒体が詰まることを抑えることが可能となる。また、第1流路から第1誘導路へ向かう正規の移動経路から外れた遊技媒体は、進路変更部によって正規の移動経路に戻されるので、第1流路を複数の遊技媒体が転動してきた場合であっても、それら遊技媒体を1個ずつ第1誘導路へ進入させることが可能になる。
[Invention of claims 1 to 3]
According to the first aspect of the present invention, even when game media enter the first guide path and the second guide path from both the first flow path and the second flow path at the same time, the entire game media Since it does not enter the confluence area at the same time, it is possible to prevent the game medium from being clogged in the vicinity of a winning opening that allows only one game medium to pass through. In addition, since the game medium deviating from the normal movement path from the first flow path to the first guide path is returned to the normal movement path by the course changing unit, a plurality of game media roll on the first flow path. Even in such a case, the game media can be made to enter the first guide path one by one.
また、第1円弧面構成体が、扉中央線を対称軸として第2円弧面構成体と線対称な円弧面構成体の第1流路側の端部を切除した形状をなしているので、第1誘導路の入口が広くなり、第1誘導路の入口で遊技媒体が詰まることが抑えられる。しかも、第1円弧面構成体の第1流路側の端部が進路変更部となっているので、第1流路を複数の遊技媒体を転動してきた場合であっても、それら複数の遊技媒体を1個ずつ第1誘導路へ向かわせることができる。In addition, since the first arcuate surface structure has a shape in which the end on the first flow path side of the arcuate surface structure that is line-symmetrical with the second arcuate surface structure about the door center line is formed, The entrance of the 1st guide way becomes wide, and it is suppressed that a game medium is blocked at the entrance of the 1st guide way. And since the edge part by the side of the 1st flow path of the 1st circular arc surface composition object serves as a course change part, even if it is a case where a plurality of game media have rolled in the 1st flow path, these plurality of games One medium can be directed to the first taxiway one by one.
特に、請求項2の発明のように、誘導突部を、第1誘導路を通って入賞口へ向かう遊技媒体の減速度合いと、第2誘導路を通って入賞口へ向かう遊技媒体の減速度合いとが異なるような非対称形状に構成すれば、第1流路と第2流路の両流路から開閉扉の誘導面に、遊技媒体が同じ速度で同時に転動してきた場合であっても、遊技媒体を1個ずつ入賞口へ受け入れることが可能となる。 In particular, as in the second aspect of the present invention, the degree of deceleration of the game medium going to the winning opening through the first guiding path and the degree of deceleration of the game medium going to the winning opening through the second guiding path as in the invention of claim 2. If the game medium rolls simultaneously at the same speed from both the first flow path and the second flow path to the guide surface of the door, It is possible to accept game media one by one at the prize opening.
なお、誘導突部の非対称形状としては、第1誘導路と第2誘導路の何れか一方の転動面にのみ突起が設けられた非対称形状であってもよいし、第1誘導路と第2誘導路の転動面の間で、摩擦係数が異なるように面粗さを異ならせた非対称形状であってもよいし、請求項3の発明のように、第1誘導路の幅が第2誘導路の幅よりも大きくなるような非対称形状であってもよい。 The asymmetric shape of the guide protrusion may be an asymmetric shape in which a protrusion is provided only on one of the rolling surfaces of the first guide path and the second guide path. The asymmetrical shape may have a different surface roughness so that the friction coefficient is different between the rolling surfaces of the two guide paths, and the width of the first guide path is the first as in the invention of claim 3. The asymmetric shape may be larger than the width of the two guide paths.
以下、本発明をパチンコ遊技機に適用した一実施形態を図1〜図10を用いて説明する。図1に示すように、本実施形態に係るパチンコ遊技機10(以下、単に、「遊技機10」という。)は、遊技機10の前面に開閉可能に取り付けられた前面枠10Zで遊技板11を覆ってなり、その前面枠10Zに形成されたガラス窓10Wを通して、遊技板11の前面に形成された遊技領域R1の全体が視認可能となっている。なお、遊技領域R1は、遊技板11の前面から突出したガイドレール12に四方を囲まれることで形成されている。 Hereinafter, an embodiment in which the present invention is applied to a pachinko gaming machine will be described with reference to FIGS. As shown in FIG. 1, a pachinko gaming machine 10 according to the present embodiment (hereinafter simply referred to as “gaming machine 10”) is a game board 11 with a front frame 10Z attached to the front surface of the gaming machine 10 so as to be openable and closable. The entire game area R1 formed on the front surface of the game board 11 is visible through a glass window 10W formed on the front frame 10Z. The game area R1 is formed by being surrounded on all sides by a guide rail 12 protruding from the front surface of the game board 11.
前面枠10Zのうちガラス窓10Wより上方の両角位置には、それぞれスピーカー25,25が設けられている。また、前面枠10Zのうちガラス窓10Wより下方には、上皿26と下皿27が上下2段にして設けられ、下皿27の右側には、操作ハンドル28が備えられている。そして、操作ハンドル28を回動操作すると、上皿26に収容された遊技球(本発明の「遊技媒体」に相当する。)が遊技領域R1に向けて弾き出される。なお、上皿26に備えた球排出ボタン29を押すと上皿26に収容されている遊技球が下皿27へと移動する。 Speakers 25 and 25 are provided at both corners of the front frame 10Z above the glass window 10W, respectively. Further, an upper plate 26 and a lower plate 27 are provided in two upper and lower stages below the glass window 10W in the front frame 10Z, and an operation handle 28 is provided on the right side of the lower plate 27. When the operation handle 28 is rotated, the game ball (corresponding to the “game medium” of the present invention) accommodated in the upper plate 26 is ejected toward the game area R1. When the ball discharge button 29 provided on the upper plate 26 is pressed, the game ball accommodated in the upper plate 26 moves to the lower plate 27.
図2に示すように、遊技板11のうち遊技領域R1の中央には、遊技板表示窓11Hが貫通形成されており、その遊技板表示窓11Hに遊技板11の裏面側から表示装置30が対向している。表示装置30は、液晶モジュールで構成され、その前面が遊技に関する演出を行う表示画面30Gとなっている。 As shown in FIG. 2, a game board display window 11H is formed through the center of the game area R1 in the game board 11, and the display device 30 is inserted into the game board display window 11H from the back side of the game board 11. Opposite. The display device 30 is composed of a liquid crystal module, and the front surface thereof is a display screen 30G for performing effects related to games.
遊技板11の前面中央には、表示画面30Gを囲むように表示装飾枠23が取り付けられている。具体的には、表示装飾枠23は、遊技板11の前面側から遊技板表示窓11Hに嵌め込まれて、遊技板表示窓11Hの内側に張り出すと共に、遊技板11の前面から突出している。そして、遊技領域R1を流下する遊技球が、表示装飾枠23の前側を通過して表示装飾枠23の内側に進入しないように構成されている。 A display decoration frame 23 is attached to the front center of the game board 11 so as to surround the display screen 30G. Specifically, the display decoration frame 23 is fitted into the game board display window 11H from the front side of the game board 11, protrudes inside the game board display window 11H, and protrudes from the front surface of the game board 11. And it is comprised so that the game ball which flows down in game area | region R1 may pass the front side of the display decoration frame 23, and may not enter the inside of the display decoration frame 23. FIG.
表示装飾枠23の左側の下方には、風車19が設けられ、遊技領域R1の左側を流下してきた遊技球の進路を中央側へ変更可能になっている。また、表示装飾枠23の左側部には、表示装飾枠23の下辺部に形成されたステージ24へ遊技球を案内するためのワープ路22が備えられている。 A windmill 19 is provided below the left side of the display decoration frame 23, and the course of the game ball flowing down the left side of the game area R1 can be changed to the center side. Further, on the left side of the display decoration frame 23, a warp path 22 for guiding the game ball to the stage 24 formed on the lower side of the display decoration frame 23 is provided.
表示装飾枠23の下方には、第1と第2の始動入賞口14A,14Bが上下に並べて設けられ、それら始動入賞口14A,14Bの左側には、ガイドレール12に沿って一般入賞口20が複数設けられている。 Below the display decoration frame 23, first and second start winning ports 14A and 14B are provided side by side, and a general winning port 20 along the guide rail 12 is provided on the left side of the start winning ports 14A and 14B. Are provided.
図3に示すように、第1の始動入賞口14Aと第2の始動入賞口14Bの間の空間は、演出用役物31によって占められている。この演出用役物31は、環状装飾部32の内側に駆動役物33を備えた構造になっている。 As shown in FIG. 3, the space between the first start winning opening 14 </ b> A and the second start winning opening 14 </ b> B is occupied by the effect accessory 31. The effect accessory 31 has a structure in which a driving accessory 33 is provided inside the annular decorative portion 32.
また、演出用役物31の両側部の下方には、第2の始動入賞口14Bを挟むように対峙した1対のサイド壁44,44が備えられている。1対のサイド壁44,44の上面は、第2の始動入賞口14Bへ近づくに従って下方に下るように傾斜し、それら1対のサイド壁44,44と演出用役物31との間に、遊技球を側方から受け入れて第2の始動入賞口14B側へ転動させるサイド誘導路35R,35Lが形成されている。このように、本実施形態の遊技機10では、遊技球は、演出用役物31によって第2の始動入賞口14Bへの上方からの進入が規制され、サイド誘導路35R,35Lによって側方からのみ進入可能となっている。 In addition, a pair of side walls 44 and 44 facing each other so as to sandwich the second start winning opening 14B are provided below both side portions of the effect accessory 31. The upper surfaces of the pair of side walls 44, 44 are inclined so as to descend downward as they approach the second start winning opening 14B, and between the pair of side walls 44, 44 and the production accessory 31, Side guide paths 35R and 35L are formed for receiving game balls from the side and rolling the game balls toward the second start winning award port 14B. As described above, in the gaming machine 10 of the present embodiment, the game ball is restricted from entering the second start winning opening 14B from the side by the side effect paths 35R and 35L, by the effect agent 31. Only accessible.
図2に示すように、表示装飾枠23の右側には、始動ゲート18が備えられている。また、表示装飾枠23の下方における右側、即ち、第1と第2の始動入賞口14A,14Bの右側には、大入賞口15が設けられ、この大入賞口15のさらに右側にサイド入賞口21が備えられている。 As shown in FIG. 2, a start gate 18 is provided on the right side of the display decoration frame 23. In addition, a large winning opening 15 is provided on the right side below the display decoration frame 23, that is, on the right side of the first and second start winning openings 14A and 14B, and a side winning opening is further on the right side of the large winning opening 15. 21 is provided.
