JP2012245198A5 - - Google Patents

Download PDF

Info

Publication number
JP2012245198A5
JP2012245198A5 JP2011119975A JP2011119975A JP2012245198A5 JP 2012245198 A5 JP2012245198 A5 JP 2012245198A5 JP 2011119975 A JP2011119975 A JP 2011119975A JP 2011119975 A JP2011119975 A JP 2011119975A JP 2012245198 A5 JP2012245198 A5 JP 2012245198A5
Authority
JP
Japan
Prior art keywords
gaming state
effective position
picture
stopped
specific
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2011119975A
Other languages
Japanese (ja)
Other versions
JP2012245198A (en
JP5804249B2 (en
Filing date
Publication date
Application filed filed Critical
Priority to JP2011119975A priority Critical patent/JP5804249B2/en
Priority claimed from JP2011119975A external-priority patent/JP5804249B2/en
Publication of JP2012245198A publication Critical patent/JP2012245198A/en
Publication of JP2012245198A5 publication Critical patent/JP2012245198A5/ja
Application granted granted Critical
Publication of JP5804249B2 publication Critical patent/JP5804249B2/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Claims (3)

複数種の絵柄を循環表示させる循環表示手段と、
前記絵柄の循環表示を開始させるべく操作される開始操作手段と、
役の抽選を行う抽選手段と、
前記絵柄の循環表示を停止させるべく操作される停止操作手段と、
前記役の抽選に当選した当選役と対応する当選絵柄が有効位置に所定の組合せを形成して停止したことに基づいて、入賞成立として遊技者に特典を付与する特典付与手段と
を備えた遊技機において、
前記有効位置を複数設定し得る有効位置設定手段と、
第1特定絵柄が前記有効位置に停止したことに基づいて、遊技状態を第1特定遊技状態に移行させる第1移行手段と、
第2特定絵柄が前記有効位置に停止したことに基づいて、遊技状態を第2特定遊技状態に移行させる第2移行手段と、
前記第1特定絵柄が1の有効位置に停止するとともに前記第2特定絵柄が他の有効位置に停止する特定停止出目となるよう前記絵柄の循環表示を停止させる停止制御手段と、
遊技状態を判別する遊技状態判別手段と、
前記特定停止出目となったことに基づいて、前記第1特定遊技状態と前記第2特定遊技状態のいずれに移行させるかを決定する移行先決定手段と
を備え、
前記移行先決定手段は、前記遊技状態判別手段の判別結果が第1判別結果である場合、第1有効位置に停止した絵柄の種別を判別するとともに、前記第1有効位置に停止した絵柄の種別と対応する特定遊技状態に移行させると決定し、前記遊技状態判別手段の判別結果が第2判別結果である場合、前記第2有効位置に停止した絵柄の種別を判別するとともに、前記第2有効位置に停止した絵柄の種別と対応する特定遊技状態に移行させると決定することを特徴とする遊技機。
Circulation display means for circulating and displaying a plurality of kinds of patterns;
Start operation means operated to start the cyclic display of the pattern;
Lottery means for lottery drawing,
Stop operation means operated to stop the cyclic display of the pattern;
A game provided with a privilege granting means for granting a privilege to the player as a winning combination based on the fact that the winning symbol corresponding to the winning combination won in the effective position formed a predetermined combination and stopped In the machine
Effective position setting means capable of setting a plurality of effective positions;
First transition means for transitioning the gaming state to the first specific gaming state based on the fact that the first specific picture has stopped at the effective position;
Second transition means for transitioning the gaming state to the second specific gaming state based on the fact that the second specific picture has stopped at the effective position;
Stop control means for stopping the cyclic display of the picture so that the first specific picture stops at one effective position and the second specific picture stops at another effective position.
A gaming state discriminating means for discriminating the gaming state;
Transition destination determining means for determining which of the first specific gaming state and the second specific gaming state to transition to based on the fact that the specific stoppage is reached,
When the determination result of the gaming state determination unit is the first determination result, the transition destination determination unit determines the type of the picture stopped at the first effective position and the type of the picture stopped at the first effective position And when the determination result of the gaming state determination means is the second determination result, the type of the picture stopped at the second effective position is determined and the second effective state is determined. A gaming machine, characterized in that it is determined to shift to a specific gaming state corresponding to a type of a picture stopped at a position.
前記役の抽選結果に関わらず、遊技状態の移行契機となる絵柄が前記有効位置に停止する構成としたことを特徴とする請求項1に記載の遊技機。The gaming machine according to claim 1, wherein a picture serving as a trigger for transitioning a gaming state is stopped at the effective position regardless of the lottery result of the combination. 前記移行先決定手段は、前記遊技状態判別手段の判別結果が前記第1判別結果である場合、前記第2有効位置に停止した絵柄の種別を判別せず、前記遊技状態判別手段の判別結果が前記第2判別結果である場合、前記第1有効位置に停止した絵柄の種別を判別しないことを特徴とする請求項1又は請求項2に記載の遊技機。When the determination result of the gaming state determination unit is the first determination result, the transition destination determination unit does not determine the type of the pattern stopped at the second effective position, and the determination result of the gaming state determination unit is 3. The gaming machine according to claim 1, wherein when the result is the second determination result, the type of the picture stopped at the first effective position is not determined.
JP2011119975A 2011-05-30 2011-05-30 Game machine Active JP5804249B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2011119975A JP5804249B2 (en) 2011-05-30 2011-05-30 Game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2011119975A JP5804249B2 (en) 2011-05-30 2011-05-30 Game machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP2015174377A Division JP2016005648A (en) 2015-09-04 2015-09-04 Game machine

Publications (3)

Publication Number Publication Date
JP2012245198A JP2012245198A (en) 2012-12-13
JP2012245198A5 true JP2012245198A5 (en) 2014-07-17
JP5804249B2 JP5804249B2 (en) 2015-11-04

Family

ID=47466230

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2011119975A Active JP5804249B2 (en) 2011-05-30 2011-05-30 Game machine

Country Status (1)

Country Link
JP (1) JP5804249B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2016005648A (en) * 2015-09-04 2016-01-14 株式会社三洋物産 Game machine

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007029577A (en) * 2005-07-28 2007-02-08 Aruze Corp Game machine
JP2009254555A (en) * 2008-04-16 2009-11-05 Oizumi Corp Game machine
JP5172619B2 (en) * 2008-11-14 2013-03-27 株式会社オリンピア Game machine
JP5590519B2 (en) * 2009-01-26 2014-09-17 株式会社ユニバーサルエンターテインメント Game machine
JP5126099B2 (en) * 2009-02-09 2013-01-23 タイヨーエレック株式会社 Revolving machine

Similar Documents

Publication Publication Date Title
JP2013048733A5 (en)
JP2010148844A5 (en)
JP2017018340A5 (en)
JP2011224281A5 (en)
JP2014050688A5 (en)
JP2011055953A5 (en)
JP2011245201A5 (en)
JP2010273901A5 (en)
JP2013106678A5 (en)
JP2013106677A5 (en)
JP2012081095A5 (en)
JP2014230935A5 (en)
JP2012231972A5 (en)
JP2012245197A5 (en)
JP2011245200A5 (en)
JP2012110639A5 (en)
JP2012081099A5 (en)
JP2010273903A5 (en)
JP2012245198A5 (en)
JP2013027579A5 (en)
JP2012245196A5 (en)
JP2011217932A5 (en)
JP2011067482A5 (en)
JP2012245199A5 (en)
JP2010125316A5 (en)