JP2015019685A5 - - Google Patents

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JP2015019685A5
JP2015019685A5 JP2013147477A JP2013147477A JP2015019685A5 JP 2015019685 A5 JP2015019685 A5 JP 2015019685A5 JP 2013147477 A JP2013147477 A JP 2013147477A JP 2013147477 A JP2013147477 A JP 2013147477A JP 2015019685 A5 JP2015019685 A5 JP 2015019685A5
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game
variable display
memory
display game
winning
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本発明は、始動入賞口への遊技球の入賞に基づき、識別情報を変動表示する変動表示ゲームを表示可能な表示装置を備え、前記変動表示ゲームの停止結果が予め定めた特別結果となった場合に、遊技者にとって有利な特別遊技状態を発生させる遊技機に関する。 The present invention includes a display device capable of displaying a variable display game that displays the identification information in a variable manner based on the winning of the game ball at the start winning opening, and the stop result of the variable display game is a predetermined special result. In some cases, the present invention relates to a gaming machine that generates a special gaming state advantageous to the player.

従来、遊技機の代表例としてパチンコ機がある。このパチンコ機では、遊技盤の遊技領域に設けられた始動口に遊技球が入賞することに基づいて、変動表示装置に表示される複数の識別情報(図柄、記号など)を変動表示する変動表示ゲームを開始し、変動表示ゲームの停止結果が予め定めた特別結果となった場合に、遊技者にとって有利な特別遊技状態を発生させるものがある。また、このパチンコ機では、始動入賞口への入賞に基づき変動表示ゲームの実行に関連する乱数を抽出して、変動表示ゲームの実行権利となる始動記憶として所定数を上限に記憶し、始動記憶に対応する始動記憶表示を所定の表示部に表示するものもある。Conventionally, there is a pachinko machine as a representative example of a gaming machine. In this pachinko machine, a variable display that variably displays a plurality of identification information (symbols, symbols, etc.) displayed on the variable display device based on the winning of a game ball at a start opening provided in the game area of the game board There is a game that starts a game and generates a special game state advantageous to the player when the result of stopping the variable display game becomes a special result determined in advance. Further, in this pachinko machine, a random number related to the execution of the variable display game is extracted based on the winning at the start winning opening, and a predetermined number is stored as an upper limit as an execution right of the variable display game, and the start memory is stored. In some cases, a start memory display corresponding to the above is displayed on a predetermined display unit.

また、始動記憶に基づいて変動表示ゲームが開始されるときに所定の表示部から特定表示部(始動記憶の消化領域)に移動した、当該始動記憶に対応する始動記憶表示で変動表示ゲームの進行に関連する始動記憶関連報知を実行するものがある(例えば、特許文献1参照)。 Further , when the variable display game is started based on the start memory, the variable display game progresses with the start memory display corresponding to the start memory, which is moved from the predetermined display unit to the specific display unit (digest region of the start memory). there is to perform a start memory related notification associated with (e.g., see Patent Document 1).

特開2013−66654号公報JP 2013-66654 A

しかしながら、上記の従来のパチンコ機では単に始動記憶関連報知を行うだけで単調であり、遊技の興趣を高めることに関してまだ改善の余地があった。 However, the conventional pachinko machine described above is monotonous simply by making a start memory-related notification, and there is still room for improvement with regard to enhancing the interest of the game.

そこで、本発明は、遊技機において遊技の興趣を高めることを目的とする。 Therefore, an object of the present invention is to enhance the interest of games in gaming machines.

本発明の代表的な一形態では、始動入賞口への遊技球の入賞に基づき、識別情報を変動表示する変動表示ゲームを表示可能な表示装置を備え、前記変動表示ゲームの停止結果が予め定めた特別結果となった場合に、遊技者にとって有利な特別遊技状態を発生させる遊技機において、前記始動入賞口への遊技球の入賞に基づき、前記変動表示ゲームの実行に関連する乱数を抽出し当該変動表示ゲームの実行権利となる始動記憶として所定数を上限に記憶する始動入賞記憶手段と、前記始動記憶に対応する始動記憶表示を所定の表示部に表示する始動記憶表示手段と、前記変動表示ゲームが実行される以前に、当該変動表示ゲームの結果を事前判定する事前判定手段と、前記事前判定手段の判定結果に基づいて、前記始動記憶に対応する変動表示ゲームの期待度を当該始動記憶に対応する前記始動記憶表示の表示態様によって報知可能な事前判定結果報知手段と、を備え、前記始動記憶表示は、複数の態様で表示可能なメインオブジェクトと、複数の態様で表示可能なサブオブジェクトから構成され、前記事前判定結果報知手段は、前記メインオブジェクトの態様と前記サブオブジェクトの態様の組み合わせによって、前記始動記憶に対応する変動表示ゲームの期待度を報知し、前記始動入賞口には、第1始動入賞口と、第2始動入賞口と、があり、前記第2始動入賞口は変動入賞装置で構成され、前記特別遊技状態の終了後に、通常状態よりも前記第2始動入賞口へ遊技球が入賞しやすい特定遊技状態を発生可能であり、前記所定の表示部は、前記通常状態と前記特定遊技状態で異なる。 In a typical embodiment of the present invention, a display device capable of displaying a variable display game that displays the identification information in a variable manner based on the winning of a game ball at the start winning opening is provided, and the stop result of the variable display game is determined in advance. In a gaming machine that generates a special gaming state advantageous to the player when a special result is obtained, a random number related to the execution of the variable display game is extracted based on the winning of the game ball at the starting winning opening. A start winning storage means for storing a predetermined number as an upper limit as a start memory serving as the right to execute the variable display game, a start memory display means for displaying a start memory display corresponding to the start memory on a predetermined display section, and the variation Prior to the execution of the display game, prior determination means for predetermining the result of the variable display game, and the variable display corresponding to the start-up memory based on the determination result of the prior determination means Pre-judgment result notification means capable of reporting the expected degree of the program by the display mode of the start memory display corresponding to the start memory, the start memory display, a main object that can be displayed in a plurality of modes, The pre-judgment result notification means is configured to display the expectation degree of the variable display game corresponding to the start-up memory by a combination of the main object mode and the sub-object mode. The starting winning opening includes a first starting winning opening and a second starting winning opening, and the second starting winning opening is constituted by a variable winning apparatus, and after the end of the special gaming state, It is possible to generate a specific game state in which a game ball is more likely to win the second start winning opening than the state, and the predetermined display unit is different between the normal state and the specific game state. .