また、遊技領域R1の下端における中央部には、遊技球を遊技領域R1の後面側に排出するためのアウト口16が設けられている。また、図示はしないが、遊技領域R1には多数の障害釘が植設されている。 In addition, an out port 16 for discharging the game ball to the rear surface side of the game area R1 is provided at the center of the lower end of the game area R1. Although not shown, a number of obstacle nails are planted in the game area R1.
次に、遊技領域R1の各部位についてさらに詳説する。一般入賞口20及びサイド入賞口21は、所謂、ポケット構造をなし、遊技球が1つずつ入ることが可能な大きさで上方に開口している。一般入賞口20又はサイド入賞口21へ遊技球が入球(入賞)すると、その遊技球は遊技板11の裏側に取り込まれ、例えば、1個の入球につき15個の賞球が上皿26に払い出される。 Next, each part of the game area R1 will be described in more detail. The general winning opening 20 and the side winning opening 21 have a so-called pocket structure, and are opened upward in such a size that game balls can enter one by one. When a game ball enters (wins) the general winning port 20 or the side winning port 21, the game ball is taken into the back side of the game board 11, and for example, 15 winning balls per ball are placed on the upper plate 26. To be paid out.
始動ゲート18は、遊技球が潜って通過可能な門形構造をなしている。始動ゲート18を遊技球が通過すると、普通図柄の当否判定が行われる。ここで、本実施形態の遊技機10では、通常の遊技状態では、普通図柄の当否判定が当たりとなる確率は低く設定されており、後述する「大当たり遊技」後に、普通図柄の当否判定が当たりとなる確率が高くなる「時短遊技」に突入する。従って、本実施形態の遊技機10では、通常の遊技状態においては、表示装飾枠23の左側を流下するように遊技球を打ち出す、所謂、「左打ち」を行い、「時短遊技」中においては、表示装飾枠23の右側を流下するように遊技球を打ち出す、所謂、「右打ち」を行う、というように、2種類の打ち方を遊技者に提供可能な構成となっている。なお、「時短遊技」は、「大当たり遊技」の終了後、第1〜第2の始動入賞口14A,14Bへの入賞回数が、例えば、100回に達するか、或いは、その「時短遊技」中に「大当たり遊技」へ移行した場合に終了する。 The start gate 18 has a portal structure through which game balls can pass. When the game ball passes through the start gate 18, whether or not the normal symbol is correct is determined. Here, in the gaming machine 10 of the present embodiment, in the normal gaming state, the probability that the determination of whether or not the normal symbol is successful is set low, and the determination of whether or not the normal symbol is successful is made after the “big hit game” described later. Enter the “short-time game” where the probability of becoming high becomes high. Therefore, in the gaming machine 10 of the present embodiment, in a normal gaming state, a so-called “left-handed” is performed in which a game ball is launched so as to flow down the left side of the display decoration frame 23, and during a “short-time game” The game ball is shot so as to flow down the right side of the display decoration frame 23, and so-called “right-handed” is performed. In the “short-time game”, after the “big hit game”, the number of winnings at the first to second start winning ports 14A, 14B reaches, for example, 100 times, or during the “short-time game” It ends when it shifts to “Big hit game”.
第1の始動入賞口14Aは、一般入賞口20やサイド入賞口21と同様に、ポケット構造になっていて、遊技球が1つずつ入ることが可能な大きさで上方に開口している。なお、上述したステージ24のうち第1の始動入賞口14Aの真上に位置する部分には、球導入路24Aが形成されていて、ステージ24を転動する遊技球は、球導入路24Aから第1の始動入賞口14Aへ向けて流下可能となっている。 The first start winning opening 14A has a pocket structure like the general winning opening 20 and the side winning opening 21, and is open upward with a size that allows one game ball to enter. Note that a ball introduction path 24A is formed in a portion of the stage 24, which is located directly above the first start winning opening 14A, and a game ball that rolls on the stage 24 is from the ball introduction path 24A. It is possible to flow toward the first start winning opening 14A.
図3に示すように、第2の始動入賞口14Bは、遊技球が1つずつ入ることが可能な大きさで前方に開口し、通常は、開閉扉50にて前方が閉塞されることで、遊技球の入球(入賞)が規制されている。開閉扉50は、上述した普通図柄の当否判定の結果が当たりとなったときに、下端部を中心に回動して所定時間だけ前側に倒される(図3には、前側に倒された開閉扉50が示されている。)。そして、このとき、上述したサイド誘導路35R,35Lを転動してきた遊技球が、開閉扉50に受け止められ、その開閉扉50の裏面を誘導面50Mとして、第2の始動入賞口14Bへと誘導される。 As shown in FIG. 3, the second start winning opening 14 </ b> B opens forward with such a size that game balls can enter one by one, and is normally closed by the opening / closing door 50. , Game ball entry (winning) is regulated. The opening / closing door 50 rotates about the lower end portion and falls forward for a predetermined time when the result of the above-described normal symbol determination is successful. The door 50 is shown.). At this time, the game balls that have rolled on the side guide paths 35R and 35L described above are received by the opening / closing door 50, and the back surface of the opening / closing door 50 is used as a guiding surface 50M to the second start winning opening 14B. Be guided.
なお、本実施形態では、第2の始動入賞口14Bが本発明の「入賞口」に相当し、サイド誘導路35R,35Lのうち右側のサイド誘導路35Rが本発明の「第1流路」に、左側のサイド誘導路35Lが本発明の「第2流路」に、それぞれ相当する。 In the present embodiment, the second start winning opening 14B corresponds to the “winning opening” of the present invention, and the right side guiding path 35R of the side guiding paths 35R, 35L is the “first flow path” of the present invention. The left side guide path 35L corresponds to the “second flow path” of the present invention.
各始動入賞口14A,14Bに遊技球が入球(入賞)すると、例えば、1個の入球につき4個の賞球が上皿26に払い出されると共に、特別図柄の当否判定が行われる。その判定結果は、表示装置30の表示画面30Gにて表示される。 When a game ball enters (wins) each start winning port 14A, 14B, for example, four prize balls are paid out to the upper plate 26 for each entered ball, and whether or not a special symbol is successful is determined. The determination result is displayed on the display screen 30G of the display device 30.
具体的には、表示画面30Gには、通常、左、中、右の3つの特別図柄(図示せず)が横並びに停止表示されている。これら各特別図柄は、例えば、「0」〜「9」の数字を表記した複数種類のもので構成されており、通常は、各特別図柄ごと、所定の種類のものが停止表示されている。そして、始動入賞口14A,14Bに遊技球が入賞したことを契機に、これら3つの特別図柄が変動表示(上下方向にスクロール表示)され、所定時間後に、例えば、左、右、中の順で各特別図柄が停止表示される。始動入賞口14A,14Bへの入賞に起因した当否判定結果が当たり(以下、「大当たり」という)の場合には、3つの特別図柄が全て同じ図柄(ゾロ目)で停止表示され、その後、遊技状態が「大当たり遊技」に移行する。これに対し、判定結果が外れの場合には、ゾロ目以外の組み合わせで停止表示され、通常の遊技状態が続行する。 Specifically, on the display screen 30G, usually, three special symbols (not shown) of left, middle, and right are displayed side by side and stopped. Each of these special symbols is composed of, for example, a plurality of types representing numbers “0” to “9”. Usually, a predetermined type is stopped and displayed for each special symbol. Then, triggered by the winning of game balls at the start winning openings 14A and 14B, these three special symbols are variably displayed (scrolled up and down), and after a predetermined time, for example, in the order of left, right, and middle Each special symbol is stopped and displayed. If the result of winning / failing determination due to winning at the start winning openings 14A and 14B is a win (hereinafter referred to as “big hit”), all three special symbols are stopped and displayed with the same symbol (sloof eyes), and then the game The state transitions to “Big hit game”. On the other hand, if the determination result is out of place, the game is stopped and displayed in a combination other than the doublet, and the normal gaming state continues.
大入賞口15は、横長矩形状をなし、通常の遊技状態では、可動扉15Tにて閉塞されている。そして、遊技状態が「大当たり遊技」になると、可動扉15Tが所定期間に亘って前側に倒される。すると、大入賞口15が前方に開放し、可動扉15Tを案内にして大入賞口15に多くの遊技球が入賞可能となる。大入賞口15に遊技球が入賞すると、例えば、1個の入賞につき15個の遊技球が上皿26に払い出される。なお、可動扉15Tが開放してから閉じるまでの間を「ラウンド」と称すると、「大当たり遊技」は、最大で、例えば、16ラウンドまで継続され、1つのラウンドは、可動扉15Tの開放時間が30秒に達したか、又は、大入賞口15に遊技球が10個入賞したか、の何れかの終了条件が先に満たされた場合に終了する。 The special winning opening 15 has a horizontally long rectangular shape, and is closed by the movable door 15T in a normal gaming state. When the gaming state becomes “big hit game”, the movable door 15T is brought down to the front side over a predetermined period. Then, the grand prize opening 15 is opened forward, and a large number of game balls can be awarded to the big prize opening 15 with the movable door 15T as a guide. When a game ball wins the big winning opening 15, for example, 15 game balls are paid out to the upper plate 26 for one win. In addition, when the period between the opening and closing of the movable door 15T is referred to as “round”, the “big hit game” is continued up to, for example, 16 rounds, and one round is the opening time of the movable door 15T. The process ends when either of the end conditions of the game has reached 30 seconds or 10 game balls have been won in the big winning opening 15 is satisfied.
上述した各入賞口14A,14B,15,20,21の何れにも入賞しなかった遊技球は、アウト口16に全て取り込まれる。アウト口16は、遊技領域R1の下端部に配置されて、前方に開口している。アウト口16に取り込まれた遊技球は、図示しない球回収装置に回収される。 All the game balls that have not won any of the above-described winning openings 14A, 14B, 15, 20, 21 are taken into the out opening 16. The out port 16 is disposed at the lower end of the game area R1 and opens forward. The game balls taken into the out port 16 are collected by a ball collection device (not shown).
