JP2013094508A5 - - Google Patents

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JP2013094508A5
JP2013094508A5 JP2011241744A JP2011241744A JP2013094508A5 JP 2013094508 A5 JP2013094508 A5 JP 2013094508A5 JP 2011241744 A JP2011241744 A JP 2011241744A JP 2011241744 A JP2011241744 A JP 2011241744A JP 2013094508 A5 JP2013094508 A5 JP 2013094508A5
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state
specific
variable winning
control
winning device
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JP2013094508A (en
JP5547161B2 (en
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(1)上記目的を達成するため、本願に係る遊技機は、
各々を識別可能な複数種類の識別情報(例えば特別図柄など)の可変表示を行い表示結果を導出表示する可変表示手段(例えば第1及び第2特別図柄表示装置4A、4Bなど)を備え、識別情報の表示結果として予め定められた特定表示結果(例えば大当り図柄となる特別図柄や大当り組合せの確定飾り図柄など)が導出表示されたときに、遊技者にとって有利な特定遊技状態(例えば大当り遊技状態など)に制御する遊技機(例えばパチンコ遊技機1など)であって、
遊技者にとって不利な第1状態と、該第1状態よりも有利な第2状態と、該第2状態よりもさらに有利な第3状態と、のいずれかに変化可能な可変入賞装置(例えば特別可変入賞球装置7など)と、
前記特定遊技状態に制御するか否かと、前記特定遊技状態の種類と、を前記識別情報の表示結果が導出される以前に決定する事前決定手段(例えばステップS110の特別図柄通常処理を実行するCPU103など)と
記事前決定手段によって複数種類の前記特定遊技状態のうちの第1種類の前記特定遊技状態(例えば通常開放大当り遊技状態など)に制御すると決定された場合、前記特定遊技状態において前記可変入賞装置を前記第3状態に変化させ、第2種類の前記特定遊技状態(例えば短縮開放大当り遊技状態など)に制御すると決定された場合、前記特定遊技状態において前記可変入賞装置を前記第2状態に変化させ、第3種類の前記特定遊技状態(例えば特殊開放大当り遊技状態など)に制御すると決定された場合、前記特定遊技状態において前記可変入賞装置を前記第2状態に一旦変化させてから前記第3状態に変化させる制御を行う可変入賞制御手段(例えばステップS114〜S116やステップS118及びS119の処理を実行するCPU103など)と、
前記可変入賞装置が前記第1状態であるときと前記可変入賞装置が前記第2状態であるときに、特定演出を実行する特定演出実行手段(例えばステップS172〜S177の処理を実行する演出制御用CPU120など)と、
を備え、
前記可変入賞制御手段は、前記特定演出実行手段によって前記可変入賞装置が前記第1状態であるときに前記特定演出が実行された場合、前記可変入賞装置が前記第2状態であるときに前記特定演出が実行された場合よりも高い割合で、前記可変入賞装置を第3状態に変化させる、
ことを特徴とする。
(1) In order to achieve the above object, the gaming machine according to the present application is:
Provided with variable display means (for example, first and second special symbol display devices 4A, 4B, etc.) for variably displaying a plurality of types of identification information (for example, special symbols) that can identify each of them, and for displaying and displaying the display results. When a specific display result predetermined as a display result of information (for example, a special symbol that becomes a big hit symbol or a finalized combination symbol of a big hit combination) is derived and displayed, a specific gaming state advantageous for the player (for example, a big hit gaming state) And so on) (for example, pachinko gaming machine 1)
A variable winning device (for example, a special prize changeable device) that can be changed to any one of a first state that is disadvantageous to the player, a second state that is more advantageous than the first state, and a third state that is more advantageous than the second state. Variable winning ball device 7 etc.),
Pre-decision means for deciding whether to control to the specific gaming state and the type of the specific gaming state before the display result of the identification information is derived (for example, the CPU 103 that executes the special symbol normal processing in step S110) and the like),
The first type of the specific game state (e.g. typically such open jackpot gaming state) If a determination is made to control the said variable winning devices in the specific game state of the specific game state of a plurality of types by the previous article before determining means is varied in the third state, when it is determined to control the second type of the specific game state (for example, shortening the open jackpot gaming state), changes the variable winning device in the specific game state to the second state is, if it is determined to control the third type of the specific game state (e.g., special opening jackpot gaming state), the third said variable winning devices in the specific game state from once is changed to the second state Variable winning control means for performing control to change the state (for example, C for executing the processes of steps S114 to S116 and steps S118 and S119) And U103, etc.),
To the variable winning device is the first time the state is before Symbol variable winning devices said second state der Rutoki, executes the processing of specific effect execution means (e.g., step S172~S177 to perform specific effect Production control CPU 120 etc.),
With
Said variable winning control means the case where the specific effect when the variable winning device is in the first state by the specific effect execution unit is executed, the said variable winning devices to said second state der Rutoki at a higher rate than if the specific effect is executed, Ru changing the variable winning device in the third state,
It is characterized by that.

このような構成によれば、遊技者の期待感を維持することができる。 According to such a configuration, it is possible to maintain the expectation of Yu technique's.

