JP2013081808A5 - - Google Patents

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Publication number
JP2013081808A5
JP2013081808A5 JP2013002171A JP2013002171A JP2013081808A5 JP 2013081808 A5 JP2013081808 A5 JP 2013081808A5 JP 2013002171 A JP2013002171 A JP 2013002171A JP 2013002171 A JP2013002171 A JP 2013002171A JP 2013081808 A5 JP2013081808 A5 JP 2013081808A5
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JP
Japan
Prior art keywords
notice effect
display
determination
display result
profit
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2013002171A
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Japanese (ja)
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JP5799333B2 (en
JP2013081808A (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2013002171A priority Critical patent/JP5799333B2/en
Priority claimed from JP2013002171A external-priority patent/JP5799333B2/en
Publication of JP2013081808A publication Critical patent/JP2013081808A/en
Publication of JP2013081808A5 publication Critical patent/JP2013081808A5/ja
Application granted granted Critical
Publication of JP5799333B2 publication Critical patent/JP5799333B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

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Claims (1)

遊技盤の前面に形成され、発射手段から発射された遊技球が打ち込まれる遊技領域と、
該遊技領域に設けられた複数種類の入賞口と、
該複数種類の入賞口のうち始動入賞口に遊技球が入球したことに基づいて遊技者に所定の利益を付与する利益付与状態に制御するか否かを判定する利益付与判定手段と、
前記利益付与判定手段による判定がなされたことに基づいて複数種類の図柄情報を変動表示して所定の表示結果を導出表示する表示手段と、
前記遊技領域に設けられ、遊技球を受け入れ可能な開放状態と遊技球を受け入れ困難な閉塞状態とに変化可能な大入賞口開閉手段と、を備え、
前記利益付与判定手段により前記利益付与状態に制御すると判定されたことに基づいて前記表示手段に特定表示結果を導出表示し、前記大入賞口開閉手段を前記開放状態に変化させて前記利益付与状態に制御する遊技機であって、
遊技者に操作可能に設けられる操作手段と、
前記操作手段を、遊技者の操作を受け付ける状態に有効化する操作手段有効化制御手段と、
前記表示手段を表示制御する表示制御手段と、
該表示制御手段により前記図柄情報の変動表示を開始してから前記表示結果を導出表示する以前に、当該変動表示の表示結果が前記特定表示結果となることを示唆する予告演出を所定回数実行する連続予告演出するか否かを判定する予告演出判定手段と、
該予告演出判定手段によって前記連続予告演出すると判定されたとき、当該連続予告演出にて実行可能な予告演出回数を決定する予告回数決定手段と、を備え、
前記表示制御手段は、
前記利益付与判定手段の判定結果に基づいて前記特定表示結果となる割合の異なる複数の示唆度合いのいずれかを表示し、
前記操作手段有効化制御手段は、
前記予告演出判定手段により前記連続予告演出すると判定されたとき、
所定回数実行されるそれぞれの予告演出ごとに、該予告演出中の所定期間の間、前記操作手段の操作を有効化する
ことを特徴とする遊技機。
A game area formed on the front surface of the game board and into which game balls fired from the launching means are driven,
A plurality of types of winning holes provided in the game area;
Profit granting determining means for determining whether to control to a profit granting state for giving a predetermined profit to the player based on the game ball entering the start winning port among the plurality of types of winning prize ports;
Display means for deriving and displaying a predetermined display result by variably displaying a plurality of types of symbol information based on the determination by the profit grant determination means;
A large winning opening opening / closing means provided in the game area and capable of changing between an open state in which a game ball can be received and a closed state in which the game ball cannot be received;
A specific display result is derived and displayed on the display unit based on the determination that the profit grant determination unit controls to the profit grant state, and the special prize opening opening / closing unit is changed to the open state to change the profit grant state. A gaming machine to control
Operation means provided to be operable by the player;
An operating means enabling control means for enabling the operating means in a state of accepting the player's operation;
Display control means for controlling display of the display means;
Before the display result is derived and displayed after the display control means starts displaying the symbol information in a variable manner, a notice effect that suggests that the display result of the variable display becomes the specific display result is executed a predetermined number of times. A notice effect determining means for determining whether or not to perform a continuous notice effect;
When it is determined by the notice effect determination means that the continuous notice effect is provided, the notice number determination means determines the number of notice effects that can be executed in the continuous notice effect.
The display control means includes
Based on the determination result of the profit grant determination means, any one of a plurality of suggestion degrees with different ratios to be the specific display result is displayed,
The operation means validation control means includes
When it is determined that the continuous notice effect is determined by the notice effect determination means,
The gaming machine , wherein the operation of the operation means is validated for a predetermined period during the announcement effect for each announcement effect executed a predetermined number of times .
JP2013002171A 2013-01-09 2013-01-09 Game machine Active JP5799333B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2013002171A JP5799333B2 (en) 2013-01-09 2013-01-09 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2013002171A JP5799333B2 (en) 2013-01-09 2013-01-09 Game machine

Related Parent Applications (1)

Application Number Title Priority Date Filing Date
JP2007244464A Division JP5179128B2 (en) 2007-09-20 2007-09-20 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2014143794A Division JP2014223432A (en) 2014-07-14 2014-07-14 Game machine

Publications (3)

Publication Number Publication Date
JP2013081808A JP2013081808A (en) 2013-05-09
JP2013081808A5 true JP2013081808A5 (en) 2013-07-11
JP5799333B2 JP5799333B2 (en) 2015-10-21

Family

ID=48527601

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2013002171A Active JP5799333B2 (en) 2013-01-09 2013-01-09 Game machine

Country Status (1)

Country Link
JP (1) JP5799333B2 (en)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6082921B2 (en) * 2013-07-23 2017-02-22 株式会社ソフイア Game machine
JP5826884B2 (en) * 2014-04-15 2015-12-02 京楽産業.株式会社 Game machine
JP6222028B2 (en) * 2014-09-26 2017-11-01 サミー株式会社 Game machine

Family Cites Families (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002085731A (en) * 2000-09-13 2002-03-26 Heiwa Corp Game machine and advance notice method therefor
JP2004222941A (en) * 2003-01-22 2004-08-12 Maruhon Ind Co Ltd Game machine, computer program, and recording medium
JP2004329264A (en) * 2003-04-30 2004-11-25 Sankyo Kk Game machine
JP2005204912A (en) * 2004-01-22 2005-08-04 Sankyo Kk Game machine
JP4580732B2 (en) * 2004-11-08 2010-11-17 株式会社ニューギン Game machine
JP2006217998A (en) * 2005-02-09 2006-08-24 Ace Denken:Kk Game machine
JP2006255033A (en) * 2005-03-15 2006-09-28 Okumura Yu-Ki Co Ltd Pachinko game machine
JP4713928B2 (en) * 2005-04-21 2011-06-29 株式会社エース電研 Game machine
JP4761269B2 (en) * 2005-06-06 2011-08-31 株式会社大一商会 Game machine
JP4777751B2 (en) * 2005-11-22 2011-09-21 株式会社平和 Game machine

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