なお、本実施形態のアウト口16には、第2の始動入層口14Bの真下に位置する中央アウト口16Aと、中央アウト口16Aの両側に配置されたサイドアウト口16B,16Bとが備えられている。中央アウト口16Aは、上述した1対のサイド壁44,44の間に位置し、サイドアウト口16Bは、サイド壁44の隣りに配置されている。そして、サイド誘導路35R,35Lを通って第2の始動入賞口14B側へ案内され、第2の始動入賞口14Bに入球せずに下方に流下してきた遊技球は、中央アウト口16Aから排出され、サイド誘導路35R,35Lへ進入せずにガイドレール12に受け止められて中央アウト口16A側に案内された遊技球は、サイド壁44,44で堰き止められて、サイドアウト口16B,16Bから排出される。 Note that the out port 16 of the present embodiment includes a central out port 16A located immediately below the second start entrance layer port 14B, and side out ports 16B and 16B disposed on both sides of the central out port 16A. It has been. The central out port 16A is located between the pair of side walls 44 and 44 described above, and the side out port 16B is disposed adjacent to the side wall 44. Then, the game balls guided to the second start winning opening 14B side through the side guiding paths 35R and 35L and flowing down without entering the second starting winning opening 14B are from the central out opening 16A. The game balls that have been discharged and received by the guide rail 12 and guided to the center out port 16A without entering the side guide paths 35R and 35L are blocked by the side walls 44 and 44, and the side out ports 16B, 16B, It is discharged from 16B.
ところで、本実施形態では、第1と第2の始動入賞口14A,14B及び開閉扉50は、図4に示す始動入賞口ユニット41を遊技板11に取り付けることで、遊技領域R1内に配置される。具体的には、始動入賞口ユニット41における前後方向の中間位置からは、複数の取付片41Tが側方に張り出し、始動入賞口ユニット41は、遊技領域R1の下端部中央に形成された図示しないユニット取付孔に前側から挿通されて、遊技板11の前面に取付片41Tを重ねた状態に固定される。 By the way, in this embodiment, the first and second start winning ports 14A and 14B and the open / close door 50 are arranged in the game area R1 by attaching the start winning port unit 41 shown in FIG. The Specifically, a plurality of attachment pieces 41T project laterally from an intermediate position in the front-rear direction of the start winning port unit 41, and the starting winning port unit 41 is formed at the center of the lower end portion of the game area R1 (not shown). The unit is inserted into the unit mounting hole from the front side, and is fixed to the front surface of the game board 11 with the mounting piece 41T overlapped.
図5に示すように、始動入賞口ユニット41は、ユニット本体41Hに、開閉扉50と前面カバー43を組み付けてなる。ユニット本体41Hは、その前端部に、第1の始動入賞口14A、演出用役物31、第2の始動入賞口14Bを上から順番に並べて備え、演出用役物31の駆動役物33と開閉扉50を駆動するための各駆動部42を後部に有している。なお、ユニット本体41Hの後部には、駆動部42のほかに、第1と第2の始動入賞口14A,14Bに入球した遊技球を遊技板の後面側に誘導する入賞球誘導路47や、第2の始動入賞口14Bに入球した遊技球を検出する球検出センサ(図示せず)が備えられている。 As shown in FIG. 5, the start winning opening unit 41 is constructed by assembling an opening / closing door 50 and a front cover 43 to a unit main body 41H. The unit main body 41H is provided with a first start winning port 14A, an effect accessory 31 and a second start winning port 14B in order from the top at the front end thereof. Each drive part 42 for driving the opening / closing door 50 is provided at the rear part. In addition to the drive unit 42, the rear part of the unit main body 41H includes a winning ball guiding path 47 for guiding the game balls that have entered the first and second start winning ports 14A and 14B to the rear side of the game board. A ball detection sensor (not shown) that detects a game ball that has entered the second start winning opening 14B is provided.
詳細には、ユニット本体41Hは、上述した複数の取付片41Tを前端寄り位置に有し、それら取付片41Tよりも前方に、演出用役物31の環状装飾部32が突出している。そして、その環状装飾部32の上端部に第1の始動入賞口14Aが固定されている。また、環状装飾部32の真下には、取付片41Tとほぼ同じ前後位置で遊技板11と平行な入賞口構成壁46が備えられていて、この入賞口構成壁46の前面に、第2の始動入賞口14Bが開口している(図5参照)。 Specifically, the unit main body 41H has the plurality of mounting pieces 41T described above at positions closer to the front end, and the annular decorative portion 32 of the effect accessory 31 projects forward of the mounting pieces 41T. The first start winning opening 14 </ b> A is fixed to the upper end portion of the annular decorative portion 32. Further, a winning hole forming wall 46 parallel to the game board 11 at substantially the same front and rear position as the mounting piece 41T is provided directly below the annular decorative portion 32. The start winning opening 14B is open (see FIG. 5).
なお、入賞口構成壁46の底面46Aには、底部中央溝46Mが形成されている。また、入賞口構成壁46の両側には、側方に張り出して先端部が下方に折れ曲がった溝構成壁48,48が設けられ、この溝構成壁48,48と入賞口構成壁46との間に、底部サイド溝48M,48Mが形成されている。そして、図3に示すように、遊技板11の図示しないユニット取付孔に始動入賞口ユニット41が取り付けられると、ガイドレール12と遊技板11とに形成された中央排出溝11Mと、上述した底部中央溝46Mとの溝開口同士が合わさって中央アウト口16Aが形成され、底部サイド溝48M,48Mの溝開口がガイドレール12の湾曲ガイド部12Gで閉塞されて、サイドアウト口16B,16Bが形成される。 A bottom center groove 46M is formed on the bottom face 46A of the winning opening constituting wall 46. Further, on both sides of the winning hole forming wall 46, groove forming walls 48, 48 projecting laterally and bent downward are provided, and between the groove forming walls 48, 48 and the winning hole forming wall 46. In addition, bottom side grooves 48M and 48M are formed. As shown in FIG. 3, when the start winning port unit 41 is attached to a unit attachment hole (not shown) of the game board 11, the central discharge groove 11M formed in the guide rail 12 and the game board 11 and the bottom portion described above The groove openings with the central groove 46M are joined together to form a central outlet 16A, and the groove openings of the bottom side grooves 48M and 48M are closed with the curved guide portion 12G of the guide rail 12 to form the side outlets 16B and 16B. Is done.
図5に示すように、前面カバー43は、ユニット本体41Hの入賞口構成壁46の前面に開閉扉50を挟んで固定される。図6に示すように、前面カバー43の裏面からは、上述したサイド壁44,44が突出している。サイド壁44,44は、前面カバー43の下端寄り部分の両側部に配置され、ユニット本体41Hに前面カバー43が組み付けられたときに、第2の始動入賞口14Bの両側で入賞口構成壁46に突き当てられる(図4参照)。そして、このとき、入賞口構成壁46と前面カバー43とによって前後方向に挟まれると共に、環状装飾部32とサイド壁44,44とによって上下方向に挟まれたサイド誘導路35R,35Lが形成される。 As illustrated in FIG. 5, the front cover 43 is fixed to the front surface of the winning opening forming wall 46 of the unit main body 41 </ b> H with the opening / closing door 50 interposed therebetween. As shown in FIG. 6, the above-described side walls 44, 44 protrude from the back surface of the front cover 43. The side walls 44, 44 are disposed on both sides of the portion near the lower end of the front cover 43, and when the front cover 43 is assembled to the unit main body 41H, the winning opening forming wall 46 on both sides of the second start winning opening 14B. (See FIG. 4). At this time, side guide paths 35R and 35L are formed which are sandwiched in the front-rear direction by the winning opening constituting wall 46 and the front cover 43 and sandwiched in the vertical direction by the annular decorative portion 32 and the side walls 44 and 44. The
また、図6には、開状態の開閉扉50が示されている。同図に示すように、開閉扉50は、開状態では、1対のサイド壁44,44の間で、後側が若干下るように配置され、回動ピン61Pを回転可能に支持する1対のピン支持部61,61が後端部の両側部に配置されている。なお、詳細には、ピン支持部61は、サイド壁44よりも後側に配置され、ピン支持部61に支持された回動ピン61Pは、サイド壁44とユニット本体41Hの入賞口構成壁46(図5参照)とに挟持される。 6 shows the open / close door 50 in the open state. As shown in the figure, in the open state, the open / close door 50 is disposed so that the rear side is slightly lowered between the pair of side walls 44, 44, and supports a pair of pivot pins 61P rotatably. Pin support portions 61, 61 are arranged on both sides of the rear end portion. In detail, the pin support portion 61 is disposed on the rear side of the side wall 44, and the rotation pin 61P supported by the pin support portion 61 is configured to include the side wall 44 and the winning opening forming wall 46 of the unit main body 41H. (See FIG. 5).
1対のピン支持部61,61のうち一方のピン支持部61からは、サイドレバー62が上方に突出している。サイドレバー62は、駆動部42(図4及び図5参照)によって回動ピン61Pの中心軸回りに回転駆動される。これにより、開閉扉50は、鉛直方向に延びた待機位置と、待機位置から前倒しにされた作動位置(図6参照)との間を回動して、第2の始動入賞口14Bを開閉する。そして、開閉扉50の裏面が、サイド誘導路35R,35Lを転動してきた遊技球を受け止めて第2の始動入賞口14Bへと誘導する誘導面50Mになっている。 A side lever 62 protrudes upward from one pin support portion 61 of the pair of pin support portions 61, 61. The side lever 62 is rotationally driven around the central axis of the rotation pin 61P by the drive unit 42 (see FIGS. 4 and 5). As a result, the open / close door 50 rotates between the standby position extending in the vertical direction and the operation position (see FIG. 6) forwardly moved from the standby position to open and close the second start winning opening 14B. . The back surface of the open / close door 50 serves as a guide surface 50M that receives the game balls rolling on the side guide paths 35R and 35L and guides them to the second start winning opening 14B.
以下、開閉扉50のピン支持部61側の端部、即ち、開状態における後端部を「基端部」と、ピン支持部61とから離れた側の端部、即ち、開状態における前端部を「先端部」と、それら基端部と先端部とを結ぶ方向を「開閉扉50の突出方向」と適宜称して、開閉扉50について詳説する。 Hereinafter, the end of the open / close door 50 on the pin support portion 61 side, that is, the rear end portion in the open state is referred to as the “base end portion”, and the end portion on the side away from the pin support portion 61, that is, the front end in the open state. The opening / closing door 50 will be described in detail by appropriately referring to the “tip portion” and the direction connecting the base end portion and the leading end portion as the “projection direction of the opening / closing door 50”.