なお、始動入賞記憶手段は、例えば、遊技制御装置である。始動記憶表示手段は、例えば、演出制御装置である。 The start winning storage means is, for example, a game control device. The start memory display means is, for example, an effect control device.

本発明の一形態によれば、遊技機において遊技の興趣を高めることができる。 According to one embodiment of the present invention, the interest of a game can be enhanced in a gaming machine .

Claims (1)

始動入賞口への遊技球の入賞に基づき、識別情報を変動表示する変動表示ゲームを表示可能な表示装置を備え、前記変動表示ゲームの停止結果が予め定めた特別結果となった場合に、遊技者にとって有利な特別遊技状態を発生させる遊技機において、A display device capable of displaying a variable display game that displays the identification information in a variable manner based on the winning of a game ball at the start winning opening, and when the stop result of the variable display game has a predetermined special result, In a gaming machine that generates a special gaming state advantageous to the player,
前記始動入賞口への遊技球の入賞に基づき、前記変動表示ゲームの実行に関連する乱数を抽出し当該変動表示ゲームの実行権利となる始動記憶として所定数を上限に記憶する始動入賞記憶手段と、Starting winning storage means for extracting a random number related to execution of the variable display game based on the winning of a game ball to the starting winning opening and storing a predetermined number as an upper limit as a starting memory as a right to execute the variable display game; ,
前記始動記憶に対応する始動記憶表示を所定の表示部に表示する始動記憶表示手段と、Start memory display means for displaying a start memory display corresponding to the start memory on a predetermined display unit;
前記変動表示ゲームが実行される以前に、当該変動表示ゲームの結果を事前判定する事前判定手段と、Prior determination means for predetermining the result of the variable display game before the variable display game is executed;
前記事前判定手段の判定結果に基づいて、前記始動記憶に対応する変動表示ゲームの期待度を当該始動記憶に対応する前記始動記憶表示の表示態様によって報知可能な事前判定結果報知手段と、を備え、Pre-determination result notifying means capable of notifying the expected degree of the variable display game corresponding to the start-up memory by the display mode of the start-up memory display corresponding to the start-up memory based on the determination result of the pre-determination means; Prepared,
前記始動記憶表示は、複数の態様で表示可能なメインオブジェクトと、複数の態様で表示可能なサブオブジェクトから構成され、The start memory display is composed of a main object that can be displayed in a plurality of modes and a sub-object that can be displayed in a plurality of modes.
前記事前判定結果報知手段は、前記メインオブジェクトの態様と前記サブオブジェクトの態様の組み合わせによって、前記始動記憶に対応する変動表示ゲームの期待度を報知し、The prior determination result notifying means notifies the expected degree of the variable display game corresponding to the start memory by a combination of the main object mode and the sub-object mode.
前記始動入賞口には、第1始動入賞口と、第2始動入賞口と、があり、The starting prize opening includes a first starting prize opening and a second starting prize opening,
前記第2始動入賞口は変動入賞装置で構成され、The second start winning opening is composed of a variable winning device,
前記特別遊技状態の終了後に、通常状態よりも前記第2始動入賞口へ遊技球が入賞しやすい特定遊技状態を発生可能であり、After the end of the special game state, it is possible to generate a specific game state in which a game ball is more likely to win a prize than the normal start state to the second start winning opening,
前記所定の表示部は、前記通常状態と前記特定遊技状態で異なること特徴とする遊技機。The gaming machine according to claim 1, wherein the predetermined display unit is different between the normal state and the specific gaming state.
JP2013147477A 2013-07-16 2013-07-16 Game machine Active JP6286706B2 (en)

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JP2015019685A JP2015019685A (en) 2015-02-02
JP2015019685A5 true JP2015019685A5 (en) 2016-09-01
JP6286706B2 JP6286706B2 (en) 2018-03-07

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4247366B2 (en) * 2003-01-31 2009-04-02 株式会社大一商会 Game machine
JP2005152327A (en) * 2003-11-26 2005-06-16 Heiwa Corp Game machine
JP4297771B2 (en) * 2003-11-27 2009-07-15 マルホン工業株式会社 Game machine
JP5035635B2 (en) * 2008-12-03 2012-09-26 株式会社ソフイア Game machine
JP5156079B2 (en) * 2010-10-29 2013-03-06 京楽産業.株式会社 Pachinko machine
JP5694081B2 (en) * 2011-08-09 2015-04-01 株式会社大都技研 Amusement stand

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