JP2013183808A5 - - Google Patents

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JP2013183808A5
JP2013183808A5 JP2012049645A JP2012049645A JP2013183808A5 JP 2013183808 A5 JP2013183808 A5 JP 2013183808A5 JP 2012049645 A JP2012049645 A JP 2012049645A JP 2012049645 A JP2012049645 A JP 2012049645A JP 2013183808 A5 JP2013183808 A5 JP 2013183808A5
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gaming state
specific gaming
specific
notification
control
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JP2012049645A
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JP2013183808A (en
JP5606474B2 (en
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(1)本発明による遊技機は、各々を識別可能な複数種類の識別情報(例えば、特別図柄や演出図柄)の可変表示を行い表示結果を導出表示する可変表示手段(例えば、特別図柄表示器や演出表示装置9)を備え、可変表示手段に特定表示結果(例えば、大当り図柄)が導出表示されたときに遊技者にとって有利な特定遊技状態(例えば、大当り遊技状態)に制御する遊技機であって、特定遊技状態に制御するか否かと、特定遊技状態に制御すると決定されたときに特定遊技状態を第1特定遊技状態(例えば、5R通常大当りにもとづく大当り遊技状態)とするか第1特定遊技状態に比べて遊技者にとって有利な第2特定遊技状態(例えば、10R確変大当りにもとづく大当り遊技状態)に制御するか第2特定遊技状態に比べて遊技者にとって有利な第3特定遊技状態(例えば、15R確変大当り(時短50回)にもとづく大当り遊技状態)に制御するかとを、表示結果の導出表示以前に決定する事前決定手段(例えば、演出制御用マイクロコンピュータ100において、ステップS61,S71の処理を実行する部分)と、事前決定手段により特定遊技状態に制御することが決定された場合、第1特定遊技状態と第2特定遊技状態と第3特定遊技状態とのいずれに制御されるのかを区別不能に報知する特定遊技状態報知手段(例えば、演出制御用マイクロコンピュータ100において、ステップS852,S8301の処理を実行する部分:再抽選演出を行う場合には偶数図柄を仮停止し、昇格演出を行う場合には偶数図柄を停止表示する)と、特定遊技状態報知手段による報知が行われた後、制御される遊技状態が第2特定遊技状態または第3特定遊技状態であることを報知する報知演出を実行する報知演出実行手段(例えば、演出制御用マイクロコンピュータ100において、ステップS853,S1905,S1910,S885の処理を実行する部分)と、報知演出を実行するタイミングを決定する演出実行タイミング決定手段(例えば、演出制御用マイクロコンピュータ100において、ステップS2101〜S2118の処理を実行する部分:図30〜図32も参照)とを備え、報知演出実行手段は、演出実行タイミング決定手段によって決定されたタイミングで報知演出を実行し、演出実行タイミング決定手段は、第2特定遊技状態に制御される場合と第3特定遊技状態に制御される場合とで、報知演出を実行するタイミングの決定割合を異ならせる(図30〜図32も参照)ことを特徴とする。
そのような構成によれば、報知演出が実行された後の遊技状態が複数種類あるので、所定の遊技状態になることを報知するための報知演出に関する遊技の興趣をより向上させることができる。
(1) The gaming machine according to the present invention is a variable display means (for example, a special symbol display device) that variably displays a plurality of types of identification information (for example, special symbols and effect symbols) that can identify each of them and displays and displays a display result. And an effect display device 9), and when a specific display result (for example, a big hit symbol) is derived and displayed on the variable display means , the gaming machine controls to a specific gaming state (for example, a big hit gaming state) advantageous to the player. Whether or not to control to a specific gaming state, whether or not the specific gaming state is set to the first specific gaming state (for example, big hit gaming state based on 5R normal big hit) when it is determined to control to the specific gaming state Control to a second specific gaming state (for example, a big hit gaming state based on 10R probability variable big hit), which is advantageous to the player compared to the specific gaming state, or to the player compared to the second specific gaming state. Predetermining means for determining whether to control to an advantageous third specific gaming state (for example, a big hit gaming state based on 15R probability variation big hit (50 times shorter)) before derivation display of the display result (for example, a microcomputer for performance control) 100 , the first specific gaming state, the second specific gaming state, and the third specific gaming state when it is determined by the pre-determining means to control to the specific gaming state. Specific gaming state notifying means for indistinguishably controlling which is controlled (for example, in the effect control microcomputer 100, the part that executes the processing of steps S852 and S8301: an even number in the case of performing a re-lottery effect) When the symbol is temporarily stopped and the promotion effect is performed, the even number symbol is stopped and displayed) and notification by the specific gaming state notification means After being performed, notification effect executing means for executing notification effect for notifying that the controlled game state is the second specific game state or the third specific game state (for example, in the effect control microcomputer 100, step S853). , S1905, S1910, S885) and effect execution timing determining means for determining the timing for executing the notification effect (for example, in the effect control microcomputer 100, the part for executing the processes of steps S <b> 2101 to S <b> 2118). : Also refer to FIG. 30 to FIG. 32), the notification effect executing means executes the notification effect at the timing determined by the effect execution timing determining means, and the effect execution timing determining means controls to the second specific gaming state. And when it is controlled to the third specific gaming state The determination ratio of the execution timing is varied (see also FIGS. 30 to 32).
According to such a configuration, since there are a plurality of game states after the notification effect is executed, it is possible to further improve the interest of the game related to the notification effect for notifying that the predetermined game state is reached.