図7及び図8に示すように、開閉扉50の誘導面50Mには、右側のサイド誘導路35Rを転動してきた遊技球を第2の始動入賞口14Bへ向けて案内する第1誘導路71と、左側のサイド誘導路35Lを転動してきた遊技球を第2の始動入賞口14Bへ向けて案内する第2誘導路72とを形成する誘導突部51が設けられている。 As shown in FIGS. 7 and 8, on the guide surface 50M of the open / close door 50, the first guide path for guiding the game ball rolling on the right side guide path 35R toward the second start winning opening 14B. A guiding protrusion 51 is provided that forms 71 and a second guiding path 72 that guides the game ball that has rolled on the left side guiding path 35L toward the second start winning opening 14B.
具体的には、誘導突部51は、開閉扉50の先端部に配置された中央突部54と、開閉扉50の両側部で中央突部54よりも基端側に配置された第1対向突部56及び第2対向突部57とを備えてなる。 Specifically, the guide protrusion 51 has a central protrusion 54 disposed at the distal end portion of the opening / closing door 50 and a first opposing surface disposed on the base end side with respect to the central protrusion 54 on both sides of the opening / closing door 50. A protrusion 56 and a second opposing protrusion 57 are provided.
図8に示すように、中央突部54は、開閉扉50の突出方向における中間位置から先端に亘って配置され、全体の形状が開閉扉50の基端側へ向かうに従って幅狭な形状となっている。そして、中央突部54の側面には、開閉扉50の右端部から左右方向の中央へ向かうにつれて基端側を向くように湾曲した第1円弧面52Mと、開閉扉50の左端部から左右方向の中央に向かうにつれて基端側を向くように湾曲した第2円弧面53Mとが、設けられている。 As shown in FIG. 8, the central protrusion 54 is disposed from the intermediate position in the protruding direction of the open / close door 50 to the tip, and the overall shape becomes narrower as it goes toward the base end side of the open / close door 50. ing. Further, on the side surface of the central protrusion 54, a first arc surface 52M curved so as to face the base end side from the right end portion of the opening / closing door 50 toward the center in the left / right direction, and the left / right direction from the left end portion of the opening / closing door 50. A second arcuate surface 53M that is curved so as to face the base end as it goes toward the center is provided.
詳細には、中央突部54は、開閉扉50を左右に二分する扉中央線L1より右側に位置して基端側を向いた面が第1円弧面52Mとなった第1円弧面構成体52と、扉中央線L1より左側に位置して基端側を向いた面が第2円弧面53Mとなった第2円弧面構成体53とで構成され、第1円弧面構成体52は、扉中央線L1を対称軸として第2円弧面構成体53と線対称な円弧面構成体の右端部を切除した形状となっている。言い換えれば、中央突部54は、扉中央線L1に対して対称な突部の右端部が切除された非対称形状となっている。 Specifically, the central protrusion 54 is a first arcuate surface structure in which the surface facing the base end side located on the right side of the door center line L1 that bisects the open / close door 50 to the left and right is the first arcuate surface 52M. 52 and a second arcuate surface structure 53 having a second arcuate surface 53M whose left side is located on the left side of the door center line L1 and faces the base end side. The shape is such that the right end portion of the arcuate surface structure that is axisymmetric to the second arcuate surface structure 53 is cut off with the door center line L1 as the axis of symmetry. In other words, the center protrusion 54 has an asymmetric shape in which the right end of the protrusion symmetrical to the door center line L1 is cut off.
図7に示すように、第1対向突部56は、開閉扉50の基端部における右側部に配置され、開閉扉50の基端側の右隅部から第1円弧面構成体52へ向かうにつれて下るように傾斜した傾斜面56Mを上面に有した略三角錘状をなしている。そして、誘導面50Mのうち中央突部54と第1対向突部56に挟まれた部分に、遊技球が1つだけ通過可能な幅の第1誘導路71が形成されている(図8参照)。 As shown in FIG. 7, the first facing protrusion 56 is disposed on the right side portion of the base end portion of the opening / closing door 50, and heads from the right corner on the base end side of the opening / closing door 50 toward the first arcuate surface structure 52. It has a substantially triangular pyramid shape with an inclined surface 56 </ b> M inclined on the upper surface. And the 1st guide path 71 of the width | variety which can pass only one game ball is formed in the part pinched | interposed by the center protrusion 54 and the 1st opposing protrusion 56 among the guidance surfaces 50M (refer FIG. 8). ).
また、第2対向突部57は、開閉扉50の基端部における左側部に配置され、開閉扉50の基端側の左隅部から第2円弧面構成体53へ向かうにつれて下るように傾斜した傾斜面57Mを上面に有した略三角錘状をなしている。そして、誘導面50Mのうち中央突部54と第2対向突部57に挟まれた部分に、遊技球が1つだけ通過可能な幅の第2誘導路72が形成されている(図8参照)。なお、図7に示すように、上述したサイドレバー62は、第2対向突部57の基端側の左隅部から突出しているが、図8〜図10では、省略されて示されている。 The second opposing protrusion 57 is disposed on the left side of the base end portion of the opening / closing door 50, and is inclined so as to descend from the left corner on the base end side of the opening / closing door 50 toward the second arcuate surface structure 53. It has a substantially triangular pyramid shape with an inclined surface 57M on the upper surface. A second guide path 72 having a width that allows only one game ball to pass therethrough is formed in a portion of the guide surface 50M sandwiched between the central protrusion 54 and the second opposing protrusion 57 (see FIG. 8). ). As shown in FIG. 7, the side lever 62 described above protrudes from the left corner on the base end side of the second opposing protrusion 57, but is omitted in FIGS. 8 to 10.
また、図8に示すように、誘導面50Mの基端部で第1対向突部56と第2対向突部57とに挟まれた部分のうち第1誘導路71にも第2誘導路72にも属さない部分には、第1誘導路71と第2誘導路72と第2の始動入賞口14Bとに連絡した三角形状をなして、遊技球が1つだけ入ることが可能な大きさの合流領域73が形成されている。これにより、第1誘導路71又は第2誘導路72を通過してきた遊技球は、合流領域73に1つずつ受け入れられて、第2の始動入賞口14Bへと誘導される。 In addition, as shown in FIG. 8, the first guide path 71 also includes the second guide path 72 in the portion sandwiched between the first facing protrusion 56 and the second facing protrusion 57 at the base end portion of the guide surface 50M. The portion that does not belong to the shape is a triangle that communicates with the first guide path 71, the second guide path 72, and the second starting winning port 14B, so that only one game ball can enter. A confluence region 73 is formed. Thereby, the game balls that have passed through the first guide path 71 or the second guide path 72 are received one by one in the merge area 73 and guided to the second start winning opening 14B.
ここで、図8に示すように、第1対向突部56と第2対向突部57を上方から見た形状は共に、開閉扉50の基端縁と側端縁に辺部を有した直角三角形状になっていて、それら直角三角形の左右方向の幅は、同じになっている。そして、第1対向突部56における開閉扉50の先端側の頂点P1は、第2対向突部57における開閉扉50の先端側の頂点P2よりも開閉扉50の基端側に配置されている。また、上述のごとく、第1円弧面構成体52は、扉中央線L1を対称軸として第2円弧面構成体53に線対称な円弧面構成体の右端部を切除した形状をなしている。これらにより、第1誘導路71の幅W1は、第2誘導路72の幅W2よりも大きくなっている。このように、本実施形態では、誘導突部51(中央突部54、第1対向突部56及び第2対向突部57)は、第1誘導路71の幅W1が第2誘導路の幅W2よりも大きくなるような非対称形状に構成されている。 Here, as shown in FIG. 8, the shape of the first opposed protrusion 56 and the second opposed protrusion 57 as seen from above is a right angle having sides on the base edge and the side edge of the door 50. It has a triangular shape, and the right and left triangles have the same width in the left-right direction. Then, the apex P1 on the front end side of the opening / closing door 50 in the first opposing protrusion 56 is arranged closer to the base end side of the opening / closing door 50 than the apex P2 on the front end side of the opening / closing door 50 in the second opposing protrusion 57. . Further, as described above, the first arcuate surface structure 52 has a shape in which the right end portion of the arcuate surface structure that is axisymmetric to the second arcuate surface structure 53 is cut out with the door center line L1 as the axis of symmetry. Accordingly, the width W1 of the first guiding path 71 is larger than the width W2 of the second guiding path 72. Thus, in this embodiment, the guide protrusion 51 (the central protrusion 54, the first opposing protrusion 56, and the second opposing protrusion 57) has a width W1 of the first guide path 71 that is the width of the second guide path. The asymmetric shape is larger than W2.
なお、本実施形態では、第1円弧面52Mと第2円弧面53Mとが、それぞれ、本発明の「第1誘導部」と「第2誘導部」にも相当し、中央突部54(第1円弧面構成体52及び第2円弧面構成体53)と、第1対向突部56と、第2対向突部57とによって、本発明の「非対称減速部」が構成されている。 In the present embodiment, the first arcuate surface 52M and the second arcuate surface 53M correspond to the “first guiding part” and the “second guiding part” of the present invention, respectively, and the central protrusion 54 (the first projecting part) The first arcuate surface structure 52 and the second arcuate surface structure 53), the first opposing protrusion 56, and the second opposing protrusion 57 constitute an “asymmetric speed reducing portion” of the present invention.
始動入賞口ユニット41の構成に関する説明は以上である。次に、開閉扉50の誘導面50Mを転動する遊技球の動作について説明する。 This completes the description of the configuration of the start winning opening unit 41. Next, the operation of the game ball rolling on the guide surface 50M of the opening / closing door 50 will be described.
開閉扉50が開状態となったときに、遊技球がサイド誘導路35R,35Lを転動してくると、遊技球は、誘導面50Mに形成された第1誘導路71と第2誘導路72を通って、第2の始動入賞口14Bへ誘導される。 When the game ball rolls on the side guide paths 35R and 35L when the open / close door 50 is in the open state, the game balls are divided into the first guide path 71 and the second guide path formed on the guide surface 50M. 72, and is guided to the second start winning opening 14B.