(3)上記(1)又は(2)の遊技機において、
前記事前決定手段によって前記特定遊技状態とは異なる特殊遊技状態に制御すると決定された場合、前記可変入賞装置を前記第2状態に変化させる特殊遊技状態に制御する特殊遊技状態制御手段(例えばステップS118及びS119の処理を実行するCPU103など)と、
前記事前決定手段によって前記第2種類の特定遊技状態に制御すると決定された場合、前記可変入賞装置を前記第2状態から前記第1状態に戻した後、遊技状態を、通常状態よりも前記可変表示の表示結果が前記特定表示結果となる確率が向上した高確率状態に制御し、前記特殊遊技状態に制御すると決定された場合、前記可変入賞装置を前記第2状態から前記第1状態に戻した後、前記可変入賞手段を前記第2状態に変化させる前の遊技状態に制御する確率遊技状態制御手段(例えばステップS117又はS120の処理を実行するCPU103など)と、
前記第2種類の特定遊技状態に制御された後と前記特殊遊技状態に制御された後とで、同じ演出態様となる特定演出状態(例えば高確示唆演出を行うモードAなど)に制御する演出状態制御手段(例えば演出制御用CPU120)と、
を備え、
前記演出状態制御手段は、前記特定演出状態に制御されていないときに前記特殊遊技状態に制御された後は、前記特定演出状態に制御するときと制御しないときとがあり、前記特殊遊技状態に制御されるときの遊技履歴に応じて前記特定演出状態に制御する割合が異なる(例えば演出制御用CPU120は、ステップS752で小当り契機のモードA突入から31変動以上であるか否かを判定し、YESならばモードAに移行し、NOならば通常モードのモードNを継続する)、ようにしてもよい。
(3) In the above gaming machine (1) or (2),
If a determination is made to control the different special gaming state and the specific game state by the predetermination means, special gaming state control means for controlling the pre-Symbol variable winning device to the special game state is changed to the second state (e.g. CPU 103 that executes the processing of steps S118 and S119),
If it is determined by the pre-determining means to control to the second type of specific gaming state, after returning the variable winning device from the second state to the first state, the gaming state is more than the normal state When it is determined that the display result of the variable display is controlled to the high probability state in which the probability that the display result of the variable display becomes the specific display result is improved, and the control state is determined to be the special game state, the variable winning device is changed from the second state to the first state. A stochastic gaming state control means (for example, the CPU 103 that executes the process of step S117 or S120) for controlling the variable winning means to the gaming state before changing to the second state after returning;
An effect of controlling to a specific effect state (for example, mode A in which a highly accurate suggestion effect is performed) that is the same effect mode after being controlled to the second type of specific game state and after being controlled to the special game state. State control means (eg, CPU 120 for effect control);
With
The effect state control means may be controlled to the specific effect state and not controlled after being controlled to the special game state when not controlled to the specific effect state, The ratio of controlling to the specific effect state differs depending on the game history when it is controlled (for example, the effect control CPU 120 determines whether or not it is 31 fluctuations or more from the mode A entry of the small hit opportunity in step S752). If YES, the mode may be shifted to mode A, and if NO, mode N of the normal mode is continued).

Claims (1)

各々を識別可能な複数種類の識別情報の可変表示を行い表示結果を導出する可変表示手段を備え、識別情報の表示結果として予め定められた特定表示結果が導出されたときに、遊技者にとって有利な特定遊技状態に制御する遊技機であって、
遊技者にとって不利な第1状態と、該第1状態よりも有利な第2状態と、該第2状態よりもさらに有利な第3状態と、のいずれかに変化可能な可変入賞装置と、
前記特定遊技状態に制御するか否かと、前記特定遊技状態の種類と、を前記識別情報の表示結果が導出される以前に決定する事前決定手段と
記事前決定手段によって複数種類の前記特定遊技状態のうちの第1種類の前記特定遊技状態に制御すると決定された場合、前記特定遊技状態において前記可変入賞装置を前記第3状態に変化させ、第2種類の前記特定遊技状態に制御すると決定された場合、前記特定遊技状態において前記可変入賞装置を前記第2状態に変化させ、第3種類の前記特定遊技状態に制御すると決定された場合、前記特定遊技状態において前記可変入賞装置を前記第2状態に一旦変化させてから前記第3状態に変化させる制御を行う可変入賞制御手段と、
前記可変入賞装置が前記第1状態であるときと前記可変入賞装置が前記第2状態であるときに、特定演出を実行する特定演出実行手段と、
を備え、
前記可変入賞制御手段は、前記特定演出実行手段によって前記可変入賞装置が前記第1状態であるときに前記特定演出が実行された場合、前記可変入賞装置が前記第2状態であるときに前記特定演出が実行された場合よりも高い割合で、前記可変入賞装置を第3状態に変化させる、
ことを特徴とする遊技機。
A variable display means for variably displaying a plurality of types of identification information that can be distinguished from each other and deriving a display result is provided, which is advantageous for a player when a predetermined specific display result is derived as a display result of the identification information. A gaming machine that controls to a specific gaming state,
A variable winning device that can be changed to any one of a first state that is disadvantageous to the player, a second state that is more advantageous than the first state, and a third state that is more advantageous than the second state;
Pre-decision means for determining whether to control to the specific gaming state and the type of the specific gaming state before the display result of the identification information is derived ;
If a determination is made to control the first type the specific game state of one of the specific game state of a plurality of types by the previous article before determining means, said variable winning device is changed to the third state in the particular game state, If a determination is made to control the specific game state of the second type if the said variable winning devices in a particular game state is changed to the second state, it is determined to control the specific game state of the third type, Variable prize control means for performing control to change the variable prize apparatus once to the second state and then change to the third state in the specific gaming state;
When the variable when winning device is in the first state and before Symbol variable winning device is the second state, the specific effect execution means for executing a specific effect,
With
Said variable winning control means the case where the specific effect when the variable winning device is in the first state by the specific effect execution unit is executed, the said variable winning devices to said second state der Rutoki at a higher rate than if the specific effect is executed, Ru changing the variable winning device in the third state,
A gaming machine characterized by that.
JP2011241744A 2011-11-02 2011-11-02 Game machine Expired - Fee Related JP5547161B2 (en)

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JP2013094508A5 true JP2013094508A5 (en) 2013-06-27
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