Claims (1)

各々を識別可能な複数種類の識別情報の可変表示を行い表示結果を導出表示する可変表示手段を備え、該可変表示手段に特定表示結果が導出表示されたときに遊技者にとって有利な特定遊技状態に制御する遊技機であって、
前記特定遊技状態に制御するか否かと、前記特定遊技状態に制御すると決定されたときに前記特定遊技状態を第1特定遊技状態とするか該第1特定遊技状態に比べて遊技者にとって有利な第2特定遊技状態に制御するか該第2特定遊技状態に比べて遊技者にとって有利な第3特定遊技状態に制御するかとを、表示結果の導出表示以前に決定する事前決定手段と、
前記事前決定手段により前記特定遊技状態に制御することが決定された場合、前記第1特定遊技状態と前記第2特定遊技状態と前記第3特定遊技状態とのいずれに制御されるのかを区別不能に報知する特定遊技状態報知手段と、
前記特定遊技状態報知手段による報知が行われた後、制御される遊技状態が前記第2特定遊技状態または前記第3特定遊技状態であることを報知する報知演出を実行する報知演出実行手段と、
前記報知演出を実行するタイミングを決定する演出実行タイミング決定手段とを備え、
前記報知演出実行手段は、前記演出実行タイミング決定手段によって決定されたタイミングで前記報知演出を実行し、
前記演出実行タイミング決定手段は、前記第2特定遊技状態に制御される場合と前記第3特定遊技状態に制御される場合とで、前記報知演出を実行するタイミングの決定割合を異ならせる
ことを特徴とする遊技機。
A variable display means for deriving display the display result performs variable display of identification information of a plurality of types that can identify each, favorable specific game state for the player when a particular display results the variable display means is derived displayed A gaming machine to control
Whether or not to control to the specific gaming state and whether or not the specific gaming state is determined to be controlled to be the first specific gaming state or more advantageous to the player than the first specific gaming state Pre-determining means for deciding whether to control to the second specific gaming state or to control to the third specific gaming state that is advantageous to the player compared to the second specific gaming state, before derivation display of the display result;
When it is determined by the pre-determining means to control to the specific gaming state, it is distinguished whether the first specific gaming state, the second specific gaming state, or the third specific gaming state is controlled. Specific gaming state notifying means for disabling notification;
A notification effect executing means for executing a notification effect for notifying that the controlled game state is the second specific game state or the third specific game state after the notification by the specific game state notification unit;
Production execution timing determining means for determining the timing for executing the notification production,
The notification effect executing means executes the notification effect at a timing determined by the effect execution timing determining means,
The effect execution timing determining means is configured to vary a determination ratio of timing for executing the notification effect depending on whether the second specific gaming state is controlled or the third specific gaming state. A gaming machine.
JP2012049645A 2012-03-06 2012-03-06 Game machine Expired - Fee Related JP5606474B2 (en)

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JP6523604B2 (en) 2014-02-20 2019-06-05 コナミゲーミング インコーポレーテッド Gaming machine, gaming method and recording medium
JP6353469B2 (en) * 2016-01-21 2018-07-04 株式会社三共 Game machine
JP6353468B2 (en) * 2016-01-21 2018-07-04 株式会社三共 Game machine
JP2020120831A (en) * 2019-01-29 2020-08-13 株式会社平和 Game machine
JP6864383B2 (en) * 2019-04-19 2021-04-28 株式会社サンセイアールアンドディ Pachinko machine

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JP5420164B2 (en) * 2007-11-14 2014-02-19 株式会社三共 Game machine
JP5371697B2 (en) * 2009-10-29 2013-12-18 株式会社三共 Game machine
JP5456458B2 (en) * 2009-12-24 2014-03-26 株式会社三共 Game machine
JP5475488B2 (en) * 2010-02-03 2014-04-16 株式会社三共 Game machine
JP5461308B2 (en) * 2010-05-28 2014-04-02 株式会社ニューギン Game machine

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