図9には、左側のサイド誘導路35Lと右側のサイド誘導路35Rとから遊技球が、開閉扉50の誘導面50Mに転動してきた場合が示されている。左側のサイド誘導路35Lから転動してきた遊技球は、中央突部54の第1円弧面52に沿って第1誘導路71を通過し、合流領域73を経て第2の始動入賞口14Bへと誘導される。また、右側のサイド誘導路35Lから転動してきた遊技球は、通押突部の第2円弧面53Mに沿って第2誘導路72を通過し、合流領域73を経て第2の始動入賞口14Bへと誘導される。 FIG. 9 shows a case where the game ball rolls to the guide surface 50M of the open / close door 50 from the left side guide path 35L and the right side guide path 35R. The game ball rolling from the left side guide path 35L passes through the first guide path 71 along the first arc surface 52 of the central protrusion 54, and passes through the merge region 73 to the second start winning opening 14B. It is induced. Further, the game ball rolling from the right side guide path 35L passes through the second guide path 72 along the second arc surface 53M of the pushing projection, passes through the merge area 73, and enters the second start winning opening. 14B.
ここで、遊技球が、左右のサイド誘導路35R,35Lから誘導面50Mに、同時に同じ速度で転動してくると、それら2つの遊技球が合流領域73へ同時に進入しようとして、合流領域73で球詰まりが発生することが考えられる。しかしながら、本実施形態では、上述したように、誘導突部51が、第1誘導路71の幅W1が第2誘導路72の幅W2よりも大きくなるような非対称形状に構成されているので、第1誘導路71を通る遊技球は、第2誘導路72を通る遊技球に比べて、誘導路の側壁と衝突する回数が少なくなり、第1誘導路71を通る遊技球の転動の減速度合いが、第2誘導路72を通る遊技球の転動の減速度合いよりも小さくなる。その結果、第1誘導路71を通る遊技球の方が先に、合流領域73に進入し、合流領域73での球詰まりを抑えることができる。 Here, when the game balls roll from the left and right side guide paths 35R, 35L to the guide surface 50M at the same speed at the same time, the two game balls try to enter the merge area 73 at the same time, and the merge area 73 It is conceivable that ball clogging occurs. However, in the present embodiment, as described above, the guide protrusion 51 is configured in an asymmetric shape such that the width W1 of the first guide path 71 is larger than the width W2 of the second guide path 72. The game ball passing through the first guide path 71 has a smaller number of collisions with the side wall of the guide path than the game ball passing through the second guide path 72, and the rolling speed of the game ball passing through the first guide path 71 is reduced. The degree is smaller than the rolling deceleration of the game ball passing through the second guide path 72. As a result, the game ball passing through the first guide path 71 enters the merge area 73 first, and ball clogging in the merge area 73 can be suppressed.
なお、本実施形態では、第1対向突部56と第2対向突部57の傾斜面56M,57Mが、第1と第2の円弧面構成体52,53へ向かうにつれて下るように傾斜しているので、第1誘導路71と第2誘導路72を転動してきた遊技球が第1対向突部56と第2対向突部57に乗り上げても、傾斜面56M,57Mによって第1誘導路71と第2誘導路72に戻すことが可能になっている。しかも、傾斜面56Mの誘導面50Mに対する傾斜は、傾斜面57Mの誘導面50Mに対する傾斜よりも急になっているので(図7参照)、第1対向突部56に乗り上げた遊技球の方が誘導路に速く戻される。 In the present embodiment, the inclined surfaces 56M and 57M of the first opposed protrusion 56 and the second opposed protrusion 57 are inclined so as to descend toward the first and second arcuate surface structures 52 and 53. Therefore, even if the game ball rolling on the first guide path 71 and the second guide path 72 rides on the first opposed protrusion 56 and the second opposed protrusion 57, the inclined surfaces 56M and 57M cause the first guided path. 71 and the second guiding path 72 can be returned. Moreover, the inclination, since steeper than the inclination with respect to guide surface 50M of the inclined surface 57 M (see FIG. 7), towards the game balls that ride on first opposing projections 56 on the induction surface 50M of the inclined surface 56M Is quickly returned to the taxiway.
ところで、右側のサイド誘導路35Rを転動してくる遊技球には、第1誘導路71へと向かう正規の移動軌跡を外れたものもある。ここで、本実施形態では、図10(A)及び図10(B)に示すように、第1誘導路71の入口で開閉扉50の誘導面50Mの先端よりも基端側に収まって転動する遊技球の移動軌跡が「正規の移動軌跡」となっていて、第1誘導路71の入口で誘導面50Mの先端からはみ出して転動する遊技球が、正規の移動軌跡から外れた遊技球となっている。なお、図10(A)及び図10(B)には、誘導面50Mの先端と同じ前後位置にある基準面が1点鎖線で示されている By the way, some game balls rolling on the right side guide path 35 </ b> R deviate from the normal movement trajectory toward the first guide path 71. Here, in this embodiment, as shown in FIG. 10A and FIG. 10B, the entrance of the first guide path 71 is located closer to the base end side than the front end of the guide surface 50M of the open / close door 50 and rolls. The moving trajectory of the moving game ball is a “regular moving trajectory”, and the game ball that rolls out of the leading end of the guide surface 50M at the entrance of the first guide path 71 deviates from the normal moving trajectory. It is a sphere. In FIGS. 10A and 10B, a reference plane at the same front-rear position as the tip of the guide surface 50M is indicated by a one-dot chain line.
右側のサイド誘導路35Rから正規の移動軌跡を外れた遊技球が転動してくると、その遊技球は、図10(A)に示すように、開閉扉50の誘導面50Mに受け止められて第1円弧面構成体52の右端部と当接し、サイド誘導路35R側へ跳ね返される。ここで、上述したように、開状態の開閉扉50は、基端側が下るように傾斜しているので、跳ね返された遊技球は、開閉扉50の基端側へと移動して、開閉扉50の先端よりも基端側に収まる。即ち、遊技球は、正規の移動軌跡へと戻る。そして、正規の移動軌跡に戻された遊技球は、第1誘導路71を通って第2の始動入賞口14Bへと誘導される。 When a game ball that deviates from the normal movement locus from the right side guide path 35R rolls, the game ball is received by the guide surface 50M of the door 50 as shown in FIG. It abuts on the right end of the first arcuate surface structure 52 and bounces back to the side guide path 35R side. Here, as described above, since the open / close door 50 is inclined so that the base end side is lowered, the rebounded game ball moves to the base end side of the open / close door 50 and opens / closes the door. It fits closer to the base end than the tip of 50. That is, the game ball returns to the regular movement trajectory. Then, the game ball returned to the regular movement locus is guided to the second start winning opening 14B through the first guide path 71.
このように、正規の移動軌跡から外れた遊技球は、第1円弧面構成体52の右端部によって進路変更され、正規の移動軌跡に戻される。即ち、本実施形態では、第1円弧面構成体52の右端部によって、本発明の進路変更部55が構成されている。そして、本実施形態では、この進路変更部55により、右側のサイド誘導路35Rを複数の遊技球が転動してきた場合であっても、それら遊技球を1個ずつ第1誘導路71へ進入させることが可能となっている。 In this way, the game ball deviating from the normal movement locus is changed in course by the right end portion of the first arcuate surface structure 52 and returned to the normal movement locus. That is, in the present embodiment, the course changing portion 55 of the present invention is configured by the right end portion of the first arcuate surface structure 52. In this embodiment, even when a plurality of game balls roll on the right side guide path 35R by the course changing unit 55, the game balls enter the first guide path 71 one by one. It is possible to make it.
本実施形態の遊技機10の構成に関する説明は以上である。次に、遊技機10の作用効果について説明する。 This completes the description of the configuration of the gaming machine 10 of the present embodiment. Next, the effect of the gaming machine 10 will be described.
遊技機10では、遊技者により操作ハンドル28が操作されると、遊技球が遊技領域R1に順次打ち込まれる。通常の遊技状態では、遊技球が始動ゲート18を通過したことを契機に開閉扉50が開状態となる確率が低くなっているため、多くの場合、左打ちが行われる。そして、ランダムに流下した遊技球の一部が第1の始動入賞口14Aに入球すると、その入球に基づいて大当たり遊技の当否判定が行われ、その判定結果が当たりであると、大当たり遊技が実行される。 In the gaming machine 10, when the operation handle 28 is operated by the player, the game balls are sequentially driven into the game area R1. In the normal gaming state, the probability that the open / close door 50 is opened when the game ball passes the start gate 18 is low, and in many cases, left-handed is performed. Then, when a part of the game balls that randomly flowed enter the first start winning opening 14A, whether or not the jackpot game is successful is determined based on the entered ball, and if the determination result is a win, Is executed.
大当たり遊技が終了すると、時短遊技が開始される。この時短遊技では、遊技球が始動ゲートを通過したことを契機に開閉扉50が開状態となる確率が高くなっているので、多くの場合、右打ちが行われる。そして、右側のサイド誘導路35Rを転動してきた遊技球が、開状態の開閉扉50に受け止められると、遊技球は、開閉扉50の裏面(誘導面50M)に形成された第1誘導路71を通って第2の始動入賞口14Bへと誘導される。第2の始動入賞口14Bに遊技球が入球すると、第1の始動入賞口14Aと同様に、大当たり遊技の当否判定が行われる。 When the jackpot game ends, the short-time game is started. At this time, in the short game, the probability that the open / close door 50 will be opened when the game ball passes the start gate is high, so in many cases, a right-handed game is performed. Then, when the game ball rolling on the right side guide path 35R is received by the open / close door 50, the game ball is formed on the back surface (guide surface 50M) of the open / close door 50. 71 is led to the second start winning opening 14B. When a game ball enters the second start winning opening 14B, whether or not the jackpot game is successful is determined as in the first start winning opening 14A.
ここで、右打ちを実行しているときに、例えば、遊技者が操作ハンドル28を緩める等すると、遊技球が遊技領域R1の右側と左側を流下する。そして、2つの遊技球が、左右のサイド誘導路35R,35Lを通って、開閉扉50の誘導面50Mに同時に受け止められ(図9参照)、誘導面50Mを同じ速度で転動すると、始動入賞口14B付近で球詰まりが発生するという事態が起こり得る。しかしながら、本実施形態の遊技機10では、誘導突部51が、第1誘導路71を通って第2の始動入賞口14Bへ向かう遊技球の減速度合いと、第2誘導路72を通って第2の始動入賞口14Bへ向かう遊技球の減速度合いとが異なるような非対称形状に構成されているので、遊技球を1個ずつ第2の始動入賞口14Bへ受け入れることが可能となる。これにより、第2の始動入賞口14B付近で遊技球が詰まることが抑制される。 Here, for example, when the player loosens the operation handle 28 while performing the right hit, the game ball flows down the right side and the left side of the game area R1. Then, two game balls pass through the left and right side guide paths 35R and 35L and are simultaneously received by the guide surface 50M of the door 50 (see FIG. 9). There may be a situation where a ball clogging occurs near the mouth 14B. However, in the gaming machine 10 according to the present embodiment, the guiding protrusion 51 passes through the first guiding path 71 and the degree of deceleration of the game ball heading to the second start winning opening 14B and the second guiding path 72 passes through the second guiding path 72. Since it is configured in an asymmetric shape so that the degree of deceleration of the game ball heading toward the second start winning opening 14B is different, it becomes possible to receive the game balls one by one into the second start winning opening 14B. Thereby, it is suppressed that the game ball is clogged in the vicinity of the second start winning opening 14B.
なお、ここで、第1誘導路71と第2誘導路72の形状が異なることで各々流下する遊技球の軌跡が変わったり、速度が変わるなどの理由で、仮に、各誘導路71,72から流下された2つの遊技球が合流領域73へ同時に進入しようとした場合であっても、各々の遊技球が衝突して、一方の遊技球が他方の遊技球を弾くことにより、一方の遊技球が合流領域73に進入して第2の始動入賞口14Bに誘導され、その後に他方の遊技球が合流領域73に進入して第2の始動入賞口14Bに誘導されることで、球詰まりを抑制することが可能である。 Here, for example, the trajectory of the game balls flowing down due to the different shapes of the first guide path 71 and the second guide path 72, or the speed changes, it is assumed that each guide path 71, 72 Even when two game balls that have flowed down attempt to enter the merge area 73 at the same time, each game ball collides and one game ball plays the other game ball. Enters the merging area 73 and is guided to the second start winning opening 14B, and then the other game ball enters the merging area 73 and is guided to the second starting winning opening 14B. It is possible to suppress.
[他の実施形態]
本発明は、上記実施形態に限定されるものではなく、例えば、以下に説明するような実施形態も本発明の技術的範囲に含まれ、さらに、下記以外にも要旨を逸脱しない範囲内で種々変更して実施することができる。
[Other Embodiments]
The present invention is not limited to the above-described embodiment. For example, the embodiments described below are also included in the technical scope of the present invention, and various modifications are possible within the scope of the invention other than the following. It can be changed and implemented.
(1)図11に示す開閉扉50Vのように、誘導面50Mのうち中央突部54と第1対向突部56とに挟まれた部分、即ち、第1誘導路71の転動面を平坦にする一方で、中央突部54と第2対向突部57とに挟まれた部分、即ち、第2誘導路72の転動面に複数の突起72Tを設けて、本発明の「非対称減速部」を形成してもよい。この構成によっても、第1誘導路71を通る遊技球の減速度合いを、第2誘導路72を通る遊技球の減速度合いよりも小さくすることができ、第2の始動入賞口14B付近での球詰まりを抑えることが可能になる。 (1) Like the open / close door 50V shown in FIG. 11, a portion of the guide surface 50M sandwiched between the central protrusion 54 and the first opposing protrusion 56, that is, the rolling surface of the first guide path 71 is flat. On the other hand, a plurality of protrusions 72T are provided on a portion sandwiched between the central protrusion 54 and the second opposing protrusion 57, that is, on the rolling surface of the second guide path 72, and the "asymmetric speed reducing part" May be formed. Even with this configuration, the degree of deceleration of the game ball passing through the first guide path 71 can be made smaller than the degree of deceleration of the game ball passing through the second guide path 72, and the ball in the vicinity of the second start winning opening 14B. It becomes possible to suppress clogging.
なお、図11に示す例では、第1対向突部56と第2対向突部57とが、上記実施形態の開閉扉50のように、扉中央線L1に対して非対称対称となっているが、両対向突部56,57を扉中央線L1に対して対称としてもよい。図11の構成によれば、第1誘導路71を通る遊技球の減速度合いと、第2誘導路72を通る遊技球の減速度合いとの差を大きくすることができる。 In the example shown in FIG. 11, the first opposing protrusion 56 and the second opposing protrusion 57 are asymmetrically symmetric with respect to the door center line L <b> 1 like the open / close door 50 of the above embodiment. Both opposed protrusions 56 and 57 may be symmetric with respect to the door center line L1. According to the configuration of FIG. 11, the difference between the degree of deceleration of the game ball passing through the first guide path 71 and the degree of deceleration of the game ball passing through the second guide path 72 can be increased.
(2)中央突部54に進路変更部55を設けない構成としてもよい。具体的には、第1円弧面構成体52を、扉中心線L1に対して第2円弧面構成体53と線対称な構成としてもよい。 ( 2 ) It is good also as a structure which does not provide the course change part 55 in the center protrusion 54. FIG. Specifically, the first arcuate surface structure 52 may be symmetrical with the second arcuate surface structure 53 with respect to the door center line L1.
(3)右側のサイド誘導路35Rからの遊技球が開閉扉50の誘導面50Mを転動するときの減速度合いを、左側のサイド誘導路35Lからの遊技球が開閉扉50の誘導面50Mを転動するときの減速度合いよりも大きくなるように構成してもよい。具体的には、上記実施形態の開閉扉50を、左右反転させた構成として、左側のサイド誘導路35Lから転動してきた遊技球が第1誘導路71を通り、右側のサイド誘導路35Rから転動してきた遊技球が第2誘導路72を通るようにしてもよい。 ( 3 ) The degree of deceleration when the game ball from the right side guide path 35R rolls on the guide surface 50M of the door 50, and the game ball from the left side guide path 35L passes the guide surface 50M of the door 50. You may comprise so that it may become larger than the deceleration degree at the time of rolling. Specifically, the open / close door 50 of the above-described embodiment is configured to be reversed left and right, and a game ball rolling from the left side guide path 35L passes through the first guide path 71 and from the right side guide path 35R. The rolling game ball may pass through the second guide path 72.
(4)図12に示す開閉扉50Wのように、第1誘導路71が開閉扉50Wの左右方向の中央へ近づくにつれて第2の始動入賞口14Bへ向かう円弧状となる一方で、第2誘導路72が第2の始動入賞口14Bへ向かって蛇行しながら延びた形状となるように誘導突部51Wを構成してもよい。具体的には、誘導突部51Wは、上記実施形態と同様に、中央突部54W、第1対向突部56W及び第2対向突部57Wとで構成され、中央突部54Wと第1対向突部56Wの互いの対向面が円弧状に形成される一方、中央突部54Wと第2対向突部57Wの互いの対向面が波形に形成されている。なお、第1誘導路71は、第2誘導路72と同じ幅であっても、第2誘導路72より幅広であってもよい。 ( 4 ) Like the open / close door 50W shown in FIG. 12, the first guide path 71 has an arc shape toward the second start winning opening 14B as it approaches the center in the left-right direction of the open / close door 50W. The guide protrusion 51W may be configured so that the path 72 extends while meandering toward the second start winning opening 14B. Specifically, the guide protrusion 51W includes a central protrusion 54W, a first opposing protrusion 56W, and a second opposing protrusion 57W, as in the above embodiment, and the central protrusion 54W and the first opposing protrusion. The opposing surfaces of the portion 56W are formed in an arc shape, while the opposing surfaces of the central protrusion 54W and the second opposing protrusion 57W are formed in a waveform. The first guiding path 71 may be the same width as the second guiding path 72 or may be wider than the second guiding path 72.
(5)なお、本発明では、入賞口(第2の始動入賞口14B)を開閉する開閉扉に誘導突部を備えた構成であったが、入賞口に対して前後に進退し、上面を誘導面にして遊技球を入賞口へと誘導する入賞補助突片に誘導突部を備えた構成であっても、本発明と同様の効果を奏することが可能となる。即ち、「前方に開放して遊技媒体を受け入れ可能であって遊技媒体1個分以上2個分未満の大きさに設定された入賞口と、入賞口内に収まった待機位置と、入賞口の下辺開口縁から前方に突出しかつ上面を誘導面として遊技媒体を入賞口へ案内する作動位置との間を移動する入賞補助部材とを備えた遊技機」において、入賞補助部材の誘導面に、本発明に係る誘導突部を設けた構成とすれば、本発明と同様の効果を奏することが可能となる。なお、入賞補助部材には、本発明の開閉扉及び上述の入賞補助突片が含まれる。 ( 5 ) In the present invention, the opening / closing door that opens and closes the winning opening (second starting winning opening 14B) is provided with the guide protrusion, but it moves forward and backward with respect to the winning opening, Even if the winning assisting projecting piece for guiding the game ball to the winning opening as the guiding surface is provided with the guiding projection, the same effect as the present invention can be obtained. That is, “a winning opening that is open forward and can receive gaming media and is set to a size that is at least one gaming medium and less than two, a standby position that falls within the winning opening, and a lower side of the winning opening. In a gaming machine including a winning assisting member that projects forward from an opening edge and moves between an operating position for guiding a game medium to a winning opening with an upper surface as a guiding surface, the guiding surface of the winning assisting member is If it is set as the structure which provided the guidance protrusion which concerns on this, it will become possible to show the effect similar to this invention. The winning assistance member includes the open / close door of the present invention and the above-described winning assistance protrusion.
[上記実施形態の構成のまとめ][Summary of configuration of the above embodiment]
上記実施形態には、以下の[1]〜[7]の構成が含まれている。The above embodiment includes the following configurations [1] to [7].
[1][1]
前方に開放して遊技媒体を受け入れ可能であって遊技媒体1個分以上2個分未満の大きさに設定された入賞口と、前記入賞口の下方開口縁を中心に回動して前記入賞口を開閉する開閉扉とを備え、開状態の前記開閉扉の裏面を誘導面にして遊技媒体を前記入賞口へ誘導する遊技機において、A prize opening that is open to the front and can receive game media and is set to a size that is at least one game medium and less than two, and pivots about a lower opening edge of the prize opening to win the prize An opening / closing door that opens and closes a mouth, and a gaming machine that guides a game medium to the winning opening with a back surface of the opening and closing door as a guide surface;
前記入賞口の両側に、開状態の前記開閉扉の前記誘導面に向けて両側方から遊技媒体を転動させる第1流路及び第2流路を設け、 Provided on both sides of the winning opening are a first flow path and a second flow path for rolling the game medium from both sides toward the guide surface of the open / close door.
前記誘導面には、前記第1流路からの遊技媒体を前記入賞口に向けて誘導すると共にその遊技媒体の前記第2流路への進入を規制する第1誘導路と、前記第2流路からの遊技媒体を前記入賞口へ向けて誘導すると共にその遊技媒体の前記第1流路への進入を規制する第2誘導路と、前記入賞口の前方に位置して前記第1誘導路と前記第2誘導路の各誘導路を通過した遊技媒体を1個だけ受け入れて前記入賞口へ誘導可能な合流領域とを形成する誘導突部が設けられ、 The guide surface guides the game medium from the first flow path toward the winning opening and restricts entry of the game medium into the second flow path, and the second flow A second guiding path for guiding the game medium from the road toward the winning opening and restricting the entry of the gaming medium into the first flow path; and the first guiding path positioned in front of the winning opening And a guiding projection that forms a merged area that can receive only one game medium that has passed through each guiding path of the second guiding path and can be guided to the winning opening,
前記誘導突部は、前記第1誘導路及び前記第2誘導路を遊技媒体1個だけ通過可能な幅にすると共に、前記第1流路及び前記第2流路から前記第1誘導路及び前記第2誘導路に遊技媒体が同時に進入した場合に、前記第1誘導路を通って前記入賞口へ向かう遊技媒体の全体と、前記第2誘導路を通って前記入賞口へ向かう遊技媒体の全体とが前記合流領域に同時に進入しないような非対称形状に構成されたことを特徴とする遊技機。 The guide protrusion has a width that allows only one game medium to pass through the first guide path and the second guide path, and the first guide path and the second path from the first flow path and the second flow path. When game media enter the second taxiway at the same time, the whole game media going to the winning a prize port through the first taxiway and the whole game media going to the prize award through the second taxiway A gaming machine that is configured in an asymmetric shape so as not to enter the merge area at the same time.
[1]の構成では、第1流路と第2流路の両流路から第1誘導路と第2誘導路に遊技媒体が同時に進入した場合であっても、それら遊技媒体の全体は、合流領域に同時に進入しないので、遊技媒体が1個だけ通過可能な大きさの入賞口付近で遊技媒体が詰まることを抑えることが可能となる。In the configuration of [1], even if game media enters the first guide path and the second guide path from both the first flow path and the second flow path at the same time, Since it does not enter the merging area at the same time, it is possible to prevent the game medium from being clogged in the vicinity of a winning opening that allows only one game medium to pass.
[2][2]
前記誘導突部は、前記第1誘導路を通って前記入賞口へ向かう遊技媒体の減速度合いと、前記第2誘導路を通って前記入賞口へ向かう遊技媒体の減速度合いとが異なるような非対称形状に構成されたことを特徴とする[1]に記載の遊技機。The guide protrusion is asymmetric so that the degree of deceleration of the game medium going to the winning opening through the first guide path is different from the degree of deceleration of the game medium going to the winning opening through the second guiding path. The gaming machine according to [1], which is configured in a shape.
特に、[2]の構成では、誘導突部を、第1誘導路を通って入賞口へ向かう遊技媒体の減速度合いと、第2誘導路を通って入賞口へ向かう遊技媒体の減速度合いとが異なるような非対称形状に構成すれば、第1流路と第2流路の両流路から開閉扉の誘導面に、遊技媒体が同じ速度で同時に転動してきた場合であっても、遊技媒体を1個ずつ入賞口へ受け入れることが可能となる。In particular, in the configuration of [2], the guidance protrusion has a degree of deceleration of the game medium that passes through the first guide path toward the winning opening and a degree of deceleration of the game medium that passes through the second guide path toward the winning opening. Even if the game medium rolls simultaneously at the same speed from both the first flow path and the second flow path to the guide surface of the open / close door, the game medium is configured to have different asymmetric shapes. Can be received one by one at the prize opening.
[3][3]
前記誘導突部は、前記第1誘導路の幅が前記第2誘導路の幅よりも大きくなるような非対称形状に構成されたことを特徴とする[1]又は[2]に記載の遊技機。The gaming machine according to [1] or [2], wherein the guide protrusion is configured in an asymmetric shape such that a width of the first guide path is larger than a width of the second guide path. .
なお、誘導突部の非対称形状としては、第1誘導路と第2誘導路の何れか一方の転動面にのみ突起が設けられた非対称形状であってもよいし、第1誘導路と第2誘導路の転動面の間で、摩擦係数が異なるように面粗さを異ならせた非対称形状であってもよいし、[3]の構成のように、第1誘導路の幅が第2誘導路の幅よりも大きくなるような非対称形状であってもよい。The asymmetric shape of the guide protrusion may be an asymmetric shape in which a protrusion is provided only on one of the rolling surfaces of the first guide path and the second guide path. The asymmetric shape may have a surface roughness that is different so that the friction coefficient is different between the rolling surfaces of the two guide paths, and the width of the first guide path is the first as in the configuration of [3]. The asymmetric shape may be larger than the width of the two guide paths.
[4][4]
前記誘導突部は、前記第1誘導路の入口で、前記第1流路から前記第1誘導路へ向かう正規の移動経路から外れた遊技媒体と当接してその進路を変更し、その遊技媒体を前記正規の移動経路に戻す進路変更部を備えて非対称形状としたことを特徴とする[1]乃至[3]のうち何れか1の請求項に記載の遊技機。The guide protrusion is in contact with a game medium deviating from a normal movement path from the first flow path toward the first guide path at the entrance of the first guide path, and changes the course of the game medium. The game machine according to any one of [1] to [3], wherein a path changing unit for returning the path to the regular movement path is provided and an asymmetric shape is provided.
[4]の構成では、第1流路から第1誘導路へ向かう正規の移動経路から外れた遊技媒体は、進路変更部によって正規の移動経路に戻されるので、第1流路を複数の遊技媒体が転動してきた場合であっても、それら遊技媒体を1個ずつ第1誘導路へ進入させることが可能になる。In the configuration of [4], the game medium deviated from the normal movement path from the first flow path to the first guide path is returned to the normal movement path by the course changing unit, so that the first flow path is moved to the plurality of games. Even when the medium rolls, it becomes possible to enter the game media one by one into the first guide path.
[5][5]
前記誘導突部には、In the guide protrusion,
開状態の前記開閉扉の前端から前後方向の中間位置に亘って配置され、前記第1流路側の端部から幅方向の中央へ向かうに従って前記入賞口へ向かうように湾曲した第1円弧面と、前記第2流路側の端部から幅方向の中央へ向かうに従って前記入賞口へ向かうように湾曲した第2円弧面とを側面に有した中央突部と、 A first arcuate surface that is arranged from the front end of the open / close door in the open state to an intermediate position in the front-rear direction, and is curved so as to go from the end on the first flow path side toward the center in the width direction toward the winning opening A central projection having a second arc surface curved on the side surface from the end on the second flow path side toward the winning port as it goes toward the center in the width direction;
前記第1円弧面と対向して前記中央突部との間に前記第1誘導路を形成する第1対向突部と、 A first opposing projection that forms the first guide path between the central projection and the first arc surface;
前記第2円弧面と対向して前記中央突部との間に前記第2誘導路を形成する第2対向突部とが備えられ、 A second opposing protrusion that forms the second guide path between the central protrusion and the second arc surface;
前記第1円弧面と前記第1対向突部との間の間隔を、前記第2円弧面と前記第2対向突部との間の間隔よりも広くしたことを特徴とする[1]乃至[4]のうち何れか1の請求項に記載の遊技機。 The interval between the first arc surface and the first opposing protrusion is made wider than the interval between the second arc surface and the second opposite protrusion [1] to [ 4] The gaming machine according to any one of claims.
[5]の構成では、第1流路から転動してきた遊技媒体を中央突部の第1円弧面に沿わせて入賞口へと案内し、第2流路から転動してきた遊技媒体を中央突部の第2円弧面に沿わせて入賞口へと案内することができる。In the configuration of [5], the game medium rolled from the first flow path is guided to the winning opening along the first arc surface of the central protrusion, and the game medium rolled from the second flow path is guided. Along the second arc surface of the central protrusion, it is possible to guide to the winning a prize opening.
[6][6]
前記中央突部は、前記開閉扉を横方向に二分する扉中央線より前記第1流路側に位置して前記入賞口側を向いた面が前記第1円弧面となった第1円弧面構成体と、前記扉中央線より前記第2流路側に位置して前記入賞口側を向いた面が前記第2円弧面となった第2円弧面構成体とで構成され、The center protrusion is a first arcuate surface configuration in which a surface facing the winning port side is located on the first flow path side from a door center line that bisects the open / close door in the lateral direction. And a second arcuate surface structure in which the surface facing the winning prize opening side located on the second flow path side from the door center line is the second arcuate surface,
前記第1円弧面構成体は、前記扉中央線を対称軸として前記第2円弧面構成体と線対称な円弧面構成体の前記第1流路側の端部を切除した形状をなし、 The first arcuate surface structure has a shape in which an end on the first flow path side of the arcuate surface structure that is line-symmetrical with the second arcuate surface structure with the door center line as an axis of symmetry,
前記第1円弧面構成体の前記第1流路側の端部が、前記第1誘導路の入口で、前記第1流路から前記第1誘導路へ向かう正規の移動経路から外れた遊技媒体と当接してその進路を変更し、その遊技媒体を前記正規の移動経路に戻す進路変更部になっていることを特徴とする[5]に記載の遊技機。 A game medium in which an end of the first circular arc surface structure on the first flow path side is an entrance of the first guide path and deviates from a normal movement path from the first flow path to the first guide path; The game machine according to [5], wherein the game machine is a course changing unit that abuts to change the course and returns the game medium to the regular movement path.
[6]の構成では、第1円弧面構成体が、扉中央線を対称軸として第2円弧面構成体と線対称な円弧面構成体の第1流路側の端部を切除した形状をなしているので、第1誘導路の入口が広くなり、第1誘導路の入口で遊技媒体が詰まることが抑えられる。しかも、第1円弧面構成体の第1流路側の端部が進路変更部となっているので、第1流路を複数の遊技媒体を転動してきた場合であっても、それら複数の遊技媒体を1個ずつ第1誘導路へ向かわせることができる。In the configuration of [6], the first arcuate surface structure has a shape obtained by cutting off the end on the first flow path side of the arcuate surface structure that is axisymmetric with the second arcuate surface structure about the door center line. Therefore, the entrance of the first guide path is widened, and it is possible to suppress clogging of game media at the entrance of the first guide path. And since the edge part by the side of the 1st flow path of the 1st circular arc surface composition object serves as a course change part, even if it is a case where a plurality of game media have rolled in the 1st flow path, these plurality of games One medium can be directed to the first taxiway one by one.
[7][7]
前方に開放して遊技媒体を受け入れ可能であって遊技媒体1個分以上2個分未満の大きさに設定された入賞口と、前記入賞口の下方開口縁を中心に回動して前記入賞口を開閉する開閉扉とを備え、開状態の前記開閉扉の裏面を誘導面にして遊技媒体を前記入賞口へ誘導する遊技機において、A prize opening that is open to the front and can receive game media and is set to a size that is at least one game medium and less than two, and pivots about a lower opening edge of the prize opening to win the prize An opening / closing door that opens and closes a mouth, and a gaming machine that guides a game medium to the winning opening with a back surface of the opening and closing door as a guide surface;
前記入賞口の両側に設けられ、開状態の前記開閉扉の前記誘導面に向けて両側方から遊技媒体を転動させる第1流路及び第2流路と、 A first flow path and a second flow path that are provided on both sides of the winning opening and roll the game medium from both sides toward the guide surface of the open / close door;
前記誘導面に設けられ、前記第1流路及び前記第2流路との間で遊技媒体が移動することを規制する誘導突部と、 A guiding projection provided on the guiding surface and restricting movement of the game medium between the first channel and the second channel;
前記誘導突部のうち前記第1流路に臨んだ縁部に形成され、前記第1流路から転動してきた遊技媒体の転動方向を変更して前記入賞口へと案内する第1誘導部と、 A first guide formed on an edge of the guide protrusion that faces the first flow path, and changes the rolling direction of the game medium rolling from the first flow path and guides it to the winning opening. And
前記誘導突部のうち前記第2流路に臨んだ縁部に形成され、前記第2流路から転動してきた遊技媒体の転動方向を変更して前記入賞口へと案内する第2誘導部とを備え、 A second guide formed on an edge of the guide protrusion that faces the second flow path, and changes the rolling direction of the game medium rolling from the second flow path to guide the winning opening With
前記誘導面には、前記第1誘導部により案内される遊技媒体の減速度合いと前記第2誘導部により案内される遊技媒体の減速度合いとを異ならせる非対称減速部が設けられたことを特徴とする遊技機。 The guide surface is provided with an asymmetric speed reduction portion that makes the degree of deceleration of the game medium guided by the first guide portion different from the speed of deceleration of the game medium guided by the second guide portion. To play.
[7]の構成では、第1流路と第2流路の両流路から開閉扉の誘導面に、遊技媒体が同じ速度で同時に転動してきた場合であっても、誘導面には、誘導突部の第1誘導部により入賞口へと案内される遊技媒体の減速度合いと、誘導突部の第2誘導部により入賞口へと案内される遊技媒体の減速度合いとを異ならせる非対称減速部が備えられているので、遊技媒体を1個ずつ入賞口へ受け入れることが可能となる。これにより、入賞口付近で遊技媒体が詰まることが抑制される。In the configuration of [7], even when the game medium rolls simultaneously at the same speed from both the first channel and the second channel to the guide surface of the open / close door, Asymmetrical deceleration in which the degree of deceleration of the game medium guided to the winning opening by the first guiding portion of the guiding protrusion is different from the degree of deceleration of the gaming medium guided to the winning opening by the second guiding portion of the guiding protrusion. Since the game unit is provided, it becomes possible to receive game media one by one at the winning opening. As a result, it is possible to prevent the game medium from being clogged near the winning opening.
10 パチンコ遊技機(遊技機)
14B 第2の始動入賞口(入賞口)
35L 左側のサイド誘導路(第2流路)
35R 右側のサイド誘導路(第1流路)
50,50V,50W 開閉扉
50M 誘導面
51,51W 誘導突部
52 第1円弧面構成体(第1誘導部)
52M 第1円弧面
53 第2円弧面構成体(第2誘導部)
53M 第2円弧面
54,54W 中央突部
55 進路変更部
56,56W 第1対向突部
57,57W 第2対向突部
71 第1誘導路
72 第2誘導路
73 合流領域
10 Pachinko machines (game machines)
14B Second start prize opening (winning prize)
35L Left side guideway (second flow path)
35R Right side guideway (first flow path)
50, 50V, 50W Open / close door 50M Guide surface 51, 51W Guide protrusion 52 First arc surface structure (first guide portion)
52M 1st circular arc surface 53 2nd circular arc surface structure (2nd guidance part)
53M 2nd circular arc surface 54,54W Central protrusion 55 Course change part 56,56W 1st opposing protrusion 57,57W 2nd opposing protrusion 71 1st guidance path 72 2nd guidance path 73 Merge area | region
Claims (4)
前記入賞口の両側に、開状態の前記開閉扉の前記誘導面に向けて両側方から遊技媒体を転動させる第1流路及び第2流路を設け、
前記誘導面には、前記第1流路からの遊技媒体を前記入賞口に向けて誘導すると共にその遊技媒体の前記第2流路への進入を規制する第1誘導路と、前記第2流路からの遊技媒体を前記入賞口へ向けて誘導すると共にその遊技媒体の前記第1流路への進入を規制する第2誘導路と、前記入賞口の前方に位置して前記第1誘導路と前記第2誘導路の各誘導路を通過した遊技媒体を1個だけ受け入れて前記入賞口へ誘導可能な合流領域とを形成する誘導突部が設けられ、
前記誘導突部には、
開状態の前記開閉扉の前端から前後方向の中間位置に亘って配置され、前記第1流路側の端部から幅方向の中央へ向かうに従って前記入賞口へ向かうように湾曲した第1円弧面と、前記第2流路側の端部から幅方向の中央へ向かうに従って前記入賞口へ向かうように湾曲した第2円弧面とを側面に有した中央突部と、
前記第1円弧面と対向して前記中央突部との間に前記第1誘導路を形成する第1対向突部と、
前記第2円弧面と対向して前記中央突部との間に前記第2誘導路を形成する第2対向突部とが備えられ、
前記誘導突部は、前記第1誘導路及び前記第2誘導路を遊技媒体1個だけ通過可能な幅にすると共に、前記第1流路及び前記第2流路から前記第1誘導路及び前記第2誘導路に遊技媒体が同時に進入した場合に、前記第1誘導路を通って前記入賞口へ向かう遊技媒体の全体と、前記第2誘導路を通って前記入賞口へ向かう遊技媒体の全体とが前記合流領域に同時に進入しないような非対称形状に構成され、
前記第1円弧面と前記第1対向突部との間の間隔を、前記第2円弧面と前記第2対向突部との間の間隔よりも広くしたことを特徴とする遊技機。 A prize opening that is open to the front and can receive game media and is set to a size that is at least one game medium and less than two, and pivots about a lower opening edge of the prize opening to win the prize An opening / closing door that opens and closes a mouth, and a gaming machine that guides a game medium to the winning opening with a back surface of the opening and closing door as a guide surface
Provided on both sides of the winning opening are a first flow path and a second flow path for rolling the game medium from both sides toward the guide surface of the open / close door.
The guide surface guides the game medium from the first flow path toward the winning opening and restricts entry of the game medium into the second flow path, and the second flow A second guiding path for guiding the game medium from the road toward the winning opening and restricting the entry of the gaming medium into the first flow path; and the first guiding path positioned in front of the winning opening And a guiding projection that forms a merged area that can receive only one game medium that has passed through each guiding path of the second guiding path and can be guided to the winning opening,
In the guide protrusion,
A first arcuate surface that is arranged from the front end of the open / close door in the open state to an intermediate position in the front-rear direction, and is curved so as to go from the end on the first flow path side toward the center in the width direction toward the winning opening; A central projection having a second arc surface curved on the side surface from the end on the second flow path side toward the winning port as it goes toward the center in the width direction;
A first opposing projection that forms the first guide path between the central projection and the first arc surface;
A second opposing protrusion that forms the second guide path between the central protrusion and the second arc surface;
The guide protrusion has a width that allows only one game medium to pass through the first guide path and the second guide path, and the first guide path and the second path from the first flow path and the second flow path. When game media enter the second taxiway at the same time, the whole game media going to the winning a prize port through the first taxiway and the whole game media going to the prize award through the second taxiway Are configured in an asymmetric shape so that they do not enter the merge area at the same time,
A gaming machine , wherein an interval between the first arc surface and the first opposing protrusion is wider than an interval between the second arc surface and the second opposing protrusion .
前記第1円弧面構成体は、前記扉中央線を対称軸として前記第2円弧面構成体と線対称な円弧面構成体の前記第1流路側の端部を切除した形状をなし、
前記第1円弧面構成体の前記第1流路側の端部が、前記第1誘導路の入口で、前記第1流路から前記第1誘導路へ向かう正規の移動経路から外れた遊技媒体と当接してその進路を変更し、その遊技媒体を前記正規の移動経路に戻す進路変更部になっていることを特徴とする請求項1乃至3のうち何れか1の請求項に記載の遊技機。 The center protrusion is a first arcuate surface configuration in which a surface facing the winning port side is located on the first flow path side from a door center line that bisects the open / close door in the lateral direction. And a second arcuate surface structure in which the surface facing the winning prize opening side located on the second flow path side from the door center line is the second arcuate surface,
The first arcuate surface structure has a shape in which an end on the first flow path side of the arcuate surface structure that is line-symmetrical with the second arcuate surface structure with the door center line as an axis of symmetry,
A game medium in which an end of the first circular arc surface structure on the first flow path side is an entrance of the first guide path and deviates from a normal movement path from the first flow path to the first guide path; The gaming machine according to any one of claims 1 to 3, wherein the gaming machine is a course changing unit that abuts to change the course and returns the game medium to the regular movement path. .
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